Author - Jerry Paxton

GUNS and ROBOTS Credits Code Giveaway – Expired

guns-and-robotscredits_giveaway_600x300

The good people at Masthead Studios have sent us over 100 codes redeemable for 16,000 in-game credits for their new GUNS and ROBOTS. These codes are only redeemable for new player accounts and redemption instructions can be seen below. With these credits, new players can buy up to four light weapons! This giveaway will expire on Friday, May 3rd, 2013 @ 11:59 PM Pacific time. At that time, 100 winners will be randomly chosen.

How to enter?

You can get two entries to this giveaway. Simply hit our Facebook giveaway link below to do so and good luck!

 

GamingShogun GUNS and ROBOTS Code Giveaway

 

**ATTENTION: Even if you already “like” our page and follow our Twitter account, you still MUST hit the entry buttons on the rafflecopter widget located at the above link. Otherwise, your entries will not be counted.

 

If you win, here are the redemption instructions!

How to get your killer credit pack from GUNS and ROBOTS:
1. Congratulations! You now have promo code!To activate your code go to the registration form here.
2. Register by filling in your information, copy / paste your code in the “Promo code” field and press the “Submit” button.
3. Enjoy!

Get ready for robo-destructiveness! We will give you the opportunity to participate in the development of the game by reporting any problems in the open beta forum and the opportunity to participate in a rapidly growing community. We believe that valuable feedback from players like you will help us improve the game and make your stay a pleasant experience! * Note: The promo codes are valid for new registered players only.

Nordic Games Picks Up Darksiders, Titan Quest, Red Faction, Others

Darksiders-Wii-U-feature-featured-image

VIENNA, AUSTRIA (23. April 2013) – Nordic Games announced today that it was one of the successful bidders in THQ´s auction process, which ended on April 15. Subject to approval of the bankruptcy court overseeing THQ’s case, Nordic Games will acquire more than 150 SKUs for a purchasing price of USD 4.9 million spanned across PC, Microsoft, Nintendo and Sony platforms.

This constitutes the biggest acquisition deal in the company history of Nordic Games so far. The acquisition is handled by Nordic Games Licensing AB, based in Karlstad, Sweden, whereas the day-to-day business (sales and distribution of said titles, evaluation of sequels & new content etc.) with the acquired portfolio will be conducted by Nordic Games GmbH, based in Vienna, Austria. The Vienna based business along with its North American sister company, Nordic Games NA Inc. already takes care of the previously acquired JoWooD and DreamCatcher IPs.

“First and foremost we are very happy about this deal which also turns over a new leaf for the entire Nordic Games Group. In the long term, we either want to cooperate with the original creators or best possible developers in order to work on sequels or additional content for these titles” comments Lars Wingefors, owner and CEO of Nordic Games Group AB. “A very important point for us is not to dash into several self-financed multi-million dollar projects right away, but rather to continue our in-depth analysis of all titles and carefully selecting different financing models for developing new instalments of acquired IPs.

“In August 2013, Nordic Games Vienna will have been in business for two very exciting and successful years, and this transaction takes us to new heights and challenges for the years to come” says Klemens Kreuzer, Managing Director at Nordic Games GmbH. “We gradually geared up our company over the years in terms of our overall online and boxed business, our range of platforms, and our headcount. This substantial increase of our games portfolio is the next step to maintain and strengthen our position across a wide range of digital platforms, licencing partners in emerging markets, and in our European and North American core markets” adds Reinhard Pollice, Business and Product Development Director at Nordic Games GmbH.

Nordic Games and THQ expect the US Bankruptcy Court to hear the motion for the sale on May 13, 2013 and to finalize the purchase transactions thereafter.

Nordic Games invites everybody who is interested to visit Nordic Games’ forums and openly discuss on how these titles should be moving forward: http://forum.nordicgames.at/forumdisplay.php?909-Discussion-about-THQ-IPs

EA’s E3 2013 Press Event Save the Date

e3-ea-invite

Looks like Electronic Arts will host their 2013 E3 press conference on Monday, June 10, 2013 @ 1:00PM Pacific time. We totally expect them to show off Battlefield 4, FIFA 14, but what other surprises might they have in store for us?

Razer Releases Comms Beta Client

comms

CARLSBAD, Calif. – April 22, 2013 – Razer™, the world leader in high-performance gaming hardware, software and systems, announced the open beta release of Razer Comms, an all-in-one communications solution for gamers.

Applying feedback gleaned from a community-based closed beta program, Razer Comms now combines VoIP client, instant messaging and IRC-chat features, allowing gamers the world over to connect with one service, free of charge. It also features an in-game overlay and seamlessly integrates with PC games, providing for uninterrupted gameplay while at the same time typing or talking with friends.

Razer Comms uses complex audio algorithms and an ultra-fast server infrastructure to deliver precise, crisp and clear communication with no timeouts or lag spikes, and it features advanced noise reduction and echo cancellation  a boon to millions of PC gamers worldwide.

Razer Comms originated as an internal project built on the spare “10 percent passion time” of a couple of engineers. After receiving many fan requests to make it widely available, Razer Comms has now become a fully supported project with a designated team working on it.

“As a gamer, it gets pretty annoying switching between multiple clients all the time when playing and talking with your friends,” says Min-Liang Tan, Razer co-founder, CEO and creative director. “Razer Comms offers a way around that challenge. By connecting gamers globally through a versatile software solution without any additional costs for the user, Razer Comms is a way for us to give back to our passionate fan base.”

Razer encourages every user to continue submitting feedback to help determine the most sought after features and improve Razer Comms further. For more information on Razer’s latest free-to-download software, including how to submit ideas, go to www.razerzone.com/comms.

Leisure Suit Larry Reloaded Coming this June

Leisure-Suit-Larry-in-the-Land-of-the-Lounge-Lizards-Reloaded-Announced-for-Linux-2

MUNICH, Germany – 22nd April 2013: UIG Entertainment, a leading German publisher, and original designer Al Lowe are excited/nervous/deeply concerned (delete as appropriate!) to reveal that video gaming’s king of innuendo, the digital Lothario himself Larry Laffer, is set to return this June in Leisure Suit Larry Reloaded on PC, Mac and Linux priced at £14.99.

Re-made, expanded and enhanced in every detail with original creator Al Lowe and original writer Josh Mandel at the helm, Leisure Suit Larry Reloaded sees Larry Laffer’s first and greatest adventure, Leisure Suit Larry in the Land of the Lounge Lizards, re-made for a brand new audience 26 years after its original release. Behind all-new hi-res, hand-drawn art and animation replacing the blocky pixelated graphics of the 1987 original, come expanded puzzles, locations, humour and gameplay. And rounding off the package (no pun intended!) is a re-written musical score from Grammy-nominated and BAFTA-winning composer Austin Wintory featuring Al Lowe on saxophone!

God’s gift to womankind (at least in his own mind!) is back this June and he’s got brand new leopard skin underpants to prove it!

Call of Juarez Gunslinger Release Date

Call-of-Juarez-Gunslinger-Community-Announcement-Trailer_3

SAN FRANCISCO, CA — April 22nd, 2013 – Today, Ubisoft announces that Call of Juarez® Gunslinger will be available May 22nd for $14.99 as a downloadable console title and will release on PC through digital and retail distribution channels.

The PC digital version pre-order will give you immediate full access to the 2nd entry in the Call Of Juarez® series: ‘Call Of Juarez® Bound in Blood’. Uplay preorders will also give you access to an exclusive pack of legendary weapons. For more information about preorders visit: http://shop.ubi.com/promo/92895100

Call of Juarez® Gunslinger is a real homage to the Wild West tales and era.  Players will live the epic journey of Silas Greaves, a ruthless bounty hunter who spent his life on the trail of the West’s most notorious outlaws.  Now it is Silas’ time to tell his story, which is linked to the history of the Wild West era: a mix of myths and historical facts.

Made of memorable encounters with some of the West’s most notorious names such as Pat Garret, Jesse James and Butch Cassidy, the game blurs the lines between man and myth.  Call of Juarez® Gunslinger lets players live the greatest legends of the Old West.

Metro: Last Light PC Requirements Revealed

Metro07

Publisher Deep Silver and Developer 4A Games today announced the official minimum, recommended and optimum PC specs for the upcoming First Person Shooter Metro: Last Light. The highly anticipated sequel to Metro 2033 will be available from May 14, 2013 in North America and May 17, 2013 across Europe for PlayStation®3, the Xbox 360® video game and entertainment system from Microsoft, and Windows PC.

Metro: Last Light is powered by 4A’s proprietary technology, the 4A Engine. Designed to take full advantage of the latest, most powerful PC hardware and DirectX 11 graphics cards, the 4A Engine also supports a host of bespoke NVIDIA® features including NVIDIA PhysX® and  NVIDIA 3D Vision®.

PC gamers wishing to test the suitability of their hardware can run the NVIDIA ‘GPU Analyzer.’ Is your PC ready to run Metro: Last Light? Find out here:

www.geforce.com/games-applications/pc-games/metro-last-light/gpu-analyzer

Official Metro: Last Light PC specifications:

Minimum

  • Windows: XP (32-Bit), Vista, 7 or 8
  • CPU: 2.2 GHz Dual Core e.g. Intel Core 2 Duo
  • RAM: 2GB
  • Direct X: 9.0c

Graphics Card:

DirectX 9, Shader Model 3 compliant e.g. NVIDIA GTS 250 (or AMD equivalent e.g. HD Radeon 4000 series) or higher

For 3D Vision Support:

  • NVIDIA GTX 275 or higher
  • 120Hz Monitor
  • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Recommended

  • Windows: Vista, 7 or 8
  • CPU: 2.6 GHz Quad Core e.g. Intel Core i5
  • RAM: 4GB
  • Direct X: 11

Graphics Card:

NVIDIA GTX 580/660 Ti (or AMD equivalent e.g. 7870) or higher

For 3D Vision Support:

  • NVIDIA GTX 580/660Ti or higher
  • 120Hz Monitor
  • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Optimum

  • Windows: Vista, 7 or 8
  • CPU: 3.4 GHz Multi-Core e.g. Intel Core i7
  • RAM: 8GB
  • Direct X: 11

Graphics Card:

NVIDIA GTX 690 / NVIDIA Titan

For 3D Vision Support:

  • NVIDIA GTX 690
  • 120Hz Monitor
  •  NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Metro: Last Light is a first person shooter and the highly anticipated sequel to the extraordinary Metro 2033. In the year 2034, a nuclear war has turned the world into a post-apocalyptic wasteland. In Moscow, the tunnels of the Metro have become a new home for the former inhabitants of the city. Within the catacombs, they fight for their survival, fending off hordes of hideous mutants born from the toxic atmosphere, as well as other factions desperate to take control of what little hospitable land remains. As they fight, they also search for a doomsday device that could be the key to their victory. A civil war is inevitable. During these dark hours, the players will embody Artyom, and become the last light for all of mankind.

The plot of Metro: Last Light was written by Dmitry Glukhovsky, acclaimed author of the novel Metro 2033 which inspired the creation of both video games. Also, Glukhovsky is responsible for all dialogues in Metro: Last Light. Glukhovskys novels Metro 2033 and Metro 2034 have sold more than 2.000.000 copies worldwide. In 2013, his latest book Metro 2035 will be also available outside of Russia. The film rights for Metro 2033 were bought by Metro-Goldwyn-Mayer (MGM), the movie is currently in development.

For more information about Metro: Last Light, please visit www.enterthemetro.com. Alternately, follow us at Twitter.com/MetroVideoGame, find us at Facebook.com/MetroVideoGame and subscribe to the official YouTube channel at YouTube.com/MetroVideoGame for the latest gameplay trailers.

Razer DeathAdder 2013 Review

razer-deathadder-gallery-1

Razer’s Death Adder gaming mouse has been a staple of the peripheral category for many years. In some ways, it is Razer’s modern-day Boomslang (For the young PC gamers out there, the Boomslang was Razer’s first “real” gaming mouse and was offered in both 1000 and 2000dpi flavors). For its 2013 iteration, Razer has once again tweaked and added to an already-proven platform and we have gotten our hands on one of the new DeathAdders to bring you this review.

What’s new for 2013? First, Razer has coated the DeathAdder in a new, hard surface material. Instead of a rubberized body like most gaming mice have, this one is made from a texturized plastic. The surface has some great friction and isn’t uncomfortable to use at all. In fact, this is my new favorite mouse body material. I used to ONLY purchase peripherals with the soft, rubberized plastic. However, this material is great to hold on to and doesn’t heat up after several hours of usage. Additionally, the side walls of the DeathAdder are now rubber with a honeycomb texture and do a great job of keeping your thumb and pinky finger holding on.

Most important, however, is that the 2013 DeathAdder features a new 4G optical sensor under the hood, with 6400dpi sensitivity, 200 ips, and 50Gs of acceleration. This sensor features no drift control, so the mouse will translate all of your movements into the game. Some have argued against this, but I have had bad issues with “mouse prediction” or drift control (it has many names) for a long while now – especially when playing online first-person shooter titles. What this technology does is negate small movements and “ticks” which your body naturally produces when sweeping your mouse in a direction. This correction makes the cursor appear to move in a straighter line. The problem is that, when playing a shooter title, you might just need to make a small movement in order to pull off a headshot, etc. Now, you get 1:1 movement.

razer-deathadder-gallery-4

Official Tech Specs

  • 6400dpi 4G Optical Sensor
  • Ergonomic right-handed design with textured rubber side grips
  • Five independently programmable Hyperesponse buttons
  • Razer Synapse 2.0 enabled
  • 1000Hz Ultrapolling/1ms response
  • On-The-Fly Sensitivity adjustment
  • Always-On mode
  • 200 inches per second and 50g of acceleration
  • Zero-acoustic Ultraslick mouse feet
  • Gold-plated USB connector
  • Seven-foot, lightweight, braided fiber cable
  • Approximate size: 5.00”/127mm (Length) x 2.76” / 70mm (Width) x 1.73” / 44mm (Height)
  • Approximate weight : 0.23lbs / 105g

The Synapse 2.0 control suite is fully-compatible with the 2013 DeathAdder and I had no issues in setting up the mouse. It features a potential of five programmable profiles to use as well as some basic lighting customization. Like all modern Razer mice, it features the 1000Hz Ultra-polling technology.

Overall, the 2013 Razer DeathAdder gaming mouse improves on an already-incredible platform with new sensors, enhanced feel, and Synapse 2.0 support. If you have the 2012 version of the DeathAdder, I wouldn’t tell you to run out there and buy it right now. However, if you have earlier models or are currently in the market for a gaming mouse, this is a rock-solid choice for a reasonable $69.99. The Razer DeathAdder 2013 is currently available at their official website. Additionally, we are awarding it with our Seal of Excellence for being an outstanding product.

[easyreview title=”Razer DeathAdder 2013 Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”5″] Our Rating Scores Explained

gs-seal