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Vikings – Wolves of Midgard Release Date Announced

Ridgewood NJ, February 15, 2017 – Sharpen your axes and ready your spells: Kalypso Media is excited to reveal the release date of upcoming action RPG Vikings – Wolves of Midgard digitally on March 24th 2017 for Steam (Windows PC) and March 28th 2017 for physical retail and digital consoles, as well as a Viking-sized hoard of goodies available to players that pick up a boxed copy of the game on their platform of choice. Customers that secure a boxed retail copy of Vikings – Wolves of Midgard on PlayStation®4 or Xbox One will receive a Special Edition that includes digital soundtrack and digital artbook. Meanwhile, Windows PC customers will receive the digital soundtrack and digital artbook as well as an exclusive DLC pack containing an additional outfit for both male and female warriors, consisting of an additional tattoo, hairstyle and clan symbol, as well as a new beard style for male characters and tribal jewelry for female characters. Steam users can pre-purchase at a 15% discount, while also receiving the digital soundtrack, digital artbook and the DLC costume pack.

To celebrate the announcement, Kalypso has also prepared a new multiformat trailer showing off the latest brutal gameplay footage ahead of release

Mothergunship Announcement Trailer

February 15, 2017 – Our mission is clear, our determination strong, and our guns are very, very big. Terrible Posture Games, in partnership with Grip Digital, is proud to announce MOTHERGUNSHIP, a bullet-hell FPS hybrid for PC and consoles that pits you, Earth’s last hope, against the armadas of data-hoarding robotic alien invaders.

MOTHERGUNSHIP mixes bullet-hell intensity with the shooting, customization, and traversal of the first-person genre. Fight your way through the alien fleets, facing randomized enemy and level mayhem as you clear rooms and take out some of the biggest bosses seen in the FPS genre.

  • Fight – Face off against overwhelming odds in brutal, non-stop combat where thinking on your feet is the only way to survive. Dodge hundreds of bullets with unique FPS/Bullet-hell hybrid gameplay. Each ship hosts hordes of alien machines, deadly traps, and intimidating bosses, all set on preventing you from saving humanity. Go get ‘em.
  • Craft – To take down the MOTHERGUNSHIP, you’ll need your very own personalized arsenal of destruction. Luckily, in MOTHERGUNSHIP you can create the gun of your dreams with one of the most modular gun-crafting systems ever seen in a video game. Want to have twelve-barrel gun that shoots homing rockets? Or do you prefer a lightning shotgun? And what gun wouldn’t look better with a fish tank affixed to the top? Go for it! The design of your destructive arsenal is in your hands.
  • Resist – Join the ranks of the global resistance movement and take back Earth together with your friends. Fight together with a friend in a full CO-OP experience, or participate with the community while you work together to cut through the alien fleet and reach that ultimate goal – bringing down the MOTHERGUNSHIP.

MOTHERGUNSHIP is coming for PlayStation 4, Xbox One and Steam. Visit www.mothergunship.com to enroll into the resistance movement now, for exclusive information, content and other members-only perks!

For Honor: Launch Trailer

SAN FRANCISCO — February 14, 2017 Today, Ubisoft announced that For Honor, a new action IP bringing together a trio of factions and their deadly warriors onto one battlefield, is now available worldwide for Xbox One, PlayStation®4 entertainment system and Windows PC. For Honor is rated M for Mature and is available for a suggested retail price of $59.99.

Developed by Ubisoft Montreal in collaboration with other Ubisoft studios*, For Honor offers an engaging campaign and thrilling multiplayer modes. Players embody warriors of the three Great Factions – the bold Knights, the brutal Vikings and the deadly Samurai – fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilize the unique skills and combat style of each Hero to vanquish all enemies who stand in their way.

The launch of For Honor follows two highly successful beta periods that accumulated more than 6 million unique players and more than 2 billion minutes were played across current-gen consoles and PC. These were also the largest PC beta phases in Ubisoft’s history with 1,8M participants. Players participating in both the Open and Closed Beta experienced Faction War, the persistent cross-platform meta-game. The Knights Faction reigned victorious by the end of the Open Beta giving all players who pledged to the Knights the Emblems of Power with golden frames that can be used for customization. These in-game rewards, as well as additional beta rewards for all factions, will be available in the full game at launch.

For Honor’s meta-game, Faction War, the persistent cross-platform conflict between the Knights, Vikings and Samurai, will continue to drive player engagement post-launch. Players begin by pledging their sword to the faction of their choice. Every multiplayer battle in For Honor impacts the world as players earn War Assets based on their personal performance in matches. These War Assets can be deployed and spent helping players conquer and defend territories. Every match makes a difference, as all players contribute to the glory of their faction during each 10-week competitive multiplayer season. Once the season ends, all For Honor players will receive in-game rewards based on the rank of their faction. At the end of each season the Faction War resets and resumes after an off-season period.

Additional content including new Heroes, maps, modes and gear will also be released across three seasons following launch. Season Pass holders will receive an early access to some elements of this post-launch content.

For the latest on For Honor and all of Ubisoft’s games, please visit www.ubiblog.com.

For more information about For Honor, please visit forhonorgame.com and please follow us on Facebook at www.facebook.com/ForHonorGame and on Twitter at www.twitter.com/ForHonorGame.

NieR: Automata Glory to Mankind Trailer

LOS ANGELES (Feb. 13, 2017) – Set in the year 11945 AD, during the 14th Machine War, the new trailer for NieR: Automata™ depicts a desolate, post-apocalyptic world where androids fight machine lifeforms to reclaim the planet for their human masters. On display is the fellowship between members of elite android squad YoRHa—2B and 9S—as they battle a variety of foes, including twin brothers Adam and Eve.

NieR: Automata, developed by SQUARE ENIX and PlatinumGames Inc., will release in North America on March 7 for the PlayStation® computer entertainment system and Steam® in 2017.

Players can download a free demo for the PlayStation®4 system from the PlayStation®Store at:http://bit.ly/NieRDemo.

Story of NieR: Automata
Invaders from another world attack without warning, unleashing their secret weapon: the machines. In the face of this insurmountable threat, the human race is driven from the earth and takes refuge on the moon.

The humans develop an army of android soldiers to fight back against the mechanical horde, but succeed only in slowing its advance. To break the deadlock, a new breed of android infantry is sent into the fray: the YoRHa squad.

In the forsaken wasteland below, the war between the machines and the androids rages on. A war that is soon to unveil the long-forgotten truth of this world…

Related Links
Facebook: http://www.facebook.com/NieRGame
Twitter: @NieRGame
Official Page: http://nierautomata.com

NieR: Automata is currently in development for the PlayStation®4 system and Steam. This title is rated M (Mature). Please visit the Entertainment Software Rating Board (ESRB) website at http://www.esrb.org for more information about ratings.

Sniper Elite 4 Launch Trailer

February 10, 2017 — 1943. Outnumbered and deep behind enemy lines, an elite specialist hunts a Nazi Officer through the streets of Southern Italy. There’s a time to be stealthy and a time to be lethal. A time to go low and a time to go high. A time to strike and a time to move … TIMING IS EVERYTHING! SNIPER ELITE 4’s launch trailer shows agent Karl Fairburne use all of his cunning, adaptability and ruthless precision, just as players can when SNIPER ELITE 4 launches on February 14th for PlayStation 4, Xbox One and PC!

Season Pass Detailed

Rebellion today also revealed that the SNIPER ELITE 4 Season Pass will give players access to ALL 12 of the game’s post-launch content packs, including 4 full campaign missions for 1-2 players!

The Season Pass includes the following:

ALL PRE-ORDER BONUS CONTENT

  • Target: Führer campaign mission – Infiltrate a secret Mediterranean U-boat facility and use wits and creativity to take out the target in over 30 ways.
  • Camouflage Rifle Skin Pack – Blend into the lush environments of wartime Italy with highly detailed skins for all seven of the game’s starting rifles, for use in any mode.

THREE HUGE NEW CAMPAIGN MISSIONS

  • A completely new three-chapter campaign, separate from the main storyline, which features massive, diverse new environments that eventually lead Karl out of Italy for a thrilling finale…

THREE CONTENT-STUFFED EXPANSION PACKS

  • Each expansion pack will be released alongside a campaign mission, and they’ll each include 3 new weapons, 8 new weapon skins and 2 new characters.

WEAPON AND CHARACTER PACKS

  • Three further weapon packs – including silenced weapons, famous wartime Allied rifles, and equipment for taking on foes at close quarters…
  • Three new characters for use in both co-op and multiplayer.

As previously announced, all new multiplayer maps and modes released after launch will be FREE for the whole community. 

The Sniper Elite 4 Season Pass will be priced $34.99 / €34.99 / £29.99 and will be available at launch.

theHunter: Call of the Wild Release Trailer

Moenchengladbach/Germany, February 10th, 2017 – With just a week until the full release of theHunter™: Call of the Wild, Avalanche Studios, Expansive Worlds and astragon Entertainment are excited to share the Release Trailer featuring the game’s second major hunting reserve, dubbed Layton Lake District.

Set in the Pacific Northwest, Layton Lake District offers a dramatic departure from the mellow autumn hues of the previously announced Hirschfelden hunting reserve. Featuring dense pine forests surrounded by snow-covered peaks; the vast landscape is inhabited by majestic game like the Moose, the Whitetail Deer, the Roosevelt Elk, the Black Bear, and more.

A total of 14 unique base weapons are available for your hunt, ranging from long-range rifles to stealthy precision bows and agile handguns. Some can be customized with scopes and outfitted with different types of ammunition. A set of skills can also alter the way you handle weapons, like decreasing recoil or reloading faster in a tight spot.

Lastly, we announce that theHunter™: Call of the Wild supports Tobii eye tracking at launch. This impressive technology heightens one of hunting’s most important senses and makes it an even bigger part of the gameplay experience. Freely explore your surroundings, become more aware of the environment, and increase your sense of immersion.

The Release Trailer, all rendered in-game by Apex – Avalanche Studios Open World Engine, shows off the unique Pacific Northwest setting and features a level of detail previously never seen in a hunting game.

theHunter™: Call of the Wild launches on February 16th, 2017 for PC. The retail box release for Northern and Southern America is set for March 7th, 2017. The game is priced at $29.99, and will be supported by DLC packages. theHunter™: Call of the Wild is developed by Expansive Worlds, published by Avalanche Studios and distributed by astragon Entertainment.

Further details about the new open world title theHunter™: Call of the Wild can be found at:

http://www.astragon.de/en/games/thehuntertm-call-of-the-wild/ and http://callofthewild.thehunter.com

Torment: Tides of Numenera Story Trailer

Wroclaw, PolandFebruary 9, 2017inXile Entertainment and Techland Publishing revealed today the latest trailer for their upcoming, highly-anticipated science-fantasy RPG Torment: Tides of Numenera, the thematic successor to one of the most critically revered and in-depth CRPGs of all time. This epic cinematic story trailer recounts the lore leading up to the very moment that players begin their odyssey as the Last Castoff – the flesh-and-blood by-product of a megalomaniacal deity known as the Changing God.

A billion years in the future a man discovered a way to cheat death. A seeker of knowledge and wisdom, his ultimate goal was to leave an unforgettable mark on the world. In his quest for everlasting legacy, he discovered ancient technology – the Numenera – that allowed him to transfer his consciousness to a body of his own design. Thus he became known as the Changing God.

In a bid to escape death, the Changing God inadvertently awakened a fearsome, ancient beast known as The Sorrow – a terrifyingly powerful guardian of balance, bent on destroying the Changing God and all of his Castoffs.

It is at this point that the dramatic events of your birth unfold, and your story to answer who you are, and what your legacy might be, begins…

Experience a game of intricate choices and consequences with thousands of meaningful decisions that will make every playthrough unique. Developed by inXile Entertainment and published by Techland Publishing, Torment: Tides of Numenera will launch on February 28, 2017 for PC, the PlayStation®4 computer entertainment system, and Xbox One, the all-in-one games and entertainment system from Microsoft.

For more information on Torment: Tides of Numenera and the various editions available for purchase, please visit the official website at http://tormentgame.com/.

Afghanistan ’11 Trailer and Release Date

February 9, 2017 – Afghanistan ’11 builds upon the very successful Vietnam ’65 and brings its original formula to the desolate mountains of Afghanistan, where the US armed forces, assisted by the local Afghan National Army, fought for years against an invisible enemy.

Afghanistan ’11 isn’t your standard wargame: if you want to win it won’t just be about eliminating the enemy on the battlefield, but you will need to conquer the Hearts & Minds of the locals by ensuring safety to villages, isolating and eliminating Taliban units, training the Afghan army and building and protecting infrastructure.

Afghanistan ’11 brings back the extremely successful formula of Vietnam ’65 and expands on it.The gameplay is now richer than ever! Extend your supply lines with a whole new modular FOB system. It will be the player’s duty to fight the war on drug production – destroy opium crops and deprive the Taliban of their economic sustenance. Oversee dynamic national elections which could affect your whole strategy! React to many unique political events which will add further unpredictability to your game! And much more.

Screenshots

GreedFall Reveal Teaser Trailer

February 9, 2017 – GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. Revealed at “le What’s Next de Focus” event last week, GreedFall today unveil a first teaser trailer, hinting at the 17th century setting of the game and its ambiance embedded in magic. As showcased in this video, Greedfall aims for a very unique visual identity, inspired by Baroque art from 17th Century Europe, depicting grandiose sceneries in muted warm colors and dark undertones.

Explore a fresh new world as you set foot – alongside many other settlers, mercenaries and treasure hunters – on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, protected by supernatural beings, manifestation of the island’s earthly magic.

With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players great freedom to achieve quests and objectives in a multitude of different ways – through combat of course, but also through diplomacy, deception or stealth. The island of GreedFall is a living, ever-evolving world. Your actions, from seemingly trivial choices to the most important political decisions, will influence and affect its course as well as the relationship between the different factions established on the island.

“With GreedFall, Spiders is happy to renew its collaboration with Focus Home Interactive, our publisher for many years. The relationship of trust and transparency we have been developing together makes us particularly confident about the creation of this new project, more ambitious than all our past productions. Few publishers have the ability to support totally distinctive games like GreedFall and this secures us in our belief that we will manage with Focus Home Interactive to make this experience in a brand new universe both unique and unforgettable”, says Jehanne Rousseau, CEO of Spiders.

“We are happy to once again support the studio, directed by Jehanne Rousseau, in a new collaboration. If Spiders’ titles could have divided gamers in the past, they are gathering a bigger and bigger audience that enjoys the studios approach to the role-playing genre, allowing Spiders to improve game after game. Through this new collaboration, the studio will have more means to fully achieve its ambition. Thanks to its theme, its universe and its promise, Spiders’ GreedFall will be a game to closely follow, for RPG lovers”, says Cédric Lagarrigue, President of Focus Home Interactive.

GreedFall is planned for release in 2018. We will reveal more about the game the weeks and months to come.

Bandai Namco Announces Project CARS 2

SANTA CLARA, Calif., (February 8, 2017) – Leading interactive entertainment company BANDAI NAMCO Entertainment America Inc., and Slightly Mad Studios, today announced their publishing partnership to bring Project CARS™ 2 to the Americas for the PlayStation®4 computer entertainment system, Xbox One, and PC via STEAM® in late 2017. Project CARS 2 features an expanded roster of over 170 cars and 60+ tracks, brand-new fan-requested Online Championships game mode, and additional racing disciplines – including ice, dirt, snow, and mud racing – over its critically acclaimed, ground-breaking predecessor (Project CARS™). All of this racing action can be presented at up to 12K* resolution graphics (PC) with VR support, making Project CARS 2 the most immersive and technically advanced racing simulation experience.

Created by gamers and fine-tuned by professional racing drivers, Project CARS 2 delivers an unparalleled racing experience to players of all skill levels. To achieve this goal, Project CARS 2 utilizes leading-edge visuals, precise car physics, and realistic A.I. designed to mimic a competitive driver’s heart and mind that is sure to challenge players. The use of Slightly Mad Studios’ proprietary LIVETRACK 3.0 technology enables the development team to create dynamic real-time weather & seasonal effects, track surface conditions & time-of-day changes, and implement advanced tire grip/wear physics into the Project CARS 2 gameplay. By combining these features with the highest performance driving machines in the world, Project CARS 2 will enable players to live-out their dreams of being a racecar driver.

“Project CARS 2’s authentic presentation of motorsports racing isn’t just cutting edge, it surpasses the cutting edge,” says Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “No other driving game or racing title can approach Project CARS 2’s level of visual fidelity, real-world physics, and intelligent driver A.I. These features combined with dynamic weather and track effects, refined controls, and an authentic love of competitive eSports guarantees players will be able to live-out their racing aspirations on multiple gaming platforms.”

“We’re thrilled to pull off the covers on our publishing partnership with BANDAI NAMCO Entertainment and finally share more details on our latest build with Project CARS 2.” said Stephen Viljoen, Game Director for Project CARS 2. “Our collective goal at Slightly Mad Studios is to create a simulation racing experience that rivals that of real-life. Realism and authenticity are central to our development mantra for Project CARS 2, hence we’re making sure we employ the best professional drivers, game developers, artists, and sound engineers to realize our vision for a game that takes players on the ultimate driver journey.”

Project CARS 2 is currently rated “RP” for Rating Pending by the ESRB. Project CARS 2 will be available in the Americas for the PlayStation®4 computer entertainment system, Xbox One, and PC via STEAM® in late 2017. To find out more about Project CARS 2 please visit: https://www.bandainamcoent.com/games/project-cars-2. To learn more about BANDAI NAMCO Entertainment America Inc.’s other products go to: http://www.bandainamcoent.com/home.html or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS or join the conversation at https://twitter.com/BandaiNamcoUS.

*12K resolution is achieved through linking three 4K PC monitors together to present a panoramic driver’s view.