Author - boothby

New Warhammer 40,000: Inquisitor Trailer

Budapest, Hungary – May 4, 2016In Warhammer 40,000: Inquisitor – Martyr, you can run, but you can’t hide. In NeocoreGames first major reveal since its debut last summer, the Hungarian developer has launched a new monthly video series called ‘Inquisitorial Log,’ with this premiere video focused on in-game destruction. The first trailer displays how players can heave gunfire into an array of obstacles, only to watch them erode, splinter away, or even explode. Using a volatile environment paired with a destructible cover-based system is just one way Warhammer 40,000: Inquisitor – Martyr stands out from the crowd of me-too dungeon crawlers.

In the grim future there is only WAR, and in Warhammer 40,000: Inquisitor – Martyr, NeocoreGames’ goal is to faithfully evoke the atmosphere of the violent 41st millennium, a time when destruction was very prominent. As players tear chunks out of walls with their kinetic weapons or simply vaporize whole sections of an area, they will feel like they are fighting a real war.

Of course destruction is not only a cosmetic feature, the covers that players and enemies can both utilize also are destructible, bringing another tactical layer to the action-RPG gameplay. Covers provide a more realistic approach to close range, visceral firefights and both the players and enemy creatures can effectively employ these positions to mitigate incoming damage. This new gameplay-driven video illustrates how players and AI can strategically hide behind destructible boxes, barriers, and machinery for quick pop-and-shoot tactics. But after a few rounds of fire, each party must dash for new cover or go full-on face-to-face to take a battle.

For more information on destruction in Warhammer 40,000: Inquisitor – Martyr check out this blog post about environmental destruction: www.neocoregames.com/tag/w40k/

MONSTERLAND Official Trailer

An official trailer has been released for the upcoming MONSTERLAND, presented by Dread Central and RLJ Entertainment. MONSTERLAND will be released on video and VoD come June 7, 2016.

MOVIE SYNOPSIS:  Amidst a bloody backdrop of chaos and carnage, one panicked, lowly survivor of the Monster Apocalypse takes shelter in a movie theater to buy himself a few extra moments of precious life. Little does he know, he’s taken a flying leap out of the frying pan and smack dab into the fires of hell by attending the last movie marathon he’ll ever see. Welcome to Monsterland! A terrifying place where savage beasts, carnivorous creatures and grotesque abominations are the new normal, and the human race is now at the bottom of the food chain. 

Dishonored 2 Officially Announced for November Release

May 3, 2016 (Rockville, MD) – Bethesda Softworks®, a ZeniMax® Media company, today announced Dishonored 2 will release worldwide on Friday, November 11, 2016 for the Xbox One, PlayStation® 4 computer entertainment system and PC. Dishonored 2 is the highly-anticipated first-person action game under development at Arkane Studios, and the follow-up to the 2012 ‘Game of the Year’,Dishonored.

New details about the game will be revealed in Game Informer’s upcoming exclusive cover story available on Saturday, May 7th, with the digital edition available today. The world premiere of Dishonored 2 gameplay will take place during Bethesda’s 2016 E3 Showcase being held in Los Angeles, California on June 12th beginning at 7pm PST, and streamed live around the world via Twitch and YouTube.

Reprise your role as a supernatural assassin in Dishonored 2 – the next chapter in the award-winning Dishonored saga by Arkane Studios. Play your way in a world where mysticism and industry collide. Will you choose to play as Empress Emily Kaldwin or the royal protector, Corvo Attano? Will you make your way through the game unseen, make full use of its brutal combat system, or use a blend of both?How will you combine your character’s unique set of powers, weapons and gadgets to eliminate your enemies? The story responds to your choices, leading to intriguing outcomes, as you play through each of the game’s hand-crafted missions.

Dishonored 2 has not yet been rated by the ESRB. For more information on Dishonored 2 visit: www.dishonored.com.

Universal Studios Hollywood’s Annual “Christmas in Spring” Celebrates 25 Years

Universal City, California, May 3, 2015 –– Universal Studios Hollywood’sSM annual “Christmas in Spring” celebrates a milestone 25 years of bringing springtime holiday cheer to M.E.N.D’s (Meet Each Need with Dignity) low income family members with this year’s event taking place on Saturday, May 7 from Noon to 2 p.m. at 10641 San Fernando Rd, Pacoima, CA 91331.

Since its inception, “Christmas in Spring” has impacted the lives of over 15,000 less fortunate individuals, providing them with the opportunity to enjoy a fun outing during a time of year when the needs of these families are often overlooked.

“Supporting M.E.N.D. is a cornerstone of our philanthropic efforts as we partner to empower those in need through this much-loved ‘Christmas in Spring’ program,” said Larry Kurzweil, President, Universal Studios Hollywood. “It’s incredibly rewarding to have such a compassionate workforce who themselves become empowered by the greater good to do the right thing in helping to make a difference in the lives of others.”

Philanthropy is a major initiative for Universal Studios Hollywood through its acclaimed Discover A Star Foundation. Founded in 1994, Discover A Star provides grants to deserving organizations whose initiatives help individuals and families to achieve more productive and fulfilling lives.

Christmas in Spring 2015-1

With hundreds of Universal Studios Hollywood volunteer employees at the helm, this year’s “Christmas in Spring” will usher Santa Claus out of hibernation as he teams with a collection of mischievous Minions from the theme park’s popular “Despicable Me Minion Mayhem” ride.  Families supported by M.E.N.D. will enjoy an afternoon of custom prepared food and interactive festivities from carnival games and face painters to a live DJ and entertainment by a CityWalk Street Performer.

A 25th anniversary keepsake family photo memento with the Minions, Scooby-Doo and Shaggy, Dora and Diego from “Dora the Explorer,” SpongeBob and Santa Claus will add to the special springtime celebration. Children will also be treated to giveaways, including a large plush Minion toy and a book of their choice.

In the spirit of paying it forward, Discover A Star grant recipient, A Window Between Worlds, will provide an arts and crafts station. The non-profit group is dedicated to using art as a healing tool to empower and transform individuals and communities impacted by violence and trauma, while inspiring women and children to recover a sense of renewal and independence through creative expression.

Universal Studios Hollywood is The Entertainment Capital of L.A. and includes a full-day, movie-based theme park and Studio Tour. As a leading global entertainment destination, Universal Studios Hollywood delivers highly themed immersive lands that translate to real-life interpretations of iconic movie and television shows. Recent additions include “The Wizarding World of Harry Potter TM” which features a bustling Hogsmeade village and such critically-acclaimed rides as “Harry Potter and the Forbidden Journey” and Flight of the Hippogriff™, Universal Studios Hollywood’s first outdoor rollercoaster.  Other immersive lands include “Despicable Me Minion Mayhem” and “Super Silly Fun Land” as well as “Springfield,” hometown of America’s favorite TV family, located adjacent to the award-winning “The Simpsons RideTM.”  The world-renowned Studio Tour is Universal Studios Hollywood’s flagship attraction, inviting guests behind-the-scenes of the world’s biggest and busiest movie and television studio where they can also experience such authentic and immersive thrill rides as “Fast & Furious—Supercharged.”  The destination also features the Universal CityWalk entertainment, shopping and dining complex, including the Universal CityWalk Cinemas and the “5 Towers” state-of-the-art outdoor concert venue.

Dead Island Definitive Collection Gets Gory New Trailer

May 3, 2016 – Today Deep Silver revealed all-new gory footage of Dead Island Definitive Collection, including a new mini game Dead Island Retro Revenge, on new-gen consoles. Featuring award-winning multiplayer, Dead Island on the Xbox One and PlayStation®4 is brain-crushing goodness you do not want to miss.

With Dead Island Definitive Collection, fans can return to Banoi on the Xbox One and PlayStation 4 for the first time, while PC’s most hardened zombie-slayers will have the chance to purchase the Dead Island and Dead Island: Riptide bundle with all DLC in one epic deal offering the most complete Dead Island experience ever. Full details are below.

About Dead Island Definitive Collection
Dead Island Definitive Collection is a compilation containing Dead Island Definitive Edition, and Dead Island: Riptide Definitive Edition and will be available at retail and digital for $39.99. In addition, Dead Island Retro Revenge will be included in the retail version of Dead Island Definitive Collection for free.

Available at the same time, Dead Island Definitive Edition, and Dead Island: Riptide Definitive Edition will each be available separately and as digital downloads for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4 computer entertainment system for $19.99.

All three titles, Dead Island Definitive Edition, Dead Island: Riptide Definitive Edition plus the compilation Dead Island Definitive Collection are scheduled for release May 31st, 2016 on Xbox One and PlayStation 4.

For full game details please visit www.deepsilver.com.

Stellaris ‘Experiences and Modding Trailer’

Stockholm – May 2, 2016Paradox Interactive and Paradox Development Studio today released a new developer video alongside an equally new 3D model exporter tool that will allow users to create full conversion mods for games such as upcoming grand strategy titles Stellaris and Hearts of Iron IV. The tool, named Clausewitz Maya Exporter, makes it easier for community creators to introduce their own models and units into the latest Clausewitz engine games, with full support for upcoming titles and partial support for Europa Universalis IV and Crusader Kings II.

“Modding has always been a core part of our games. Many fans of ours became exposed to our games through mods and working with these users and creators has always been important to us” says Henrik Fåhraeus, Game Director for Stellaris. “The community has been asking for more total conversion mods and we want to make it easy as possible for our talented fans to make them”

“Any gameplay exposed to the player in Stellaris should be moddable,” says Stellaris Game Designer, Joakim Andreasson, “So our modders can change pretty much every value, most of the game rules, and the content they see within the game”

“We’re excited to see what the community can bring to our games,” said Fåhraeus. “We’ve seen some great ideas on our forum and we’re looking forward to seeing what kind of ships, aliens and other things the community will add to the game”

The new tool, initially scheduled to release alongside Stellaris on May 9th, is made available today for modders everywhere. To download the free tool log in with your Paradox Account via this link; https://accounts.paradoxplaza.com/login?service=/login_validate or check the “Downloads” tab on your account page.

Square Enix SDCC Exclusive Batman Figurine Now Available for Pre-order

LOS ANGELES (May 2, 2016) – An exclusive limited black-and-white edition BATMAN V SUPERMAN: DAWN OF JUSTICE figurine was unveiled today as the latest addition to Square Enix’s PLAY ARTS®-KAI- line of collectible action figures. Fans who wish to secure the San Diego Comic-Con® (SDCC®) 2016 exclusive figure before this year’s show can pre-order the figurine at the Online Store today. The long-requested BATMAN paint variant figure has been created and designed in collaboration with Warner Bros Consumer Products on behalf of DC Entertainment.

Evoking BATMAN’s film noir roots, the realistically gray-scale rendered BATMAN V SUPERMAN: DAWN OF JUSTICE PLAY ARTS -KAI- figurine finely details the rugged texture of BATMAN’s body and suit, highlighting the modernity of the character’s design in BATMAN V SUPERMAN: DAWN OF JUSTICE.

The San Diego Comic-Con 2016 exclusive BATMAN V SUPERMAN: DAWN OF JUSTICE figurine is available for pre-order at the Square Enix® Online Store (bit.ly/1XX905q) now, and will be available for purchase at San Diego Comic-Con (SDCC) 2016 at the Square Enix booth.

Images

Animated Peanuts Series Coming to Boomerang

April 28, 2016 – Peanuts, the brand-new animated series based on one of entertainment’s most iconic brands, heads to Boomerang on Monday, May 9. For the first time, the individual Peanuts print comic strips come to life in vignettes filled with humor and heart for the whole family. New episodes premiere daily at 11:30 a.m. ET/8:30 a.m. PT.

The series captures the spirit of the timeless adventures of Charlie Brown’s gang and his wildly imaginative, supremely confident and world-famous beagle, Snoopy. The watercolor art style, textured backgrounds and framing deliver a viewing experience that will excite both classic Peanuts enthusiasts and new fans alike.

Viewers will be able to catch a sneak peek of Peanuts on Cartoon Network the week of May 9 at 10:30 a.m. (ET/PT) and further engage with the series as select individual shorts roll out on the Cartoon Network video app.

Boomerang’s exclusive U.S. premiere of Peanuts further establishes the network as a prime destination for original, family-friendly animated programming with a slate that includes Bunnicula, Wabbit, Be Cool, Scooby-Doo!, The Tom and Jerry Show, and the hour-long special Super Hero High.

Peanuts is produced by Normaal Animation under license from Peanuts Worldwide LLC.

Retro-Futuristic RPG InSomnia Returns to Kickstarter

SAMARA, Russia – April 27, 2016 – Today InSomnia, a dystopian dieselpunk RPG, from indie developer Studio MONO, has returned to Kickstarter to secure the funds required to complete the game.

“It was no easy decision to return to Kickstarter. After evaluating the progress made on the project, thanks to the funds from our previous Kickstarter campaign and the over £100,000 we’ve spent out of our own pockets, we’ve got to a point where we need additional funding. The money’s for one final push to take the game past the current Prologue Chapter we have released to the public.” said Anatoliy Guyduk, lead developer at Studio MONO.

“We switched from Ogre 3D to UE4, and are thrilled with the improvements in both the visuals and the performance of the game. The Prologue Chapter, which is up to four hours long – depending on how much you explore and do, will show you how passionate we all are for InSomnia. We hope that you’ll support us in our dieselpunk inspired journey, one last time!”

InSomnia is dystopian vision, set in a murky, retro-futuristic style. The game takes place on a colossal, semi-deserted interplanetary space station. Having left their dying planet behind, this space metropolis, along with its inhabitants, has been moving towards the distant, ghost-like Evacuation Point for the past 400 years, where the descendants of the once great people hope to start over the history of mankind.

Game Features

  • Multi-layered role playing game
  • Dark retro-futuristic setting
  • Hardcore gameplay
  • Non-linear story
  • Colossal space metropolis to explore
  • Realistic combat system
  • Generated quests and events
  • Atmospheric ambient soundtrack

About Studio Mono
Studio MONO was founded in Samara, Russia in 2011 by Anatoliy Guyduk. With a core development team, they’re joined by freelance individuals from all over the world – including Malaysia, the U.S., Russia, the Netherlands and Ukraine – Studio MONO is a talented group of professionals who have been active in the world of game design for many years.

ESL Launches First 24/7 ESports Channel

Cologne, Germany (April 27, 2016) – The world’s largest esports company ESL is happy to announce the launch of the world’s first 24/7 esports TV channel: esportsTV. Bringing the best of esports to fans around the world, the launch of esportsTV represents ESL’s commitment to the ongoing increase of content accessibility for the esports community worldwide.

The channel will launch in May on MTG’s Viasat platforms in the Nordic and Baltic countries, and it aims to feature ESL’s core competitions and tournaments. ESL and its parent company MTG are in talks with other TV distributors and platform operators to make the channel available around the world. With over 2,000 live hours of gaming and esports content delivered each year and reaching new territories, esportsTV will add to ESL’s current audience of over 100 million digital viewers. The launch of esportsTV and its distribution on new channels will tap into the audience of more than 2 billion gamers and 250 million esports fans that the industry will have by the end of next year.

esportsTV shall feature ESL’s competitions and broadcasts from the ESL One, Intel® Extreme Masters and Pro League circuits. This channel will enable partnerships with local linear and digital broadcasters and distributors, to better cater to local audiences with the most attractive esports content offering. esportsTV will operate alongside already existing partnerships ESL has in place with Twitch, Azubu, Hitbox and Yahoo.

“We have always dreamt of making esports the world’s most popular sport, and it’s the opportunities like this one that bring us one step closer to making that dream come true” said ESL’s Managing Director, Ralf Reichert. “Bringing new and existing content to more screens worldwide is key to further accelerating the growth and popularity of esports, and we’re on a mission to reach every gamer in the world.“