Author - Jerry Paxton

ROCCAT’s Leadr Available Now

Hamburg, May 15th 2017 – During CES 2017, ROCCAT introduced its new almighty wireless mouse, the ROCCAT Leadr. Today, ROCCAT announces its availability across all the relevant
channels at the retail price of $139.99 USD. Setting new standards for wireless gaming mice, the ROCCAT Leadr heaves expectations onto a higher level, true to its motto “No compromises”.
The Leadr comes packed with the new Pixart 3361 Optical Sensor which has been tailored to ROCCAT’s high standards of quality. The Owl-Eye offers the most natural feel ever experienced
with gaming mice. No other device on the market translates with similar accuracy the responsiveness of the Owl-Eye sensor. All inputs convert directly onto the screen with unrelenting
precision offering up to 12000 DPIs.

The ROCCAT Leadr is the first wireless gaming mouse that feels like a cable mouse. Its 1.000Hz polling rate offers a constant, non-lag signal transmission. Avoiding all compromises, the Leadr can also be the perfect wired mouse with the same performance census.

The ROCCAT Leadr also offers a zero lag click response. Every click is registered instantly and no delay in game can be perceived. Highly ambitious gamers with very low reaction times ill not notice any input lag.

With a battery life of 20 hours the ROCCAT Leadr is perfect for extensive gaming sessions. It can be charged either on its intelligent docking station, or in use thank to its top-up-cable. ROCCAT guarantees that the ROCCAT Leadr wireless mouse will only enhance a true gamer’s performance.

Freeform Bringing Shows to D23 Expo

BURBANK, Calif., May 12, 2017 – Fans can meet their favorite stars from Freeform’s hit series The Fosters, Shadowhunters, and Stitchers, along with cast from the new series The Bold Type at D23 Expo 2017, taking place July 14–16 at the Anaheim Convention Center.

Members of The Fosters family, as well as cast from the sci-fi series Stitchers, the saga Shadowhunters, and the new series The Bold Type, will appear throughout the weekend in the “Talent Central” autograph area, located in Hall A. Following is the appearance schedule (subject to change, times and cast to be announced at a later date), plus more information on each series.

FRIDAY, JULY 14

  • Stitchers
  • The Fosters

SATURDAY, JULY 15

  • Shadowhunters
  • The Bold Type

Shadowhunters returns for the second half of season two with Shadowhunters and Downworlders reeling from what happened at the New York Institute in the winter finale. As the rift between the two sides grows larger, the team and their Downworld friends and lovers are put in the middle of the dangerous divide. Torn between the Clave’s rules and what they feel is right, Clary, Jace, Alec, and Isabelle struggle to help forge a new beginning. Relationships will be tested, a new Shadowhunter named Sebastian will join the fray, and the Seelie Queen will step out of the shadows in the summer season. Shadowhunters is produced by Constantin Film and executive produced by Todd Slavkin, Darren Swimmer, McG, Michael Reisz, Matt Hastings, Mary Viola, Martin Moszkowicz, and Robert Kulzer. The series stars Katherine McNamara, Dominic Sherwood, Alberto Rosende, Emeraude Toubia, Matthew Daddario, Isaiah Mustafa, and Harry Shum Jr. Shadowhunters midseason premiere will be MONDAY, JUNE 5, at 8 p.m. EDT.

On the upcoming season of fan favorite Stitchers, Kirsten and the Stitchers team hack into the minds of the recently deceased to investigate diverse and unusual cases spanning from international relations to within their own families. New relationships will develop while others will end, and the true purpose of the Stitchers program will be revealed. Stitchers is executive produced by Jeffrey Alan Schechter, Jonathan Baruch, and Rob Wolken. The series stars Emma Ishta, Kyle Harris, Ritesh Rajan, Salli Richardson-Whitfield, Allison Scagliotti, and Damon Dayoub. Stitchers will return for its third season on MONDAY, JUNE 5, at 9 p.m. EDT.

The Fosters returns for its fifth season. Winner of a Television Academy Honors Award and GLAAD Media Award for Outstanding Drama Series, The Fosters follows a multi-ethnic family mix of adopted and biological teenaged kids being raised by two moms. The drama’s fifth season will include the milestone 100th episode. The Fosters is executive produced by Jennifer Lopez and created by Bradley Bredeweg and Peter Paige, who also serve as executive producers and writers, along with Joanna Johnson. Greg Gugliotta, Elaine Goldsmith Thomas, and Benny Medina also serve as executive producers. The series stars Teri Polo, Sherri Saum, Hayden Byerly, Noah Centineo, David Lambert, Maia Mitchell, Danny Nucci, and Cierra Ramirez. The series is produced by Nuyorican Productions, Inc. in association with Freeform. The fifth season premiere of The Fosters will be on TUESDAY, JULY 11, at 8 p.m. EDT.

The Bold Type, inspired by the life of Joanna Coles, chief content officer of Hearst Magazines, reveals a glimpse into the outrageous lives and loves of those responsible for the global women’s magazine Scarlet. The rising generation of Scarlet women leans on one another as they find their own voices in a sea of intimidating leaders. Together they explore sexuality, identity, love, and fashion.  The series stars Katie Stevens, Aisha Dee, Meghann Fahy, Sam Page, Matt Ward, and Melora Hardin as Jacqueline, editor in chief of Scarlet Magazine. The Bold Type is executive produced by Sarah Watson, David Bernad, Joanna Coles, and Ruben Fleischer. Holly Whidden is co-executive producer. The series is a Universal Television and The District production. The Bold Type will have a special two-hour premiere on TUESDAY, JULY 11, at 9 p.m. EDT.

Tickets for D23 Expo 2017 are available for $81 for a one-day adult admission and $59 for children 3–9. Members of D23: The Official Disney Fan Club can purchase tickets for $72 for a one-day adult admissionand $53 for children 3–9. Multi-day tickets are also available. For more information on tickets and D23 Expo 2017, visit D23expo.com.

About D23 Expo 2017

D23 Expo—The Ultimate Disney Fan Event—brings together all the worlds of Disney under one roof for three packed days of presentations, pavilions, experiences, concerts, sneak peeks, shopping, and more. The event, which will take place July 14–16 at the Anaheim Convention Center, provides fans with unprecedented access to Disney films, television, games, theme parks, and celebrities. For the latest D23 Expo 2017 news, visit D23expo.com. Presentations, talent, and schedule subject to change. To join the D23 Expo conversation, be sure to follow DisneyD23 on Twitter, Facebook, Pinterest, Instagram, and YouTube, and use the hashtag #D23Expo.

About D23

The name “D23” pays homage to the exciting journey that began in 1923 when Walt Disney opened his first studio in Hollywood. D23 is the first official club for fans in Disney’s 90-plus-year history. It gives itsmembers a greater connection to the entire world of Disney by placing them in the middle of the magic through its quarterly publication, Disney twentythree; a rich website at D23.com with members-only content;member-exclusive discounts; and special events for D23 Members throughout the year.

Fans can join D23 at Gold and General Membership levels at D23.com and at DisneyStore.com/D23. To keep up with all the latest D23 news and events, follow DisneyD23 on Facebook, Twitter, Instagram,Pinterest, and YouTube.

The Surge Gets an Official Launch Trailer

The Surge celebrates release next week with action-packed Launch Trailer. There’s just one weekend left before hardcore action-RPG The Surge releases for PlayStation 4, Xbox One and PC on May 16! Battle through a world gone mad as Warren, on his first day of work at CREO – a megacorporation that has been hit by a devastating catastrophe. Today, prepare for The Surge’s brutal combat and dystopian setting with the action-packed Launch Trailer.

Balancing risk and reward is key during The Surge’s combat, as the unique loot system gives you greater control over what you claim from defeated enemies. In visceral combat individually target specific body parts, damaging them with a combination of vertical and horizontal attacks before slicing the part off entirely. What you dismember directly determines what piece of equipment you loot! When approaching an enemy, you face a difficult decision: do you target an unarmored body part for a shorter fight, or risk a lengthier, damaging battle for a chance at slicing off a shiny new piece of equipment?

To get the best loot you’ll need to take on the most difficult enemies, so positioning and speed are vital. Use your exo-enhanced dodges, blocks, ducks and jumps to avoid attacks while managing stamina, ensuring you’re always in the right place to strike the limb you want, or ready to avoid a potentially damning blow. The rules of combat apply to both you and your enemy: get hit in an unarmored limb, and you’ll go down faster. Take advantage of the enemy’s weaknesses while balancing your own, and you’ll walk away with their strengths!

Prepare for The Surge next week, releasing May 16, on PlayStation 4, PlayStation 4 Pro, Xbox One and PC – preorder today and receive three exclusive in-game bonuses. Visit the official website for more info.

Paradox to Publish Harebrained Schemes BATTLETECH

STOCKHOLM – May 12, 2017 Paradox Interactive today announced a partnership with Harebrained Schemes, the studio behind the Shadowrun Returns series, to publish BATTLETECH, the first turn-based tactical ‘Mech PC game in over 20 years. Set in the MechWarrior universe, the game is being led by Jordan Weisman, creator of BattleTech and MechWarrior, Mitch Gitelman, Producer of the MechCommander series, and Mike McCain, Creative Director of the Shadowrun series. BATTLETECH was successfully Kickstarted in November 2016, and now Paradox is providing a full loadout of publishing support in BATTLETECH’s march to launch.

MechWarriors and Mercenaries alike can see the first trailer for BATTLETECH here:

“We couldn’t miss the chance to work with Harebrained Schemes given how big of fans we are of their work on the Shadowrun Returns series. The opportunity to reintroduce our strategy-minded players to the tactical roots of the BattleTech universe makes this partnership even sweeter,” said Johan Sjöberg, Chief Product Officer of Paradox Interactive. “We are as excited about BATTLETECH as the early backers are, and we can’t wait to do our part to bring the game to market.”

“We at HBS have enormous respect for the long history of quality strategy games that Paradox has published and we are proud to have BATTLETECH become part of that history,” said Jordan Weisman, CEO of Harebrained Schemes. “We are confident in our ability to create a game worthy of the MechWarrior franchise’s legacy and are really excited to have Paradox’s expertise as a publisher to help us present BATTLETECH to the widest possible audience.”

Thanks to the generous support of the Kickstarter community, BATTLETECH will be the first turn-based tactical BattleTech game on PC in more than 20 years. Set in the year 3025, the universe is trapped in a cycle of perpetual war, fought by militarized noble houses utilizing huge, mechanized combat vehicles called BattleMechs. Players will take command of their own Mercenary outfit, struggling to stay afloat as they find themselves drawn into a bloody interstellar civil war. BATTLETECH features explosive tactical `Mech combat, deep Mercenary management gameplay, a rewarding story campaign, and addictive PvP multiplayer. The game is scheduled to launch in 2017.

Harebrained Schemes was cofounded in 2011 by Jordan Weisman and Mitch Gitelman, and received widespread critical acclaim for Shadowrun Returns, their recreation of classic cyberpunk RPG, Shadowrun. Paradox Interactive was founded in 1999, and is known for its development of grand strategy titles such as Europa Universalis, Crusader Kings, and Hearts of Iron. As a publishing partner, Paradox most notably worked with Obsidian for the launches of Pillars of Eternity, Pillars of Eternity’s DLC content, and Tyranny.

5.11 Tactical XPRT MultiCam Tactical Pant Review

5.11 Tactical has been in the tactical gear and apparel industries for many years and they have a great reputation among airsofters looking at quality gear that won’t completely break their budgets. One of the most popular products they sell to airsoft gamers is the MultiCam TDU Pant. For just under $80 dollars, this pant has some great durability and construction quality that stands up to rugged gameplay. It was with great excitement that I saw they had announced the line of XPRT tactical apparel at SHOT Show 2017.  With a much higher price point, I was curious as to how they would hold up and compare to their lesser-expensive counterparts. 5.11 Tactical sent over a pair and I was able to find out.

In terms of design and layout, the XPRT MultiCam Tactical Pant is similar to its older sibling with some important deviations. First, the new XPRT MultiCam Tactical Pant features 16 pockets! This time, you can even find pockets in the lower ankle areas of the pants! This pair of pants even features magnetic closures on the multiple cargo pockets so that you don’t end up making a bunch of noise like you could with Velcro or zippered pockets. The fabric is nice and durable, being very similar to the MultiCam TDU Pant, and I didn’t feel as though it would rip very easily – although, I should note that I did not purposely try and tear them just because they are an expensive pair of pants. The belt loops of the new XPRT MultiCam Tactical Pant are nice and large to accommodate thicker rigger/gunner belts and the waistline of the pants features a nifty elastic adjustment system that enables the wearer to custom fit them to their particular dimensions. As an added bonus, there is a comfortable padding on the inside of the waistband to make wearing those thick belts a bit more comfortable.

The knee pad area of the XPRT MultiCam Tactical Pant has also been updated a bit. It more easily fits 5.11 Tactical’s new ENDO.K knee pad, a semi-rigid foam pad which I highly recommend. I squeezed these pads into my older MultiCam TDU Pants and simply love them – however, the fit is somewhat awkward. The new pocket is much more accommodating and shaped to these knee pads. you can still fit 5.11 Tactical’s softer knee pads in there if you like, but I highly recommend switching over to the ENDO.K pads.

The older MultiCam TDU pants tended to be a bit tight in the crotch – especially when in a crouched position. If posted up for a time, this could be pretty uncomfortable. The best way to combat this problem was to buy a size larger pair of pants than you would normally need. This gave the crotch area more material for stretching, and worked fine, except that the rest of the garment was a bit looser than I would prefer. Thankfully, this issue is now longer anything to worry about with the XPRT MultiCam Tactical Pant. 5.11 Tactical has replaced sections of the pants with a stretch fabric that moves with you and allows you to perform squatting and prone maneuvering without a problem.

[mks_col]

[mks_one_half]The Good

  • Rugged construction
  • Stretch fabric where needed
  • Lots of pocket space
  • Adjustable waistline
  • Fits ENDO.K knee pads very well

[/mks_one_half]

[mks_one_half]The Bad

  • Price point
  • Magnetic closures tend to snap closed when you might want them to stay open

[/mks_one_half]

[/mks_col]

Overall, the biggest problem with the 5.11 Tactical XPRT MultiCam Tactical Pant is its price point. At $269.99 the pants are more expensive than a set of Crye Precision G3 combat pants. Now, is the XPRT MultiCam Tactical Pant great and amazing: YES! If you can afford these pants, you should. However, for most airsoft gamers out there, the price point is quite a bit more than what they will be comfortable with or used to paying for such an item.


5.11 Tactical XPRT MultiCam Tactical Pant Review Score

[mks_icon icon=”fa-star” color=”#2542e8″ type=”fa”][mks_icon icon=”fa-star” color=”#2542e8″ type=”fa”][mks_icon icon=”fa-star” color=”#2542e8″ type=”fa”][mks_icon icon=”fa-star” color=”#2542e8″ type=”fa”][mks_icon icon=”fa-star-o” color=”#2542e8″ type=”fa”] (4 out of 5 Stars)

Official Product Page


 

New Images from Valerian: City of Alpha Mobile Game

Los Angeles – May 11, 2017Spil Games unveils new details of Valerian: City of Alpha, the official mobile game of the upcoming EuropaCorp feature film, Valerian and the City of a Thousand Planets, directed by Luc Besson (The Fifth Element, Lucy) and starring Dane DeHaan (The Amazing Spider-Man 2) and Cara Delevingne (Suicide Squad). The game will debut before STXfilms releases the sci-fi epic in theaters in the United States in 2D and 3D beginning July 21.  The game will be available on iOS and Android.

Spil Games and EuropaCorp announced their agreement last year but details about the Valerian universe have been kept under wraps, as momentum builds toward release.  Now for the first time Spil Games can give an inside look at the game and reveal its title.

With Valerian: City of Alpha, fans will become immersed in the Valerian universe as the game delves into the backstory of the ever-expanding metropolis of Alpha, which hosts thousands of different species from all corners of the universe.  Players will create and grow their own space station in this strategic builder simulation game.  It will keep players glued to their mobile devices with its riveting visual experience and highly polished and engaging art.

“We are very excited to be working with Spil Games to expand the Valerian universe,” said the film’s producer Virginie Besson-Silla of EuropaCorp. “They are bringing the stunning visual experience of the film from the big screen to mobile and engaging players in a unique and immersive game, while simultaneously offering an exclusive deep dive into the backstory of the world of Valerian.”

“We’re so excited how this game will take movie fans, sci-fi lovers and gamers beyond the film,” added Spil Games’ CEO Tung Nguyen-Khac. “The game’s story explores the Valerian universe 590 years before the film and delves into the backstories of the film’s characters and planets.  The game’s mind blowing art, look and feel will keep everyone engaged in the Valerian universe.”

Gallery

Total War: WARHAMMER 2 Lizardmen Trailer and E3 Demo News

May 10, 2017 – Roaring out of the dense jungles of Lustria, these ancient, cold-blooded warriors are the servants of the Old Ones, enactors of the Great Plan and the true protectors of the world.

Along with the High Elves, Dark Elves, and one race yet to be announced, the Lizardmen are one of the four playable races in Total War: WARHAMMER II, and will be playable on the show floor at this year’s E3 in the first hands-on build of the game.

Brought low in millennia past by the daemonic incursions of The Great Cataclysm, their grand civilisation now lies in ruin. But a handful of Slann Mage priests still live, and with them hope – that their people may rise anew. Tireless in their quest to restore order to the world, the Lizardmen field a glittering diversity of scaled warriors, from the humble, nimble Skink, to the titanic Carnasaur: apex-predator of the Lustrian jungles.

View the new in-engine cinematic trailer right here.

For more information, visit www.totalwar.com

Medusa’s Labyrinth Release Date

Skövde, Sweden – May 10, 2017 Get ready for a whole new level of horror in ancient Greece, as Guru Games is unleashing its popular horror title Medusa’s Labyrinth, on VR for Oculus Touch and HTC Vive on May 25th. Immerse yourself in a beautiful yet terrifying environment where you must use your few, precious resources to survive in a place that even the gods have forsaken!

“We were thrilled with the response Medusa’s Labyrinth received from players and critics last year when it launched on PC, and it seems like a natural progression to release it on VR for that  fully immersive, terrifying experience”, said Daniel Strom, CEO of Guru Games.

Set in ancient Greece, Medusa’s Labyrinth brings horror to one of the most recognizable and epic chapters of history as you immerse yourself in stories written more than two thousand years ago – stories still with us today. Using stealthy prowess and a few precious resources, you must maneuver through claustrophobic caverns, encountering horrific monsters along the way in order to survive the labyrinth and discover its sinister secrets. Medusa’s Labyrinth has been downloaded more than 250,000 on Steam and will be available on Oculus Touch and HTC Vive on May 25th for $9.99.

Landing page:http://gurugames.se/medusa-vr/
Steam page: http://store.steampowered.com/app/624560/Medusas_Labyrinth_VR/
Pricepoint: $9.99

Divinity: Original Sin 2 Game Master Mode Revealed

GHENT, Belgium – May 9, 2017Larian Studios has today revealed detailed information about Game Master Mode, a feature in Divinity: Original Sin 2 that lets players use Divinity’s combat and roleplaying systems to create their own custom tabletop RPG campaigns. To show the flexibility and authenticity of Game Master mode, Larian have invited Matt Mercer, Game Master of Geek and Sundry’s Critical Role show, to stream a campaign of his own design today at 4:00 PM Pacific Time.

Tune in to the stream, which will feature popular livestreamers Jesse Cox, Dodger, Strippin, and Bikeman as brave and noble adventurers in Mercer’s world, at https://www.twitch.tv/larianstudios.

Developed as a fulfilled stretch goal from Divinity: Original Sin 2’s Kickstarter campaign, Game Master mode is an ambitious undertaking that captures the tabletop RPG experience for four players and their game master. Game Master Mode is focused on storytelling, and game masters have complete control over the campaign they create. They can choose from a wide array of campaign maps or upload their own images to serve as the global stage for their adventure, and choose from a huge number of pre-built settings and character models to create combat and roleplaying encounters. Game masters can also use Divinity: Original Sin 2’s completely overhauled modding tool to build their own battle arenas, provincial villages, haunted ruins, and many other classic fantasy adventure settings.

Role playing and NPC interactions are facilitated through a “vignettes” system, which allows game masters to create text “cards” that allow players to choose between multiple dialogue and decision options and make dice-based skill checks. Just like in real tabletop games, success is determined by the game master alone, who is free to fudge the numbers however he or she sees fit. When fights do break out, game masters and players have Divinity’s full tactical combat system at their disposal – game masters can let enemies fight automatically, or take direct control over NPCs to match their players in head-to-head combat or support them in battle.

Campaigns can be uploaded and shared through Steam Workshop, making it easy for game masters and players to find new adventures to play. For more information please visit https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/1880437 

Learn more about Divinity: Original Sin 2 and download on Steam Early Access here: http://store.steampowered.com/app/435150/.

Keep up with all things Larian and Divinity on social media: