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Overload Out Now

Thursday, May 31 2018 — Revival Productions’ Overload, the spiritual successor to the classic six-degree-of-freedom (6DOF) tunnel shooter Sci-Fi game Descent, is now available for PC (Windows, Mac, & Linux) for $29.99 on Steam and GoG. Overload’s Early Access version received a user rating of 96% on Steam.  The PlayStation 4 and Xbox One versions will release in the third quarter of 2018.

Revival Productions was founded by Matt Toschlog and Mike Kulas, co-founders of legendary Parallax Software, creators of the Sci-Fi classic Descent. “If you loved Descent, then Overload is the true spiritual successor you have been waiting for. It plays like Descent, the mechanics and level design feel like Descent, and it looks and sounds amazing,” said Mike Kulas, co-creator, Revival Productions.  Matt Toschlog added, “For someone who never played Descent, think of Overload as a hardcore, intense Sci-fi FPS in a world where the action takes place on all sides of the player.  Descent features a deep single-player story campaign, a highly-replayable Challenge Mode with online leaderboards, and individual and team-based multiplayer modes.”

Descent, developed by Parallax Software and published by Interplay in 1995, received critical acclaim for its 3D six-degree-of-freedom gameplay that combined the best of space flight simulation with FPS experience. Offering both single player and multiplayer experiences, Descent gave players three axes of rotation and three axes of movement unlike other FPS games that have only 2 axes of rotation and 2.5 axes of movement. Six-degrees of freedom adds complexity and depth to control and movement and it takes the standard FPS experience to a whole new level.

Overload offers classic 6DOF play but brings the labyrinthine environments to new and vibrant life with updated features, deeper gameplay, weapons with individual characteristics, dramatically enhanced graphics, the ability to explore levels beyond main objectives, and comes with VR support.

Gameplay Features

  • 15 level single-player campaign plus secret levels
  • Numerous level challenges including lava, forcefields, lockdowns, ambushes, and secret rooms
  • 20 terrifying robot enemies, plus Super-Robots and Variants and three bosses armed with customized AI giving them unique personality and combat behavior
  • Multiplayer with public and private matches
  • Challenge Mode with 12 levels and Infinite and Countdown variants that alter the focus of play
  • Story by the writer of FreeSpace 2 with fully-voiced audio (English Only)
  • Adrenaline-pumping soundtrack
  • Virtual reality support for Oculus and Vive
  • Achievements and Leaderboards
  • Upgrades and XP system and advanced player stats
  • Automap and Holo-guide for navigation assistance
  • Save anywhere
  • Six difficulty levels ranging from a casual challenge to very punishing
  • Support for mouse, keyboard, gamepad, and joystick controls
  • Surround sound audio options
  • Optional training level for refining your piloting skills
  • Interface and subtitles available in: English, French, German, Spanish and Russian
  • Post launch: Release of Level Editor and support for user-created levels and campaigns

A demo of Overload is available at:

Elite Dangerous: Beyond – Chapter Two Release Date Trailer

May 31, 2018 – Elite Dangerous: Beyond – Chapter Two is fast approaching on PC, PlayStation 4 and Xbox One arriving on June 28.

Beyond, the third Elite Dangerous season will be free for all players, and will focus on community-requested enhancements to the overall player experience. Alongside those core foundational changes, new in-game content will progress the ever-expanding player-driven storyline and give pilots across the galaxy new tools to shape the ongoing narrative.

See the new Elite Dangerous: Beyond – Chapter One trailer below:

Frontier Developments is pleased to announce Chapter Two of the Beyond series of updates is right around the corner. In just under a month, you’ll be able to get your hands on the Alliance’s newest Chieftain variant: the Alliance Challenger. We’ve also got a selection of new wing missions, installation interactions, new settlements to explore and, to combat the ever-growing and ever-encroaching Thargoid threat, a cache of new Guardian weapons and technology from the Tech Brokers.

Elite Dangerous: Beyond – Chapter Two will be available for free to Elite Dangerous players on PC, PlayStation 4 and Xbox One starting June 28.

This is the first of the two smaller installments coming as part of the Elite Dangerous Beyond series of updates, with a larger one coming in Q4 of this year, bringing Squadrons and improvements to Mining and Exploration, and much more!

Summary of Features:

New Ship: Challenger
The Alliance continue to refine their warships in the face of the looming Thargoid threat. The Alliance Challenger, envisaged as a frontline combat vessel, has stronger armour than its Chieftain counterpart and will be able to soak up a significant amount of punishment.

Wing Missions
First introduced in Chapter One of Beyond, we are introducing a range new Wing Mission types for you and your fellow Commanders to take on!

Installation Interactions
In a similar fashion to the Megaship interactions, which were introduced in Chapter One, Commanders will now be able to scan and interact with Space Installations.

  • Scan – Scanning the installation will allow Commanders to see what they can interact with: Turrets, Comms Arrays and Cargo Bays.
  • Turret hack – Disable turrets protecting other potential hackable points. This will deactivate security measures put in place to protect the Comms Arrays and Cargo Bays.
  • Comms array – Get tradable data from the Comms Array.
  • Cargo bay – Fire a limpet on the Cargo Bay to unlock and steal commodities and materials.

Tech Brokers
Tech Brokers will allow commanders to unlock large weapons versions of the existing guardian tech weapons. These Tech Brokers will issue missions to collect Guardian data as well as materials and then, once delivered, will unlock certain Guardian modules of weapons for purchase. Will you turn your weapons on Thargoid or use them to pirate rival Commanders?

Thargoids
Thargoids continue to be an intergalactic menace! With the Alliance introducing a new ship, the Thargoids intend to up their game too, introducing new Scouts that will buff other Scouts and increase their combat efficiency.

Total War: Warhammer II The Queen & the Crone DLC Launch Trailer

May 31, 2018  – A blood night stirs and the time for slaughter is nigh. The wicked Hag-Queen, Crone Hellebron, storms towards the tranquil lands of Avelorn to claim her murderous victory for all the Dark Elves.

Everqueen Alarielle of the High Elves must arm herself and call upon her sisters. It is only in her magical radiance that this scourge, led by the embittered Crone, can be repelled and finally stamped out for the glory and preservation of Ulthuan.

Where does your allegiance lie? Watch the new hype trailer and choose your side:

Also released today and available free to all Total War: WARHAMMER II players is Alith Anar, The Shadow King. This stealthy Legendary Lord brings a host of new abilities to the High Elf roster and the voice of Hollywood actor Dylan Sprouse, a longstanding fan of the series.

And that’s not all. From today, players can jump into the massive the Mortal Empires campaign as Norsca, plus enjoy a host of new improvements in this major content update.

Released on May 31stThe Queen & The Crone is currently available to buy at a 10% discount from SEGA approved digital retailers. Further details are available here:

https://store.steampowered.com/app/779880/

Total War: WARHAMMER II is available through Steam here: http://store.steampowered.com/app/594570/Total_War_WARHAMMER_II/

Flashing Lights Launch Trailer

May 31, 2018 – With just one week to go until Flashing Lights’ 7 June Early Access release, a launch trailer for the police, fire and EMS game has arrived. The brand new trailer takes a deep dive into the exciting gameplay mechanics and features of Flashing Lights.

Take a look at the trailer here for a peak at the game’s open world, online multiplayer, and gameplay across all three playable departments. As a police officer, players will use a speed radar, pull over suspects and utilise a high-tech on-board computer. As a firefighter, players will be putting out raging fires with a fire extinguisher and a water hose, as well as using the heavy-duty jaws of life to rip apart car doors and rescue those trapped inside. As an EMS specialist, players will find themselves first to respond to life-threatening accidents, using a first aid kit and a stretcher to treat patients.

And that’s not all Flashing Lights has to offer – this is just the starting point. After Flashing Lights has launched in Early Access the game’s mechanics will be built upon considerably, and the open world will continue to be expanded and improved.

ROCCAT Unveils Titan Switch Tactile Mechanical Switch

HAMBURG – May 31, 2018 – ROCCAT, the Hamburg-based esport equipment manufacturers, announced the Titan Switch Tactile, its first switch designed in-house and developed in collaboration with TTC, a leading manufacturer of keyboard switches. As a mechanical switch, the Titan is the perfect mix of competitive speed, first-class typing feel and striking aesthetics. ROCCAT will unveil their newest product that will include the Titan Switch during Computex on June 5.

ROCCAT’s challenge was to make a more responsive and swift switch by first reducing the actuation point from 2 mm to 1.8 mm and keeping in mind that the quality of the key stroke wasn’t sacrificed for speed. In addition, the switch bouncing time was reduced by 20 percent which was achieved by optimizing the ROCCAT firmware and working with high-quality components to secure the stability of the switch. The crisp, tactile pressure point paired with solid precision and high reaction speed ensures an excellent typing feel and a unique gaming experience.

As a testament to ROCCAT’s commitment to creating the most efficient and state-of-the-art products, design also played a large role in the development of the Titan Switch Tactile. The transparent housing and ultra-light key caps not only offers a view of the switch’s mechanical components, but also shows off ROCCAT’s impressive AIMO lighting system. Each switch contains a long-life multicolor LED for thrilling lighting scenarios in a range of 16.8 million colors. The result is a powerfully balanced switch: precise, responsive, and comfortable.

AGONY Launch Trailer

Walnut Creek, Calif. – May 29, 2018 – Madmind Studio today opens the gates of hell to those brave enough to seek redemption in Agony’s beast-ridden vision of the underworld, as the studio’s highly-anticipated debut is now available on Xbox One, PlayStation 4 and PC.

Agony hurls players into the depths of hell, challenging them to survive encounters with its twisted inhabitants while solving the riddle surrounding the Red Goddess, hell’s rumored architect and the sole entity with knowledge of how to escape eternal damnation. Enduring Agony’s nightmarish environments and encounters isn’t as hopeless as it seems however; perseverant sinners who prove stealthy enough to slip past their first meetings with hell’s guardians will gain the ability to possess demons and other souls, improving their chance of survival and making them a formidable opponent.

For more information, please visit http://agonygame.com/.

Atari VCS Indiegogo Campaign Live

NEW YORK, NY (MAY 30, 2018) – Atari®, one of the world’s most iconic consumer brands and interactive entertainment producers, announced today that its new Atari VCS™ hardware platform is now available for pre-sale exclusively on Indiegogo. A new Atari VCS launch video accompanies the announcement. Two Atari VCS models are available to pre-order, including the Atari VCS Day One Collector’s Edition featuring a special retro-inspired real wood-front, and the sleek Atari VCS Onyx, with a glossy black face and searing “Atari Red” illuminated Fuji logo. The Atari VCS Day One Collector’s Edition is $299 USD, exclusive to Indiegogo, and only available for a limited time. The Atari VCS Onyx is priced at $199 USD, also for a limited time. Atari’s reimagined Classic Joystick and the all-new Modern Controller are available for purchase in select packages or as standalone purchases. Initial Atari VCS shipments are planned for mid-2019.

Retro-inspired, but not a “retro-box,” the Atari VCS is a modern device that offers a customizable entertainment experience for the home. As an homage to the past, every Atari VCS comes with the Atari Vault® collection of more than 100 all-time classic games, including arcade and home entertainment favorites like Asteroids®, Centipede®, Breakout®, Missile Command®, Gravitar® and Yars’ Revenge®.

Atari VCS features a unique open platform, where users can access a Linux “sandbox” to add their own software and customize their system. Additionally, Atari VCS will have universal peripheral connectivity to work with other PC input devices such as bluetooth and USB game controllers, mouse and keyboard, webcams, microphone, external speakers and headphones.

“We are happy with the progress we are making on Atari VCS and thrilled that fans finally have a chance to reserve the first ones,” said Michael Arzt, Atari COO of Connected Devices. “Atari VCS will give fans a lot of freedom to game, stream, connect and customize their experience like never before. The entire Atari team is working hard to deliver this unique platform and can’t wait for fans to get their hands on it. We’ll have exciting reveals and announcements between now and then so stay tuned!”

Atari has partnered with leading technology companies to help develop Atari VCS, including AMD, who provides the Atari VCS custom processor with Radeon Graphics Technology, and video game peripherals maker Power A who is developing the Classic Joystick and Modern Controller. The Atari VCS platform will support 4K resolution, HDR and 60FPS content, onboard and expandable cloud storage options, dual-band WiFi and Bluetooth 5.0, as well as USB 3.0 support. Additional specifications are listed on the Atari VCS Indiegogo page and subject to change.

Fans can learn more about the Atari VCS and exclusively pre-purchase any model of their choosing from: https://uberstrategist.link/ATARIVCS-PreSale.

For more information, fans can follow Atari VCS on Facebook, Twitter @TheAtari_VCS and Instagram.

LEGO DC Super-Villains Announced for October

BURBANK, Calif. – May 30, 2018 – Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and DC Entertainment today announced LEGO® DC Super-Villains, the first LEGO game to put players at the center of a villain-centric adventure packed with favorite locations and characters from across the DC universe.  For the first time, a LEGO game is giving players the ability to create and play as their own DC Super-Villain throughout the game. Their character becomes the center of the story, while teaming up with an iconic variety of villains to adventure through the hilarious and original story written in collaboration with DC. LEGO® DC Super-Villains will be available October 16, 2018 for PlayStation®4 computer entertainment system, Xbox One X®, Nintendo Switch™, and PC.

“LEGO DC Super-Villains provides players a fun and humorous way to cause mischief by unleashing their DC Super-Villain’s sinister powers and amusing abilities,” said Tom Stone, Managing Director, TT Games. “With an unprecedented amount of customization options to choose from, players can create and customize their character at the start of the story, unlocking new powers and abilities as they progress through the funniest LEGO game to date.”

“The original story in LEGO DC Super-Villains flips the DC universe upside down as players embark on an unforgettable adventure starring memorable villains set across notable DC locations,” said Ames Kirshen, Vice President, Interactive & Animation, DC Entertainment. “DC’s roster of iconic Super-Villains is unmatched and fans will love teaming up with The Joker, Harley Quinn, Lex Luthor and a host of others to save Earth from a greater evil.”

“LEGO DC Super-Villains gives players a new way to play with their favorite DC characters with a splash of light-hearted, villainous antics,” said Sean McEvoy, VP Digital Games, The LEGO Group. “Players will enjoy exploring the expansive DC universe in the way only a LEGO game can deliver.”

In LEGO DC Super-Villains, the Justice League has disappeared, leaving Earth’s protection to a newcomer group of heroes from a parallel universe, proclaiming themselves as the ‘Justice Syndicate’. Renowned DC Super-Villains from the ‘Legion Of Doom’ discover Earth’s newest heroes may not be the heroes they claim to be. With each player’s completely customizable Super-Villain character in command, this team of misfit lawbreakers must join forces to discover and foil the evil plans the incognito strangers have in store.

At the beginning of the campaign, players can create their own unique villain and main character throughout, while also teaming up with a variety of DC Super-Villains throughout the story mode. As players progress, they will unlock new abilities, powers and can continue to customize their character to take on the evil threat. Friends and family can join story mode at any time with the fun, two-player, local co-op experiences where players can team up in epic boss fights.

A Deluxe Edition of the game, featuring the main game content, Season Pass content and early access to the DC Super-Villains: TV Series DLC Character Pack, is now available for pre-order.  An exclusive LEGO minifigure, Lex Luthor Superman, also comes with the physical version of the Deluxe Edition, while digital consumers will receive the Justice League Dark DLC Character Pack with their Deluxe Edition.

For more game information, visit chaos-is-coming.wbgames.com and follow the official LEGO® DC Super-Villains social channels on Facebook and YouTube, and @LEGODCGAME on Instagram and Twitter.

Fallout 76 Announced with Teaser Trailer

Bethesda Softworks has unveiled their new Fallout game, titled Fallout 76. Not much is known just yet about the game, and more will be revealed during the Bethesda E3 showcase on June 10th, 2018. Based on this trailer, the game seems to be set in West Virginia and involve Vault 76, as “Reclamation Day”. That is supposed to be the day when it it is safe to return to the surface. What kind of game is Fallout 76?? We’ll find out!

From a random Facebook user: Information: Vault 76 was a “control vault” with 500 occupants. No weird experiments in that vault. The date on the Pip-Boy in the trailer is 2102, making this the earliest Fallout game to take place, 25 years after the war. Super mutants weren’t created until 2103, and were made in California. Presumably, this game takes place in West Virginia. In theory, super mutants shouldn’t be in this game, but I’m sure Bethesda will break that lore. Reclamation day is in reference to the date the Vault opens, and the population begins to rebuild the world. The trailer is clearly in the Fallout 4 engine.