Video

Northgard Early Access Trailer

Bordeaux – 22nd of February – The new Viking strategy game Northgard will be available today on Steam Early Access for $19.99, bringing a unique mix of exploration, village building and combat heavily infused with Norse mythology.

Being developed by popular indie studio Shiro Games (Evoland 1 & 2), in Northgard players take control of a Viking clan who arrive on unknown and unforgiving shores, where they have to establish a village, gather resources, grow their society and defeat their opponents. In their quest to conquer this new and mysterious world, clans will face off against undead warriors, giants, dragons and other foes while surviving the harshest environments.

The Early Access version of Northgard allows players to:

  • Build settlements on the newly discovered hostile continent of Northgard while assigning and commanding vikings to various jobs (Merchant, Farmer, Warrior, Sailor, Loremaster…)
  • Manage resources carefully to survive the harsh winters and vicious enemies
  • Expand and discover new territory giving unique strategic opportunities
  • Achieve different victory conditions such as Conquest, Fame, Lore and Trading

“We have always been fans of strategy and simulation games, and with Northgard we have taken what we think are all the best bits, and added a lot of cool Viking themes and fantasy to the mix,” said Nicolas Cannasse, co-founder of Shiro Games. “Launching on Early Access will allow us to get direct feedback from our players which we’ll use in fine-tuning the development of Northgard. Not only that, we’ll also be bringing lots of cool new features to the game in the coming months, like new clans to play around with and a story driven campaign amongst other things.”

Early Access is just the start for Northgard, with Shiro Games continuing to add new content to the game during development. Extra features planned for Northgard include a full dedicated multiplayer mode, a story driven campaign mode, new playable clans and a host of new features such as an improved trading and diplomacy system, and more victory conditions.

More details can be found on the official website, Facebook and Twitter pages.

P.A.M.E.L.A. Early Access Date Revealed with Trailer

Mississauga, Canada – February 23rd, 2017 – Indie development team NVYVE® Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, will launch on March 9th on Steam Early Access. In P.A.M.E.L.A.you must survive against all odds by wielding unconventional technology as you explore Eden, an unforgiving paradise that explores the unforeseen consequences of humanity’s craving for technological and biological advancement.

“Several years ago, we formed NVYVE® Studios with the goal of creating a game that took the survival genre, and built upon it with a hand-crafted sci-fi setting to create a wholly unique experience. The Steam Early Access launch is a culmination of those years, and will form a base for P.A.M.E.L.A., challenging players to explore and survive within the fallen utopian city of Eden”, said Adam Simonar, Studio Director of NVYVE® Studios. “We are looking forward to working with the community as we continue to evolveP.A.M.E.L.A., adding new features and content in the run-up to a full commercial launch”.

“P.A.M.E.L.A. represents a bold step for us. Having previously utilised Unity in our architectural practise, we’re excited to bring those skills into game design. I am very proud of our incredible team – It’s been a dream come true for everyone involved. A lot of sacrifices, sleepless nights, long days, sweat and tears went into making the game and we hope the gaming community enjoys it”, said Marvin Maalouf, President and CEO of NVYVE® Studios. “We see P.A.M.E.L.A. as the first in what will hopefully be a long line of quality titles to come out of the studio and want to show the world that a small team with a huge amount of passion can create beautiful, immersive and fun worlds for players to explore.”

P.A.M.E.L.A. begins as your character awakens from cryosleep in Eden, a fallen utopian city. Pamela, Eden’s lone AI overseer, provides information on how to survive within the city while bestowing amplified abilities upon the player. As you explore Eden, uncovering insights into the lives of individual citizens of Eden through discoverable data logs, you discover the tragic story behind the fall of Eden and learn about the way society used to function in this former utopia. Search the city for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, while using your hacking skills to unlock salvage containers or doors to access secret areas of the city.

As you learn about the city and your place within it, you will encounter and battle the Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak. Governed by their excruciating pain and disfiguring disease, the Afflicted react in unpredictable ways, presenting a formidable, harrowing threat. As part of your arsenal, you have the holographic “AARM UI” system which projects the game interface directly into the game world, seamlessly heightening immersion and building tension during battles. Acquiring and upgrading the modular weaponry attachments for your AARM device allows you to further even the odds on the offensive. Defence is just as important, though, made possible by the game’s freeform base-building system, which enables you to build a personal safe haven amidst Eden’s hostile world. You can also use the Pandora IVG Multitool to discover even more items and manage your base.

You’ll eventually learn how to manage and upgrade Eden’s power systems to keep the lights on and use services such as elevators and vendor kiosks. But take care to avoid encounters with Eden’s security system. The deadly Seeker droids are still functional and will respond harshly to illegal activity, an additional threat. As every decision in Eden has consequences, you must tread carefully and think about the ramifications of your choices. What is the cost of enhancing your body with Bio-Augmentation? Sure, it might help in the short-term but the long-term implications may affect you in unforeseen ways.

This offers just a glimpse of what NVYVE, has planned for the future of P.A.M.E.L.A. and its full commercial release. NVYVE redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.

P.A.M.E.L.A. Steam Store Page: http://store.steampowered.com/app/427880/
For the official website visit: www.pamelagame.com
Like us on Facebook: https://www.facebook.com/nvyvestudios
Follow us on Twitter: twitter.com/nvyvestudios

Deus Ex: Mankind Divided – A Criminal Past Launch Trailer

MONTRÉAL, CANADA – February 23, 2017 – Today, Square Enix® and Eidos®-Montréal announced that Deus Ex: Mankind Divided® – A Criminal Past, the second DLC story mission for Deus Ex: Mankind Divided, is now available on Xbox Live, PlayStation®Network, and online stores.

Deus Ex: Mankind Divided – A Criminal Past will provide players with more insight into the lore of the Deus Ex Universe®. They will get to Experience Adam Jensen’s first mission for TF29, set before the events of Deus Ex: Mankind Divided, where he poses as a convicted criminal. In Deus Ex: Mankind Divided – A Criminal Past, Jensen is transferred deep into a hostile, high-security prison for augmented felons. His mission: track down and retrieve sensitive information from a fellow undercover agent who has gone dark. Success will help the fight against terror around the world, but Jensen will need to confront a darker side to his role before the day is done.

Deus Ex: Mankind Divided – A Criminal Past is now available on Xbox Live, PlayStation®Network, and online stores for $11.99, and in the Deus Ex: Mankind Divided – Season Pass, which is composed of Narrative DLCs and in-game items. More details on the contents of the Season Pass can be found here.

Deus Ex: Mankind Divided is available for PlayStation®4, Xbox One, Windows PC, and Linux.

Related Links
Official Portal: deusex.com
Official Facebook Page: facebook.com/DeusEx
Follow @DeusEx on Twitter: twitter.com/DeusEx
Twitter Support: #CantKillProgress
Instagram: http://www.instagram.com/DeusEx
Reddit: http://www.reddit.com/r/deusex
Tumblr: http://deusex.tumblr.com

PREY Mimic Madness Trailer

February 23, 2017 – We’ve just released a new gameplay video for Prey titled, ‘Mimic Madness’. In this video, see just a few ways you can use to use the Mimic’s power against the alien force that has taken over Talos I. Check out Bethesda.net to learn more!

When you awaken aboard the Talos I space station, you that find you are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. Talos I has been overrun by an alien force, and you must stop the Typhon threat from destroying humanity. As Morgan Yu, and mankind’s last hope, fend off the alien infestation armed with the tools found on the station, your wits, weapons, and mind-bending abilities.

One of the first alien powers you’ll learn is Mimic Matter. Acquired from the diminutive (and aptly named) Mimic Typhon, this power allows you to take the form of just about any appropriately sized object aboard Talos I. You’ll start small – a coffee mug, a teapot, a lamp, a banana – but as you level up this ability, you’ll soon be able to mimic more complex objects, including an impressive array of security turrets and Operator robots.

Set to launch worldwide on Friday, May 5, 2017 on Xbox One, PlayStation 4 and PC, Prey is the highly-anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2.

Prey has not yet been rated by the ESRB. For more information about the game please visit prey.bethesda.net.

ALIEN: Covenant 5 Minute Prologue Video

February 23, 2017 – See the official prologue to ALIEN: COVENANT that was just teased during LEGION on FX!

The Prologue: Last Supper short introduces the crew of the mission. Set aboard the Covenant, a colonization ship on its way to a remote planet to form a new human settlement, the main crew (all couples) and their android, Walter, enjoy one last meal together before cryosleep.

Conceived by Ridley Scott and 3AM, directed by Luke Scott, and produced by RSA Films.

ALIEN: COVENANT hits theaters everywhere on May 19, 2017.

Serial Cleaner Announced

LONDON – February 22, 2017 — Sneak around bloody crime scenes and dispose of incriminating evidence all while avoiding police in fast-paced stealth action game Serial Cleaner from indie publisher Curve Digital and developer iFun4All. Launching on PlayStation 4, Xbox One and Steam (PC, Mac and Linux) this summer, Serial Cleaner is currently available as a prototype in Steam Early Access and will have hours of additional content at launch. For those interested in a sneak peek of the launch content, Serial Cleaner will be playable at PAX East in booth 22125 and at EGX Rezzed.

Set in the 1970s, Serial Cleaner has players clean up murder scenes by disposing of bodies, covering up bloodstains and hiding murder weapons and other incriminating evidence from the police. To succeed players must explore, experiment and make swift decisions in order to avoid detection by police. Get caught and players earn a black mark on their protagonist’s career.

Players must also be wary of their environment as Serial Cleaner uses real-world data to modify levels accordingly with the current time of day in a player’s whereabouts. Noise detection and “sneakability” will vary between night and day, and mean the difference between freedom and jail.

“Serial Cleaner was inspired by lose-fast/reload-fast games that demand players retry a level several times to learn how enemies react and figure out which zones of the map are the safest,” said Krzysztof Zięba, designer and writer at iFun4all. “If caught, the level generates the crime scene with the bodies moved, ensuring that players can’t rely on just muscle memory to get through a stage. The game is tough, but fair, so players need to plan their moves accordingly, or just get in there and improvise: both approaches work.”

For more information on Serial Cleaner, please visit the game’s website, or Curve Digital’s Facebook and Twitter pages.

Troll And I Features Trailer

February 22, 2017 – Walnut Creek, CA – Video game publisher Maximum Games, in partnership with developer Spiral House, has released a brand-new features trailer for its upcoming action adventure game, Troll and I. Today’s video further delves into the world of Troll and I, providing an extensive overview of key gameplay features including the in-game foraging and crafting systems, as well as the split-screen co-op feature. Maximum Games and Spiral House also confirmed today that Troll and I will be releasing on the Nintendo’s upcoming new system, the Nintendo Switch, later this Spring.

In Troll and I, players will be tasked with strategically utilizing Troll and Otto’s unique strengths to overcome the many enemies they will face in the Scandinavian backcountry – whether they be the human hunters pursuing Troll for their own greedy ends or mythical orcs known as ‘Ahky’ unleashed from the depths of the earth. Solo players can seamlessly switch between Otto and Troll in-game, using Troll’s massive size and strength to throw boulders at enemies or Otto’s speed and resourcefulness to stealthily take out a lone hunter without raising an alarm. Troll and I also supports split-screen gameplay for couch co-op, as two heads, and pairs of hands, are always better than one.

Throughout the game, players will encounter various natural resources when playing as Otto, and should make use of Otto’s keen senses and attunement to nature to track down wildlife, which can be hunted and used to heal him during battle. Otto will exploit the materials of the forest to fashion spears and other weapons that will prove crucial to the duo’s survival. Otto’s connection to his surroundings and the environment around him plays a key role in the player successfully navigating treacherous situations.

In addition, Maximum Games is proud to confirm that Troll and I will be releasing on Nintendo’s revolutionary new system, the Nintendo Switch, this Spring! The game will be fully playable at home or on the go using the Joy-Con™ controllers for both solo and split-screen co-op gameplay, allowing players to continue Troll and Otto’s adventure wherever they are. Additional details about the Nintendo Switch release for Troll and I will be available at a later date.

Troll and I is currently in development from Spiral House and will be published by Maximum Games. The game will be available on March 21, 2017 in North America and on March 24, 2017 in Europe for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and digitally on PC, with the Nintendo Switch release slated for Spring 2017. This title has been rated “T for Teen” by the ESRB.

Troll and I is available to pre-order now for $49.99. Please visit http://www.trollandi.com for more pre-order and product information.

For the latest news on Troll and I, please follow the official Facebook and Twitter pages.

For more information on Maximum Games, please visit: http://www.maximumgames.com.

Belko VR – The Escape Room Experience Gets A Trailer

Los Angeles – “Belko VR – The Escape Room Experience” is being released for free, for one day only, March 3, 2017 in celebration of “National Employee Appreciation Day”. The game was inspired by the upcoming horror thriller, Orion Pictures’ THE BELKO EXPERIMENT, to be released in theaters by BH Tilt, on March 17, 2017.

Belko VR – The Escape Room Experience, created by filmmakers David Yarovesky and Dan Clifton, will be available to play on HTC Vive and Oculus Rift headsets through the Steam Platform.
Exploring the themes in THE BELKO EXPERIMENT, the Belko VR – Escape Room Experience provokes the question: “What does it take to survive at work?” Players are prompted to solve a series of challenging puzzles in order to escape from their office before a microchip in their head explodes.

“We felt that we had a unique opportunity to do something a little crazy by taking the core idea of being trapped in the Belko Industries building and distilling that down to a Roomscale experience,” states Dan Clifton, who co-produced the film and also developed the game. “Players will become a Belko employee and be immersed into a fight for survival. It’s fun, at times threatening and scary and fully interactive.”

“Because I was there for the shoot in Bogota, Colombia and worked extensively with director Greg McLean and the cast and crew, it felt very natural for us to extend the experience and story into a VR game. The film leaves you with the question, “What would I do?” and we knew we could have some fun building that into a VR experience.”

David Yarovesky, who also served as a post-production consultant on the film, is the co-creator of the game. “Having been an extremely early adopter of Vive, I was thrilled that Orion Pictures and BH Tilt were bold enough to allow Dan and I to run with this idea. Other films have done 360 Video experiences, but this is a truly interactive standalone playable game set in the extreme Belko universe.”

Yarovesky added, “We were tired of VR experiences that felt like tech demos. We wanted to make something that was fun and engaging and set a new bar for how VR and film can work together.”

James Gunn said, “The Belko VR – Escape Room Experience is scary as hell with lots of insane puzzles and moral choices. As an active gamer, I’m so excited about where VR is going, and this is a step in the right direction. David Yarovesky and Dan Clifton did an amazing job capturing the film’s unique tone and the game is just as twisted and fun as the movie.”

John Hegeman, President of Marketing of BH Tilt noted, “The Belko VR – The Escape Room Experience is complete insanity and to have the game available for free on Employee Appreciation Day is an incredible treat.”

To bring their vision to life, Clifton and Yarovesky partnered with developers Paper Crane Games out of Los Angeles, CA, who recently developed the Call of Duty Jackal Assault VR Experience for Playstation VR.

Clifton and Yarovesky previously collaborated on The Exorcist 360 Experience for 20th Century Fox Television in the fall of 2016.

Presented by Orion Pictures, an arm of MGM, THE BELKO EXPERIMENT is directed by Greg McLean (The Darkness, Wolf Creek), written by James Gunn (Guardians of the Galaxy, Guardians of the Galaxy Vol. 2) and produced by Peter Safran (The Conjuring, Annabelle) and Gunn. The film stars John Gallagher, Jr. (“The Newsroom,” 10 Cloverfield Lane), Tony Goldwyn (“Scandal”) and Adria Arjona (“True Detective”), John C. McGinley (“Stan Against Evil,””Scrubs”), Melonie Diaz (Fruitvale Station), Josh Brener (“Silicon Valley”) and Michael Rooker (Guardians of the Galaxy). Director of Photography is Luis Sansans, A.M.C. (“Narcos”). Production designer is Carlos Osorio (“Homeland,” “24”). Costume designer is Camila Olarte Suárez (The Wind Journeys).

ABOUT ORION
Orion, an arm of MGM, is focused on distributing films across multiple platforms.

Dungeons 3 Announced

Ridgewood, NJ – February 21, 2017 – The Dungeon Lord returns! Kalypso Media and Realmforge Studios are proud to announce Dungeons 3, the biggest and best entry yet in the acclaimed Dungeons series, set to make its first appearance at GDC 2017 in San Francisco. Attendees of the show will be able to see the first ever gameplay demos of the game and have the opportunity to speak with Benjamin Rauscher, one of the evil masterminds behind the Dungeons series. As well as PC, Mac and Linux versions, Kalypso Media is excited to confirm that Dungeons 3 will also launch on PlayStation®4 and Xbox One – the first time that a Dungeons title has appeared on a Microsoft console. Dungeons 3 is currently planned for a Fall 2017 release.

In Dungeons 3, the Dungeon Lord has successfully united the forces of evil and established the roots of his dark empire, leading him to the next step in his diabolical quest: expansion!

Through enticing the dark elf priestess Thalya from the fluffy clutches of the surface world to become his chief lieutenant, the Dungeon Lord has found a way to direct his campaign of conquest from the confines of his underground lair. With Thalya on the front line, and the united forces of evil to support her, players will have to use every trick in the book to best those do-gooders of the overworld, once and for all!

To celebrate the announcement of Dungeons 3, Kalypso Media has prepared a short teaser trailer showing the new (and familiar) faces you can expect to see, and a glimpse at some of the new features to expect when the game is unveiled in full at GDC 2017.

NieR: Automata Arsenal of Elegant Destruction Trailer

LOS ANGELES (Feb. 15, 2017) – SQUARE ENIX® introduced the unique array of weapon types, fluid combo system, and fast-paced battle mechanics of NieR: Automata™ in a new action-packed trailer.

The game will feature four weapon types available to protagonist 2B (small swords, large swords, spears and combat bracers) that can be switched mid-combo to maximize 2B’s range of abilities and effectiveness. Players can also unlock a diverse arsenal of weapons and upgrades to the player’s “Pod” support system to enhance their gameplay.

NieR: Automata, developed by SQUARE ENIX and PlatinumGames Inc., will release in North America on March 7 for the PlayStation® computer entertainment system and Steam® in 2017.

Players can download a free demo for the PlayStation®4 system from the PlayStation®Store at: http://bit.ly/NieRDemo.