Author - Jerry Paxton

Middle-earth: Shadow of Mordor Soundtrack Out

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November 6, 2014 — Warner Bros. Interactive Entertainment (WBIE) announces the release of the original soundtrack to the critically-acclaimed Middle-earth: Shadow of Mordor. Players can immerse themselves in the world of Mordor with an epic and engaging 47-track original score by legendary video game musical composers Garry Schyman and Nathan Grigg. Schyman is an award-winning composer responsible for acclaimed musical scores in gaming and film, including BioShock Infinite which earned him the British Academy of Film and Television award for Best Original Music. Grigg, a game industry veteran, composed original scores for numerous Monolith games including F.E.A.R., Condemned, No One Lives Forever 2 and more.

The Middle-earth: Shadow of Mordor soundtrack is available for purchase now on iTunes. To sample four complete tracks from the original soundtrack for free, click here:

World of Tanks Update 9.4 Sees Two New Combat Modes

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November 5, 2014 — Wargaming today announced Update 9.4 for World of Tanks has released in North America and Europe, and will go live in Asia and Korea on November 6. The newest update introduces significant improvements to Strongholds, reworked Team Battles mode, and a new historical map Stalingrad, an extremely realistic imagining of 1942 Stalingrad.

Strongholds and the structures that produce Reserves for a Clan have been extended to level 10. In addition, Clans now have the ability to seek out and attack other Clan Strongholds and each Clan is able to designate specific times where they are available to defend opposing Clan attacks. Both of these actions can be completed by any Clan member.

“With Strongholds, we are creating an ecosystem for World of Tanks Clan players,” said Anton Pankov, Executive Publishing Producer at Wargaming. “We have continued to augment Strongholds with additional features since the release in 9.2, and plan to regularly develop content for the new metagame based heavily on player feedback.”

The all-new 7/54 mode format redesigns Team Battles play and adds 11 maps specifically adjusted for 7vs7 gameplay. The new setup will eliminate camping and low tier scout tanks from gameplay by requiring players to create a team of Tier 6–8 tanks adding up to a Tier total of 54. Each team will have a defined role in gameplay; the attacking team will attempt to capture one of the two enemy bases while the other one will defend those bases until the timer runs out or the opposing team has been destroyed.

For more information about World of Tanks and to download the award-winning, free-to-play action MMO, visit:

Dead Island Digital Comics Announced – Episode 1 Out Now

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November 5, 2014 — Today, Deep Silver announced they’ve partnered with Dark Horse Comics to release the first volume in a three volume, digital comic book series that takes place in the Dead Island Universe and tells the story from a graphically unique perspective.

Download and preview the first volume of the Dead Island comic for free here: https://www.hightail.com/download/UlRTakluTWNYSHh3SGNUQw

Or check out the full volume here: https://digital.darkhorse.com/profile/5292.dead-island/

Kingdom Hearts HD 2.5 ReMIX CE Announced

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LOS ANGELES (Nov. 5, 2014) – Created for every Disney and Square Enix fan, SQUARE ENIX, Inc. today announced a glorious Collector’s Edition for KINGDOM HEARTS HD 2.5 ReMIX. Those who purchase the Collector’s Edition will receive both the original 1.5 and new 2.5 ReMIX game discs, and can also enjoy a variety of premium items.

The Collector’s Edition will include the following:

·         Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX Game Discs
·         Collector’s Steelbook Case The steelbook case contains both KINGDOM HEARTS HD 1.5 ReMIX and KINGDOM HEARTS HD 2.5 ReMIX discs and features premium artwork from the series Director, Tetsuya Nomura.
·         Collector’s Edition Box
·         Shadow Heartless Plush Toy – 9.4 inch tall plush of the classic KINGDOM HEARTS foe
·         Exclusive Official Disney Collectible Pin- Features Sora and Mickey Mouse back to back, with the iconic keyblade with Mickey dangler. Made out of a soft enamel coating on metal, this pin’s height stretches out to 1.68 inches.
·         30-Page Art Book and Dust Jacket – This art book includes an exclusive foreword and a sketch from Nomura, along with art from the series.

KINGDOM HEARTS HD 2.5 ReMIX will be available for North America on December 2, 2014 for the PlayStation®3 computer entertainment system, and will be priced at $39.99. Limited quantities of the Collector’s Edition will be sold exclusively through the KINGDOM HEARTS HD 2.5 ReMIX Official Site (www.KINGDOMHEARTS.COM/COLLECTORS_EDITION) for $99.99. Players can also pre-order the Standard Edition of the game at participating retailers to receive a complimentary upgrade to the Limited Edition, which includes the exclusive official Disney collectible pin (while supplies last).

Related Links
Homepage: www.kingdomhearts.com
Facebook® Page: http://www.facebook.com/kingdomhearts
Twitter®: @KINGDOMHEARTS
YouTube: www.youtube.com/KingdomHearts
Official Site: www.KINGDOMHEARTS.COM/COLLECTORS_EDITION

New Player-Controlled Space Features Come to EVE Online Today

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4 Nov 2014 – Reykjavik, Iceland – CCP Games, a leading independent developer of massively multiplayer games, today has rocked the notorious player-controlled metagame of EVE Online with changes to force projection while delivering dozens of other features and improvements to the game in the “Phoebe” release. Bringing some of the boldest developments in more than 11 years to EVE’s massive sci-fi universe, Phoebe echoes the developer’s new mantra of challenging long-held assumptions while staying true to EVE’s often-praised sandbox game design.

In Phoebe, major changes have come to force projection – the way EVE players use jump portals to move their massive spaceships across gaming’s largest universe. The introduction of a new jump fatigue mechanic means players and their corporations, alliances and coalitions now have to make even more strategic decisions as they set up supply lines, commit themselves to a battle far away from their home solar systems, or jump into a fleet fight as a third party. These changes are paired with the new ability of capital ships to use stargates provided they don’t lead to high security space and for Titans to use their terrifyingly powerful doomsday devices in low security space. Changes to medical clone installation, sovereignty structures and station service durability are sure to inspire new paradigms for player-driven conflicts.

For some time all the major coalitions and alliances in EVE Online have been preparing for the changes politically, diplomatically and militarily with a flurry of activity and diplomacy in player-owned space at levels not seen in years. Many regions have already changed hands in advance of Phoebe and some have been effectively evacuated, awaiting ambitious new occupants to stake their claims.

Phoebe offers a wealth of other features and changes as well, aimed at refreshing and expanding the massive EVE universe. Developed with a huge amount of player feedback and towards a vision of expanding to player-constructed stargates and beyond, Phoebe mixes quality-of-life improvements with new additions to offer significant new content to players who engage in EVE’s limitless gameplay styles. Phoebe includes:

  • A lifting of the 24-hour start time limitation for the character skill queue, which allows players to map out and train skills for months and years and evolve their gameplay experience how they want
  • Consolidation of the entire Invention and Reverse-Engineering systems with improvements to each and a more intuitive progression for industrialists
  • Multisell: The ability to create multiple market sell orders for EVE’s sophisticated and much-studied player-run markets
  • Updated escalation sites, data sites and reward scaling for missions and low-end wormholes
  • An upgraded sensor overlay brings more life to space including player bookmarks and better orientation
  • A new notification system that’s completely configurable to help each player quickly identify the information that’s important to them.
  • Higgs Anchor: A new module that should prove useful to low-end wormhole usage and miners
  • Rebalancing of stealth bombers and heavy interdictors
  • More UI and game systems improvements listed in the patch notes

“The constant evolution in the universe and the collaboration between players are what makesEVE truly unique,” said Andie Nordgren, executive producer for EVE Online. “With Phoebe we have purposefully started to make changes where we don’t necessarily know the outcome, making it an exciting time to play EVE.”

Phoebe is the fifth release in a new and aggressive development strategy for EVE that includes around ten releases annually. This has delivered more content, more frequently, to its legendary player-base. As with every release, Phoebe is available for free to all EVE Onlinesubscribers and trial users.

Further information about Phoebe can be found on the feature page, as well as in developer blogs, patch notes, and the Phoebe in-development video.

The next release, Rhea, is due out 9 December.