Author - Jerry Paxton

CruxCase Announces the CruxENCORE for iPad Air

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PROVO, Utah – February 11, 2014 – CruxCase, established by cutting-edge designers of innovative iPad® cases, is pleased to announce the new CruxENCORE™ campaign now live on Kickstarter. The CruxENCORE™ is a versatile rotating protective keyboard case for the iPad Air, transforming it into a compact and powerful laptop. Built with the look of a Macbook Pro and the weight and feel of a Macbook Air, the CruxENCORE™ features Bluetooth® connectivity as well as a raised, full-sized QWERTY keyboard. With its exclusive hinge technology, the CruxENCORE™ allows the keyboard to rotate 360 degrees for multiple positions: typing, movie watching and portability. At an ultra slim 2.0 cm, it is one of the thinnest keyboards ever developed for the iPad Air. Engineered with anodized aluminum, CruxENCORE™ weighs in at a travel friendly 1.45lbs. Additionally, foam padding allows the iPad Air to stay in place and prevents scratches. The case comes with a built-in 360 mAH battery to power Bluetooth connectivity and will only need to recharge once a month depending on usage. Available at https://www.kickstarter.com/projects/spywire/cruxencoretm-ipad-air-laptop

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Design Elements

• 2.0 cm thin keyboard base
• Smooth anodized aluminum coat matching the iPad Air exterior
• Full-sized raised above the plane island-style keys with special function keys on top
• Foam padding to hold iPad in place and prevent scratches

Functionality Items

• Patented hinge provides 360 degrees of rotation
• One-time easy Bluetooth setup
• Multitude of positions for portability, typing, and movie watching
• Switches iPad on/off when keyboard is opened and closed

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Titanfall Beta Sign-Ups on Now

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February 11, 2014 — The future of first person multiplayer action is upon us, and now’s your chance to be among the first to fall for Titanfall. Starting today, Respawn Entertainment and EA are inviting gamers to sign up and register for a chance to be a part of the upcoming Titanfall closed beta, a large-scale event coming February 14 to Xbox One and PC. For complete details on the beta and to register, please visit www.Titanfall.com/beta.

Already the winner of more than 80 awards from critics around the world, Titanfall is one of the most anticipated games of the year. Fans around the world from Tokyo to Seattle to London and beyond have been impressed with its thrilling and dynamic multiplayer gameplay featuring elite assault pilots and agile, heavily armored 24-foot tall titans.

The Titanfall beta will include three game modes – Attrition, Hardpoint Domination and Last Titan Standing. In Attrition, teams win by eliminating anyone or anything on the opposing side – pilots, titans and AI soldiers. In Hardpoint Domination, teams will capture and hold three hardpoints throughout the map to earn points and secure victory. And in Last Titan Standing, everyone on both teams starts with a titan in a round-based mode that ends when one team has lost all of their titans. There’s no respawning and no replacement titans can be called down.

Set in the near future on a distant frontier torn apart by war, Titanfall drops players in the middle of a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia. The action is rapid and varied — featuring parkour-style wall running and massive double jumps. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.

For more news about the Titanfall beta, including when it will begin, stay tuned to our official Titanfall channels on Facebook, Twitter and at www.Titanfall.com. Titanfall is coming to Xbox One and PC on March 11, 2014 in North America and beginning March 13, 2014 in Europe. The Xbox 360 version is being developed by Bluepoint Games and will be released on March 25, 2014 in North America and March 28, 2014 in Europe.

World of Tanks Gets Nation vs. Nation Combat

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February 11, 2014 — Wargaming today announced the launch of Update 8.11 for World of Tanks in Europe and Russia. Players from Asia will be able to try out new game mode and battle arenas on February 12, with tank commanders from North America and South Korea getting the update on February 13.

Available for machines of all tiers and balancing weights, with the exception of Japanese and Chinese tanks, the new experimental combat mode, Confrontation, groups players with vehicles from a specific nation into a team that faces off against a comparable opposing squad with vehicles from a different nation. Introduced as an experimental new gameplay element, Confrontation is yet to undergo balance tweaks.

Along with competitive national combat, Update 8.11 enriches the game with a new European winter battle arena, Windstorm, revamped version of Ruinberg, now featuring rainfall and fires, and a reworked Himmelsdorf with winter setting.

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About World of Tanks

World of Tanks is the first and only team-based, massively multiplayer online action game dedicated to armored warfare. Throw yourself into the epic tank battles of World War II with other steel cowboys all over the world. Your arsenal includes over 300 armored vehicles from United States, Germany, the Soviet Union, France, Great Britain, Japan and China, carefully detailed with historical accuracy.

Join World of Tanks:

About Wargaming

Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that will include the armored World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles will form a common gaming universe integrated within the portal www.wargaming.net.

Official website:

Guild Wars 2 Nothing Lasts Forever Trailer

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BELLEVUE, Wash. – February 11, 2014: ArenaNet, developer of the acclaimed Guild Wars franchise, today released the teaser video trailer for the upcoming living world release “Escape from Lion’s Arch,” coming February 18. The ominous trailer focuses on the trademark city of Lion’s Arch, a beacon of prosperity in Tyria that acts as trading hub for players. The city has proven resilient to numerous onslaughts by enemy races, pirates, the undead, even an Elder Dragon. Now, the villainous Scarlet Briar may present this proud city with its most terrifying foe yet.

As the teaser trailer shows, the forces of the sylvari supervillain will soon descend upon Lion’s Arch. Aetherblade airships, dirigibles of death piloted by the dreaded pirates who now serve Scarlet, loom over the city like birds of prey. On the ground, the cruel serpentine krait and subterranean dredge hunt for prey and terrorize its citizens. In one grim moment in the video, the famed nautical architecture of the city burns as innocents try to flee the devastation.

Lion’s Arch is a thriving city familiar to any Guild Wars 2 player, home to in-game traders and vendors as well as the asura gates that lead to the far corners of Tyria and beyond. The city has served as the focus for in-game holidays and events including Halloween and Wintersday, and has been featured extensively in living world releases such as “Sky Pirates of Tyria” and “Cutthroat Politics.” Lion’s Arch played an important part in the original Guild Wars, and is featured in the extension of the game lore in the novel “Sea of Sorrows” by Ree Soesbee. “Escape from Lion’s Arch” will be available to all Guild Wars 2 players on February 18.

Guild Wars® 2 is a visually stunning MMO that offers players the epic grandeur of a massive role playing environment combined with innovative combat mechanics, dynamic events, and customized personal storytelling. Building on the success of Guild Wars, NCSOFT and game developer ArenaNet™ have created an MMO that lets gamers play the way they want, while at the same time retaining the no-subscription-fee business model that made the original Guild Wars so popular.

For more details on Guild Wars 2 and the Living World releases, visit www.guildwars2.com.

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Evolve Gets a New Trailer

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2K and Turtle Rock Studios have unveiled a new trailer from their upcoming multiplayer shooter, Evolve, which puts players into a small band of hunters taking on over the top creatures and game on alien worlds. Evolve will be available this fall for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4 computer entertainment system, and Windows PC.

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The Book of Unwritten Tales 2 Announced

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Vienna, AUSTRIA (February 11th 2013) – Nordic Games and KING Art have today announced a unique collaboration which will see The Book of Unwritten Tales 2 – the sequel to the much-loved 2011 adventure – released beginning of 2015.

Keen to push the boundaries of the niche point and click genre, KING Art has also launched a Kickstarter to raise funds to develop additional on-top content for the game.

View The Book of Unwritten Tales 2 Kickstarter page here: https://www.kickstarter.com/projects/kingartgames/487759540?token=89e2435a

“This is a very ambitious project”, says Martin Kreuch, Producer at Nordic Games. “The fans have been waiting for a new adventure in the world of Aventasia that continues the story of BoUT 1. We have a long and very fruitful track-record working with KING Art, which is why it is important to us to support them in any way that is needed. If KING Art wants to try out something new, why should we be hindering them in doing so? At first, it seemed strange to us thinking about an already funded game being on Kickstarter, but then we were amazed about the possibility to get direct feedback from the crowd about this additional on-top content and features.”

“We’re thrilled to be working alongside Nordic Games again on The Book of Unwritten Tales 2,” adds Jan Theysen, Creative Director, KING Art. “At a later stage of the development process – production start was in October 2012 –, we suggested to Nordic Games to add additional features (multiple ways to solve certain puzzles, optional sidequests with different outfits to customise the appearance of your character etc.) and more community communication to further improve the game. Based on our very positive experience with Kickstarter on a different project (Battle World: Kronos), we suggested involving the community directly via Kickstarter to see if these features are something that gamers would like to see in an adventure game. Every cent from the campaign goes directly into the on-top content and we are excited to see how the adventure community will react to our ambitious plans.”

Released in 2009, The Book of Unwritten Tales was highly acclaimed by press and critics alike. The sequel continues the story of the beloved protagonists of the first part and its add-on.

Acoustic Sheep SleepPhones Review (Tech)

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Acoustic Sheep’s SleepPhones market themselves as “Pajamas for your ears”. I can see why – the material of this comfy headband feels pajama-like, and they do keep your ears warm at night. What this headband really does, however, is contain two small headphone drivers which allow you to listen to music while you try and get to sleep. Read on to find out if the SleepPhones actually work!

The headband is made from synthetic material that is very soft and comfortable. The SleepPhones are available in three colors: Soft Grey, Midnight Black, and Soft Lavender. Inside the headband, the two small headphones speakers are noticeable but not painful – even when sleeping on your side. Acoustic Sheep recommends wearing the SleepPhones in one of three ways. The first way is to wear the headband like a headband, with the speaker wire sticking out of the back. The second method (which worked best for me in terms of keeping good sound quality) was wearing the SleepPhones as a sleeping mask, covering your eyes to block out excess light. The final method for wearing the SleepPhones is sort of the reverse of the first method – this time with the speaker wire coming from the front side of your head.

Unfortunately, the headphone speakers are tethered to a cable which is used to plug into your radio or MP3 player. When this cable is pulled or bumped, it can move the speakers around inside the headband. It can be a bit of a challenge to make sure the drivers stay in place next to your ears as opposed to moving out of place. When this happens, you will not hear much of anything as the drivers are very position-dependent. The solution to this problem is to shell out the extra cash for the wireless SleepPhones, which retail for $99.99. These model uses Bluetooth technology that should help alleviate the cable problems.

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This is why the SleepPhones work best when used as a sleep mask. In this position, there is still the opportunity for the speakers to move around a bit, but everything is in line with your ears, so a little movement is not as noticeable. When using the SleepPhones in a more traditional, headband fashion, the speakers don’t cover all of your ear, making even the slightest movement more apparent with a loss of audio. I should also mention that if you sleep in the same bed as someone else, be careful with how high your volume is, as the SleepPhones speakers can be fairly loud to outsiders. I had to keep the volume of my music very low as to not wake my wife.

Despite the cable issue, the question that still has to be answered is if the SleepPhones do what they tout? Do they help you get to sleep better? In short: Yes. While wearing the SleepPhones, I did notice that I was able to get to sleep more quickly than without listening to any music. Of course, I did wake up once in a panic because I accidentally pulled the speaker wire with my arm in my sleep, causing my iPhone radio dock to come crashing down onto my floor, but I digress.

Conclusion

Overall, I love the idea of the Acoustic Sheep SleepPhones more than the actual execution of the $39.95 dollar base model. While they do a decent job of providing you some music to fall asleep to, the base model has a big problem in the way of its speaker cable. However the issues I experienced with it would be remedied by paying a little extra for the wireless model. If I didn’t encounter such issue with the cable, I would have easily ranked these a star higher.

Product Link

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World of Speed Racing MMO Announced

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MOUNTAIN VIEW, Calif – February 10, 2014 – Slightly Mad Studios, the critically acclaimed developer known for their pedigree in racing video games, today unveiled World of Speed, a AAA massively multiplayer online arcade racing video game. World of Speed will be available in 2014 as a free-to-play experience on PCs.

In World of Speed, players will hop in the driver’s seat of an endless garage of cars ranging from everyday city runners to the fastest super cars on the planet to the most iconic cars from throughout the storied history of auto racing. Players will find themselves racing on true-to-life tracks spanning the globe and on tracks only a speed freak could dream up, carved from roadways across cities including London and San Francisco.

“At the heart of World of Speed lies a unique massive multiplayer online experience which incorporates a dynamic social elements and entirely new ways to compete in a racing video game – from an individual to a team level,” said Ian Bell, Chief Executive Officer of Slightly Mad Studios. “World of Speed is an online game and will be continuously supported with innovative and fresh content to keep the competition furious well after its launch.”

World of Speed introduces a new level of connected competition allowing players real-time interactive social gameplay through intense Club and team gameplay, the Airfield social hub, and unique missions and objectives in every race to make every players actions really matter. As an online experience, World of Speed will be supported with live events and player challenges, new gameplay modes, tracks and cars and much more.

World of Speed will be entering closed beta in Spring 2014. To learn more about World of Speed and for a chance to play the fast-paced action in the closed beta, visit and sign up at www.worldofspeed.com. The game will be published worldwide by My.com.

About Slightly Mad Studios Ltd

Slightly Mad Studios is an independent, award winning developer known most recently for its work on Electronic Arts’ Need For Speed franchise with the successful SHIFT series. The company has a core studio located near Tower Bridge, London but predominantly uses a unique distributed development system that allows the team to attract worldwide talent, be cost-effective and ultra-efficient.

For more information about Slightly Mad Studios, please visit: www.slightlymadstudios.com.

Evil Genius: Scrap Squad Announced for Mobile Devices

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February 10, 2014 – Relevant Games and developer Hazard Studios today took the wraps off of Evil Genius: Scrap Squad, their upcoming action-puzzle title for iPhone, iPad, iPod Touch and Android. In Evil Genius: Scrap Squad, you play as (surprise!) a mad scientist bent on (of course) world domination by making use of a never-ending stream of the world’s garbage. By collecting and matching up varying types of recyclable items, you, as the Evil Genius, will fund your efforts. Use your ill-gotten gains to buy upgrades for your clanky collection of helper ‘bots, while also tricking out your lair. Turn your scrap heap team of robots into a well-oiled super robot squad of collectors! Build an evil lair that will make you the envy of your sinister friends.

“Our top three goals going into this project were, first and foremost, entertaining players, delivering on a fantastic theme and creating a fun experience,” said Randy Greenback, Sr. Creative Designer.

“Seeing the quality and love that Hazard Studios is putting into the game, I can’t help but be extremely excited,” said Joshua J Mills, Studio Director at Relevant Games.

Evil Genius: Scrap Squad puts players in the role of the game’s namesake mad scientist in a frantically fun-on-the-run action game. Players start out with a secret lab, a few clunker robots and a simple mission to match up falling objects, which those robots haul away and turn into cash to finance your nefarious plans. The trash treadmill soon speeds up, challenging the player to upgrade his army of ‘bots to become faster and more efficient. As players earn more and more money, they can unlock tons of upgrades, and make stylishly cool customizations to their evil lair – making them the envy of mad men everywhere!

For more information about Evil Genius: Scrap Squad and Relevant Games please visit the official web site (http://evilgeniusscrapsquad.com) and follow Relevant Games on twitter – @relevantgames

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