Hamburg, 16 August, 2018: Seasons don’t fear the reaper, and nor does Daedalic Entertainment GmbH, with the announcement that it is publishing Felix the Reaper, the musical, romantic comedy 3D puzzle adventure. The game from Danish indie developer Kong Orange will be playable at the Indie Arena Booth during gamescom in Cologne, between 21-25 August, and in the PAX Rising area at PAX West in Seattle, WA, between 31 August-3 September.
Felix the Reaper is described by Kong Orange as a “3D shadow manipulation puzzle adventure”. Players take on the role of the titular reaper, who works at The Ministry of Death and is in love with Betty The Maiden from The Ministry of Life. Felix believes that going to the human world and completing the grim tasks of a field reaper will enable him to one day meet her.
In each level, Felix will need to move in the shadows and manipulate the environment to ensure that the Ministry of Death meets its quota, as well as fulfil his own agenda of finding Betty… and he is practising his dance moves while he is at it. Yes, Felix dances while making sure people die.
Completing each level of Felix the Reaper unlocks a hardcore version of itself for the dedicated ministerial achiever. Players can also collect skull achievements, which further unlock bonus time trials for the extremely resourceful reaper.
Daedalic founder and CEO Carsten Fichtelmann said:
“From its quirky mix of challenging puzzles and indie music soundtrack, everyone here at Daedalic love what the team at Kong Orange has put together with Felix the Reaper. We are delighted to publish the game on behalf of Kong Orange, as well as get it in the hands of consumers at gamescom and PAX West over the next few weeks.”
Esben Kjær Ravn, Producer at Kong Orange said:
“We are excited to partner with Daedalic, as Felix the Reaper will benefit from its expertise when it comes to marketing and distribution, allowing us to focus on completing a game that will make Felix and the Ministry of Death proud. We are also looking forward to introducing Felix to gamers, media and influencers during gamescom and PAX West.
Felix the Reaper features:
An original 3D shadow mechanic at the core of the game
Challenging puzzles in an original story world
Choose your own tune from a selection of 10+ indie music artists on Felix’s Walkman
Collect skull achievements that further unlock bonus time trials
Felix’s dance moves have been choreographed with professional dancers
Felix the Reaper @ gamescom
Be sure to check out Felix the Reaper at the Indie Arena Booth during gamescom, located in Hall 10.1, Booth A20. The sound designer Nicolas Vetterli and producer and designer Esben Kjær Ravn will be around to show you the game and answer questions.
Felix the Reaper @ PAX West
Going to PAX West in Seattle? Contact us now to make arrange an appointment to play the game and interview Esben Kjær Ravn of Kong Orange at booth #7102.
Felix the Reaper will be released for Nintendo Switch, PlayStation 4, Xbox One, PC and Mac during 2019.
Ridgewood, New Jersey (August 17, 2018)– Rail tycoons, it’s time to expand your empire into new and exciting territories. After heading south to Mexico for the first DLC, Kalypso Media is thrilled to announce that the next update for its ambitious strategy title takes players north into the wilds of Canada in Railway Empire: The Great Lakes.
Budding entrepreneurs will make their journey into the wilds of Canada circa 1860, a country dominated by forest and tundra and where only a few sparsely populated settlements have managed to develop into larger towns. In order to further extend their rail empire, players must bridge the distance between the British colonies and reach economic independence by creating an effective infrastructure for the Great Lakes region in the all new scenario ‘Dominion Day’, spanning 1860-1880. Heading into Canada offers its own new challenges to players, as a new enhanced weather system has been implemented for all northern regions. However, this also allows for new tradeable goods such as fur and winter clothing to be transported to the 19 new cities on the Great Lakes map extension as you take stock of two new engines, Achilles (0-4-0) and Canadian (2-8-0), both only available in this DLC.
Railway Empire: The Great Lakes is available now on PC and Xbox One worldwide, and on PlayStation®4 in North America. The DLC is priced at $7.99.
In addition, as part of Railway Empire’s ongoing development, the game has just been updated to version 1.5, which introduces a new warehouse feature for supplying cities more easily and with less congestion on your network, as well as a range of other fixes and improvements.
San Diego, CA – August 16, 2018 – Turtle Beach (NASDAQ: HEAR), a global leader in gaming audio, today revealed plans for expanding the company’s portfolio of high-quality, award-winning gaming headsets with a focus on the PC market. Designed in collaboration with leading esports teams, including Astralis, OpTic Gaming, and the Houston Outlaws, Turtle Beach’s Atlas line is built for PC gamers and features three different models – the Elite Atlas Pro Performance Gaming Headset, the powerful Atlas Three Amplified PC Gaming Headset, and the Atlas One PC Gaming Headset. Furthering Turtle Beach’s commitment to designing headsets for all gamers, each Atlas product offers PC players an innovative set of features, functionality and pricing, starting with the Elite Atlas with a MSRP of $99.95, and the Atlas Three and Atlas One with MSRPs of $79.95 and $49.95, respectively. All three Atlas gaming headsets are available for pre-order at participating retailers starting today and are planned to launch at the end of September 2018. Read below for full details of each Atlas PC gaming headset.
“Turtle Beach is a leading gaming audio brand because we constantly innovate to design high-quality headsets with features that gamers want, so we’re clearly excited to extend our portfolio with the Atlas products for PC gamers,” said Juergen Stark, CEO, Turtle Beach Corporation. “This expansion is a great move for us because in addition to our already strong performance in console gaming headsets, we’ll now have the ability to attract both dedicated and cross-platform PC gamers through our new Atlas lineup.”
Turtle Beach has been a consistent market leader in console gaming headsets, currently with 45.5% revenue share year-to-date through June 20181 (per NPD’s latest U.S. and Canada console gaming headset update), and has held over 40% market share for the past nine consecutive years, current year-to-date included. However, Turtle Beach is no stranger to the PC market, as the company was a pioneering force through the early days of PC audio, with products including the first midi synthesizers and a variety of PC sound cards in the 1980s and 90s. Since then, the company has evolved with the times, and in 2005 Turtle Beach launched the first ever console gaming headset, setting out to become the leading gaming audio brand it is today, thanks to its continued efforts in innovation, broad product catalog, and strong retail partnerships and distribution channels. During that time, Turtle Beach has created a handful of well-received PC gaming headsets, but the company’s core focus has primarily been on the console business, until now.
Stark continued, “When we set out on the path to grow our presence in PC, it included conducting consumer research and working with our partners on key design elements, resulting in what we believe is a great first assortment of PC headsets. Each Atlas headset – whether at the $50, $80, or $100 price point – offers PC gamers the audio performance and comfort Turtle Beach is known for. Moving forward we intend to leverage our technology, innovation, and best practices, to continue leading the console gaming headset business through our Recon, Stealth and Elite products, with equal focus and energy behind our new Atlas line that’s built for PC gamers.”
“As a player and as a team, it’s a privilege to have worked with Turtle Beach in the making of the Elite Atlas and the rest of their new Atlas line,” said Nicolai “dev1ce” Reedtz of Astralis. “We tested and provided a lot of feedback and suggestions during the development process in an effort to ensure the Elite Atlas is the best possible headset for PC esports pros, but also for any PC gamers. We’re excited to be a part of the whole process and can’t wait until gamers can get Turtle Beach’s Atlas headsets.”
“The continued rise of esports has put tremendous pressure on organizations to deliver exceptionally high audio quality,” said Ryan Musselman, SVP of Global Partnerships, Infinite Esports & Entertainment. “Turtle Beach continues to deliver pro-level audio for the competitive gamer, and the Atlas PC headsets provide a reliable lineup of top-tier audio performance for the aspiring, established, and experienced esports athlete.”
Additionally, fans attending PAX West and Dreamhack Montreal will have the opportunity to be some of the first gamers in the world to try out the Elite Atlas before it hits retail shelves. PAX West takes place August 31 – September 3, 2018 in Seattle, Washington where Turtle Beach will have a booth where players can go head-to-head playing the latest games using Turtle Beach’s latest gear. Dreamhack takes place in Montreal, Canada September 7-9, 2018, and Turtle Beach will be outfitting the show’s entire PC Freeplay area with the Elite Atlas where attendees will be able to experience the headset’s professional-quality game audio, crystal clear chat, and unmatched comfort.
Full Elite Atlas Pro Performance Gaming Headset Details:
The Turtle Beach® Elite Atlas sets a new benchmark for esports audio on PC. For pro-players and hardcore PC gamers alike, the Elite Atlas is built to win with a durable yet sleek metal headband with a suspended pad, ProSpecs™ glasses friendly design, and upgraded magnetic memory foam ear cushions featuring athletic fabric and synthetic leather working together to block out external noise. Audio performance centers around the Elite Atlas’ pro-tuned 50mm Nanoclear™ speakers that deliver immersive Windows Sonic for Headphones2 surround sound, and the removable high-sensitivity mic with TruSpeak™ technology for flawless communication with teammates. Finally, the Elite Atlas goes wherever gaming takes you with included 3.5mm and PC-splitter cables that connect to any PC setup.
Full Atlas Three Amplified Gaming Headset Details:
The Turtle Beach® Atlas Three PC gaming headset delivers powerful amplified Windows Sonic for Headphones2 surround sound to immerse you in your games, movies, and music. The Atlas Three features large 50mm speakers for game audio and Turtle Beach’s high-sensitivity flip-to-mute mic for crystal-clear chat. For added durability and comfort, the Atlas Three dawns a metal-reinforced frame with Turtle Beach’s unique ProSpecs™ glasses friendly design, along with a breathable fabric-wrapped headband and memory foam ear cushions. Additionally, the Atlas Three offers Variable Mic Monitoring so you can hear and adjust the volume of your voice inside the headset to avoid shouting at other players, plus audio presets including Vocal Boost, and a rechargeable battery that delivers over 40-hours of gaming per use.
Full Atlas One Gaming Headset Details:
The Turtle Beach® Atlas One gaming headset is built for battle, delivering immersive Windows Sonic for Headphones2 surround sound and crystal-clear chat through its high-quality 40mm speakers and high-sensitivity flip-to-mute mic. The Atlas One also features a lightweight design with a metal-reinforced headband and ProSpecs™ glasses friendly synthetic leather-wrapped memory foam ear cushions to provide added durability and unmatched comfort for those all-nighters.
For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on Facebook, Twitter and Instagram.
August 16, 2018 – FOX21 has secured the rights to DONTNOD Entertainment and Focus Home Interactive’s hit RPG video game, VAMPYR, for Wonderland Sound & Vision and DJ2 Entertainment to adapt for television.
VAMPYR launched worldwide last June, reaching #1 on STEAM, the internet’s largest video game distribution platform. VAMPYR is game developer DONTNOD’s follow-up to its Peabody and BAFTA Award Winning game, LIFE IS STRANGE, which DJ2 Entertainment is also set to executive produce.
As the developers of VAMPYR, DONTNOD CEO Oskar Guilbert goes on the record to say, “we believe it is a fantastic premise for a television show. This is a new and exciting way for fans of the game, as well as the uninitiated, to enter and engage with VAMPYR’S rich, deep story. We cannot wait to see how the talented team at FOX21 will bring out the darkly atmospheric universe of our game into television.”
Focus’ CEO Jurgen Goeldner agrees and says, “we are delighted to partner with FOX21 for the adaptation of VAMPYR into a TV series. DONTNOD has created a uniquely dark, immersive world with deep narration, which has made VAMPYR already a modern video game classic. We cannot wait to see FOX21 bring all of their talent and experience in launching a TV show that will allow an even wider audience to discover the fantastic universe of VAMPYR.”
“The DJ2 team loves the creative vision DONTNOD & Focus devote to all of their projects,” says DJ2 CEO,Dmitri Johnson. “The great relationship we’ve built with them since partnering on their incredible game, LIFE IS STRANGE, allowed us to get on board for VAMPYR well before its release. Like them, we’re excited to collaborate with our friends at FOX21, Wonderland, and the rest of the creative team we’re assembling.”
BURBANK, Calif. – August 16, 2018 – On Thursday, August 23, D23: The Official Disney Fan Club will begin selling tickets for the next D23 Expo, which will take place August 23-25, 2019, at the Anaheim Convention Center. The largest Disney fan event in the world, D23 Expo celebrates all the wonderful worlds of The Walt Disney Company under one roof, including the best of Disney, Marvel, Pixar, and Star Wars across film, television, theme parks, products, online, music, live entertainment, and more. D23 Expo 2019 marks the sixth biennial Expo held in Anaheim.
Once again, the Expo will celebrate the past, present, and future of Disney with signature entertainment, celebrity appearances, panels, presentations, sneak peeks, and immersive experiences. A massive show floor will feature exhibits, shopping, and photo opportunities from all across Disney and its partners. D23 Expo 2019 marks the return of fan favorites, including the Disney Legends Awards Ceremony, honoring the talented men and women who have made indelible contributions to the Disney legacy; an all-new exhibit from the Walt Disney Archives; Talent Central, where fans can meet their favorite Disney stars; and a daily parade on the show floor.
Plus, the Mousequerade costume contest is back with actress Yvette Nicole Brown and fashion designer Ashley Eckstein returning as judges for the popular event, which includes dozens of eye-popping creations from fans around the world.
In addition, the D23 Expo 2019 Design Challenge will be themed to the popular Haunted Mansion, which first opened at Disneyland in 1969 and will be celebrating its 50th anniversary next year. Fans are encouraged to create ghoulishly delightful designs, from paintings and drawings to sculptures and models, inspired by the beloved attraction and its 999 happy haunts. Twenty-three pieces of finalist artwork will be on display throughout the D23 Expo weekend at a gallery on the show floor. The winning artist will be chosen prior to the start of the D23 Expo and will receive a cash prize of $2,300. Details for Mousequerade and the Design Challenge will be revealed this fall.
D23 Expo 2019 will showcase all of the latest stars in the Disney universe. In 2017, celebrity appearances included Oprah Winfrey, Reese Witherspoon, Whoopi Goldberg, Jordan Fisher, Robert Downey Jr., Mark Hamill, Kristen Bell, Chris Hemsworth, Mandy Moore, and the stars of Disney’s Descendants. Additionally, Disney executives and creative talent came together to deliver special presentations, announcements, and experiences to Disney fans throughout the three-day extravaganza.
This year, discounted single-day and multi-day tickets for D23 Expo 2019 will be available exclusively to D23 Gold Members, and Gold Members who purchase their tickets from August 23–November 20, 2018 will enjoy an additional special “Early Bird” discount. D23 Gold Family Members can save as much as $288 off the price of admission, based on the purchase of four three-day tickets at the D23 Gold Member “Early Bird” rate. General admission tickets are $89 for a one-day adult admission and $69 for children. Three-day money-saving tickets are also available. Discounted hotel and Disneyland Resort park tickets are available to all Expo ticket purchasers. For more information on tickets and the ticket prices for Gold Members and general admission, visit D23expo.com.
A limited number of VIP Sorcerer Packages for D23 Expo 2019 will be available exclusively to both D23 Gold and Gold Family Members at $2,500 per ticket. The Sorcerer Package includes a three-day admission ticket with a commemorative Sorcerer credential; reserved seating at presentations; a preview day with a tour of the show floor and advance shopping opportunities; a Haunted Mansion-themed welcome reception; a packed D23 Expo gift pack, including an exclusive bag provided by D23 Expo 2019 sponsor American Tourister, and more. Members can purchase up to two Sorcerer tickets. Additional details and a complete list of Sorcerer Package benefits are highlighted at D23expo.com.
D23 Gold and Gold Family Members will also be entitled to special benefits throughout the weekend including exclusive discounts and offers at select Disney retail and partner locations; a commemorative gift; and limited priority queueing for Hall D23 and the Expo Arena. Look for announcements about these opportunities in the coming months. To join D23 and enjoy these benefits, visit D23.com/join.
For the latest news and updates about D23 Expo 2019, visit D23expo.com.
NEWPORT BEACH, Calif. – Aug. 16, 2018 – inXile Entertainment, the studio led by Interplay founder and industry icon Brian Fargo, is proud to announce The Bard’s Tale IV: Barrows DeepWishlist Initiative, an evolution in the relationship between an indie developer and its fanbase. In a project that is the first of its kind, gamers who wishlist The Bard’s Tale IV: Barrows Deep on either the game’s Steam or GOG.com pages add to an overall counter that unlocks bonuses which reward all purchasers of the game now and in the future.
At 100k wishlisters, inXile will partner with Red Hook Studios to provide an in-game version of the iconic torch from Darkest Dungeon. According to Red Hook Studios Co-founder Tyler Sigman, “Darkest Dungeon has its roots in classics like The Bard’s Tale, so to be a small part of helping to bring the series back is a real treat for us as fellow game devs and especially as fans.”
At 300k wishlisters, the retail price will drop from $39.95/£29.99 to $34.95/£27.99.
At 500k wishlisters, two amazing tiers will unlock: first, the retail price will drop to $29.95/£24.99, knocking a full $10 off the original price. Secondly, a free DLC will be created and released for all game owners called “The Haernhold,” which finds characters adventuring in the dwarven realm of Kinestria.
In “The Haernhold” DLC, players gain the opportunity to travel beyond Caith to another dimension – Kinestria, realm of the Dwarves. Therein lies the Haernhold, home of Daeglish, one of the characters that can join the player’s party in the main game. All is not well – the tomb of a Dwarven king has been defiled, and only the heroes from Skara Brae have the power to face the darkness that has been unleashed. The only portal to Kinestria resides in Fort Garendon, and it is there where the player’s cross-realm odyssey will begin.
In 2012, inXile was in the vanguard of proving that crowdsourcing was a viable alternative for indie developers to pursue their dream projects. inXile then introduced the Kicking It Forward program, which created a pattern where successful indie devs could help others fund their own projects. Brian Fargo then joined the Advisory Board of Fig, which brought the power of investment to crowdfunding. Now, with this Wishlist Initiative, inXile is inviting their fans and RPG fans to take part in this collective effort to bring crowdsourcing to sales platforms.
According to inXile CEO Brian Fargo, “Crowdfunding opens up so many possibilities because it allows us to pursue ideas that we might not otherwise and to take creative risks. Our backers helped us get The Bard’s Tale IV: Barrows Deep made, and now we’re hoping that all our fans can help us spread the word about it, and in doing so, unlock rewards for themselves and help make the game that much more accessible for the wider gaming audience out there. Putting a game on your wishlist costs nothing, yet can mean everything to an indie studio like us. With this initiative, we’re hoping to have it mean something extra for our fans, too.”
The Bard’s Tale IV: Barrows Deep will launch on Windows PC on Sept. 18, 2018. It is expected to arrive later this year on the PlayStation®4 computer entertainment system, Xbox One, Mac and Linux. Weekly updates on the Wishlist Initiative will be provided on the company’s social media accounts: https://www.facebook.com/TheBardsTale and https://twitter.com/Inxile_Ent
Santa Cruz, Calif. – August 16, 2018 – Plantronics (NYSE: PLT), an audio pioneer and communications technology leader, today announced the RIG 300 Series and RIG 400 PRO HC gaming headsets, delivering superior immersive, lightweight and durable audio engagement that can help gamers gain a competitive edge in battle royale arenas. The newest additions to the award-winning RIG family build upon the line’s hallmarks of superior sound, customization, comfort and durability that gamers count on to win big, whether playing on Nintendo Switch, Xbox One, PS4 or PC. The RIG 300 Series and RIG 400 PRO will be unveiled at Gamescom 2018 in Cologne, Germany.
The RIG 300 Series, specifically designed with new gamers and their parents in mind, is available for Xbox One (HX), PlayStation (HS), Universal (HC) and PC editions. They feature a modular, durable design with open earcups that are lightweight and comfortable during marathon gaming sessions. They also help the gamer to remain aware of local surroundings for safety and convenience. Additional features include:
SoundGuard acoustic safety technology that protects gamers’ hearing against unexpected audio spikes and maximum DB levels.
40 mm drivers that deliver responsive bass for high-definition audio that amplifies every detail.
Adjustable game volume and mute using inline controls.
RIG 400 PRO HC enhances the previous version of RIG 400 to help the competitive gamer secure more wins with the patent-pending RIG Game Audio Dial for fingertip volume control. Additional performance-boosting features include:
Dual-material ear cushions that block outside noise with moisture-wicking fabric to ensure gamers are as comfortable as possible during long battles.
Dynamic 40 mm drivers with low frequency resonators.
The ability to unlock three-dimensional sound with a prepaid Dolby Atmos for Headphones activation code*
*Dolby Atmos for Headphones for Xbox One use only and is not included in HS model for PlayStation 4.
“The new RIG 300 Series and RIG 400 PRO HC extend the mission of the RIG family, which is to ensure gamers have the best tools possible to take their gaming to the next level,” said Jack Reynolds, director, Gaming Products, Plantronics. “We built the RIG line of headsets specifically, so gamers can hear more, react faster and play longer so they can get in the fight and win.”
Pricing and Availability
The RIG 300 Series, for use with Xbox One, PlayStation 4, Nintendo Switch and Windows 10, is available now on Plantronics.com and at major retailers for $39.99.
RIG 400 PRO HC, for use with Xbox One and PlayStation 4, is available now at GameStop in the United States and other regional retailers for $59.99.
More information on the variety of features of the RIG 300 Series, available in HX, HS, HC and PC editions can be found by clicking on the links, and RIG 400 PRO HC details are available here.
August 16, 2018 – The Razer Mamba Elite wired gaming mouse is the latest addition to the Mamba line, and the successor to the Mamba Tournament Edition.
Features include our Razer 5G Advanced Optical Sensor with 16,000 DPI, the same celebrated sensor used in the Razer DeathAddder Elite; and RazerTM Mechanical Mouse Switches, co-developed with Omron, with an extended durability of up to 50 million clicks.
Other features include enhanced ergonomic shape; improved textured side grips; and 20 customizable RGB lighting zones.
Benefits include superior gaming precision, performance and personalization.
WHY: To deliver improved accuracy and durability, comfort and more lighting customization to the Razer Mamba.
August 16, 2018 – As the Tyrant Dong Zhuo faces imminent defeat, the cunning chancellor Cao Cao thinks beyond this victory and plots against his coalition partner – the warlord Sun Jian.
Sun Ren, daughter of the mighty warlord Sun Jian, leads her army in defence of her father’s lands. Little does she realise, the enemy lies in silent wait nearby. As the westering sun slips below the horizon, the ambushers steel themselves for battle. As Sun Ren approaches, the signal-lanterns are lit, and with a great volley of fire-arrows and a mighty roar, they burst from the treeline!
Watch the Let’s Play here:
Available for all to play at Gamescom 2018, The Ambush of Sun Ren sees the player commanding the heroic children of Sun Jian and their army, withstanding waves of incoming heroes and warriors in a desperate bid for survival. Spectacular visuals and lighting bring this misty, moon-washed valley to life, as floating lanterns paint the scene and trees burst into flames, casting dynamic shadows as thousands of troops clash.
This battle also treats players to their first look at Total War: THREE KINGDOMS’ campaign map. Authentic, atmospheric and striking in its detail, it’s the most beautiful Total War campaign map yet.
This spectacular battle from Total War: THREE KINGDOMS will be playable at Gamescom on the Deep Silver stand, Hall 9, August 21-25.
“After two years building our dream game for VR, we are thrilled to announce that Evasion will be releasing on October 9th,” said Jennifer Dowding, Evasion’s Senior Producer. “The Evasion team was driven to deliver an action-packed, highly polished FPS experience that we know VR gamers will love.”
Featuring breathtaking visuals powered by Unreal Engine 4, Evasion has been built from the ground up to deliver smooth locomotion and over-the-top ‘bullet hell’ action. Designed to be played either solo or with a friend in co-op, gamers will experience an intense narrative campaign as well as a thrilling Survival mode.
Players will enter the fray as a member of the Vanguard, an elite special operations team, charged with saving an embattled human colony from swarms of invading Optera. The Vanguard have four playable hero classes, each with its own unique full-bodied avatar, weapons and signature abilities.
“The team’s vision of this game has been to deliver the definitive VR combat experience, and we’ve been fortunate enough to work with outstanding hardware and technology partners in creating this,” said Kurt Busch, Studio Head of Archiact. “Community engagement and feedback has played a major role throughout development and we’re really excited to finally deliver Evasion into the hands of gamers everywhere on October 9th.”