Video

World of Tanks The Last Waffentrager Event Coming

World of Tanks is excited to announce the launch of a brand-new event rolling out between September 28 and October 12, The Last Waffenträger! For the first time in World of Tanks history, players will be tasked with taking on a single enemy tank, a colossal Tier 10 tank destroyer – the Waffenträger Auf E 110.

The Last Waffenträger will be played across three breath-taking maps (Fisherman’s Bay, Studzianki and Redshire), tankers must work together as a team to vanquish the Waffenträger, destroying its AI-controlled sentinels to unlock upgrades for their tanks – and making the Waffenträger easier to attack.

The event will introduce 6-minute asymmetric warfare – and players can win a customized reward pack and earn the chance to command the Waffenträger themselves!

To take on the might of the Waffenträger, players will crew modernised T-55 tanks, using teamwork to outwit the immense power of the boss – and becoming more powerful as they destroy its sentinels, leaving the Waffenträger vulnerable to destruction.

At the apex of the event, the challenge becomes even more interesting; with tankers getting the chance to take on a Waffenträger Auf E 220 crewed by World of Tanks developers and celebrity guests! If a team destroys the Waffenträger Auf E 220 in these battles – then the whole team will win premium reward packs!

“Many tankers will remember the Waffenträger was previously playable in game, but its power proved too much, and so we had to address the balance by removing it” states Max Chuvalov, Publishing Director, World of Tanks. “But it seems that players were still attached to this mechanical behemoth, and asked us to bring the Waffenträger back. So, for this time limited event, we did. Get ready for fearsome battles and amazing prizes – because the Waffenträger is back with a vengeance!”

In game, separate battle missions will unlock exciting reward packs – including event themed vehicle customisation elements (2D styles, unique decals, emblems), in-game goodies and even the chance to play as the Waffenträger Auf E 110.

Father of the Bride Part 3 (ish) Out Now

25 years later, Nancy Meyers has brought together the cast of Father of the Bride & Father of the Bride Part II for a special mini-sequel she has written and directed to benefit World Central Kitchen. Father of the Bride Part 3 (ish) is now live only on Netflix’s YouTube and Facebook pages!

The cast of the original films returns including Steve Martin as George Banks, Diane Keaton as Nina Banks, Kieran Culkin as Matty Banks, Kimberly Williams-Paisley as Annie Banks-MacKenzie, George Newbern as Bryan MacKenzie, and Martin Short as Franck Eggelhoffer, plus a few special guests!

Nancy Meyers is a longtime supporter of World Central Kitchen and the inspiration for this project was to raise awareness and support for the organization. Founded by Chef José Andrés, World Central Kitchen is working to provide meals for kids and families impacted by COVID-19. Additional information can be found on their website.

Second Extinction Rawr Gameplay Trailer

Systemic Reaction, a creative division of Avalanche Studios Group, has just dropped a new gameplay video for Second Extinction, the online co-op dinosaur shooter coming to Steam Early Access for PC on Oct. 13, 2020, for $24.99. Featuring over 15 minutes of new in-game action, this detailed look follows Jürgen, Amir and Ortega as they battle and explode through waves of massive dinosaurs to complete a Research and Rescue mission.

The team has also released the first version of its content update roadmap. Starting soon after the launch of early access, there will be free updates featuring new weapons, difficulty settings, dinosaur mutations, new War Effort emergence events and more! Check out this post from Systemic for more information:

Roadmap: https://www.secondextinctiongame.com/news/early-access-roadmap-reveal​​​​​​​

Second Extinction throws teams of up to three players into fast-paced, intense battles to reclaim Earth. Gear up using a wide range of powerful weapons to attack waves of dinosaurs, now mutated and more dangerous than ever. Featured in Second Extinction is the War Effort: a community-driven global metagame that reflects changes in the ongoing fight against these deadly beasts. By taking down dinosaurs, completing missions and other activities, players will directly influence upcoming War Effort threat levels and challenges.

Second Extinction is available to wishlist now on Steam. It is also in development for Xbox Series X and Xbox One. For more information, visit www.SecondExtinctionGame.com, and follow @2nd_Extinction on Twitter.

WE ARE SYSTEMIC REACTION

Small but fierce, we started as a group of veterans from within Avalanche Studios Group. Based in Stockholm and Malmö, we focus on crafting new and empowering games with unique settings. Drawing from our experiences within the industry, we want to create games that appeal both to us, and to you — our players. We want to play in a sandbox that lets your creativity thrive.

Our focus is freedom, exploration, and a drive to create games like the ones that kept us up at night as kids. So far, we’ve got Generation Zero launched and Second Extinction coming soon — with even more to come. Join us in the sandbox!

The Medium Gets A New Rage Trailer

Bloober Team, the masters of terror behind acclaimed titles such as Blair Witch, Observer and Layers of Fear, today premiered a brand new trailer for its upcoming psychological horror title The Medium, in addition to new artwork that highlights the mysterious and oppressive atmosphere of the game.

The “It Came From the Rage – The Medium Trailer” offers the first glimpse into the dark origins of The Maw, the nightmarish entity and main antagonist voiced by Troy Baker, alongside a closer look at Sadness, a mysterious masked girl who resides at the abandoned Niwa Hotel.

A brand-new piece of artwork entitled ‘The Gift’ has also been unveiled that showcases Marianne, the titular medium, as she readies her psychic energy against the backdrop of the material world and the spirit world – with the protagonist existing in both of them at the same time.

The Medium is Bloober Team’s largest and most ambitious project to date, and will see players explore two realities simultaneously as they uncover a dark mystery masked by disturbing secrets, sinister spirits and devious puzzles. The game features a chilling and evocative soundtrack co-composed by the legendary Akira Yamaoka (Silent Hill franchise) and Arkadiusz Reikowski (Bloober Team), of which an exclusive track is now available to download via Steam.

Episodic Behind The Scenes featurettes are also now available via The Medium social media and YouTube channels.

Pre-Orders for The Medium are now open for both the Xbox Series X and PC via Steam on www.themediumgame.com for $49.99 / €49.99 / £41.74, at a 10% discount. All Steam pre-orders come bundled with The Medium Original Soundtrack, and The Art of The Medium digital artbook.

Developed and published by Bloober Team, The Medium will launch on Xbox Series X and PC via Steam during Holiday 2020.

Football Manager 2021 Release Date Trailer

Football fans can finally mark the date in their calendar – Football Manager™ 2021 will be released on November 24th on the Epic Games Store and Steam. This year the FM series will be available on more platforms than ever before including a return to Xbox for the first time since 2007.

FM21 is the follow-up to Sports Interactive™ and SEGA®’s record-breaking FM20 which has just enjoyed a hugely successful free to own period on the Epic Games Store. From today until launch, fans who pre-purchase FM21 (for PC and Mac), from a SEGA approved digital retailer* will receive a 10% discount and the chance to kick-off their managerial career ahead of schedule with Early Access to FM21. Early Access will be available roughly two weeks prior to the official street date and single player careers started in that period can be carried across to the final game. Early Access will be available for the first time on the Epic Store, as well as Steam.

FM21 places a renewed focus on the role of the manager, adding more tools that allow managers to develop their personalities and prowess. New additions and game upgrades deliver unparalleled levels of football authenticity and extra layers of depth and drama. We’ll be unveiling features and licensing updates from early October across the Football Manager social media channels and the Football Manager website.

Sports Interactive’s studio director, Miles Jacobson: “Football Manager 2021 is a historic release for us as a studio. We’re bringing FM to more platforms than ever before and giving more people the chance to manage their favourite club – whether that’s on their PC, from the comfort of their sofa or on their phone or tablet.”

For the first time in over a decade, Football Manager returns to Xbox. Releasing before the end of the year, Football Manager 2021 Xbox Edition is a specifically tailored version of the game – modelled on the popular Touch series – that has been fully customised for optimal performance with the Xbox controller.

FM21 Xbox will be available from the Xbox Store and is a Play Anywhere digital title that allows players to play their save games across their Xbox console and any Windows 10 PC. The game will be available on Xbox One and the forthcoming next generation of Xbox consoles – Xbox Series S and Xbox Series X – and you pay just once to play across the Xbox ecosystem.

Full feature and functionality information will be revealed on the FM social channels in early November.

Football Manager Touch (on Epic, Steam, Nintendo Switch™ iOS and Android) and Football Manager Mobile (on iOS and Android) are coming soon. As in previous years, FM21 Touch on PC and Mac is available both as a standalone game on Epic Games and Steam and free for anyone who purchases FM21 for Steam or Epic Games. FM21 Touch on Nintendo Switch™ will join the squad in December and release details for other platforms will be revealed via our social media channels in October. Full feature information for both Mobile and Touch can be expected in early November.

For more information on the FM21 series on all platforms, visit www.footballmanager.com

*Early Access is available from SEGA approved digital retailers only; please check here for an exhaustive list of digital retailers and more details as to what constitutes a SEGA approved retailer.

Epic Store Page:

https://www.epicgames.com/store/en-US/product/football-manager-2021/

Steam Store Page:

https://store.steampowered.com/app/1263850/Football_Manager_2021/

Tennis World Tour 2 Launch Trailer

NACON and Big Ant Studios are pleased to announce the release of Tennis World Tour 2 worldwide. The new tennis simulation is available now in Europe and North America on PlayStation®4, Xbox One and PC, and will be released on October 15th for Nintendo Switch.

Tennis World Tour 2 invites fans to play a realistic tennis game that faithfully transcribes the specific aspects of the sport and its competitive nature. Many of the game’s aspects have been completely redesigned, and having more animations has increased the game’s fluidity and realism.

Tennis World Tour 2 lets you play as 38 top tennis players so you can make your mark on the best-known courts, such as the Estadio Manolo Santana of the Mutua Madrid Open, the OWL ARENA from the Halle Open, and the Philippe-Chatrier, Suzanne-Lenglen and Simonne-Mathieu courts from Roland-Garros. The game also includes a Career Mode that lets you create your own player, with a card system for temporarily influencing player statistics so you can get the upper hand when you play important points.

Finally, there is an online mode so players can challenge each other in singles or doubles. For the more competitive players out there, a match ranking system has been introduced, so players can be part of leagues and take on other players at the same level.

Tennis World Tour 2 will offer the most comprehensive tennis experience:

  •  Highly anticipated new features: the ability to play doubles matches with up to 4 players locally and online, a competitive mode, an improved serve system and a new shot timing mechanic
  •  More realistic: more animations create smoother gameplay
  •  Multiple game modes: Career, Quick Match, Online, Tournament, Ranked Match and Tie Break Tens – there’s a format to suit every player
  •  Several official courts: The Estadio Manolo Santana of the Mutua Madrid Open, the OWL ARENA of Halle or the 3 courts of Roland-Garros: Philippe-Chatrier, Suzanne-Lenglen and Simonne-Mathieu.

Tennis World Tour 2 is available now on PlayStation®4, Xbox One and PC, and the 15th of October on Nintendo Switch.

I Am Dead Release Date Trailer

I Am Dead, the charming puzzle adventure game with a heartfelt story about exploring the afterlife, will be coming to PC on Steam and the Epic Games Store, and Nintendo Switch on October 8, 2020, and pre-orders are available now via Steam and the Nintendo Store.

Developed by Hollow Ponds and Richard Hogg, the creators best known for Hohokum and Wilmont’s Warehouse, and published by Annapurna Interactive, I Am Dead follows the story of Morris Lupton, a recently deceased museum curator on the tiny island of Shelmerston. Morris is reunited with the ghost of his dog Sparky, only to discover that disaster is about to destroy his beloved island. Together, the duo must uncover ancient mysteries to prevent the island’s volcano from erupting and save their home.

For all the latest updates on the game, follow Annapurna Interactive and Hollow Ponds.

AMC Games Airplane Mode Live Action Trailer

All passengers should now be on board—this is the final boarding call for Airplane Mode. Developer Bacronym Games and publisher AMC Games announced today that Airplane Mode, the quirky air passenger simulation game, releases for PC and Mac worldwide on Steam on October 15, 2020, for $11.99.

In Airplane Mode, players enjoy the thrill of travel by enduring flights lasting 6 hours or longer—in real-time—complete with crying babies, spotty wi-fi, turbulence, and tiny bags of pretzels. Airplane Mode features two flight options: a 6-hour journey from JFK to Reykjavik and a 2.5-hour trip from JFK to Halifax, Nova Scotia, Canada.

After your plane leaves the runway, get ready to enjoy a variety of in-game content, including exclusive entertainment available only inside Airplane Mode. As revealed previously, you’ll hear flight updates from infamous game designer Bennett Foddy as the voice of your captain. And before takeoff, you’ll view an inflight safety video from AMC Games’ “slightly off” network sibling IFC.

One new source of content is in the Podcasts app on your in-game phone. The first exclusive podcast we’re revealing is an ambient music podcast by Noah Sasso. Sasso is the game designer of BaraBariBall from the classic indie game collection Sportsfriends. For more information on his work as a musician, check out getdizzy on Sound Cloud.

In addition to listening to exclusive podcasts, here are a few more experiences and activities in Airplane Mode:

  • Let the white noise of the engine, the “bing!” of the flight PA system, and the din of fellow passengers transport you instantly to your row and seat. Take in your surroundings and allow yourself to imagine a seatbelt fastened securely around your waist.
  • Your carry-on items and the in-flight entertainment system have never been more enjoyable. Will you find your missing pen? Did you forget your phone charger? Will you discover even more exclusive content? You’ll have to rummage around to find out!
  • Just like being a real-life passenger, there’s no need to learn how to fly a plane. Other flight simulations give you high-definition cockpits with a billion switches and dials, but Airplane Mode is the only one that offers a realistic depiction of how regular people fly.
  • Experience what might possibly be the most challenging videogame you’ve ever played. Will you experience the relief of being disconnected from the outside world? Or will listlessness prove to be your final boss battle?

Need to know more? Add Airplane Mode to your Steam Wishlist to get updates on announcements, release date, and more: https://store.steampowered.com/app/931310/Airplane_Mode/

Baldur’s Gate 3 Romance and Companionships Trailer

As Baldur’s Gate 3 approaches its early access launch date of October 6, Larian Studios has revealed in a new video how party dynamics work in the upcoming RPG. Baldur’s Gate 3 is a game with a world that reacts to your choices. The decisions you make in dialogue, and also in combat or exploring the world, have consequences in both the long and short-term, shaping your unique story.

The same is true for your party. Each of your companions has their own personality, goals and motivations. Bound by the shared problem of an Illithid tadpole buried in their head, they will join your party, but you’ll all have to put your differences aside if you want to survive. The exact relationship you have with your companions, already marred by differences, will be shaped by who you are, what you do, who you side with, and what you say in conversation with them.

Larian has created reactive systems all throughout the journey of a relationship: from the time of meeting a companion to the potential romance with them, there are hundreds of permutations that define where a relationship heads, if anywhere at all. These systems have been designed to create the most intimate, authentic and reactive relationships ever seen in a Larian RPG.

In Baldur’s Gate 3, a 5e D&D game, creating a custom character will immerse you in the story just as much as playing as one of the Origin Characters. For example, playing as a Drow wizard will give you different dialogue options than playing as a Githyanki warlock. These differences will also be present in your relationship dialogues. As you play the game and begin to make choices in combat, exploration, and conversation, you’ll be presented with situations and scenarios that are unique to your playthrough. Not too long into early access, you’ll be having an adventure so specific to your character that no other player is going to see the exact same content.

The sum of a character is determined by many factors, and continues to be shaped by your actions and reactions to the world, as well as the party you journey with. Frictions may test the party’s resolve, and romances might test the party dynamic. Not only will characters have opinions about you, but also about each other, plus other factions in the game. Will you pursue love with one companion to the detriment of another? Or will you side with a faction a companion detests, putting feelings to the side to achieve your strategic goals? As with life, many decisions will have to be made, not all of them easy, and not every outcome obvious.

After a long day’s journey, you will end the day at your camp. Though you can interact with your companions at any time in the world, it’s at the camp where a lot of the most intimate thoughts and feelings come into play. It’s where the party lays down their weapons and talks at their most vulnerable, all through cinematic dialogues. Through a mix of systems design, narrative writing, and cinematics, Larian is aiming to create three-dimensional relationships that feel as authentic as possible.

“At the end of the day, this remains a D&D game, and the most important character in a game of D&D is you,” said Sarah Baylus, lead writer at Larian Studios.

Each companion has been created to feel authentic, with clear motivations, differences and views on the world around them. For example, Lae’zel, a Githyanki warrior who trained her entire life to fight Mind Flayers, will approach intimacy very differently than Asterion, a vampire spawn who lured and seduced victims for his master.

Baylus explained, “It really comes down to each individual character. There is no overarching design about how a character should react. It’s really organic and about what makes sense for them.

“We are trying to make these relationships feel real and feel like the relationships you have in the real world. You will meet some people who you have nothing in common with, some will be useful to work together, but that is going to be the extent of it. But there could be situations where you get on really well, you share similar goals and you love travelling together.

“We want these relationships to feel like they would in the real world, like you are falling in love with someone, or you are falling in like with someone, or you just feel attracted to someone. That should all feel real and authentic.”

We made it this far without saying sex, but, we know you want to know, so: yes, you can have sex in the game. Of course.

Today the team also announced that the release date of Baldur’s Gate 3’s early access launch has moved to October 6. More information on the delay can be found here: https://twitter.com/larianstudios/status/1308781954012246018

Baldur’s Gate 3 has been officially rated M (Mature) by the ESRB for Windows PC and Stadia: https://www.esrb.org/ratings/36876/Baldurs+Gate+3

For more information, turn to the Community Update #7 – Romance & Companionship, which also features a lengthy community Q&A: https://store.steampowered.com/newshub/app/1086940/view/2781493125012891159.

Squad Official Launch Trailer

Offworld Industries is excited to announce that their large-scale, combined-arms multiplayer FPS game, Squad launches today. Over five years in active development, Squad already has over 2.0 million players fighting in authentic battlefields in Early Access.

With Squad, Offworld Industries aims to elevate the large-scale tactical shooter genre to a whole new level of detail and authenticity with up to 100 players in each engagement. As a spiritual successor to the award-winning Project Reality mod for Battlefield 2, Squad is all about the rapid-fire communication & decision making with teamwork focused maneuvers that define the real-life military experience. Players will experience an unprecedented level of immersion and a true-to-life representation of a high-pressure combat zone that requires dedicated and coordinated teamwork where everyone has a critical role to play.

“Our goal for Squad was to take our 10 years of experience, testing and experimenting with the Project Reality formula and continue to evolve it and bring it to a new generation of players, creators and modders to discover a style of teamwork and voip based gameplay unlike any other in gaming.” stated Will ‘Merlin’ Stahl, CEO of Offworld Industries.

Squad’s large-scale realistic environments have been designed and based on real-world locations in the Middle East, Asia, and Eastern Europe. As players work their way across the maps, they will be able to build and fortify their own bases, establish key leadership roles and maintain logistics supplies. Players can also make use of a vast range of land and air vehicles including armored cars, tanks, personnel carriers, and helicopters to dominate the battlefield.

Launching with the 1.0 update, Squad 1.0 will feature a brand-new map set in the city of Fallujah and a new Middle-Eastern Alliance faction. The game also launches with mod support, paying tribute to Offworld’s legacy as a development studio and publisher first conceived by a group of modders.