Author - Jerry Paxton

007 First Light Reaches 7 Million Wishlists

IO Interactive, the independent video game developer and publisher behind the HITMAN franchise, and Amazon MGM Studios are delighted to announce that 007 First Light has surpassed 7 million wishlists across all platforms, unlocking Jack the Bulldog as a new mascot in the game’s TacSim lobby for every player. 007 First Light is available now on PlayStation®5, Xbox Series X|S, on Amazon.com, on PC, on Steam, and Epic Games Store, as well as at key retailers.

To celebrate, IO Interactive is welcoming Jack the Bulldog into the TacSim lobby, a warm, loyal presence for players to visit between missions. Gruff on the outside but endlessly good-natured, Jack has quickly become something of a fixture around MI6, with Bond himself growing rather fond of him between assignments. Players can now stop by TacSim to give Jack a pat before heading back out into the field.

Alongside this milestone, players have plenty more to look forward to in 007 First Light with the free DLC “Extended Operations”, available now for every player. The DLC introduces New Game+, letting players replay the campaign with their unlocked outfits and gadgets, alongside the all-new 00 difficulty mode for those seeking a true test of their tradecraft. Extended Operations also adds a full Photo Mode for capturing Bond’s cinematic world, refined weapon handling animations, and new TacSim content including the Valhalla Protocol missions featuring the Aston Martin Valhalla, plus a new mission set at The Pearl in Vietnam.

007 First Light is available now, on PlayStation®5, Xbox Series X|S, on Amazon.com, as well as for PC on Steam and Epic Games Store. A Nintendo Switch 2 version will follow later in March 2027. 007 First Light is available in Standard, Deluxe, Collector’s, and Legacy Editions. More details can be found at https://ioi.dk/007firstlightgame.

For more information, please visit the official website: 007FirstLightGame.com or follow IO Interactive on X, Instagram, TikTok, Twitch, Facebook, Threads, Reddit, Bluesky, and YouTube. Those interested in additional news can subscribe to IO Interactive’s press page: https://ioi.dk/press and to an IOI Account.

Cities: Skylines – Expanded Edition for Nintendo Switch 2 Official Trailer

Paradox Interactive and Tantalus Media today announced Cities: Skylines – Expanded Edition, a version of the award-winning city-building game from developer Colossal Order optimized for Nintendo Switch 2. Launching October 28 for a suggested retail price of $49/£41.49/€49, the Expanded Edition brings improved visuals, better performance, expanded building tools, and new ways to play.

Optimized and expanded for Nintendo Switch 2, Cities: Skylines – Expanded Edition invites players to build, manage, and expand the city of their dreams. Start with a few roads and grow your city into a bustling metropolitan hub with neighborhoods, public services, civic policies, and the ever-changing needs of thousands of citizens. Whether you create a quiet coastal town, a busy industrial center, or a sprawling modern metropolis, your city is yours to design.

Features of Cities: Skylines – Expanded Edition includes:

  • 25 Buildable Tiles: Expand your city across a much larger area, increased from the original 9-tile limit.
  • Map Editor: Create and customize your own landscapes and maps before you start building.
  • UX Improvements: Use precision placement, a distance indicator, and updated snapping options for more refined construction.
  • Environmental Controls Panel: Adjust atmospheric elements in real time, including time of day, rain, fog, and environmental coloring.
  • Quick Selection Tool: Swap quickly between essential tools and assets for smoother city management.
  • Graphics Options: Choose between a Performance Option targeting 60 FPS with upscaling and adjusted quality settings, or a Quality Option targeting 30 FPS and prioritizing visual fidelity.
  • Keyboard and Mouse Support: Build with keyboard and mouse input alongside traditional controller configurations.
  • 10 DLC Expansions and Content Packs Included: Expand your city with a collection of additional content included in the Expanded Edition, from the After Dark, Snowfall, Green Cities, and Sunset Harbor expansions to Map Pack 3,
  • Country Road, Pearls from the East, Deep Focus Radio, Carols, Candles & Candy, and Match Day.

Players who already own Cities: Skylines on Nintendo Switch are eligible for a 70% loyalty discount on the Expanded Edition, valid from October 28, 2026 to April 28, 2027.

Steel Aces to Launch on October 30th

Independent developer Armative Studios today announced that Steel Aces, the free-to-play tank MMO focused on skill-based, historically authentic armoured warfare, will launch in full on Steam on October 30th, 2026. The news follows a successful Open Play Weekend held from September 25th to 28th, giving players an early look at the game ahead of its full release.

During the Open Play Weekend, players took to the battlefield getting the full Steel Aces experience, with every core feature unlocked and no monetisation enabled. Everything players earned during the event was kept and that progress will carry forward into the October 36th launch.

“Having so many players take Steel Aces into battle during the Open Play Weekend gave us exactly the insight and data we needed,” said Michael Schmotz, CEO at Armative Studios. “It was great to see players enjoying the game, and our focus now is on making the experience as smooth and polished as possible ahead of the launch. The feedback we received is helping us identify where we can make those improvements and ensure Steel Aces is in the best possible shape for release”.

Deep Rock Galactic: Survivor Out Now on PlayStation 5

Today, Funday Games and Ghost Ship Publishing launched Deep Rock Galactic: Survivor on PlayStation 5! The hit survivor-like follows space dwarves deep into the crust of planet Hoxxes IV on a mission to extract valuable minerals, upgrade gear, and avoid an untimely death at the hands of encroaching enemies.

The title has seen huge success since its Early Access Launch on PC in February 2024, selling over 2 million copies and earning the trust of the foolhardy Deep Rock Galactic community. 1.0 saw its launch on Xbox Series X|S, followed closely by iOS and Android ports for miners on the go. Nintendo Switch 1&2 ports are to follow on 9th October for Europe and America*.

Deep Rock Galactic: Survivor invites eager miners to:

  • Dig into Bullet Heaven: The single-player auto-shooter pits players against massive swarms of lethal aliens, shifting player focus to dodging bugs and blasting through hordes automatically.
  • Carve Their Own Path: Workers can bore through solid rock to escape deadly enemies or tunnel straight towards precious minerals embedded deep within the cavernous walls of Hoxxes IV – adding a tactical layer to the survivor-like playstyle.
  • Mine Their Business: Lone miners must complete high-stakes mission objectives handed down by Management, upgrading their lethal arsenal and extracting via Drop Pod with a hefty sack of loot.
  • Rock a Fresh Perspective: The title reimagines the Deep Rock Galactic universe through an action-packed top-down lens, delivering procedurally generated caves where no two missions are ever the same.

“We’ve had a great time making Deep Rock Galactic: Survivor,” says Jacob Laurits Besenbacher Kjeldsen, producer at Funday Games. “Adapting the game into a single-player bullet-heaven auto shooter felt like a natural fit. Rock and Stone!”

Deep Rock Galactic: Survivor is available on Steam, iOS, Android, Xbox, and PlayStation 5, with Nintendo Switch ports to launch on 9th October for Europe and America.

Screamer Picks Up Speed With a New Patch

Developer Milestone isn’t letting off the gas pedal in bringing post-launch support to Screamer, with a new update out now featuring the highly requested Single Stick control mode, alongside gameplay refinements and character balance adjustments inspired by community feedback: https://milestone.it/games/screamer/

Designed to make the game more approachable for newcomers, the new Single Stick option allows players to steer and drift using a single controller stick across all game modes. While the Twin Stick control scheme remains the recommended way to experience Screamer and fully engage with its ECHO System, the new mode offers a more familiar alternative for players taking their first steps into the game.

The update also introduces further refinements to the overall experience, including a new way to unlock Tournament Crew characters, giving players more freedom in how they progress through the game. Several Screamers have also received balance adjustments aimed at refining the competitive experience and encouraging greater variety in character selection.

The full patch notes are available below:

New Control Mode – Single Stick

  • Players can now select a new control mode that combines Steer and Drift on a single stick. This can be changed to/from the default Twin Stick from the options menu outside of races.

General

  • The gameplay camera selected in a race will now be set as the default camera for the following races.
  • Added a new unlock condition for the Tournament Crew characters: players can now unlock them in any game mode after having unlocked all other characters and tracks.

The Tournament

  • Reviewed all dialogues to remove unnecessary suspension lines.

Characters

  • Roisin
  • Increased SGU speed threshold from 230km/h to 240km/h.
  • Decreased SGU Sync generation from 2.3 to 2.1.
  • Decreased Strike exit speed from 255km/h to 245km/h.
  • Keiji
  • Increased low-RPM power delivery in every gear.
  • Gregor
  • Lowered SGU speed threshold from 237.5km/h to 227.5km/h.
  • Ritsuko
  • Decreased torque power when in Overdrive.
  • Reduced Sync bars from 5 to 4.
  • Decreased Sync generated from her skill from 2.5 to 2.
  • Announcer
  • Hype loss on failed Strike reduced from 0.8 to 0.4.
  • Hype loss on collision reduced from 0.33/0.495/1.75/2.45/3.5/4.725 to 0/0/0.5/0.5/1/1.
  • Lowered SGU speed threshold from 235km/h to 223km/h.
  • Mr. A
  • Decreased torque power when in Overdrive.

Tracks

  • Fixed an invisible collision present just before the shortcut in the Steel Bowel track

Free Roam Revealed for Assetto Corsa EVO

KUNOS Simulazioni and 505 Games have released a new video keynote that reveals the highly anticipated Free Roam feature for their in development racing simulator, Assetto Corsa EVO.

Free Roam is a new feature in Assetto Corsa EVO which includes a 1:1 scale recreation of specific districts in the diverse Eifel region in Germany. Home to the legendary Nürburgring and its immensely challenging and historic 12.9-mile (20.8 km) Nordschleife. This entirely new open world features roads, villages, landmarks and more located around this iconic circuit – all of which have been recreated with exceptional attention to detail, in the highest fidelity.

Beginning with an initial playable area around the Nürburgring – at launch – the first area will include the Nordschleife, the surrounding villages and the road connecting them, with the Free Roam experience set to expand to additional representative areas of the Eifel over time.

Free Roam can be enjoyed both in single-player and in multiplayer with drivers able to explore this iconic location together and play dedicated game modes.

Kunos Simulazioni’s team has spent an immense effort in building Eifel’s separate villages, garages, hotels, restaurants, meeting places, and other local landmarks.

Changeable weather conditions, day and night cycle and variable AI traffic based on local trends also feature. All roads have their real-world length and width and all corners, hairpins, junctions, bridges and elevation changes match their real-life counterparts offering a sense of realism that is unprecedented in the driving video game space.

Assetto Corsa EVO already simulates the exciting, raw competitive nature of track-based motorsport across a range of disciplines, vehicles and locations, but with Free Roam players have the freedom to explore at their own pace, take part in optional in world events like Time Attack challenges, and enjoy the purity of driving in an environment with unmatched fidelity and realism.

“Producing the Free Roam for Assetto Corsa EVO has been one of the most intense challenges we’ve faced at Kunos — and also a real privilege. I’ve had the chance to witness its growth from the very beginning, through all the iterations, changes and improvements we’ve made to our technology to push its visual quality further and overcome some of its limitations” commented Marco Massarutto, co-founder and Executive Manager of KUNOS Simulazioni. ”At the same time, we’ve been able to create something that, in many ways, goes far beyond what you would expect from the size of the studio that worked on it. After such a long development behind closed doors, we really can’t wait to finally let the community play it, explore it and experience it. Our biggest hope is that they will get the same sense of satisfaction and excitement from it that we’ve had as developers while bringing it to life”.

Free Roam will make its playable debut at Sim Racing Expo (October 16th – 18th) in Frankfurt (Germany), with Marco taking to the main stage on Friday, October 16th at 3pm BST / 4pm CEST to introduce the new mode. Additionally members of the general public will be able to sample Free Roam at multiple dedicated stations on the showfloor.

Assetto Corsa Rally will also be featured at the Sim Racing Expo, and hosts the finals of the Esports Global Rally Tour Europe Shootout. Held in partnership with the FIA (Fédération Internationale de l’Automobile), the competition challenges the world’s top Assetto Corsa Rally drivers to compete against each other to win a spot in the global grand finals to be held later this year.

KUNOS Simulazioni continues to deliver substantial updates to their Early Access racing game, Assetto Corsa EVO, and Free Roam is the latest ambitious addition. This experience is designed to cater to all car and racing enthusiasts, regardless of ability or time constraints, with the studio seeking to build the ultimate driving simulation that upholds the legacy of the Assetto Corsa franchise.

For more information about Assetto Corsa EVO and to stay up to date on future plans, please visit the official Assetto Corsa website www.assettocorsa.gg, follow the hashtags #wearesimracing, #WhereSimulationMeetsFreedom and stay tuned across Assetto Corsa social channels.. To learn more about publisher 505 Games and its products, visit www.505games.com

Disney+ to Stream Super Bowl LXI Joining ESPN and ABC

Disney+ and ESPN, in collaboration with the NFL, today announced that Disney+ will livestream Super Bowl LXI on Sunday, Feb. 14, 2027, providing another platform for fans to watch ESPN’s first-ever Super Bowl production. All Disney+ subscribers in the United States can stream the traditional game presentation airing on ESPN and ABC, with Joe Buck, Troy Aikman, Lisa Salters and Laura Rutledge on the call, as well as the Spanish-language telecast on ESPN Deportes.

Outside of the U.S., Disney+ will stream ESPN’s Super Bowl in more than 55 international markets, including Spanish-speaking Latin America, Brazil, the Caribbean, South Africa and Australia/New Zealand. In conjunction, ESPN’s linear platforms will carry the Super Bowl in more than 130 countries and territories.

Two Monday Night Football Games on ESPN and ABC Available to Disney+ Subscribers This Season

In addition to Super Bowl LXI, two Monday Night Football regular-season games will be available to Disney+ subscribers in the lead-up to the big game. The first is the Dallas Cowboys at Philadelphia Eagles on Monday, Oct. 26 (Week 7), with a second game to be announced. Both games will continue to air as scheduled on ESPN/ABC and ESPN Deportes, with the option to stream both the English- and Spanish-language broadcasts on Disney+. These add to the expanding roster of domestic and global live sports available on Disney+.

ESPN App Streams Every Monday Night Football Game and Super Bowl LXI

All of ESPN’s Monday Night Football games and its Super Bowl programming will remain available on the ESPN App in the United States. In addition to the traditional and Spanish-language Super Bowl LXI presentations, the platform will carry the ManningCast with Peyton and Eli on ESPN2 and all other Super Bowl Sunday studio programming. The ESPN App will also carry programming throughout the week leading up to the game, as well as all season long.

Building on a Season of Disney and ESPN Collaboration

As first announced at Disney’s Upfront presentation in May, ESPN will transform Santa Monica Beach into ESPN Beach leading into Super Bowl Sunday, a week-long broadcast hub for both ESPN and ABC beginning February 8, alongside a free fan experience on the Santa Monica Pier. The fan activation will feature interactive games, immersive experiences and family-friendly entertainment tied to ESPN, ABC and Disney, alongside themed merchandise and food offerings.

ESPN and Disney’s “We’re Going,” a marketing campaign for ESPN’s inaugural Super Bowl, reimagines the iconic “I’m Going to Disney World” tradition including the debut spot featuring more than 60 characters from across Disney, Marvel, Star Wars and Pixar. Disney has also unveiled the Disney | Champion NFL collection, debuted at Fanatics Fest NYC with a Fan Draft featuring Tom Brady, Emmitt Smith, Rob Gronkowski and Fernando Mendoza.

The Disney+ Super Bowl stream marks the latest step in ESPN and Disney’s yearlong build toward Super Bowl LXI.

Record-Setting Advertiser Demand

Interest in Super Bowl LXI has already set a new bar. As Disney shared on its fiscal Q3 2026 earnings call in August, ABC and ESPN sold out all commercial inventory for the telecast, the earliest sellout by a network in Super Bowl history. Fifty-eight brands across 34 categories, including nine first-time Super Bowl advertisers, secured units for the game.

All of ESPN. All in One Place.
ESPN offers its full suite of networks and services directly to fans on the ESPN App with an ESPN Unlimited subscription, providing more choice, flexibility and access to all of ESPN, including more than 47,000 live events per year, on-demand replays, industry-leading studio shows and original programming, and more. The ESPN App gives fans a unique viewing experience that includes multiview and synchronized two-screen viewing options, swipe-able shortform vertical video and a personalized SportsCenter For You, as well as integrated game stats, ESPN Fantasy sports, betting odds and information from DraftKings, sports merchandise, and more. These features are available to all fans who watch on the ESPN App on mobile and connected TV devices, whether they subscribe directly or through a pay TV package from certain providers. Bundling options available for fans include a Disney+, Hulu, ESPN offering that provides a one-of-a-kind streaming package combining sports with branded and general entertainment. For more visit stream.espn.com.

The Sinking City 2 Gets Big New Update

Today Frogwares has released Update 1.1.0 for The Sinking City 2, bringing a major round of gameplay tweaks, new technical features and improvements, and over 150 fixes.

Alongside the update, the Steam demo is returning after the game’s launch. This time, players can carry their save from the demo directly into the full game. Players on PlayStation Plus and Xbox can also try The Sinking City 2 through newly available trials.

Most notably, Update 1.1.0 adds changes and tweaks to certain combat encounters that some players found overwhelming, with fewer enemies and lighter wave compositions across several key fights.

We’ve been keeping a close eye on what players and reviewers have been saying since launch, and we wanted to act on that feedback. Update 1.1.0 tackles some of the biggest points we’ve seen raised, while also bringing features players have been asking for. – Sergiy Oganesyan, Publishing Director, Frogwares

Update 1.1.0 Notable Features

Combat and Encounter Rebalance
Several encounters have been reworked to reduce enemy pressure and make fights more manageable without removing the challenge. Fewer enemies and lighter wave compositions have been introduced in the encounters players highlighted as particularly overwhelming, including those in “The Wake-Up Call,” “A Sight for Sore Eyes,” “Time and Tide” and “Cold Comfort.”

Explosive props have also been adjusted to read more clearly and cover more ground, giving players additional options when dealing with groups of enemies.

HDR, Including HDR10+
HDR support has been added across all platforms, including HDR10+, allowing players with compatible displays to experience The Sinking City 2 with expanded contrast and a wider range of brightness.

AMD FSR 4.1.1 and NVIDIA DLSS Legacy Mode
PC players can now find AMD FSR 4.1.1 among the available Video settings. A new Legacy mode has also been added for NVIDIA DLSS.

PS5 Pro Support with PSSR
The Sinking City 2 now supports PlayStation 5 Pro, including PSSR. Quality Mode benefits from strand-based hair, improved Lumen lighting, and higher-quality reflections, while Performance Mode now renders at a higher internal resolution.

Ex Oblivione Reworked
The game’s post-completion mode, Ex Oblivione, has been reworked. Inventory slot and weapon upgrades now carry over, while Pure New Game has been added for players looking for a completely clean run after finishing the game.

Two New Free Outfits for Calvin
Players can also unlock two new outfits for protagonist Calvin Rafferty: The Warlock and The King in Yellow.


Over 150 fixes and Improvements

Update 1.1.0 also includes more than 150 fixes and improvements covering performance, stability, puzzles, visuals and localization, addressing a wide range of issues reported by the community since launch.

Get Your First Taste of Arkham | Steam Demo + Trials

The Sinking City 2 Steam demo is officially returning alongside Update 1.1.0. Players who try the demo can now carry their save directly into the full game, allowing them to continue their progress if they decide to purchase.

Trials are also available on PlayStation Plus and Xbox, giving players additional ways to step into the flooded streets of Arkham to test the waters.

First Discounts for the Game

The launch of the update lines up with the game’s first official discount since launch and are available on all platforms:

PLAYSTATION 5
23 Sep – 7 Oct | 10% off (Standard edition)
7 Oct – 21 Oct | 15% off (Premium edition)

STEAM
1 Oct – 8 Oct | 20% off (All editions)
17 Oct – 31 Oct | 20% off (All editions, Steam Scream Festival)

XBOX X/S
29 Sep – 5 Oct | 20% off (Deluxe edition)
8 Oct – 14 Oct | 20% off (Standard edition)
22 Oct – 4 Nov | 20% off (Premium edition, Shocktober)

The Sinking City 2 is available now on PC, PlayStation 5 and Xbox Series X|S.

GUNDAM ROGUE ORBIT Combat Gameplay Walkthrough Trailer

Bandai Namco Entertainment America Inc. today released a new gameplay walkthrough trailer for GUNDAM ROGUE ORBIT, offering an in-depth look at the mission structure, high-speed combat, and mobile suit customization awaiting players when the game launches on March 5, 2027.

Watch the GUNDAM ROGUE ORBIT Gameplay Walkthrough Trailer here:

In GUNDAM ROGUE ORBIT, players step into the cockpit as Rex, pilot of the Gundam Helix, and forge bonds with unlikely companions as humanity faces the terrifying forces unleashed by the Apocalypse. The trailer follows players from mission briefing aboard the special service craft Stellarvane to deployment, where they can blaze across the battlefield with multi-directional mobility and overwhelm waves of advancing enemies.

Before deploying, players can customize the Gundam Helix’s weapons, frame, skills, and color scheme to create the ultimate mobile suit for their preferred battle style. Each build will be put to the test against massive Apocalypse enemies, where players must target unique weak points, activate Over-rise to dramatically enhance the Gundam Helix’s performance, and unleash a devastating AP Unit Burst to turn the tide of battle.

GUNDAM ROGUE ORBIT will launch on March 5, 2027, with preorders available now for PlayStation®5, XBOX Series X|S, and PC via Steam®, and is available for pre-order now in Standard, Launch, Deluxe, and Collector’s Editions. For more information, visit gundamrogueorbit.com.

MX vs ATV Legends Triple Clash SX Finals DLC Races Into Stadiums Today

Engines screaming, stadium lights blazing, gate about to drop. It’s Finals night. Push your skills to the limit in the Triple Clash SX Finals, the brand-new DLC for MX vs ATV Legends, out now and loaded with high-intensity Supercross and Freestyle action across three brand-new arenas. Six Finals tracks, two Freestyle courses and the return of Joker lanes mean one thing: this is where championships are won – or lost!

The Triple Clash SX Finals features six Supercross Finals tracks built to put everything you’ve learned to the test. Tight rhythm sections, technical obstacles and big jumps turn every lap into a fight for the finish. Joker lanes are back too, giving you one more tactical call to make as you battle your way through the field (sometimes the long way round really is the fast way round). Once the checkered flag has dropped, two Freestyle courses invite you to switch things up and show what you can do in the air. Find your lines, build your combos and put your best tricks on display.

The Triple Clash SX Finals DLC Includes:

  • Six Supercross Finals tracks packed with rhythm sections, technical obstacles and big jumps.
  • Two Freestyle courses made for lines, combos and big tricks.
  • Three brand-new arenas to host it all.
  • The Redline Ridge Las Vegas Finals, Semi Finals and Freestyle courses are included on top.

Whether you’re chasing the perfect lap, fighting for the championship or stringing together the biggest tricks you can, the Triple Clash SX Finals brings a fresh set of challenges to the track. The Finals are waiting. Are you ready to take the win?

The MX vs ATV Triple Clash SX Finals DLC is available now for €7.99 / $7.99. The Triple Clash SX Finals DLC is part of the 2026 Track Pass. Please note that the base game, MX vs ATV Legends, is required to play any DLC.

MX vs ATV Legends is being developed by Rainbow Studios and published by THQ Nordic. The base game is available at an SRP of €39.99 / $39.99 / £34.99 for PS4™, PS5™, Xbox One, Xbox Series X|S, and PC.

Fresh Autumn Discounts
PC Players, check this out: MX vs ATV Legends and many DLCs are part of the Autumn Sale on Steam until October 8th and are up to 75% off. Go check them out:
MX vs ATV Legends on Steam: thqn.net/mx-legends-steam

MX vs ATV Legends is also 75% off on PlayStation until October 8th!
PSN: thqn.net/mx-legends-psn

And of course also available for Xbox Series X|S
Xbox: thqn.net/mx-legends-xbox

For more information about MX vs ATV Legends, visit https://www.mxvsatv.com/ or follow @mxvsatv on socials.