Author - Jerry Paxton

Dying Light 2 Stay Human Full Cinematic Trailer Released at Game Awards

This year, Techland joined the most anticipated event of the year, The Game Awards, hosted by icon of the game industry Geoff Keighley. The upcoming action-RPG Dying Light 2 Stay Human was showcased in a new CGI cinematic trailer, created by Platige Image—a BAFTA-winning visual effects and animation studio responsible for some of the most recognizable trailers in the industry.

The almost two-minute-long CGI trailer of Dying Light 2 Stay Human transports us to the brutal and unforgiving Modern Dark Ages, where “Staying Human” goes beyond mere survival. This unsettling vision of life in The City, prepared together with Platige Image, is available to watch here:

Together with this new CGI trailer, Techland also presented an exclusive skin pack, “Reach for the sky”, available alongside the previously announced Reload Pack as an exclusive pre-order bonus. Everyone who pre-orders Dying Light 2 Stay Human will receive this pack, which has been created in close cooperation with Rosario Dawson (The Mandalorian, Sin City). Dawson plays the role of Lawan, an independent and indomitable citizen of The City, whom fate connects with the main protagonist Aiden during his journey. The exclusive digital “Reach for the sky” pack features a unique outfit, weapon, backpack and paraglider skins.

Each player who pre-orders Dying Light 2 Stay Human will receive in this pack:

  • Crossbow skin for Lawan
  • Backpack skin for Aiden and Lawan
  • Paraglider skin for Aiden and Lawan
  • Outfit for Lawan (not playable character)

Star Trek: Resurgence Announced from Former Telltale Devs

Dramatic Labs, a new fully remote independent game developer comprised of veterans from Telltale Games, in collaboration with ViacomCBS Consumer Products, today revealed Star Trek: Resurgence, a new third-person choice-driven adventure game set within the iconic sci-fi universe. Star Trek: Resurgence is scheduled for worldwide release in Spring 2022 for Xbox Series X/S, Xbox One, PlayStation®5, PlayStation®4 gaming consoles, and exclusively on the Epic Games Store for PCs.

Star Trek: Resurgence is an interactive narrative video game that tells an original story set in the era shortly after the events of Star Trek: The Next Generation. Stationed aboard the U.S.S. RESOLUTE, players will assume the role of two principal characters, First Officer Jara Rydek and Engineering Crewperson Carter Diaz, as they unravel a sinister mystery involving two alien civilizations on the brink of war. Throughout the game, players will immerse themselves in the Star Trek universe, interacting with new and returning characters through a variety of dialogue and action gameplay to determine the course of the story.

“As fans of Star Trek, it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Kevin Bruner, Founder of Dramatic Labs. “Built from the ground up using Epic’s Unreal engine and our proprietary narrative engine, this game showcases our team’s evolution in creating thought-provoking story-rich adventures.”

The seasoned team at Dramatic Labs is composed of industry veterans, including twenty former Telltale developers that have worked on games such as The Walking Dead: The Telltale Series, The Wolf Among Us, Game of Thrones: The Telltale Series, and Batman: The Telltale Series. The team includes Andrew Grant, former Lead Writer and Creative Director at Telltale; Dan Martin, former Lead Writer at Telltale; Kent Mudle, former Cinematic Director and Creative Director at Telltale; and Brett Tosti, former Executive Producer and Creative Director at Telltale.

“We’re thrilled to be working with the team at Dramatic Labs on an exciting new adventure in the Star Trek franchise,” said Lourdes Arocho, Senior Vice President, Paramount Pictures Licensing, Global Games and Publishing, ViacomCBS Consumer Products. “Players will boldly set forth into this new adventure, meeting familiar characters and new cultures, while interacting with them in profound and impactful ways. This game will challenge players to make those similar tough choices that iconic Star Trek heroes have been forced to contend with.”

Star Trek: Resurgence has not yet been rated by the ESRB.

Additional information can be found on Twitter or the official website at startrek-resurgence.com.

SYFY’s Resident Alien Season 2 Gets Premiere Date

Based on the Dark Horse comics, SYFY’s “Resident Alien” follows a crash-landed alien named Harry (Alan Tudyk) whose secret mission is to kill all humans. In season two, Harry is once again stranded on Earth where he must confront the consequences of having failed his people’s mission to destroy the human race. On his new quest to protect the people of Earth, Harry struggles to hold on to his alien identity as his human emotions grow stronger by the day. In an adventure that takes Harry and Asta (Sara Tomko) all the way to New York City, Asta brings Harry into the arms of someone he can call family. While back in Patience, Sheriff Mike (Corey Reynolds) and Deputy Liv (Elizabeth Bowen) find themselves closer to unraveling the mystery of Sam Hodges’s murder.

Premieres Jan. 26 at 9 p.m. ET/PT on USA & SYFY (premiere simulcast only) with Mid-season finale on March 16, continues with additional episodes in summer.

The Hand of Merlin Get Last Major Update Before Launch

Independent developer Room C Games in co-production with Croteam and in partnership with indie publisher Versus Evil today announced the latest major content update for their rogue-lite RPG game The Hand of Merlin before the game leaves Steam Early Access in early 2022.

Titled ‘Gathering of the Gods’ the latest update introduces new features to the game including two new Guardians to aid players in their quest to stop the Cataclysm: Oberon and Atlantes.

As the king of faeries, Oberon communicates only through an emissary, but watches the battlefield closely. Treating the flora and fauna well gains his favor and raises the player’s Faerie Reputation. The value of which can produce either a blessing or a curse upon the party later on.

Atlantes is a cosmic being like Merlin himself, but one who is not particularly bothered by the fall of each world. Amused by Merlin’s desire to save worlds, Atlantes provides aid to the party, but conceals his true motivations.

Each Guardian bestows a unique benefit upon the party, and gives players access to an array of powerful spells to thwart the invading abominations.

The Gathering of the Gods update also adds a brand new Nourishment system, an upgrade to the current Supplies resource. Players will now get stacking buffs (or de-buffs) based on how long they travel well-stocked or poorly stocked. These attributes will affect Heroes’ combat stats in a significant way!

New Relics are also introduced in the update along with sound effects for encounter events and improved visual effects for several existing spells. In addition to these new features, the latest update will also include various small bug fixes, optimizations, and balancing. The full list is available on the Versus Evil blog here.

Since entering Early Access in May 2021, The Hand of Merlin has had five major updates on its path to 1.0. These updates have added a wide range of new features designed to improve the overall player experience, including new heroes, passive skills, Hard Mode, controller support, alternate maps, meta progression and more.

KEO Races into Steam Early Access with New Trailer

Redcatpig and Digital Matters Publishing have launched explosive vehicular combat game KEO into Steam Early Access today, introducing players to the ruthless wasteland arenas that fans have been road testing in a series of beta sessions.

KEO is a team-based online multiplayer game that sees customisable vehicles put pedal to the metal in a sci-fi post-apocalyptic world featuring various game modes. A number of weapons can be used to devastating effect, alongside a host of vehicle classes, with content getting built over KEO’s time in Early Access.

The full game is available for €9.99, $9.99, and £9.99, and a brand new trailer below showcases what players can expect when hopping into the driver’s seat for the first time:

For more on KEO head on over to the Steam page

SCUF Gaming Unveils SCUF Reflex PS5 Controller Line-Up

SCUF Gaming, creator of the high-performance gaming controller category (NASDAQ:CRSR), today introduced SCUF Reflex, Reflex Pro, and an inaugural first-person shooter model, Reflex FPS. All three models of the Reflex controller are designed specifically for PlayStation 5 (PS5).

SCUF Reflex encompasses all the groundbreaking features synonymous with SCUF excellence, delivering a heightened experience created specifically with PS5 gamers in mind. Reflex, Reflex Pro, and Reflex FPS include the patented paddle control system that helped make SCUF controllers the premier choice of competitive players everywhere – with an evolved controller design to improve performance for PlayStation gamers.

“PlayStation fans are an integral part of SCUF’s history,” said Diego Nunez, Vice President of Gaming Marketing at CORSAIR. “They desire speed, durability, comfort, and adaptability and SCUF Reflex delivers them all. Our team has spent months perfecting the design to create the optimal PS5 controller. We’re proud to have created a controller worthy of the PS5 community that equips them with heightened performance on the newest console generation.”

All three Reflex models feature four removable back control paddles, programmable directly on the controller and toggled through at the press of a button. Paddle profiles make it easy to fine-tune controller settings and save them for different games. No pause in gameplay, remapping tool, or software app is required. Reflex and Reflex Pro feature the DualSense™’s adaptive triggers, giving gamers the ability to experience immersive PlayStation 5 gameplay alongside the SCUF control advantage.

For fans of first-person shooters such as Call of Duty or Destiny, the Reflex FPS model features high-performance grip along with instant bumpers and instant triggers – eliminating trigger pull and offering a one-tap motion similar to a mouse click for advanced speed, ideal for fast-paced shooters. Reflex FPS also comes without force feedback motors or adaptive triggers, creating a lightweight controller that removes unwanted vibrations while playing, so you can keep your aim on point at all times.

The Reflex will initially be available in black, with more colorways to be released in the weeks and months following. Future versions of the controller will offer even further customization with a wider variety of faceplates, thumbstick variations, and trim colors to match any setup or personal style.

A complete list of SCUF Reflex, Reflex Pro, and Reflex FPS features includes:

  •         Four rear, remappable paddles that can be configured to 12 functions
  •         Profile Switch allows you to save three remapping configurations for different games
  •         Adaptive triggers, from the PS5 DualSense™ controller, changes force and tension to improve in-game immersion (Reflex and Reflex Pro only)
  •         High-performance grip for advanced comfort and endurance (Reflex Pro and Reflex FPS only)
  •         Instant triggers and bumpers alleviate pull distance for faster activations (Reflex FPS Only)
  •         Wireless connectivity to play comfortably from a distance
  •         Improved thumbstick design and material for more grip and durability
  •         Interchangeable thumbstick options, including long, short, domed, and conclave, for optimized fit
  •         Removable faceplate trim to swap colors and thumbsticks easier
  •         Anti-friction rings for smoother, more controlled thumbstick movement
  •         Mute your headset at the tap of a button
  •         Built-in rechargeable battery, charged via USB Type-C

Pricing and Availability

Compatible with PS5 and Windows 7+, SCUF Reflex starts at $199.99, Reflex Pro starts at $229.99, and Reflex FPS starts at $259.99. All are now available exclusively at: www.scufgaming.com/reflex.

SCUF is not affiliated, associated, or in any way officially connected with any Sony company. All non-SCUF product names are trademarks of their respective holders.

Warframe The New War is Coming on December 15

Warframe developer Digital Extremes is offering players a sneak peek of the thrilling action-combat and new features coming to the award-winning looter shooter when The New War arrives on Wednesday, December 15. The next and biggest chapter in Warframe’s free Cinematic Quest line, The New War will see players controlling new playable characters for the very first time as they work through dramatic twists and turns across Act 1, mastering the unique play styles of Kahl-175, Veso, and Teshin to experience war with the Sentients from different perspectives. The full Cinematic Quest sends players on a journey across 3 massive acts, the latter two of which are being kept a secret until launch. This story will send players to new environments, including Open Worlds besieged by Sentients, unearthing answers to the players’ personal story of identity and conflict with the Lotus as well as unveiling the lasting impact the invasion will have on the Origin System.

Warframe’s cinematic story trailer created by Blur Studio (Netflix’s Love Death + Robots), revealed live to players on Devstream #158, showcased never-before-seen moments between Warframe’s iconic characters and the relationship between Tenno and the Lotus. As players glean more of what’s to come, new questions will arise: is Lotus friend or foe? Can Ballas be stopped, and why has the Shadow Stalker returned?

New Playable Characters in Act I

The Origin System is in need of new warriors to band together to fight back against the invading Sentient threat. Players will experience the first part of The New War from different perspectives and take control of iconic enemies including Kahl-175 the Grineer, Veso the Corpus Tech, and the Dax: Teshin, as they fight across the Origin System to push back the invading Sentient force. While the war rages on, so will the fight for the truth behind the conflict – understanding the Lotus’ past to unlock a new future.

A new trailer highlights how players will need to master command of foes and make heroes out of enemies in Act I when The New War arrives:

Act II and Act III will unfold for players as they work their way through The New War and will deliver epic plot twists and even more gut-punching action.

Life is Strange: True Colors is Out Now on Nintendo Switch

SQUARE ENIX Ltd. has today digitally released Life is Strange: True Colors™, the latest entry in the critically acclaimed Life is Strange series, on Nintendo Switch. The game will also release physically on February 25, 2022.

The Switch edition of Life is Strange: True Colors has been optimized for the platform with enhanced visuals and performance capabilities, allowing players to become completely immersed in the supernatural mystery that was recently awarded the Golden Joystick for Best Narrative in a game.

In this award-winning narrative adventure, players take on the role of Alex Chen, a young woman with the secret ability to absorb and manipulate the strong emotions of others. When her brother dies in a so-called accident, she must embrace her volatile power to find the truth — and reveal dark secrets buried by the town.

Life is Strange: True Colors has also been nominated for Best Performance, Best Narrative, and Games for Impact by The Game Awards panel of video game industry news organizations. Winners will be announced during the live and streaming show December 9.

Thunder Tier One is Out Now with Official Launch Trailer

Thunder Tier One – a top-down tactical shooter game published in collaboration with KRAFTON, Inc.—is now available to purchase on Steam. The title is retailing at $19.99 USD, and fans can watch the launch trailer here:

Thunder Tier One will appeal to players with an interest in military tactics and strategy. When playing the title, fans will lead an elite special operations team battling to stop a dangerous network of terrorist insurgents in the fictional Eastern European country of Salobia. The game features a nine mission story driven campaign that can be played in 4-player co-op, online PVP or solo with AI teammates. Players will also enjoy four different modes – Exfil, Advance & Secure, Domination and Deathmatch.

Exfil is a 4v4 mode where the attacking team is tasked with exfiltrating a package within a time limit while the defending team must prevent them from doing so using any means possible. In Advance & Secure – which is also a 4v4 mode – teams go head-to-head to fight for a number of sectors and claim victory. Domination is a PVE experience where up to four players race against the clock to take control of a series of checkpoints, disarm explosives, and defend against counter-attacks. Finally, Deathmatch is the classic free-for-all with up to eight participants.

Thunder Tier One stands out for its realism, the creators were passionate about designing a world where small details – such as weapon handling, muzzle velocity and weight of ammo – can seriously impact how successful players are. The game will also be accessible to modding in the near future, allowing fans to create their own characters, maps, missions, game modes, weapons and more.

Pawel Smolewski, Creative Director of Thunder Tier One, said: “Thunder Tier One started as a personal project, somewhere for myself and friends to play around and try out new ideas. The fact it has now developed into a full game for fans to enjoy is truly exciting. The small Thunder Tier One team has been fully focused on bringing the title to life. We are thankful for KRAFTON’s support in helping us to bring a new experience to this genre and it’s core audience. Now we’re looking forward to our community jumping into Salobia and experiencing the world we’ve created.”

For more information and future updates on Thunder Tier One, please visit the official Steam page, website, YouTube and Facebook pages, join the Discord channel and follow the game on Twitter.

Expeditions: ROME Will Launch in January

The fate of an empire lies in your hands! On January 20th, 2022 you can become the Legatus of a Roman legion and lead your troops through Greece, Egypt, and Gaul. You’ll gain power and influence and your word will carry weight in the political affairs of Rome. Your decisions will change the life of your fellow companions, your soldiers, and even the destiny of whole nations.

This Classic RPG from the creators of the critically acclaimed Expeditions: Vikings will take you on a 40+ hour campaign across Europe and northern Africa. You´ll have to fight intense turn-based battles, level up your alter ego as well as your companions, manage your legion, explore, loot, and craft – in short, everything, you’d expect from a Classic RPG.

Expeditions: Rome is set in an alternative historical setting. Ever heard of Gaius Julius Caesar? He wasn’t that important. But you’ll meet Cleopatra, Queen of Egypt – if you choose to put her on the throne, that is. And even the famous Roman politician Cicero can become your ally, as well as the ferocious Gallic chieftain Vercingetorix.

Expeditions Rome will launch on January 20th, 2022 on PC at an SRP of $ 44.99 | € 44.99 | £ 36.99.