Author - Jerry Paxton

Code Vein E3 2019 Trailer and Release Date

June 12, 2019 – The final release date for CODE VEIN has been revealed by BANDAI NAMCO Entertainment America Inc. today. The action-adventure title will be available in the Americas on September 27, 2019 for the PlayStation®4 computer entertainment system, Xbox One, and PC.

The new CODE VEIN trailer highlights the thirst for vengeance the Revenants and Lost have against each other in a fight for survival against a crumbling world. The new trailer can be found at the following YouTube link:

Venture into the land of CODE VEIN and uncover its secrets. Players will be able to craft their own unique character and customize their experience by equipping numerous weapons, items, Skills, and Gifts to accommodate their favorite combat style or gain a competitive advantage against impossible odds. Various A.I. controlled partners will also be on-hand to explore the interconnected world with their own specialized attributes and personalities.

CODE VEIN will be available for the PlayStation 4 system, Xbox One, and PC later on September 27, 2019.

Wasteland 3 E3 2019 Trailer and Release Date

NEWPORT BEACH, Calif. – June 12, 2019 – inXile Entertainment, the studio led by Interplay founder and Wasteland co-creator Brian Fargo, and Deep Silver are pleased to announce that Wasteland 3 will be arriving in Spring 2020 on Xbox One, Xbox Game Pass, PlayStation 4, Windows, Mac, and Linux.

The legendary series, which pioneered the post-apocalypse genre in video games, returns players to the role of Desert Rangers, lawmen in a post-nuclear world working to rebuild civilization from the ashes. Trading the dry, dusty heat of the American southwest for the frozen badlands of Colorado, Wasteland 3 features a number of chilling new locations where the Rangers will face hazards, engage in combat and receive an icy reception from the locals.

The Wasteland 3 E3 trailer provides a small look at the big things in store for Wasteland fans and can be viewed here:

In addition to narrative choices and the tactical turn-based combat that the series is known for, Wasteland 3 delivers brand new features, including a dynamic conversation system that highlights the weird and wild denizens of the Colorado Wasteland, an upgradable player vehicle, and the ability to play through the storyline cooperatively with a friend online.

According to inXile CEO Brian Fargo, “Wasteland 3 is a passion project for inXile and especially me. I directed the first Wasteland in 1988 and its sequel was one of the original great crowdfunding successes, and it’s a series we care deeply about. Thanks to our partnership with Deep Silver and Microsoft, we’re able to deliver the kind of deep, immersive experience that Wasteland fans want and expect.”

Star Wars Celebration Back in Anaheim for 2020

June 13, 2019 – StarWars.com is excited to announce that Star Wars Celebration will return to Anaheim, California, on August 27-30, 2020, at the Anaheim Convention Center. The world’s biggest gathering of Star Wars fans, Celebration is an official production from Lucasfilm and ReedPOP, honoring the past of a galaxy far, far away while looking ahead at what’s to come — from new movies to upcoming shows, games, and comics. Tickets go on sale June 21 at 9 a.m. PT.

Star Wars Celebration Anaheim 2020 will be four fun-filled days of major announcements, immersive exhibits, an interactive show floor, screenings, exclusive merchandise, celebrity guests, panels, autograph sessions, fan-inspired activities, costumes, and other surprises. From young fans of Star Wars animated shows to die-hards fueled by the nostalgia for the original Star Wars trilogy to families that enjoy Star Wars together, there’s something for everyone at Star Wars Celebration. For Star Wars fans, there’s nothing else like it.

Stay tuned to StarWars.com and StarWarsCelebration.com for news on Star Wars Celebration Anaheim 2020, including panels, guests, and more.

StarWars.com. All Star Wars, all the time.

ROCCAT Unveils Kain AIMO RGB Mouse at E3 2019

Los Angeles, CA/Hamburg, Germany – June 11, 2019 – ROCCAT, newly acquired by Turtle Beach, fully unveils its brand-new mouse series: the ROCCAT Kain AIMO. The starting vision was to create the best possible click, but this evolved into a meticulous analysis of every part of the mouse. The brand remastered each detail, from the shape to the internal mechanics to the surface material. Piotr Gburzynski, Product Manager for mice and keyboards says “The Kain’s development challenged all performance-related features for a next-gen gaming mouse. Using a new click mechanism, mouse wheel structure, sensor and performance coating, it fulfils gamers’ dreams for the best in reliability and precision.” 12 years of mouse design testifies to ROCCAT’s progress into a premium PC peripheral brand.

Three variants of the Kain are revealed by the German peripheral manufacturer. The Kain 100 AIMO carries ROCCAT’s Pro-Optic (R8) sensor for 8,500dpi accuracy, plus texturized side grips. The Kain 120 AIMO boasts the new version of ROCCAT’s Owl-Eye 16K optical sensor while the version 200 represents the series’ wireless mouse.

All three models have the same shape: born of a meticulous process involving two years of research, testing and hearing feedback from beta-testers and what customers truly want. The idea was to create an ergonomic shape that doesn’t strictly position the hand into a specific grip style. The performance and accuracy of the shape is enhanced by an evolutionary new coating. It is grippy, durable and dirt resistant thanks to a hybrid anti-wear UV coating. Combined with a light weight of only 89 grams, the Kain AIMO 100 and 120 are agile and comfortable in hand. All variants of the Kain are available in black and white. Its split buttons design not only supports the click mechanism but also adds to its sophisticated aesthetics. In addition, the Kain is a new addition to the AIMO ecosystem, synergizing with other AIMO products to create a vivid aesthetic without the need for extensive configuration.

The desire to develop a better click was the essence of the project. After successfully developing a keyboard switch for the Vulcan series in 2018, it felt natural for ROCCAT to also revisit the mechanism and design of mouse clicks. Mechanics are but one part of ROCCAT’s revolutionized Titan Click. Pushing the boundaries of performance even further, an intelligent algorithm in the Kain’s firmware improves signal processing to register mouse clicks up to 16ms faster. This allows for a rapid response to action, a great advantage for gamers that require speed and precision. The perfectly positioned Omron switches, exclusive to ROCCAT, are placed directly behind the split buttons to offer crisp and direct feedback. Optimized hinges and springs bring the support and stability for balanced control. The click mechanism also holds a 2D mousewheel which sits in a 4D mousewheel holder, and has its switch directly below it making the click of the mousewheel exceptionally precise. All around speed, control, precision and performance are what the Kain AIMO series promises to deliver.

The Kain 100 and 120 are available to pre-order today from ROCCAT shop* as well as from partner retailers. Recommended MSRPs are Kain 100: $49.99 /49.99€ the Kain 120: $69.99/69.66€. The mouse will be available for purchase beginning of September. The wireless Kain 200 will be available from November for $99.99 /99.99€.
*Available in: UK, France, Germany, Austria.

Ni no Kuni: Wrath of the White Witch Remastered E3 2019 Trailer

Santa Clara, CA., (June 11, 2019) – Leading interactive entertainment publisher and developer BANDAI NAMCO Entertainment America Inc. today announced Ni no Kuni: Wrath of the White Witch™ Remastered, an enhanced version of 2013’s beloved action role-playing game featuring upgraded graphics on PlayStation®4 computer entertainment system and PC. The original version of Ni no Kuni: Wrath of the White Witch will also be available on Nintendo Switch™, marking its official debut on a handheld platform. Both versions are set to release on September 20th, 2019.

Ni no Kuni: Wrath of the White Witch Remastered on PlayStation 4 and PC features brilliant new visual enhancements, letting PlayStation 4 players enjoy the game at 1080p resolution and with a super-smooth frame rate of 60 frames per second (fps). PlayStation 4 Pro users can also opt for true 4K resolution at 30 fps, or 1440p at 60fps. Ni no Kuni: Wrath of the White Witch on Nintendo Switch is the first handheld iteration of the acclaimed title, letting Switch players experience the game in 720p resolution at 30 fps in TV mode at home, or in handheld mode on-the-go. The game retains its original dynamic fight system, combining real-time action and turn-based tactical elements, as well as the dozens of locations and hundreds of creatures that comprise the vast universe of Ni no Kuni.

Originally developed by LEVEL-5, Ni no Kuni: Wrath of the White Witch’s story unfolds through animation storyboarded and created by the legendary Studio Ghibli, with music composed by award-winning musician Joe Hisaishi. Ni no Kuni: Wrath of the White Witch tells the charming yet tragic story of Oliver, a young boy who embarks on a journey to another world in the hope of bringing back his mother following a tragic incident. With a copy of the Wizard’s Companion in hand and his pal Drippy by his side, Oliver must traverse exotic lands to tame familiars, take on malevolent foes, and overcome the countless challenges that stand between him and his mother’s salvation.

“For those who missed this amazing adventure, or those who would like to feel the magic again, these two Ni no Kuni: Wrath of the White Witch releases represent the perfect opportunity to get lost in a world of wonder, danger, love, and friendship,” said Randy Le, Brand Manager at BANDAI NAMCO Entertainment America Inc. “A beautiful and compelling tale told by expert storytellers with a heartbreaking score, Ni no Kuni: Wrath of the White Witch stands alongside the best games of the last generation. We’re excited to let gamers rediscover this rich world on modern systems.”

For more information about Ni no Kuni: Wrath of the White Witch Remastered or other titles from BANDAI NAMCO Entertainment America Inc., please visit https://www.bandainamcoent.com, follow us on Facebook at https://www.facebook.com/BandaiNamcoUS or join the conversation on Twitter at https://www.twitter.com/BandaiNamcoUS.

LucidSound Unveils Snoop Dogg LS50 Edition

SAN DIEGO, June 11, 2019 — Coming out of their pre-E3 launch party, LucidSound, the fastest growing gaming headset brand, announced today, the LS50, their most advanced 100% wireless and Bluetooth gaming headset with a focus on functionality and design, will be launching later this year. Designed with the active gamer in mind, the LS50 includes Bluetooth connectivity to switch seamlessly between a game and your mobile device. The new headset will also feature LucidSound’s signature on ear controls, 50mm speakers, 20 hours of battery life and a refined design aesthetic. The LS50 and Limited-Edition Snoop Dogg version will ship in Fall 2019.

The company also announced a partnership with legendary DJ and music artist Snoop Dogg to deliver the Limited-Edition Snoop Dogg LS50 headset, featuring the power of the LS50 melded with the hip hop legend’s signature brand. The LS50 and Limited-Edition Snoop Dogg version are coming this fall to retailers across North America and Europe.

“I’ve bought dozens of headphones and spent thousands of dollars and LucidSound are the best I’ve ever had,” said Snoop Dogg. “All the homies in party chat can’t stop talking about how good these headsets are. They love how you can mute the conversation on the fly.”

“Snoop Dogg has been using LucidSound headsets for his Mixer streams for some time and we are excited to work with him on a limited-edition product,” said Chris Von Huben, CEO of LucidSound. “The LS50 headset is a true hybrid gaming and music headset featuring wireless audio and chat technology for console, PC and mobile gaming, music and communications.”

LS50 Headset Features:

  • Signature Controls: The LS50 features the most intuitive volume and mute controls, which is fully integrated into the aesthetic design of the headset.
  • Seamless Device Switching: The LS50 can be used for console and PC gaming or the headset can connect to any Bluetooth audio device with seamless switching between the two.
  • Crystal-Clear Chat with Dual Mics: Dual microphone design offers a flexible boom mic for intense online gameplay. Remove the boom mic to use the integrated mic for mobile. Both mics support background noise and echo cancellation.
  • Designed for Comfort: Ultra-plush, easily replaceable gel-cooled oval ear cups include advanced memory foam for superior comfort during long play sessions.
  • Sound Quality: Custom-tuned 50mm speakers with state-of-the-art neodymium magnets provide deep bass and clear highs. Immerse yourself in the expertly crafted, signature LucidSound audio acoustics.
  • 20-Hour Battery Life: The built-in lightweight rechargeable LiPo battery delivers up to 20 hours of wireless operation.
  • Customizable Speaker Plates: Update the look of your LS10 headset with magnetic speaker plates.
  • Premium Materials and Build Quality: Designed to be comfortable for every size head. Durable components and solid metal touchpoints are made to last.

The LS50 is to release this fall at retailers across North America for $249.99.

Disneyland Star Wars Galaxy’s Edge Review

Walking through the Hungry Bear restaurant entrance to Star Wars Galaxy’s Edge, the excitement and anxiety were at full blast. The crowds, which Disney cast members tried very hard to keep to a minimum, were thick and we walked elbow to elbow, all jockeying to keep our place in the walking convoy. The cast members on point stopped us at a few places on the path into Disneyland’s highly anticipated new land, and finally held us near a set of parked star fighters. The T-70 X-Wing and RZ-2 A-Wing fighters looked incredible, from their paint jobs to construction details. It took everything I had to not break ranks and attempt to jump into the A-Wing. Then, just shy of our reservation start time, Chewbacca walked up to the crowd to thunderous applause. Smiling, I raised my hands in the air and yelled, “Chewie!!!”. Catching myself, I had to remind myself that I was an adult…. Whatever that means. Then, we were escorted into the main area of Star Wars Galaxy’s Edge, with lines breaking into two – those wanting to go to the cantina and those wanting to venture out on their own.

Set after the events of Rian Johnson’s Star Wars: The Last Jedi, Galaxy’s Edge takes place in the Black Spire Outpost on the outer rim planet of Batuu. Once a fruitful outpost of growth, it has long since become a place for those who want to go unnoticed from First Order, or the New Republic for that matter.

My completed, custom lightsaber

On Savi’s Workshop and Lightsabers…

The first place we walked to was Savi’s Workshop, where galactic travelers (more on why I don’t refer to them as “park guests” later) can build a rare lightsaber. In the lead up to the opening of Galaxy’s Edge, it was said that travelers would only be directed to the workshop if they knew a special pass phrase, and that building a lightsaber would not be mentioned until one entered inside, for fear of the First Order noticing. Unfortunately, this was not true as our party ran up to the workshop line and a cast member greeted us with “Are you here to build a lightsaber? Line up here”. I needed no pass phrase and paying for the experience was not hidden at all. After standing in line, a cast member asked me what kind of saber I wanted to build – there are four choices, each dictating what physical parts you will get to choose from in its construction. I initially thought I’d go the “elemental” route, as I was interested in the saber seen with a Rancor’s tooth on its hilt. Despite that, I had a moment of truth with my inner child and chose the “peace and justice” set. Modeled after sabers wielded by the Jedi Order, and the likes of Obi-Wan Kenobi, it spoke to me.

We were told to come back in a half hour and given an appointment card. So, we used that half hour to buy some themed Coca-Cola products (this bottle design is so much fun) and explore the immediate area. We watched as First Order Stormtroopers and Kylo Ren walked around, questioning travelers and policing the area in general. These characters were all exceptionally trained and never broke the immersion or narrative. Even the actor playing Rey, whom we met while meandering later, was completely in character.

I came back at my appointment time and waited to enter Savi’s Workshop. Thankfully, the previous pattern of cast members not holding up the lore of the land was broken. We were greeted and ushered into the workshop by a very scared and secretive “Gatherer” (what those that work the shop call themselves), and the lightsaber construction experience began. You’ve no doubt seen video of the experience by now, but it is worth noting that, much like my design choice, my crystal choice changed when actually presented with the option. I had been intent on choosing a violet/purple crystal. The lightsabers will change sounds and blade color based on the crystal within, and I had really dug the noises made by the purple crystal. But, once again, that inner child got the better of me and my gut told me to choose green – the color of Luke Skywalker’s saber in Star Wars: Return of the Jedi. The whole experience is meant to be a semi-religious experience with Force, and if you’re lucky not to be in the room with chuckling teens or crying babies, it is! When we were all instructed to activate our sabers and their holders slide open allowing us to raise them high, the hairs on my neck stood on end. Hearing Frank Oz’s Yoda again was a delight to my ears and I can’t say enough good things about it. I especially love that Disney provides lightsaber-clad travelers leaving the workshop with very nice saber carrying cases that sling across their backs.

Welcome aboard! DJ-R3X spins at Oga’s

On Oga’s Cantina and Alcoholic Drinks…

Thankfully, we’re personable folk here at GamingShogun and we met two nice people in the line to get into Galaxy’s Edge. They said they would add our party of two onto their reservation to Oga’s Cantina (the only way to get in) so we could do our lightsaber building. Once we left the workshop, I received a text that our reservation was ready and we went right into Oga’s Cantina. I’d like to thank Nana and her friend once again if they’re reading this. Without their help, we simply would not have had been able to get an Oga’s Cantina reservation any reasonable time before our four hours in Galaxy’s Edge was up. Walking into Oga’s was a total, for lack of a better word, trip. It was everything I could have wanted in a Star Wars universe-set cantina. Blaster marks on the ceiling and walls, IG droid head tap heads, and alien creatures secreting substances into canisters for bartenders to make drinks from. In terms of overall design, it had a lot in common with the Mos Eisley Cantina from Star Wars: A New Hope, but not a copy by any means – it was clearly its own cantina. Aside from the large bar where travelers could order drinks, Oga’s is home to DJ-R3X, a droid who spins catchy tunes for entertainment. R3X is the same droid that used to pilot the original Star Tours attraction in Tomorrowland. Apparently, he’s been re-purposed by Oga, albeit poorly as he often spouts lines from his famous time as a pilot – each time, bringing a smile to my face. If I had more time to spend in Galaxy’s Edge, I would have stayed in the cantina for much longer.

At the bar, you’ll find both non-alcoholic and alcoholic beverages for sale. Some of these drinks come in really cool collector tiki mugs. One is in the shape of a Porg while the other displays the climactic battle from Star Wars: Return of the Jedi. We sampled each of these drinks – and were very happy with their quality and overall taste. The decision to have an alcohol serving bar in Disneyland, albeit at the Black Spire Outpost on Batuu, was controversial, and time will tell how it pans out. For my experience there, however, I had a fantastic time and left happy.

Droids hang out in front of the Droid Depot

On the Droid Depot and Batuuan Spiras…

We didn’t have any interest in building our own droid during our visit, but wanted still wanted to check it out. We walked in through the exit of the Droid Factory and toured the assembly line. Travelers eagerly chose droid parts and assembled new friends and companions – some looking like BB series droids and others like R series ones. An overhead conveyor constantly runs, swinging various droid parts around the depot. One of the coolest things of note in the Droid Depot is actually not a droid at all, but a Batuuan Spira. This Spira is the local currency on the planet of Batuu and acts as a refillable Disney gift card. The Spira is made of metal and very hefty for its size. Unfortunately, they sold out a mere ten people before us in line to the register. But, I digress, it’s something to look for on my next voyage to a galaxy far, far away!

On Millennium Falcons and the Smuggler’s Run Ride…

Currently, the centerpiece of Star Wars: Galaxy’s Edge has to be the 1:1 scale Millennium Falcon sitting near Hondo Ohnaka’s transport service. It’s truly breathtaking – a work of art that saw one of my childhood dreams come to life. I always wanted to touch and see the Falcon, ever since Star Wars: A New Hope. In many ways, the Millennium Falcon is a character all its own, delivering our heroes in and out of danger as they race across the cosmos. Walking around it, I was blown away by just how massive of a ship it is. It brought me closer to the Star Wars franchise and my own childhood adventures in a way I never thought possible. Previously, the Trials of Tattooine, an ILM VR experience, was as close as I could get to seeing it in person and it pales in comparison to taking it all in at Galaxy’s Edge.

As for Millennium Falcon: Smuggler’s Run the ride? Well, it’s a mixed bag. On one hand, you do get to see a truly outstanding animatronic Hondo Ohnaka (voiced by the incredible Jim Cummings) as he briefs you on your mission. You do get to walk aboard the Millennium Falcon and explore its crew deck – including Dejarik table and the “kissing hallway”. And, you do get to “fly” a version of it from a slightly altered cockpit – well, two of your crew gets to fly it. The other four members of the crew get to smash buttons while waiting for them to turn green, making them take their eyes off of the action unfolding outside the cockpit window… Smuggler’s Run is part sim/part ride and it doesn’t do either of these roles really well. The piloting is divided up in the strangest way I could think of – one pilot controls pitch while the other controls yaw. It’s a sort of Pacific Rim “the drift” take on flying the ship that isn’t really necessary and leads to a lot of shouting back and forth at each other. I would have rather had one pilot control flying the ship and a co-pilot work the hyperdrive lever and harpoon control while the rest of the crew sit back and enjoy the experience – maybe fire the turret blasters somehow. As it stands now, it just handles in a very unnatural way. At the end of the ride, each station receives a score and stats about their performance while the Millennium Falcon interior will change slightly based on how you all did. Perform poorly and it will feature all manner of arcing flashes and sounds as well as calls for maintenance over the launch bay public address system. Overall, Smuggler’s Run is a very fun motion ride, but don’t get too crazy on doing everything perfectly, it’s just too hectic and strangely laid out to be intuitive.

Overall Thoughts

Star Wars: Galaxy’s Edge is here, and Walt Disney Imagineering should be given every kudo possible for its design, decoration, and immersion. We ended up doing just about everything within our four hour time limit and walked out with a multitude of merchandise and souvenirs of our trip. Walking back into Disneyland proper, it was as if we visited an entirely different park. It was jarring. My first instinct when picking up a churro was to greet the fellow there with “Bright suns!” only to catch myself right before uttering the phrase. I can’t wait to get back to Batuu at some point in the future. Currently, Disneyland is allowing visitors into Galaxy’s Edge by reservation only, but it will open to the public at large on June 24th, 2019.

Photo Gallery

Sniper Elite VR E3 2019 Reveal Trailer

June 13, 2019 – Independent UK studio Rebellion have released a new video for SNIPER ELITE VR, revealing first details about the upcoming standalone shooter.

Developed in partnership with Just Add Water, Sniper Elite VR takes you to the incredible setting of World War 2 Italy. It’s set prior the events of Sniper Elite 4, featuring a brand new story by Tony Schumacher, author of the acclaimed John Rossett novels.

In Sniper Elite VR you’re fighting for the Italian resistance to rid Sicily of the Nazi U-boat menace. You’ll take on missions in an array of stunning new Italian maps. You’ll be able to use free movement, employ stealth and tactics to suit your play style, and use an array of authentic World War 2 weaponry to take out your targets.

Sniper Elite VR will of course feature the series’ genre-defining ballistics and long-range gunplay. The game will also see the return of the iconic X-Ray Kill Cam, completely rebuilt from the ground up for VR.

As the video reveals, Sniper Elite VR will also offer support for both Aim and Move controllers on PlayStation VR.

Sniper Elite VR is coming to PlayStation VR, Oculus Rift, SteamVR and Viveport. Look out for more details at E3 2019.

Corsair Launches Two New Mice for E3 2019

FREMONT, CA, June 13th, 2019 – CORSAIR®, a world leader in PC gaming peripherals and enthusiast components, today announced the launch of the NIGHTSWORD RGB and M55 RGB PRO, two brand-new gaming mouse designs that join the company’s portfolio of high-performance gaming peripherals. The NIGHTSWORD RGB boasts the latest cutting-edge technology, including an 18,0000 DPI optical sensor and a smart tunable weight system that tracks the current mouse weight and center of gravity in real-time. The M55 RGB PRO is a new ambidextrous gaming mouse, with a symmetrical design optimized for multiple grip styles. The new mice broaden CORSAIR’s already formidable lineup, adding even more options to suit players of all kinds, from esports professionals to newcomers to PC gaming.

CORSAIR’s new flagship mouse, the NIGHTSWORD RGB, delivers an unprecedented level of calibration and control with its smart tunable weight system, the first of its kind. Two sets of weights and six mounting locations on the underside of the mouse allow for 120 different weight and balance configurations. CORSAIR iCUE software analyzes the inputted weights in real-time and reports the total weight of the mouse, as well as pinpointing its exact center of gravity based on the weights and their positions, giving users who want to finely calibrate their gaming experience more precise feedback than ever before.

Along with the new tunable weight system, the NIGHTSWORD RGB is equipped with an advanced PMW3391 18,000 DPI optical sensor developed in partnership with PixArt, customizable in single DPI steps for maximum sensitivity customization. With ten buttons fully programmable in iCUE for macros and remaps, 50 million click-rated Omron switches, and dynamic RGB lighting across four distinct zones, the NIGHTSWORD RGB has every feature you need to conquer the competition.

The M55 RGB PRO’s symmetrical design makes it equally suited to both right and left-handed players. This versatile design also works well with any grip, be it palm, claw, or fingertip, and its light weight of just 86g means you can play for hours without fatigue. The M55 RGB PRO is equipped with a 12,400 DPI optical sensor, with five customizable DPI presets that can be cycled through at the click of a button. A total of eight programmable buttons, 50 million click-rated Omron switches, and dynamic RGB lighting round out the M55 RGB PRO’s capabilities, giving it all the features that today’s gamer demands to play at top form.

From the NIGHTSWORD RGB’s innovative smart tunable weight system and powerful tech to the M55 RGB PRO’s impressive versatility, these two new offerings from CORSAIR push the boundaries for performance gaming mice.

NIGHTSWORD RGB Technical Specifications

Feature Description
Wired Connectivity USB 2.0 Type-A
Sensor Custom Pixart PMW3391 Optical Sensor
Sensor Resolution 100 DPI -18,000 DPI, with 1 DPI steps
Sensor High-Speed Motion Detection Up to 400 IPS
Sensor Acceleration Up to 50G
Onboard Profiles 3
Backlighting 4-zone RGB
Buttons 10
USB Report Rate 1000Hz
Mouse Feet PTFE
Cable 1.8 m / 6 ft., braided, fixed
Software CORSAIR iCUE
Dimensions 129.0(L) x 86.0(W) x 43.8(H) mm / 5.08”(L) x

3.38”(W) x 1.72”(H)

Weight (w/o cable and accessories) 119g / 0.25 lbs.
Warranty Two years
Compatibility Windows® 10, Windows 8 and Windows 7, macOS 10.13 High Sierra or newer
Pricing $79.99 USD Exc. tax, €79.99 Inc. tax, £69.99 Inc. tax

 

M55 RGB PRO Technical Specifications

Feature Description
Wired Connectivity USB 2.0 Type-A
Sensor PAW3327 PixArt Optical Sensor
Sensor Resolution 200 DPI – 12,400 DPI, with 100 DPI steps
Sensor High-Speed Motion Detection Up to 220 IPS
Sensor Acceleration Up to 30G
Onboard Profiles 1
Backlighting 2-zone RGB
Buttons 8
USB Report Rate 1000Hz
Mouse Feet Large PTFE
Cable 1.8 m / 6 ft., braided, fixed
Software CORSAIR iCUE
Dimensions 124.4(L) x 57.25(W) x 40(H) mm / 4.9”(L) x 2.25”(W) x 1.57”(H)
Weight (w/o cable and accessories) 86g / 0.19 lbs.
Warranty Two years
Compatibility Windows® 10, Windows 8 and Windows 7, macOS 10.13 High Sierra or newer
Pricing $39.99 USD Exc. tax, €49.99 Inc. tax, £44.99 Inc. tax

Availability, Warranty and Pricing

The CORSAIR NIGHTSWORD RGB and M55 RGB PRO are available immediately from the CORSAIR webstore and the CORSAIR worldwide network of authorized retailers and distributors.

The CORSAIR NIGHTSWORD RGB and M55 RGB PRO are backed by a two-year warranty and the CORSAIR worldwide customer service and technical support network.

For up-to-date pricing of the CORSAIR NIGHTSWORD RGB and M55 RGB PRO, please refer to the CORSAIR website or contact your local CORSAIR sales or PR representative.

Web Pages

To learn more about the NIGHTSWORD RGB and M55 RGB PRO, please visit:

NIGHTSWORD RGB: https://www.corsair.com/nightsword-rgb-tunable-gaming-mouse

M55 RGB PRO: https://www.corsair.com/m55-rgb-pro-gaming-mouse

The Big Bang Theory Set Coming to the WB Studio Tour Hollywood

June 11, 2019 – After a hugely successful 12-year run as the longest-running multi-camera series in television history, with 279 episodes, original sets from The Big Bang Theory will be the newest addition to Warner Bros. Studio Tour Hollywood’s (WBSTH) interactive soundstage, Stage 48: Script to Screen. Television’s #1 comedy may have come to an end on May 16; however, beginning June 28, 2019, tour guests will be able to experience all the fun (and physics!) as they step into the original sets from this groundbreaking hit show.

Guests will be transported to Pasadena, California where the show is set and The Big Bang Theory gang focused their energy on scientific discoveries, science fiction and Siam Palace take-out in apartment 4A. There will be plenty of photo-ops for guests to enjoy including the Foyer between apartments 4A and 4B where Leonard (Johnny Galecki), Sheldon (Jim Parsons), Penny (Kaley Cuoco) and Amy (Mayim Bialik) lived adjacent to the infamous elevator. Recreate Sheldon’s signature knock or dare to sit in his designated “spot” (where he has “eternal dibs”). Explore the intricate level of detail the show’s creators put into the design of this iconic set and reminisce about your favorite and most memorable moments.

Additionally, fans can peer into the CalTech Physics Lab Cafeteria where Leonard, Sheldon, Howard (Simon Helberg) and Raj (Kunal Nayyar) often discussed the complexities of life and their relationships, in addition to comic book super powers. The Cafeteria set will also feature original costumes and from the larger cast including Penny, Amy and Bernadette (Melissa Rauch).

“We are thrilled to invite fans of The Big Bang Theory to step into these iconic sets from such a beloved show,” said Gary Soloff, Director of Marketing, WBSTH. “There is nothing like being in the very spot that legendary film and TV shows were created and seeing authentic sets up close and personal. It’s a truly emotional experience especially with a memorable show that has such a broad global following.”

“For twelve seasons and 279 episodes, the cast and crew of The Big Bang Theory found their home away from home on these sets on Stage 25,” says Chuck Lorre, co-creator and executive producer of The Big Bang Theory, “We’re thrilled that Apartment 4A and other Big Bang locales will remind visitors of all the laughter that took place on our show.”

With the always evolving exhibits and experiences, WBSTH continues to offer their guests from around the world an intimate look at how Hollywood magic is made. Through behind the scenes tours and exclusive looks at costumes and props used in production, fans can get closer to some of their favorite films and TV shows such as Friends, The Big Bang Theory, Batman, Shameless, Casablanca, Aquaman, Wonder Woman and more.