Author - Jerry Paxton

Baldur’s Gate 3 Patch 6: Forging the Arcane is Now Ready for Gamers

Detailed during the fourth Panel From Hell live show, Baldur’s Gate 3’s sixth and largest major patch — Forging the Arcane — introduces a new playable Sorcerer class, as well as a mysterious, explorable new region known as Grymforge. Grymforge continues the player’s journey past the previous point where early access ended, progressing the story a little further, with new enemies to take on, and new quests and characters to meet. Though Grymforge offers new challenges, it’s across the entire early access experience that Baldur’s Gate 3 receives gameplay, visual, and content updates.

Along with new content, this update comes with a huge graphical upgrade, lethal new weapon actions, and hours of fresh content to explore. Forging the Arcane is available to play immediately following the live show today, October 14 — so long as the office doesn’t flood (again).

New Class: The Sorcerer

Sorcerers are the latest playable class to join Baldur’s Gate 3, and these powerful magic-wielders are a force to be reckoned with. Harnessing powers from within, the Sorcerer class adds new spells to the game in addition to their signature ability, Metamagic.

Metamagic allows you to adapt your spells in the heat of combat. With it, you can increase a spell’s range, duration, or hit two enemies simultaneously, among other powerful variations — making you a powerful and unpredictable presence in battle. Metamagic can be used alongside other casters for devastating effects, and it’s great fun in online co-op multiplayer!

Sorcerers feature two subclasses, each with their own strengths, abilities and visual design: Wild Magic and Draconic Bloodline.

  • Wild Magic: Wild Magic Sorcerers embrace chaos and chance, using their Tides of Chaos ability to manipulate the forces of fate. This ability allows them to gain advantage on attack rolls, ability checks, or saving throws, boosting their powers during combat. In turn, a Wild Magic Sorcerer can find themselves on the receiving end of a potential random effect. Examples include putting everyone around you on fire, gaining teleport as a bonus action or summoning a hostile mephit!
  • Draconic Bloodline: Draconic Bloodline Sorcerers possess magical abilities passed down through their dragon ancestry. Their faces etched with colored scales, they wield powers that correspond to the dragon they descend from. A Draconic Bloodline Sorcerer whose blood has mingled with a Red Dragon will gain additional benefits for fire spells, while dragon ancestors of other color-types can offer abilities relating to Acid, Lightning, Cold, and Poison. Additionally, this subclass receives an extra hit point with every level gained, making them powerful adversaries.

With a magic class comes new spells, including:

  • Horrific Visage: A new Tadpole Action that makes your enemy bleed and allows the Sorcerer to leech a Sorcery Point off of them.
  • Enlarge/Reduce: This new spell alters a character’s size, affecting their physical stats in the process.
  • Chromatic Orb: A powerful new single-target nuke that allows Sorcerers to hurl a sphere of energy at their foes.
  • Cloud of Daggers: This spell protects the caster, surrounding them in a cloud of flying daggers.
  • Crown of Madness: As the name suggests, this spell sends an enemy mad, and can cause them to attack their nearby allies.

Weapon Actions

Forging the Arcane isn’t just for magic wielders — this update also improves melee and ranged combat. If you are proficient in a weapon, you can now gain up to three lethal signature moves. Smash an enemy’s chest and reduce their actions with the new Heartstopper move, target an enemy’s hands with a non-lethal Weakening Strike attack, or hit an enemy with all your might and daze them with a Concussive Smash.

These changes and additions to weapon actions are designed to give melee players more diversity and strategic agency, emulating the imagination of the tabletop game and bringing melee classes in line with how they’d dream up actions while playing D&D. For the full list of weapon actions, please refer to the patch notes.

New Location to Explore: Grymforge

Baldur’s Gate 3 has grown in size with the addition of a new region: Grymforge.

Grymforge is an ancient Sharran fortress accessible through the Underdark, where rivers of lava and fire illuminate its darkened halls and chambers. Featuring new questlines, cinematics, complex combat encounters, and characters who we can’t wait for fans to discover, Grymforge promises hours of new content for you to explore and uncover.

Grymforge. A name all but forgotten, but for those taught to fear it. This ancient fortress lurks where the shadows of the Underdark grow bleakest, and where the rivers of magma run hottest. The past and present collide within these sinister corridors, exposing old secrets to new masters, and making harsh demands on all who dare journey there.

Gather your party and cross the Ebonlake to Grymforge. Face new challengers and new choices, each more intriguing than the last. But come prepared: in halls and chambers dark as these, you can’t trust just anyone. You’ve reached the crossroads, adventurer. Which path will you take?

Huge Graphical Upgrade

Baldur’s Gate 3 has received a graphical overhaul taking its visuals to the next level. In this update, we have made substantial improvements to Faerun’s visual depth, implementing directional and volumetric lighting, applying fresh colour grading throughout, introducing new particle effect techniques, as well as real-time clouds, atmospheric scattering, volumetric fog, and other visual upgrades that make the game look better than ever before.

For a little look at how this affects the look and feel of the game, check out the new trailer focusing on Grymforge as well as the new class, the Sorcerer, below:

With patch notes nearing 11 pages in length, the updates and improvements we’ve highlighted here only scratch the surface of what is available in Patch 6. From new orchestral music to Turkish language accessibility, we haven’t even mentioned the equippable combat-salami.

There are a great many visual and cinematic tweaks and changes addressed in the patch notes, but one other highlight includes cosmetic damage and dirt, based on a character’s HP. This ranges from sweat, dirt, bruises and blood, depending on how much you’re failing at being a hero.

If you missed it, be sure to watch the Panel From Hell 4 VOD for all the latest news on Forging the Arcane, and check out the community update that goes into greater detail about all its features and improvements.

About Larian Studios

Larian Studios is an independent RPG developer founded in 1996 in Ghent, Belgium. Over 300 people work between the seven worldwide studios in Ghent, St Petersburg, Quebec, Dublin, Guildford, Malaysia and Barcelona. Larian is best known for the Divinity universe, which they introduced to the world with Divine Divinity in 2002. In 2014, Larian launched Divinity: Original Sin, a classic CRPG that won over 150 awards and nominations. The company released its critically acclaimed sequel, Divinity: Original Sin 2, on Sept. 14, 2017, followed by the Definitive Edition in August 2018 for PlayStation®4 and Xbox One to a 93 Metacritic rating. The Nintendo Switch version released in September 2019 featuring cross-save progression between Nintendo Switch and Steam. Divinity: Original Sin 2 won a BAFTA for Best Multiplayer Game. In October 2020, Larian Studios released the early access version of Baldur’s Gate 3.

Dying Light: Hellraid DLC Gets A New Map as Well as Magic

Dying Light’s dark-fantasy Hellraid DLC expands with a free new content drop that adds a new map section and a challenging quest unlocking a brand-new magic skill. Players can download this update across all platforms now.

Players will venture into a new map section in The Mysterious Portal, embarking on a difficult quest to claim a new weapon and skill: magic! To obtain this magical reward, players must complete the quest in one single run, as the quest will be reset if they lose all their lives. Upon completing the quest, players will receive the Fire Wand, a magical weapon that shoots fireballs and sets enemies on fire, alongside the Wand Mastery skill.

Three new potions aid players on their quest: the Potion of Endurance, the Potion of Power, and the Potion of Speed, which reduce enemy damage, increase melee damage by up to 100%, and double movement speed, respectively.

Furthermore, the content update adds a new location, the Armory, which will be available only to players who have completed the Imprisonment side quest. This area can be used to display the Crane’s weapons, which players can unlock as they progress through Hellraid ranks.

Additionally, Techland released a patch for the Be The Zombie mode. Patch notes are available here.

Dying Light: Hellraid is an entirely new game mode for Dying Light based on Techland’s currently-on-hold first-person fantasy slasher Hellraid. It is available to purchase now for PC and consoles as a discrete DLC or as part of Dying Light: Platinum Edition, which includes all four major DLCs and seventeen skin bundles for the award-winning, critically acclaimed game.

For more information on Dying Light and Dying Light: Hellraid, please visit and

Crysis Remastered Trilogy Is Out Now with an Awesome Launch Trailer

Crytek is delighted to announce that Crysis Remastered Trilogy, featuring the single-player remasters of Crysis, Crysis 2, and Crysis 3, launches today. Each legendary game in this excellent-value, all-in-one collection has been optimized and enhanced to play faster and better than ever before. Following the launch of Crysis Remastered last year, gamers can also buy Crysis 2 Remastered and Crysis 3 Remastered individually.

Crysis Remastered Trilogy features all the series’ famous action-packed gameplay and thrilling battles in sandbox levels updated with improved lighting and visually enhanced characters, weapons, and environments, plus high-definition textures for crystal-clear images. The remasters are optimized towards PC and next-generation consoles for substantial performance gains. For instance, the original games played at an average 720p resolution and up to 30 FPS; the remasters for PC, Xbox Series X, and PlayStation®5 play between 1080p and 4K at up to 60 FPS for beautiful, crisp gameplay.

Crysis Remastered Trilogy Launch Details

Crysis Remastered Trilogy is available for PlayStation®5 and PlayStation®4 from the PlayStation®Store, Xbox Series X|S and Xbox One from the Microsoft Store, Nintendo Switch from the Nintendo eShop, and PC from the Epic Games Store, priced at USD 49.99|EUR 49.99.

Gamers can buy physical copies of Crysis Remastered Trilogy at retail for Xbox and PlayStation platforms, including an exclusive art card.

Crysis 2 Remastered & Crysis 3 Remastered Launch Details

Crysis 2 Remastered and Crysis 3 Remastered are also available for individual purchase on the Epic Games Store, PlayStation®Store, Microsoft Store, and Nintendo Switch eShop for USD 29.99|EUR 29.99 each.

A physical retail release for Crysis 2 Remastered and Crysis 3 Remastered on Nintendo Switch will follow.

Crysis Remastered Trilogy includes:

Crysis Remastered

A simple rescue mission turns into an all-out war as alien invaders swarm over the Lingshan Islands. Playing as super-soldier Nomad, you are armed with a powerful Nanosuit equipped with Speed, Strength, Armor, and Cloaking abilities. Use a vast arsenal of modular weaponry and adapt your tactics and gear to dominate enemies in an enormous sandbox world.

Crysis 2 Remastered

Aliens have returned to a world ravaged by climate disasters. As the invaders lay waste to New York and begin an assault that threatens the total annihilation of humankind, only you have the technology to lead the fight back. Equipped with the upgraded Nanosuit 2.0, customize your suit and weapons in real-time and unlock powerful abilities in the battle for humanity’s survival.

Crysis 3 Remastered

New York City has been transformed into a sprawling urban rainforest sheltered by a giant nanodome. Fight through seven distinct districts against human and alien forces, using the Nanosuit’s superior technology to deploy brute force or opting for stealth to achieve your goals. Equipped with a deadly Predator Bow, there’s no wrong way to save the world.

For more information, please visit

2021 LA Haunted Hayride Review – Halloween Returns to Midnight Falls

We were absolutely ecstatic with how the LA Haunted Hayride Drive-In event went down in 2020, and were looking forward to 2021 to find out how the hayride would fair when brought back to its usual location at Griffith Park. During the Awaken the Spirits! event (presented by Midsummer Scream), 13th Floor Entertainment Creative Director Jon Cooke announced that, while the hayride was returning to Griffith Park, it would not be at the same spot due to a construction project that the department of parks and recreation was working on out there. So… Lots of questions suddenly appeared – Where would the LA Haunted Hayride be in relation to its old spot? Would the hayride be affected by a different route? What about parking? This past Saturday, we got all of our questions answered and more when we attended the 2021 LA Haunted Hayride.

We arrived at the location a couple hours ahead of start time. We did this because we had heard that parking was very packed the night before and we weren’t taking any chances. In a stroke of luck, we found a parking spot just around the corner from the entrance, separated from the hayride by the baseball diamond at Pote Field. The LA Haunted Hayride itself is now located at the Crystal Springs Picnic Area of Griffith Park. Parking is still located in the same lot as before – as well as an overflow lot at the LA Zoo. The LA Haunted Hayride has a few very posh shuttles (the kind you would charter to drive you to Las Vegas in style) to bring guests to and from the lots. If you don’t arrive a bit early, you may have to wait a little to get to the shuttle, so make sure you’re accounting for the extra time needed. We walked up to the entrance of the event and were greeted by a couple lines and metal detectors. A sign urged guests to wear masks but said that only indoor attractions would require them (and there aren’t any at the event). We patiently waited for 7PM to roll around and security began letting people through the main gates. Almost immediately, we were met by various residents of the fictional town of Midnight Falls. They interacted with us and made us feel welcome in their spooky world – a town cursed to relive the same Halloween over and over again.

The new location was somewhat disorienting in a good way. We had gotten used to the old layout and it can be good to shake things up now and then. We passed by the merchandise tent and headed for the main stage where we were told by the town pest exterminator that now-mayor Monte Revolta would be performing an opening ceremony. For those of you who aren’t familiar with Monte Revolta, you should make an attempt to do so. Monte Revolta is a horror host, MC, singer, and stand up performer who has done shows at a huge variety of haunted events over the years. He even MC’d last year’s LA Haunted Hayride as the owner of the Midnight Falls Drive-In. He and his band are insanely talented and a real boon to the LA Haunted Hayride – he does multiple shows per night and all bring the house down. But, enough about the late, great Monte Revolta. Back to the hayride!

After the opening ceremony, we hit the hayride itself, as we were very interested to see how this new location would change it. As we boarded the hay wagon, we were happy to see that they were not over-filling them with guests as had been practiced in past years. This year, you actually had elbow room to rotate in your seat to see what was going on around you. Also, the hay they chose to use this year is exceptionally soft and doesn’t attach itself to your clothing very easily. The hayride has a ton of big set pieces this year – both static and interactive. However, I didn’t think there were quite as many monsters in it this time around. It seemed a little empty of the usual ghouls and ghosts you’d see before. Despite this, we had a great time on the hayride, and it is a much more user-friendly experience as the hayride path goes around a very flat circuit that doesn’t rock the wagon around a lot.

After the hayride, we started in on the three haunted houses at the LA Haunted Hayride: The Midnight Mortuary, Dead End Diner, and Trick or Treat Experience. The Midnight Mortuary and Dead End Diner were both incredible haunted houses. The Midnight Mortuary was a more traditional haunted house while the Dead End Diner was what is commonly known as a “cage maze”. This is a maze were guests attempt to navigate a maze of fencing and obstacles, usually encountering multiple paths – some with dead ends (hence the name Dead End Diner). I generally don’t care too much for cage mazes, but that’s just my personal bias. Casting that bias aside, I can say that the Dead End Diner is an excellent cage maze! Both Midnight Mortuary and Dead End Diner has terrific scare actors in them and some very cool and eye-catching props.

The Trick or Treat Experience was billed as just that, a trick-or-treating experience. In past years, you would walk throughout a maze-like neighborhood, ringing doorbells and yelling “Trick or treat!”. Then, you would either get a small piece of candy or a trick of some kind – usually a jump scare. This time around, we didn’t get any candy during our trick-or-treating run. It was all jump scares and sight gags. Not that they were bad by any means – we had a fun time during our journey through the attraction. However, we were left scratching our head as to where the candy was. It was a slight let down that there were no treats (even inexpensive Dum-Dums or something) in Trick or Treat. But, I digress…

The food has been greatly improved as the LA Haunted Hayride is no long Vegan-only. Now, you can find cheeseburgers, pulled pork sandwiches, pumpkin soup, caramel apples, and even cinnamon rolls from the Cinnabon Food Truck on site. Not that there is anything wrong with Vegan fare, it’s just nice to have some variety. The only thing missing is a food vendor serving hot beverages. It would be such a benefit to guests to have some hot coffee available – perhaps even some pumpkin spice drinks or a hot chocolate! If they add that to next year’s LA Haunted Hayride, it would easily push the food aspect of the event to a 10 out of 10. Right now, I’d give it an 8 out of 10.

Also, while I love the interactivity of the Midnight Falls town residents, I do miss having scare-focused monsters roaming the grounds of the event. You’d even get a fright sometimes while dining at one of the benches. It added to the level of unease and not quite knowing what could happen next. Now, there are no monsters focused on just scaring. The only one that comes close is the Midnight Falls Ice Cream man, but he ends up being mostly a photo op as the night rolls on. It would be great to have some additional monsters on site just focused on the frights. A final critique – it would be outstanding if the Scary-Go-Round could be put back into service. It was such a fun ride and it is missed – especially as it is still there on display, just not in working order.

Overall, the 2021 LA Haunted Hayride is an excellent haunted event and a real return to form for the event, which had sort of lost its way in the handful of years prior to 2020. The LA Haunted Hayride is open now and runs on select days until October 31st. Check out the official LA Haunted Hayride website for ticket information and more!


RØDE Unveils New Updates for Wireless GO II Microphone System

RØDE has announced two world-first updates for the Wireless GO II, making it even more powerful and easy to use.

The Wireless GO II can now be set up on the go with iOS and Android devices via the new RØDE Central Mobile app – the first time ever that a compact wireless microphone has been made fully configurable with a mobile app, giving users complete control of their device anywhere. The Wireless GO II can also now be used with RØDE Connect, making it the only microphone of its kind to be fully integrated with podcasting or streaming software, allowing users to unlock their creativity in new and exciting ways. Both RØDE Central Mobile and RØDE Connect are available to download for free.

RØDE Central Mobile Now Available

RØDE Central is the Wireless GO II’s handy companion app, which allows users to configure the microphone, unlock advanced features, and access the latest firmware updates.

Initially released as a desktop app, RØDE Central is now available on iOS and Android devices for adjusting settings on the fly, giving users more flexibility when recording in the field. This includes switching between ‘Merged’ and ‘Split’ recording mode, adjusting the gain settings, unlocking the fine gain control, activating the safety channel and more.

RØDE Central Mobile is available to download for free via the RØDE Central page or from the App Store and Google Play.

Wireless GO II Now Compatible With RØDE Connect

Launched in early 2021, RØDE Connect is RØDE’s simple and powerful podcasting and streaming software. Previously only compatible with the NT-USB Mini, the Wireless GO II can now be used with RØDE Connect, allowing users to podcast or stream on a computer with professional quality wireless audio.

This is the first time ever that a compact wireless microphone system has been fully integrated with podcasting or streaming software, allowing users to capture broadcast-grade sound for their content with more freedom than ever before – perfect for IRL streaming, recording presentations or classes, and more. Using the Wireless GO II with RØDE Connect is also ideal for podcasting applications where creators require the freedom of wireless audio, from recording interviews to casual podcasting setups.

RØDE Connect allows two Wireless GO IIs to be connected to a single computer. Each transmitter can be allocated to its own channel in the software for a total of four separate wireless audio streams, each with an individual level meter, as well as solo and mute buttons. The Wireless GO II can also be used in conjunction with the NT-USB Mini within RØDE Connect.

RØDE Connect is available to download for free now at

Find out more about the Wireless GO II and its expansive feature set at and

Doctor Who: The Edge of Reality Out Now on Console Platforms

Digital entertainment studio Maze Theory, in partnership with BBC Studios, have today launched Doctor Who: The Edge of Reality, playable on PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X and Steam and coming to Nintendo Switch.

Doctor Who: The Edge of Reality expands upon the thrilling VR experience of Doctor Who: The Edge of Time, and brings the story-driven game to players across current and next gen consoles, as well as PC. Featuring new monsters, worlds and gameplay, players are swept up into their own Doctor Who adventure under the guidance of familiar characters: the Thirteenth Doctor (voiced by Jodie Whittaker), and the Tenth Doctor (voiced by David Tennant in a guest appearance).

In the new story written by Gavin Collinson (Doctor Who: The Edge of Time, Doctor Who: The Lonely Assassins), players come face to face with classic Doctor Who monsters including the power-hungry Daleks and metal clad Cybermen… and a brand-new foe, the CyberReaper.

  • Exterminate the havoc wreaking ‘Reality Virus’ which is threatening the universe, through ‘time glitches’ that distort the past, present and future
  • Explore immersive new environments like the ‘Chaosverse’: a corrupted alternate universe where worlds and timelines collide to create new adventures, encounters, and threats
  • Packed with easter eggs guaranteed to surprise and delight fans of the epic sci-fi series, returning for a brand-new season on 31 October 2021
  • Digital deluxe edition offers fans exclusive content, including additional Sonic Screwdrivers, as used by previous incarnations of the Doctor.

Doctor Who: The Edge of Reality is available now on PlayStation 4, PlayStation 5, Xbox One, Xbox Series S, Xbox Series X and PC, priced at £19.99/£24.99/€24.99 for the standard edition and £24.99/£29.99/€29.99 for the digital deluxe edition. The Nintendo Switch launch has been rescheduled to 28 October 21 to accommodate final testing.

Maze Theory Studio Director Russell Harding said: “Players will love how they get to be part of a brand new Doctor Who story in Edge of Reality; and actively be immersed in the compelling adventure, alongside the two Doctors. We know fans love facing iconic monsters such as Daleks and Cyberman, but there will also be brand new foes equally as terrifying. The story around the ‘Reality Virus’ is incredibly tense and exciting, unfolding in brand new environments. We can’t wait to see their reaction!

At Maze Theory, we’re committed to pushing the boundaries of entertainment and creating highly innovative fan and gaming experiences. We’re very excited to be bringing fans into the heart of the Doctor Who universe.”

Mat Way, Global Director of Live Entertainment, for BBC Studios said “Maze Theory have created another incredibly exciting opportunity for fans to fully immerse themselves in the world of Doctor Who in this brilliant new story. Voiced by two hugely popular Doctors who guide players as they battle to save the universe, Doctor Who: The Edge of Reality is bound to be a future fan favorite and we can’t wait for the show’s dedicated gaming fanbase to discover this new story.”

Doctor Who: The Edge of Reality is a Maze Theory production for BBC Studios with development by Just Add Water

All Episodes of New R.L. Stine Series Just Beyond Now on Disney+

The thrilling eight-episode anthology series “Just Beyond” is now streaming on Disney+! From the world of R.L. Stine, the Disney+ original series tells astonishing and thought-provoking stories of a reality just beyond the one we know. Each episode of “Just Beyond” introduces viewers to a new cast of characters who must go on a surprising journey of self-discovery in a supernatural world of witches, aliens, ghosts and parallel universes. A new clip from the episode titled “Leave Them Kids Alone” featuring Mckenna Grace is now available.

Seth Grahame-Smith serves as writer and showrunner on “Just Beyond.” The series, based on the BOOM! Studios graphic novels by R.L. Stine, is executive produced by Grahame-Smith, David Katzenberg and Aaron Schmidt via KatzSmith Productions. David Walpert and Marc Webb also serve as executive producers alongside Ross Richie, Stephen Christy and Mark Ambrose of BOOM!. Stine is attached as co-executive producer. “Just Beyond” is produced by 20th Television, a part of Disney Television Studios.

All episodes of “Just Beyond” are now available to stream, exclusively on Disney+.

Twitter: @DisneyPlus

Instagram: @DisneyPlus / @JustBeyondSeries

Facebook: @DisneyPlus

Hashtag: #JustBeyondSeries #Hallowstream

EVE Online Takes Flight on Apple Mac

CCP Games today announced that EVE Online, the hit sci-fi spaceship MMO enjoyed by more than 24 million players, is now available natively on Mac. Mac users can download the deep spacefaring MMO game for free and join a growing community of interstellar pioneers in the vast star cluster of New Eden.

Check out the latest trailer for the game here:

EVE Online on Mac harnesses Apple’s powerful graphic processing framework, Metal, resulting in improved graphic fidelity, lower memory use, and CPU optimization for a smooth gameplay experience. Additionally, Mac keyboard and mouse shortcuts are now supported in the native Mac client.

“Bringing EVE Online to Mac has been a core goal for us at CCP Games. We’ve worked diligently to improve the game and have collaborated closely with our community to ensure we’re providing the best possible experience to an even wider audience,” said Bergur Finnbogason, EVE Online’s Creative Director. “With the power of Apple’s M1 chip, Mac users can seamlessly fly into New Eden and enjoy the full EVE Online experience the way it is meant to be played – with great performance and graphics. We can’t wait to welcome a new generation of Mac users to EVE Online.”

EVE Online has immersed pilots in the distant star cluster of New Eden for 18 years. Set tens of thousands of years in the future, EVE Online is an immersive, community-driven experience filled with adventure, riches, danger and glory. Players are free to forge their own path and take up a variety of in-game professions, ranging from exploration, trading, bounty hunting, piracy, and much more across 7,000 star systems. The MMO is known for its robust player-driven economy, world record-breaking in-game battles, Machiavellian political intrigue, and array of player-run corporations.

Mac users arriving in New Eden for the first time can experience the MMO’s revamped new player experience, including a narrative-driven training program and customizable skill plans, which were recently introduced in Quadrant 3: Gateway. To celebrate the arrival of Mac users to EVE Online, pilots can participate in a new daily log-in reward campaign stocked with all-new boosters, various celebratory SKINs, and more.

EVE Online can be downloaded for free by visiting For all the latest information about the game, please visit EVE News.

Sphere – Flying Cities Goes Steam Early Access with A New Trailer

Publisher Assemble Entertainment and developer Hexagon Games are delighted to announce the release of survival city-builder Sphere – Flying Cities, today on Steam via Early Access. Take to the sky as you attempt to rebuild a semblance of society in this gripping post-apocalyptic sci-fi survival game where your most handy asset is a hyper-futuristic anti-gravity device. Utilizing a breadth of delicate and sophisticated technology and tools, you’ll assume the role of Commander while combining strategy and skill to keep the city’s denizens alive in what is humanity’s last stand.

In the not-so-distant future, Earth’s moon has been struck by a massive asteroid. With the fallout rendering the terrestrial surface uninhabitable, the ecosystem of the planet collapses. Facing complete annihilation, humanity makes one final and desperate attempt to survive — thanks to newly-created anti-gravity technology, the first (and possibly last) faction of flying cities ascends as the ultimate bastion of the human race.

As Commander, you have been put in charge of society in this relentless and unique strategy-sim that blends the best elements of the city-building and survival genres. Restore and protect civilization in a seemingly uninhabitable environment by utilizing the anti-gravity device to navigate your flying city across the sky into the treacherous unknown. Stay vigilant, as each decision could have ghastly consequences; be prepared to lay it all on the line to succeed, or else risk losing everything.

Key Features of Sphere – Flying Cities Early Access:

  • A City in the Clouds: Construct your city with over 30 retro-futuristic buildings, utilize the resources available from the unique sky-vironment, and send out drones to harvest (sometimes rare!) resources and repair buildings to keep everyone’s head in the clouds
  • The Sky’s the Limit: The anti-gravity device and its deflector-shield are the only thing protecting the city from (un)natural disasters; maintaining it means the difference between life and certain doom
  • For the Greater Good: Assuring the safety of your city’s denizens is of paramount importance — tend to their needs by supplying food, healthcare, and shelter, as well as undergoing rescue missions. However, keep in mind that you won’t be able to save every building – nor every colonist.
  • Write Your Own Story: Each decision you make, turn you take, and building you create chronicles your own narrative in this compelling near-apocalypse scenario. Define your experience by the paths you follow and determine how your city’s story ends.

Developed by Hexagon Sphere Games and published by Assemble Entertainment, Sphere – Flying Cities is available today on Steam via Early Access for £14.99 / €17.99.

Assemble Entertainment has again partnered with a charitable organization to offer a Save the World Edition of the game, this time with Atmosfair, an environmental development organization that focuses on clean energy climate protection projects. The Save the World Edition of Sphere – Flying Cities will include a mini-artbook and bonus in-game cosmetics for £23.99 / €27.49. Learn more and add the game to your wishlist here.

Follow Sphere – Flying Cities on Instagram, Twitter, and Facebook for news and updates.

PGA TOUR 2K21 Baller Edition Out Now for Golf Gamers Everywhere

Players who missed their tee times have another opportunity to join their crews – alongside legions of other players around the globe* – on the back nine with the PGA TOUR® 2K21 Baller Edition. Packed full of bonus content and dripping with swag, this new edition of the critically acclaimed golf video game experience from HB Studios is currently available worldwide in digital format for the PlayStation®4 console, Xbox One consoles, including the Xbox One X, and Windows PC via Steam.

PGA TOUR 2K21 Baller Edition includes the base game, all previously released DLC courses and game modes, an assortment of the hottest gear from Clubhouse Pass Season One, holiday gear, novelty putters, and the Golden Touch Pack featuring a gold putter and driver. The Baller Edition also features the 2K/adidas CODECHAOS MyPLAYER Pack featuring adidas CODECHAOS BOA® golf shoes and custom 2K/adidas gear, including a sport performance polo, Ultimate365 pants, and tour hat, designed by adidas Golf exclusively for PGA TOUR 2K21. The content included offers a significant value, available for an MSRP of $79.99**. For players who already own the base game and would like to enjoy all the Baller Edition bonus content, the Baller Pack will be available for an MSRP of $24.99. The PUMA Swag Pack and Callaway Club Drop Pack, featuring brand-specific clothes and gear, will also be available for an MSRP of $9.99 each.

In addition to the PGA TOUR 2K21 Baller Edition, both new and existing PGA TOUR 2K21 players will enjoy new monthly multiplayer playlist courses*** created in the PGA TOUR 2K21 Course Designer by a group of international content creators, including Americans VctryLnSprts and Mattf27, Canadians Crazycanuck1985 and Arctic Fury, b101design from the United Kingdom, and New Zealander Energ1zer.

The themes for upcoming custom multiplayer playlist courses include:

  • “Long Game, Short Game” for November – challenging players to use their full array of skills and execute long drives, crisp wedge work, and precision putts;
  • “Winter” for December – celebrating the season with chilly destinations and frosty design elements;
  • “New Year, New Challenge” for January – requiring a high degree of skill and technical prowess for designers and players alike;
  • “Lunar New Year (Tiger/Water)” for February – incorporating a focus on water and Asian themes and locations.

The most realistic golf video game experience to date, the PGA TOUR 2K21 Baller Edition includes a roster of 12 officially licensed pro players, including cover athlete Justin Thomas, Patrick Cantlay, Bryson DeChambeau, Billy Horschel, Ian Poulter, Tony Finau, Sergio Garcia and more. In addition to tens of thousands of custom courses created by the PGA TOUR 2K21 online community, players take on 17 licensed PGA TOUR courses, including East Lake Golf Club, TPC Scottsdale, Detroit Golf Club, Bay Hill Club & Lodge, TPC Sawgrass and more, each of which was scanned using cutting-edge technology to bring the fairways, greens, bunkers, trees, lakes, and ponds to life. PGA TOUR 2K21 Baller Edition also features the hottest gear and clothing brands, including adidas, Under Armour, PUMA Golf, Polo Ralph Lauren, Mizuno Golf, Malbon Golf, Callaway Golf, Bridgestone Golf, TaylorMade Golf, Goodr, TravisMathew, and more.

PGA TOUR 2K21 Baller Edition is rated E for Everyone by the ESRB. For more information on PGA TOUR 2K21 Baller Edition and 2K, visit, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtag #PGATOUR2K21 or subscribe on YouTube.