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XCOM: Chimera Squad Available Now

April 24, 2020 – Prep your squad and prepare to Breach! A brand new standalone adventure in the XCOM universe begins – XCOM: Chimera Squad is now available on Steam for the special introductory price of $9.99!*

XCOM: Chimera Squad takes place five years after the events of the previous XCOM games, where humanity has successfully overthrown the Elder’s control of earth. With ADVENT gone and the invaders free of the Elder’s mind control, humans, aliens and hybrids must now find a way to move on from the conflict and forge a new civilization of cooperation and co-existence. City 31 is a model for that potential path forward, but the fragile peace threatens to shatter from the machinations of underground factions.

Enter Chimera Squad – an elite force of human, hybrid and alien agents sent to City 31 to investigate and prevent the city from going to chaos. Each agent in XCOM: Chimera Squad is unique – possessing exclusive skills, personalities and backstories that come to life in and out of tactical combat.

XCOM: Chimera Squad features bold new changes to the traditional XCOM formula, such as a more-focused story with humans, hybrids and aliens, Interleaved Turns and Breach Mode. Both XCOM veterans and players new to the franchise can look forward to exciting challenges and mechanics in XCOM: Chimera Squad.

As part of 2K’s XCOM franchise sale that celebrates the support of its global community, XCOM: Chimera Squad is available as a single digital download for Windows PC on Steam at the special limited-time introductory price of $9.99. It will be available at its suggested retail price of $19.99 on May 1, 2020.

*Steam offer ends 10:00 a.m. PDT May 1, 2020 (and equivalent time zones where offer is available.) Pricing and availability may vary by region. See steampowered.com for details. Terms apply. No rainchecks.

Mars Horizon Announcement Trailer

LONDON (April 23, 2020) — Rocket enthusiasts at developer Auroch Digital and space tourists at publisher The Irregular Corporation (PC Building Simulator, Balsa Model Flight Simulator) announced that the upcoming space agency management game, Mars Horizon, will launch on PC, PlayStation 4, Xbox One and Nintendo Switch later this year with a beta planned for April 27th on Steam.

A new trailer released today shows off several elements of the game play – including what can go wrong if you don’t succeed. Plan and build your mission control offices across brightly lit and easy to use tiles, harness design, upgrades and mission strategies via the game’s elegant user interface and achieve the ultimate goal of planting your flag on Mars:

In Mars Horizon you take control of a major space agency, launching from the dawn of the space age in the 1950s, all the way through to landing humans on Mars in the near future. Guide your agency through the space race and write your alternate history of space exploration: any of the agencies can be the first to land on the Moon if you make the right choices.

Step into the shoes of a mission control flight director, manage the mission, and face the challenges as you plan your agency’s journey to the stars. In Mars Horizon, you’ll need to manage your agency’s resources and solve strategic challenges in turn-based missions in order to succeed. But beware: space is a very unforgiving environment.

These are the critical moment-to-moment decisions of mission control; do you spend power to fix a malfunctioning antenna or save it in case of an oxygen leak? Perhaps risking that extra three months of mission planning could have avoided this issue?

Manage the numerous challenges faced then and now:

● Play as a variety of real space agencies or create your own and everything that goes with it: build your base with launch pads, research labs, astronaut training facilities, and of course, rockets
● Construct your own custom launch vehicles from hundreds of combinations, and improve their reliability over launches and missions.
● Plan missions and manage challenges: launch satellites and crewed spacecraft to explore the Solar System and create solutions to unforeseen problems that arise. Mars Horizon brings you all the excitement of real scenarios of space exploration and makes it accessible
● Solve the various challenges of turn-based missions to earn scientific advancement and public support – the more support you gain, the larger your budget will become
● Explore an extensive tech tree and either compete or collaborate with other agencies to plot your roadmap to Mars
● Created using input from actual space agencies, Mars Horizon distils a passion for space exploration, international cooperation, and the goal of making humanity a multi-planetary species!

You’re in charge of every element of the journey into space: success rides on your decisions.

Sign up for the beta here https://bit.ly/2VR2TWK and keep tabs on where space takes you on Twitter @AurochDigital and stay regular with The Irregular Corporation @IrregularCorp.

The Persistence Official Release Date Trailer

Liverpool, UK – Thursday, 23rd April 2020 – Inventive independent developer Firesprite Games is excited to reveal that critically acclaimed sci-fi horror experience The Persistence will launch on PlayStation®4, Xbox One, Nintendo Switch, and PC on Thursday, May 21st, 2020.

Having made waves on PSVR in 2018, The Persistence offers players an intentionally savage take on survival-horror that integrates an innovative rogue-like design into the genre, with its release on console and PC marking the first time it’s hit the 4K flat screen and Firesprite’s debut on both Nintendo and Microsoft platforms.

“When we made the move to bring The Persistence to new platforms, our key focus was to ensure that the particularly brutal nature of gameplay made the leap to non-VR,” says Graeme Ankers, MD and founder of Firesprite Games. “As a result, The Persistence keeps players on edge from beginning to end, and with a procedurally generated environment forming around them, no two playthroughs are ever identical, meaning you will never find safety in the same spot.”

Set in the year 2521, The Persistence charges players with surviving on board a doomed deep space colony starship overrun with horrific and murderous mutants. Play sees them fighting their way through the depths of an ever-changing labyrinth to bring the ship back to Earth, with this new version heightening the tension thanks to enhanced environments and post-processing effects.

As part of the new release, Firesprite Games is also pleased to confirm that gamers who already own the PlayStation®VR version will also receive these features via an update on PlayStation®4 for no extra cost.

In addition, players who pre-purchase The Persistence on Nintendo Switch (between Thursday, April 23rd and Wednesday, May 20th) and Xbox One (between Thursday, April 30th and Wednesday, May 20th) will receive a 10 percent discount.

Games Publisher Perp Games will publish physical editions across retail on the three console platforms. The release will be as near as possible to the digital release taking into account the effect of COVID 19 on global retail.

The Persistence features: –

  • A brutal take on the survival-horror genre that integrates rogue-like design elements to give the action an extra edge
  • Procedurally generated stages that change with each playthrough, creating a labyrinth-like experience that adds to the tension
  • Live, die, repeat. Play as dozens of different clones on board the ship, each one with the potential to be stronger than the last
  • Tailored controls. enhanced environments and post-processing effects for PC, PS4 and Xbox One deliver a heightened fidelity of horror for fans of the genre
  • Atmospheric, cutting-edge visuals in docked, handheld or tabletop modes for the Nintendo Switch platform

The Persistence will be released on PlayStation®4, Xbox One, Nintendo Switch, and PC on Thursday, May 21st, 2020 for £24.99/$29.99/€29.99. Those who pre-order on Nintendo Switch (between Thursday, April 23rd and Wednesday, May 20th) and Xbox One (between Thursday, April 30th and Wednesday, May 20th) will receive a 10 percent discount.

Path of Exile 2 Goes Behind the Music in this New Featurette

Auckland, New Zealand – April 23, 2020 – Grinding Gear Games will be releasing the sequel to the BAFTA award-winning Action RPG, Path of Exile in 2021 for PC, Xbox One and PlayStation 4. Path of Exile 2 introduces seven new acts which will share an end-game with the original and be playable alongside its campaign. Grinding Gear Games has also taken this opportunity to overhaul its game systems, art, environments, character classes and more.

Path of Exile 2 also comes with an outstanding fresh musical score created by in-house composer, Kamil Orman Janowski who is a fan favorite among Path of Exile players due to the exceptional quality of his music and endearing persona. Behind the Music – Act One gives a behind the scenes look at upcoming Path of Exile 2 art and, most notably, a sneak peek at the new soundtrack. Kamil provides insight into his composition process, inspirations and more.

Torchlight III Forts Trailer

April 23, 2020 – Perfect World Entertainment and Echtra Games are excited to share a first look at the new Forts system in Torchlight III, the highly anticipated successor to the beloved Torchlight series. While the upcoming ARPG builds on the familiar hack’n’slash combat and mechanics fans loved about the original series, it also includes brand new features for adventurers to explore, starting with the introduction of Forts. When Torchlight III releases on PC later this year, players will have the opportunity to build and customize their very own fortress on the frontier. Forts allow each adventurer to leave their personal mark on the world, as these structures can be personalized and adorned with treasures that have been crafted or earned through combat. Forts also serve as an important hub where players can meet up with friends, progress their characters, plus swap out skills and entire armor sets.

All forts will be available and ready to customize in early Act 1, right after adventurers have cleared out a mob of attacking goblins. For an introduction to how the Forts System works in Torchlight III, check out latest blog from the Echtra dev team: https://www.torchlight3.com/en/news-article/11410803

Curse of the Dead Gods Gets First Content Update

PARIS — April 23, 2020 — Passtech Games and Focus Home Interactive have released the first free major content update for the rogue-lite action game Curse of the Dead Gods, currently in Steam Early Access for PC. The “Cursed Temple” update delivers new challenges imbued with fresh curses, weapons, relics and modifiers for you to take on.

The Cursed Temple brings new ways to play with the debut of the deadly Eternal Curse modes, a series of highly replayable thematic challenges with special modifiers (e.g., a constant speed increase buff, taking less damage in the shadows, or playing with a retro display). But there are side effects, so watch out! The update spices things up even further by doubling the number of available curses, increasing room and weapon variety, adding a number of fixes and balance changes, and more.

Curse of the Dead Gods is a fast-paced action game featuring intense combat challenges and a variety of powerful weapons, treasures, abilities and bosses to master. Venture deep into accursed labyrinths and slay the false deities, but beware the corruption building inside you with each step forward — these curses promise great power, but demand a high price…

The Dead Gods team is committed to bringing frequent new additions and improvements to the early access community. Upcoming updates include the poisonous halls of the Temple of the Snake, which will feature even more mechanics, weapons and adversaries to discover.

Curse of the Dead Gods is also in development for consoles. For more information, visit https://curse-of-the-dead-gods.com.

Iratus: Lord of the Dead Official Launch Trailer

Hamburg, April 23rd, 2020 – Unfrozen and Daedalic Entertainment are delighted to announce that their popular dark fantasy roguelike RPG Iratus: Lord of the Dead leaves Steam Early Access today. Additionally, thanks to a successful Early Access phase, the first large expansion Iratus: Wrath of the Necromancer has been announced for September.

If you like challenging tactical RPGs like Darkest Dungeon and you possess a dark sense of humour, Iratus: Lord of the Dead is the game for you. Iratus rises from the dead and rebuilds his undead army of monsters from the remains of his enemies. The necromancer and his mouldy minions have hundreds of different skills you must develop and combine effectively in order to fight your way out of your crypt and get your revenge on the good guys.

With the full release comes two new epic dungeon levels, more enemies, items, quests and the three levels that have been playable since Early Access launch also have additional content. Of course, the full release also contains all content and quality of life updates that have been implemented since last year.

Iratus: Lord of The Dead was Steam No. 1 at its Early Access launch and has been very popular with the community ever since, with about 90% positive user reviews. Fans can look forward to the large expansion Iratus: Wrath of the Necromancer, coming in September, where they can once more become a megalomaniacal necromant, with more story content, additional bosses, minions and more to enjoy.

Key Features:

  • Play on the side of evil, embodied by the necromancer Iratus!
  • Expand and improve your underground lair.
  • Craft 18 types of obedient servants from the body parts of your conquered enemies: zombies, vampires, skeletons, mummies, banshees and many more!
  • Each minion has six unique abilities for a total of nearly one-hundred abilities for you to command.
  • Advanced combat system: to win you need to know both the strengths and weaknesses of your troops and enemies.
  • Iratus can kill his enemies not only by magic or claw but also by draining their sanity!
  • Four talent trees that alter the way you play: Alchemy, Magic, Ire and Destruction.
  • Roguelike elements: minions that die are gone for good and the game saves automatically, making each choice irreversible.
  • Detailed 2D graphics and a gloomy atmosphere of dark fantasy.
  • Various difficulty levels, satisfying every type of player from novice to hardcore.
  • Iratus himself is voiced by the voice-acting legend Stefan Weyte, famous for his performance as Caleb in the cult game series “Blood”

News and updates can be found at Iratus: Lord of the Dead on Steam.

Rebel Cops Mobile Launch Trailer

Minsk, Belarus / Giebelstadt, Germany, April 23rd, 2020: Victor Zuev has won. The ruthless crime lord now controls the town of Ripton. All the officials are on his payroll, businessmen are at his mercy, even the local police have surrendered to his will and any opposition has been smashed to pieces. Well, not quite: there is a small rag-tag squad of true policemen, who still believe in the words “to serve and protect” and will fight against all odds to serve justice and to protect the citizens. Not all heroes wear badges …

Rebel Cops features thrilling, high-stakes tactical missions with complex turn-based strategy mechanics. No warrant required – get it today on the App Store and on Google Play.

Rebel Cops is a HandyGames premium title available for $7.99 / € 7,99 / £ 6,99. It contains no ads, micro transactions, loot boxes or other gambling mechanics. Just one price, one great game.

COV-AID Streaming Charity Event Announced

ATLANTA –– COV-AID™ is proud to present a massive, multi-platform, one-day online charity event on Tuesday, May 5, 2020, at 1pm EDT / 10am PDT. The event will feature more than 10 hours of content showcasing popular gamers, athletes, artists and other personalities streamed across top social game-streaming platforms including Twitch, YouTube, Mixer, Twitter and Facebook. All proceeds will be donated to Americares and Boys & Girls Clubs of America to help the fight against COVID-19, and to support front-line medical professionals, first responders, and families most directly affected by COVID-19.

The event will feature a mix of interactive, live-streamed competitions and performances, plus pre-recorded content from entertainers, athletes, and other personalities. Talent will include Grammy Award-winning artist Lil Jon, Super Bowl champion Rob “Gronk” Gronkowski, and many others. Additional talent will be announced.

COV-AID™ is an egoless alliance of talent, distribution and nonprofit partners coming together to fight COVID-19. Event organizers and logistical partners will earn no revenue from COV-AID. All proceeds will support the event’s nonprofit beneficiaries and their work.

“This is such an extraordinarily challenging time for people all over the world,” said United in Gaming Co-Founder Andrew Smoltz. “I am grateful to my partners for coming together for this event so we can help make a difference for Americares and Boys & Girls Clubs of America, and the essential workers and families they support.”

Skillshot CEO Todd Harris added: “Everyone is at home. Everyone. Some people are feeling isolated and we figured this was a great moment for digital-native talent to step up and take the lead in bringing people together, albeit remotely, to enjoy each other’s company while also addressing the urgent challenges we all face.”

“We’re especially thankful for our amazing talent, all of whom are all donating their time to participate in this event,” added Uspech Marketing Consultants Founder Jennifer Erdman. “No one involved in COV-AID is taking any fee or percentage, which allows us to ensure every penny raised goes directly to these two essential organizations at this critical time.”

Americares is providing desperately-needed personal protective equipment (PPE), training and emotional support to ensure health workers on the front lines of the pandemic can continue their lifesaving and life-changing work.

“Americares is heartened to see such an outpouring of support to help health workers on the front lines of the pandemic,” said Americares President and CEO Christine Squires. “With support from COV-AID, we can provide even more masks, gloves, gowns and essential training to protect our health care heroes.”

Boys & Girls Clubs of America is committed to remaining open to support the children and families of front-line medical professionals and essential workers while also providing meals and virtual learning at thousands of Clubs around the country.

“For 160 years, Boys & Girls Clubs have navigated times of tragedy and crisis to provide safe places for kids and teens. Today, we are committed more than ever, to ensure Club staff, members, families and communities have the resources and support they need to navigate these uncertain times,” said Boys & Girls Clubs of America President and CEO Jim Clark. “Thank you to COV-AID and its partners for helping support our work during this critical time.”

For more information, or to make a donation, please visit cov-aid.org.

Horror Game Monstrum Gets A Release Date

Rotterdam, The Netherlands – April 22, 2020 – On May 22, 2020, the critically acclaimed survival horror game Monstrum is coming digitally to PS4™, Xbox One, and Nintendo Switch. The physical release is postponed to a later date due to the current global developments related to COVID-19. Monstrum combines deadly AI driven predators and permadeath within a procedurally generated container ship level, to create a truly re-playable horror experience on the open seas. A brand new trailer has released today to accompany the news.

A Nautical Horror
In Monstrum, players awaken trapped on a massive, derelict cargo ship with no knowledge of how they got there. Hunted by a horrific predator, they must scavenge the ship for clues and tools to find a means of escape. Left completely defenseless against a prowling beast; the only way to survive is to distract, hide, or slow the creature down before running for your life. Players only have one chance; permadeath and no save points means that once killed, they’ll have to start from scratch – so try not to get caught!

The procedurally generated ship not only ensures you stay lost in the labyrinth of rooms, pathways, and items that change with each new game, but also randomizes the monster hunting you too… so brace for the unexpected.