Vantage Studios, a Ubisoft company, announced that Assassin’s Creed™ Black Flag Resynced, the latest installment in the Assassin’s Creed franchise, sold 2 million copies worldwide on its first day following its July 9 release. The game also ranked No. 1 on Twitch on launch day and reached a peak of 99,451 concurrent players on Steam within its first 24 hours, the highest concurrent player count ever recorded for an Assassin’s Creed title on the platform.
Assassin’s Creed Black Flag Resynced is also received positively by critics, with an 85% Top Critic Average on Open Critic and 84% review score on Metacritic, making it the highest rated Assassin’s Creed game since the launch of the original Assassin’s Creed IV Black Flag. This includes reviewers like IGN scoring Resynced 9/10 and declaring it “bigger and better in all the ways that matter.” The technical achievement has also been praised by specialists such as Digital Foundry, referring to it as “One of the most effective remakes we’ve ever seen.”
“Black Flag has always held a special place in the heart of the community, and ours.” said Martin Schelling, Head of Assassin’s Creed Brand. “Bringing it back with Resynced was a promise to that passion for Edward’s adventures, and to the unique sense of freedom players experienced back then. Seeing 2 million players set sail on day one, along with the great reviews from critics, is the greatest reward we could have hoped for.”
A testament to Assassin’s Creed IV Black Flag, originally released in 2013, Assassin’s Creed Black Flag Resynced, led by Ubisoft Singapore*, is a faithful remake rebuilt from the ground up and powered by the latest Anvil engine. The game features stunning updated visuals and enriched gameplay, including parry‑driven combat, improved stealth and parkour, deeper naval mechanics, and new narrative content.
Set during the Golden Age of Piracy, Assassin’s Creed Black Flag Resynced invites players to sail the Caribbean as Edward Kenway, a rebellious pirate captain drawn into the centuries-old conflict between Assassins and Templars. As Edward pursues glory and fortune, he crosses paths with legendary figures such as Blackbeard, Anne Bonny, and Calico Jack, while the fate of everything the pirates have built hangs in the balance.
The game is available on Ubisoft+**, PlayStation®5, Xbox Series X|S, as well as Windows PC through the Ubisoft Store, Steam (Steam Deck verified) and the Epic Games Store.
Clash of Clans is raiding San Diego Comic-Con! Step into a real Clash village and help save the Barbarian’s iconic mustache at Clash for the Stache, a first-of-its-kind challenge room offsite experience at Seaport Village. I’d love to invite you to experience Clash for the Stache for yourself during Comic-Con at exclusive media hours on Wednesday, July 22 and Friday, July 24 from 9am-11am!
Clash for the Stache immerses you in the world of the hit mobile strategy game and puts you at the center of an epic Clash quest. The evil Goblin King has stolen Barbarian’s mustache, the source of his powers, and it’s up to you to join Archer Queen and a team of heroes to win it back through a series of interactive puzzle games. Along the way, you’ll also have the opportunity to explore themed merch, snacks, giveaways, and immersive spaces inspired by the game.
EVENT DETAILS
Location: Seaport Village Headquarters (849 W Harbor Dr, San Diego, CA 92101) – just a short walk away from the San Diego Convention Center.
Keepsake Trading Cards, a producer of premium and collectible trading cards, today announced a partnership to produce official trading cards for ULTIMATE OZ UNIVERSE. The collaboration will make its debut at San Diego Comic-Con (SDCC) 2026 with a limited, convention-exclusive product available only at Keepsake’s booth (#135).
The SDCC-exclusive release will not be available anywhere else, in-store or online. Each box, priced at $30, contains one guaranteed encased Signagraph card featuring hit characters from the Ultimate OZ Universe, including the Lion, Dorothy, the Hungry Tiger, the Scarecrow, the Tin Woodman, Glinda, H.M. Wogglebug T.E., Jack Pumpkinhead, Mombi, and more. The full base set spans 20 cards, with every card in the collection numbered to 50 copies or less.
Signing Event with Mike Deodato
To celebrate the debut, Keepsake is hosting an exclusive signing event with renowned Ultimate OZ Universe artist Mike Deodato on Friday at 1:00 PM at Booth 135. The first 50 collectors to purchase a box each day of the show–Wednesday, Thursday, and Friday–will be entered into the signing, where they will have the opportunity to receive the first-ever signed ULTIMATE OZ UNIVERSE trading cards.
Full Breaker Release Coming Q4 2026
Following its SDCC debut, Keepsake will follow up with a full breaker release in Q4 2026, giving the wider collector community the opportunity to experience the ULTIMATE OZ UNIVERSE collection.
As global interest in Greek mythology continues to surge, developer Dark Point Games is celebrating one of its most legendary figures with a major Odysseus-themed free content update across both of its action titles, bullet heaven Achilles: Survivor and action RPG Achilles: Legends Untold, launching July 10.
Leading the update is a major new content drop for Achilles: Survivor, including an entirely new Realm in Tartarus, a new character, and a timed discount to welcome new players to the game at its best.
The free DLC introduces Odysseus, King of Ithaca, as a brand-new playable survivor. A highly mobile Marksman built for players who favor ranged combat, Odysseus excels at careful positioning, precision attacks, and outsmarting enemies before they can strike.
Known across Greek mythology for his sharp mind, the Trojan Horse, and a rather eventful journey home, Odysseus brings those same traits into battle. His signature power, Odysseus’s Bow, fires a devastating triple-shot barrage capable of shredding any enemies foolish enough to stand directly ahead. His talent, Marksman’s Trap, rewards movement by allowing him to deploy rotating arrows turrets that punish pursuers and control the battlefield.
Designed for players who favor speed, tactical movement, overwhelming-damage ranged builds, Odysseus offers a new way to experience the chaos of Achilles: Survivor, and comes as part of a big, free update to the game.
Meanwhile, Achilles: Legends Untold receives a thematic companion update of its own.
Starting today, Achilles: Legends Untold officially supports Greek language localization, bringing the action RPG closer than ever to the culture and mythology that inspired it. Appropriately, the update also adds a new Odysseus armor set, allowing players to channel the legendary king within the world of Legends Untold.
The Greek localization for Achilles: Legends Untold comes with a very special and meaningful story behind it: The translation was entirely completed by a Tzekino, a passionate member of the game’s community, spending three years helping to bring the game to Greek players. He worked on the localization using little more than dedication, persistence, and a dictionary passed down from his mother, and the Dark Point Games team is humbled by such dedication and support. To celebrate, the development team will publish a special written interview on Steam highlighting the translator’s journey.
Achilles: Survivor is available now on Nintendo Switch, Steam, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S, and it’s on sale for a 35% discount.
Achilles: Legends Untold is available on Nintendo Switch, Steam, PlayStation 4, PlayStation 4, Xbox One, and Xbox Series X|S, and it’s on sale for a 70% discount.
Today, Frogwares has opened pre-orders for The Sinking City 2, its upcoming Lovecraftian survival horror game, which is launching on August 18, 2026, for PC, PS5, and Xbox Series X|S.
The Sinking City 2 Provisons of Sanity | Pre-order Trailer:
A new trailer featuring brand-new gameplay has been released alongside a look at much of the bonus in-game content available to players who pre-order the game.
Frogwares has also announced the game’s pricing, with the Standard Edition set at USD $49.99 / EUR €49.99 / GBP £41.35.
Seeing pre-orders go live is quite a surreal milestone for us. It means the game is basically at the finish line, and that’s not something we were always sure would happen. The Sinking City 2 is the most ambitious game we’ve ever made, built under circumstances most studios never have to plan for by a team working remotely across Ukraine and beyond. Even now, with around two months till launch to go, we made the call to move the entire project over to Unreal Engine 5.8 because we believed the performance gains were worth the effort for our players.
Our pricing follows the same philosophy. While most survival horror games today launch at $60 or more, we’re launching at $49.99 because we want to be fair and give as many people as possible the chance to step into Arkham with us. – Sergiy Oganesyan, Publishing Director, Frogwares.
The Global Gaming League (GGL), announced that Emmy Award-winning actor, writer, producer, director, and lifelong gamer Seth Green has joined the organization’s Advisory Board. Green brings decades of experience in storytelling, franchise development, audience engagement, and gaming culture to one of entertainment’s fastest-growing gaming platforms.
The appointment underscores GGL’s continued elevation beyond traditional esports into an entertainment ecosystem where gaming, celebrity, music, sports, creators, and culture converge through live events, original programming, digital experiences, and community-driven competition.
Best known for creating and executive producing the Emmy Award-winning series Robot Chicken, Green has built one of entertainment’s most diverse careers. Beyond film and television, he is celebrated throughout the gaming community for voicing Joker in BioWare’s acclaimed Mass Effect trilogy and Poindexter S. Zittermann in Call of Duty: Infinite Warfare Zombies. His unique ability to bridge Hollywood and gaming culture makes him a natural addition to GGL’s leadership.
“As gaming continues to redefine entertainment, authentic voices matter more than ever,” said Clinton Sparks, Founder and CEO of the Global Gaming League. “Seth is not just a familiar voice in the games our community already loves – he understands what makes fan communities tick, how franchises are built to last, and how to create entertainment experiences that are authentic – he’s spent decades building communities around stories, characters, and franchises that audiences genuinely love. He understands fandom because he’s lived it. His perspective on storytelling, creativity, and culture will be instrumental as we continue building GGL into the premier destination where gaming and entertainment intersect.”
As an advisor, Green will collaborate with GGL’s executive leadership on creative strategy, intellectual property development, audience engagement, talent partnerships, original programming, and long-term brand expansion.
“I’ve spent my career being part of passionate communities,” said Seth Green. “Whether through movies, television, animation, or video games, the best experiences happen when people feel connected through something they love. Gaming is one of the few spaces where everyone speaks the same language. What drew me to GGL is its commitment to making competitive gaming more accessible. It gives everyone—not just elite players—the opportunity to compete, connect, and belong. That’s the kind of community I want to help build.”
To celebrate Green joining the Advisory Board, GGL is launching “Ready, Seth, Go!” – an immersive month-long tournament series hosted exclusively on GGL Primes, the league’s premium gaming platform.
The series features ten competitive events across some of gaming’s most beloved franchises, including Mass Effect, Call of Duty: Infinite Warfare Zombies, Tekken 8, and Street Fighter 6, giving players 50 opportunities to win prizes through gameplay, creativity, and community participation.
Tournament highlights include:
Call of Duty: Infinite Warfare Zombies survival challenges featuring Green’s fan-favorite character Poindexter, with Green reacting to standout gameplay clips from the community.
Mass Effect speed-run competitions celebrating Green’s iconic role as Joker, complete with fan commentary and exclusive reactions.
Competitive Tekken 8 and Street Fighter 6 tournaments culminating in championship matches inspired by Green’s signature comedic style.
Build Your Shepard, the series’ flagship creative competition, inviting players to create their ultimate Commander Shepard across the Mass Effect universe. Green will personally review submissions and select the grand prize winner.
“Today’s audiences don’t just want to watch—they want to participate,” Sparks added. “Everything we build is designed to bring fans into the experience. ‘Ready, Seth, Go!’ isn’t just a celebration of Seth’s career; it’s a celebration of the gaming communities that have supported these iconic franchises for years.”
Green’s appointment comes as GGL continues expanding its footprint at the intersection of gaming, entertainment, music, sports, and digital culture.
The league has quickly distinguished itself by transforming competitive gaming into a shared entertainment experience through celebrity competitions, creator partnerships, live events, original programming, and premium tournaments. Rather than treating gaming as a niche category, GGL is building a platform that reflects where entertainment is headed—interactive, community-driven, and culturally relevant.
Sparks, the Grammy-nominated music producer and former FaZe Clan executive, formed the GGL with T-Pain, as Director of Strategy, and Priceline co-founder Jeff Hoffman as Chairman. Team owners include Howie Mandel, NE-YO, Flavor Flav and podcast stars Gillie & Wallo267. The GGL has partnered with 7 AAA video game publishers and in a historic deal the GGL has become the first video game partner for iHeartMedia.
As audiences increasingly seek experiences that blend participation with entertainment, GGL is creating an ecosystem where fans don’t simply consume content—they become part of it.
With Green joining its Advisory Board, GGL continues assembling a leadership team uniquely positioned to shape the future of interactive entertainment while creating new opportunities for players, creators, brands, and fans around the world.
The “Ready, Seth, Go!” tournament series launches July 9th exclusively on GGL Primes.
Tournament schedules, registration details, prize information, and eligibility requirements are available at GGLPrimes.com
Indie developer Caikemi, in partnership with publisher Erabit, are proud to reveal that their comical co-op management game Boba Cafe Simulator is launching on Steam July 24th for $15.99, with a 35% discount through July 31st. Craft drinks by hand, design menus and prices, place equipment, decorate your shop, handle customer flow and delivery platforms—and build your ultimate milk tea empire. Do you have what it takes to make “Sugarville” into the top name in the industry?
You’ve been reborn to run a milk tea shop, either solo or with up to 8 players in online co-op. Create your signature drinks from scratch! From lemonade to fresh orange tea, classic bubble milk tea, coffee and seasonal special drinks – every beverage is hand-crafted by you. Cut fruit, brew tea, cook tapioca pearls, grind coffee beans, add ice and syrup. Keep your fridge stocked, and unlock 100+ recipes.
Design every aspect of your cafe’s decor. Name your shop and start decorating. From shelves, to counters, and digital signs to wallpapers, lamps, and even bedding—everything can be placed, rotated, and adjusted. Build the milk tea shop of your dreams.
Of course running a boba cafe requires more than making great drinks and a cool vibe. You also need the business acumen to keep your shop afloat! Customize your menu and pricing freely. Do you want low prices that will bring in a high volume of customers? Or premium drinks with high margins? Make business decisions ranging from which delivery apps to use, balance your contract fees, revenue splits, and traffic. Hire employees and decide your management style. Do you want to exploit labor—or build relationships and uncover their personal stories? Juggle tasks with your real-life friends in online co-op, and see if you have what it takes to remain friends afterwards.
Bear in mind seasonal preferences, as weather affects demand. Who wouldn’t want a hot cocoa in winter—or an ice-cold watermelon juice in summer? Enjoy limited-time drinks for Spring Festival, Mid-Autumn Festival, Lantern Festival, Halloween, Christmas, and more. Explore night-only shops, rare items, magical potions, and mysterious goods. A milk tea shop owner who doesn’t know alchemy isn’t a good wizard. Serve mysterious customers at night—something good might happen.
Manage your work/life balance by doing side activities like farming, fishing, and taking care of your pet companions. Go outside, socialize with neighbors, build relationships, and unlock exclusive recipes or furniture blueprints. Kindness is always rewarded… but sometimes your more troublesome customers need a good knock about the head to help them get their “beauty sleep” and become more responsible citizens.
With the warmth of one cup of tea, save a universe on the brink of sweet collapse.
Aesir Interactive confirmed today that EverRail, its self-published open-world survival crafting adventure, will launch into Early Access on Monday, July 20, 2026 at 1:00 PM CEST / 7:00 AM EDT on PC via Steam and the Epic Games Store. The date marks the start of humanity’s last journey across the frozen Exomoon Inara.
In EverRail, humanity’s last refuge is a massive train that only survives in motion. Every stop to scavenge, every expedition into the frozen wilderness, drains the batteries that keep it alive. The survivors you rescue along the way are more than cargo: they are your lives, and when the last one is gone, the journey ends. Gather supplies, expand your rolling fortress and get back before the power dies, alone or with up to four players in co-op.
“Like all Aesir games, EverRail is meant to grow with its community, and Early Access is where that journey begins. It’s a double first for us: our first self-published title and our first survival game, the next step in our growth into a multi-genre, multi-project studio. Everything we’ve learned from years of great publishing partnerships now flows into a game that is entirely our own, where we can experiment freely, take risks, and even make mistakes in the open. What we want to increase is our commitment to transparency, to listening, and to building a lasting survival experience together with our players.”
Wolfgang Emmer, Co-Founder & CEO, Aesir Interactive
Pricing
Early Access: $14.99, 10% Launch-Discount, the base game, including one Train and one Glider.
Supporter Edition: $19.99, the full bundle for everybody who wants to support the growth of EverRail – base game plus a second Train (Bullet Train), a second Glider, and an exclusive “Supporter Train and Glider Skin” available only in this edition.
Bullet Train & Glider Pack DLC: $2.99, adds the second Train and second Glider for players who already own the Early Access Version.
First of all, a big “Thank you!” goes out to all players who checked out the demo of The Guild – Europa 1410 during Steam Next Fest. Out of more than 4,000 demos featured, The Guild – Europa 1410 was the 25th most played one – that is amazing! We saw tens of thousands of aspiring medieval tycoons get ready to start their businesses and lay the foundations of a dynasty that spans generations.
We’re equally grateful for the detailed, extensive feedback that thousands of you shared with us. It’s already helping us understand even better what players expect from The Guild – Europa 1410 as it heads toward Early Access. Based on what we’ve learned from the demo, we’ve decided to move our Early Access release date from July 16 to September 2026.
Originally, we planned to release our first Early Access content update in September. Instead, that content – plus some extras – will now be part of the Early Access launch itself.
This shift doesn’t change the roadmap we’ve committed to. Multiplayer, additional maps and professions, and deeper mechanics around economy, politics, and dynasty progression are all still planned for after launch. We’ll share more details in our roadmap ahead of the Early Access release.
What’s new in the September build:
One new map that acts as a tutorial area
UI improvements for a more cohesive, immersive experience – including automation options for recurring business tasks
More and better animations to properly depict the activities of workers and citizens in your city
Support for several languages, some text only, some including voice-overs
We know that there has been a lot of excitement and curiosity regarding Early Access release, and we appreciate your patience while we keep on working on the game. In the meantime, keep an eye out for an upcoming update for the The Guild – Europa 1410 demo, where you’ll get a first look at several of these improvements for yourselves.
We’d like to thank all players once more for being part of this journey – we can’t wait to start our legacy together in September!
Six Flags Great Adventure today released the first official teaser tied to its highly anticipated Project Purple announcement, which is scheduled for later this month.
The short video, now available across the park’s official social media channels, features an ominous scene along a moonlit shoreline where a mysterious shipping container has washed ashore. As the video unfolds, viewers hear a radio transmission from Ship B-7-2-8, with the crew expressing concern over the lost container before ending with a chilling warning:
“Do not open it.”
The teaser concludes with the words “It’s Here” alongside #ProjectPurple, signaling the beginning of the park’s official announcement campaign.
Fans who have visited Six Flags Great Adventure in recent weeks may recognize the shipping container from its appearance on the Boardwalk shortly after the opening of Shoreline Pier earlier this summer. Today’s teaser confirms that the mysterious container is directly connected to Project Purple.
Project Purple is the codename for the park’s next major roller coaster, currently under construction adjacent to Shoreline Pier. The project has captured the attention of coaster enthusiasts and guests alike as its massive structure has risen above the park’s skyline over the past several months. Earlier this summer, the attraction reached its full height of 382 feet, becoming the tallest structure at Six Flags Great Adventure. While construction has reached several key milestones, the park has yet to reveal the attraction’s official name, theme, ride experience, or opening date.
The attraction also supports and brings awareness to Project Purple, a nonprofit organization dedicated to funding pancreatic cancer research and supporting patients and their families. More information about the attraction will be unveiled during the official announcement later this month.
Additional teasers and information will be released throughout the month leading up to the official Project Purple announcement.