Archive - 2018

Vidar the Vampire Movie Review

I love horror movies and it doesn’t matter if they are subtitled, only if they are good or cheesy good – I like either way.  One of my all time favorite movies is Let the Right One In which was remade in an American version as Let Me In and I prefer the subtitled original since it just felt like it had more heart. It wasn’t as polished but the acting was very believable and touching, which is not something you hear about in a vampire movie usually.  It is something that can be said to a degree about Vidar the Vampire, a coming of age late story that tackles religion as well as affairs of the heart.

We first see Vidar as a teenager, doing farm chores from dawn until dusk literally being woken up by the morning rooster and not too happy about it.  He’s a good boy though and it is what is needed with the only other family member being an invalid mother.  The local girls call him out supposedly to go steady but in fact just to get a reason to make fun of him.  It’s a dull life that doesn’t promise much of a future as we see him going into his 30s, still a virgin and still just working the farm.  He prays to God and Jesus for him to have a sampling of women “twenty plus.”  Antsy afterwards and unable to sleep he sits on the back porch only to see bright light appearing from all of the windows of their barn.  He goes inside and that is when this movie, a rather bizarre tale, actually starts up.

The movie is told kind of like Interview with a Vampire only, instead of being interviewed by a journalist, Vidar is talking to a psychologist instead – knowing his story and life in general are messed up.  It is mostly told in flashbacks with cuts to the present to discuss the questions of sanity and theology that come up throughout the tale, it really is loaded with both.  Unlike in Interview with a Vampire, Vidar’s powers are limited and so it is hard to show the psychologist the truth about him and leaves you at times wondering if you have a faulty narrator, one that believes his story is true when it might just be delusional.  Thankfully they don’t leave that question hanging when the movie ends.

The budget was obviously low but so was the budget for Let the Right One In which shows that a movie can have heart even if it doesn’t have a budget.  The music is particularly interesting too since it sounds like a Norwegian Tom Waits or Nick Cave And The Bad Seeds with folksy tunes filled with deep meaning lyrics.

Vidar the Vampire is not just a dark comedy – it is pretty much a black comedy with much of the humor coming at poor Vidar’s expense and also reminds you about moments in your own life that mirror what Vidar goes through.  It shows that life never turns out quite the way you want it to, even when you get your prayers answered. Vidar the Vampire was directed by Thomas Berg and Fredrik Waldeland and is available now.

They Are Billions Early Access Preview

Games in Steam Early Access always have  to be considered previews because Early Access on Steam is a term that just means the game is not in a beta/soft-launch state.  It’s sort if vague and I have played games where early access meant playing two weeks before the final release and I have played others that have been in that category for years.  There are some games I previewed three years ago that are sill in Early Access.  Luckily, Numantian Games’ They Are Billions they have set a target window of Spring to launch, and they look to keep it!

The game has three parts to it, Survival, Community and Campaign modes.  Survival mode is good to go, all polished up and ready to punish players.  You have a base very similar to StarCraft where you start with the Command Center and build new buildings and unlocking more so that you can create a large town that you then can defend against an outbreak of zombies.  You build walls, hire mercenaries and unlock and build tower defense style buildings that help keep the undead horde at bay.  The whole game is based off of steampunk both in visuals and in gameplay so the play often feels very Protoss in style.  You have to put out energy towers that act just like the pylons do in StarCraft giving power to an area around it allowing you to build.  Every tower needs to be built in the area of a previous tower and if the previous tower loses power so does any that are daisy chained from it.  As a result, if zombies make it through to pylons near the town all your out stretched connections lose power suddenly leaving you with less power, less active buildings including resource gathering ones and defensive towers.  This can lead to a “Game Over Man, Game Over!” situation quickly.

The most dangerous though is if they get to your tents which each tent holding four workers suddenly they turn the workers into zombies so not only do you lose your workers but you now have four more zombies to worry about.  Pretty soon they take out all your tents, have an extra horde and have completely cut off your ability to build, collect resources or make more troops.  As a result one of the first things I get going it a saw mill to get wood and start building a wooden wall around the tents, because if they fall, unlike any other building, it is really hard to recover.

Since Survival is a single player mode right now (things can change during Early Access) players are able to pause the game and take a look at the map, decide and start what buildings you want to build and figure out a strategy and implement it depending on how the map looks.  This is really helpful in case a player isn’t a professional level player but still enjoys strategy games.  If there were the option to slow down and speed up gameplay I think it would make the game more accessible to wider group of players so that those who are really good can speed it up or those who aren’t as good but still like playing these kind of games can have a chance to survive.  Also players are sometimes just waiting for an action or build to happen before they move forward and speeding up play can help that.  Pausing the game helps a lot but when you consider you are dealing with thousands of zombies who will eventually swarm over your town every little bit of extra help can be satisfying.

The other way this game could be a little more user friendly would being able to save.  The game saves itself when certain situations in it’s programming happen (it just seems to randomly pop up a message that it is saving) but the player doesn’t have the same option.  Having a couple of save files, even if it is only two, would be handy so that if you realize you made a bit of a mistake and the town gets overrun because of it it would be nice to not lose hours of gameplay because you weren’t able to save.  I understand why they have it this way just like I can understand why they wouldn’t want to make it so you can change the speed of the game, they aren’t trying to make this game accessible to lots of people by making it easy, they are trying to challenge players by making it hard.  The idea being that once you lose you have lost and need to start from scratch with the game putting you on a new random spot on the map so you can figure out how to survive in a different setup.  There is a way to save but it is kinda sly and I wouldn’t be surprised if they change it.  If you leave the game you can save and exit to the main screen.  This creates a single save point.  If the game decides to save sometime when you come back it will save over the spot you did but otherwise you have a spot of saved progression that will be there even after you lose under “Continue”.  If you or the game save too close to when you got overrun it becomes a pretty useless save but otherwise it might give you a second chance at the game.

Community mode is interesting and nice for players who like a competitive challenge.  All players are placed on the same map and in the same place to see how well they do at surviving.  Players only get one shot at it and they are scored and ranked against all other players who take the challenge.  The plan is to have new Community maps over time so players can get a bit of a PvP feel from it.

A fun way to make each game an unique twist is the addition of a mayor where you pick between candidates for the additional aspect that you feel will best help your community.  One mayor might give you the ability to make snipers (a HUGE game changer) but his competitor might be able to upgrade all your tents greatly increasing the number of workers you have without having to build anything (sometimes not enough workers means no more mercs to help your defenses).  The choice is difficult because one gives you better quality of mercs the other gives you more.  Decisions, decisions…

There is supposed to be a Campaign mode as well and players haven’t yet been given access to it.  Personally that is my favorite aspect of a game so I can’t wait to give it a try.  Usually playing through a campaign helps players become better for Survival mode but it is usually the most time consuming to create so it makes sense it would take a longer amount of time to prepare.  Since it is Early Access I wouldn’t mind getting my hands on it even if it was only a few levels or likely to change.

The game has difficulty levels but they are done in a different setup than most games.  No matter how hard the difficulty the zombies don’t change.  The difficulty levels consist how many days of gameplay and how high the population is.  So you can set the population to be at it’s easiest and that would be “Just A Few Infested (Easiest)” and the hardest is “High Population (Brutal)”.  The other part is how long before the zombie horde collapse onto you, the hardest being 80 days and the easiest 150.  So at it’s easiest it is Just A Few Infested and 150 days of play.  It seems odd that that the shortest games is the hardest but if you are building and not a StarCraft ranked level of player you want all the time you can get to build up all the defenses you can.

When the horde comes it is crazy brutal, not just on your town but on your computer.  Even gaming rigs have a hard time handling the thousands of zombies piling up on your defenses.  I don’t think there are billions, I wouldn’t be surprised if there were when they started but now there are plenty enough to give lag spikes to even hardcore gamers.

They Are Billions is a really fun game already as is, the addition of Campaign mode will make it that much better.  There are a few changes that would be cool to see but if they weren’t made the game is still a blast to play.  Just don’t be surprised if the first few, or several, times you play you get mowed down.  It is Survival or Community mode and both are designed to be hard as heck by their nature.  Once the Campaign mode comes along it should be a little more playable by a wider audience and I know I will be among them.

Corsair K70 RGB Mk.2 and Strafe RGB Mk.2 Product Refresh Review

Corsair’s Strafe and K70 RGB keyboards have been staples in many gamer arsenals. They are extremely well-built and feature some great gamer-specific enhancements. I mention this because some critics have been skeptical at the fact that these are mainly plastic body keyboards – not metal framed like some others. However, they are each fairly weighty and the plastic being used is of very durable quality. I have never encountered any issue with Corsair plastic. Recently, Corsair announced a product refresh to both the Strafe and K70 RGB gaming keyboards – upgrading them both to their Mk.2 standard.

Corsair’s Mk.2 refresh gives you some great upgrades. The K70 RGB Mk.2 features much better back-lighting with, RGB color capability. It also features some upgraded media keys which is always a plus – especially on the Strafe which did not have dedicated media keys before. With both K70 and Strafe models, you even get FPS and MOBA key caps for the WASD keys. These extra caps have special textures and contours to help make your gaming more efficient and comfortable. Each of these keyboards come with a nice, detachable wrist rest to help keep your typing as comfortable as possible. They do feature the flip out keyboard feet in order to adjust their heights, although these feet feel a bit flimsy. They do swing out to the side, however, which helps you from accidentally knocking them down if you push the keyboard by mistake. My one wish for these feet is that they rubberized the very bottom of the feet – this would help them from sliding around smooth desktops.

One thing that I always loved about Corsair that they do better than any other gaming keyboard maker out there is provide multiple Cherry MX key switch types on their keyboards. One of the nice things you can do now when purchasing the K70 RGB Mk.2 keyboard off their website with any one of the following key switch types: Cherry MX Brown, Cherry MX Blue, Cherry MX Red, Cherry MX Silent, or Cherry MX Speed. Each of these key switch type offers its own typing experience – from quiet and squishy to crisp and clicky. You are bound to find the one you want – my personal favorite is the Cherry MX Blue. They are light and have a distinctive clicking sound when pressed as well as short actuation for good response. Right now, the Corsair K70 RGB Mk.2 retails for $159.99 or $169.99 depending on the key switch type selected.

The Strafe RGB Mk.2 only has two options – but, again, that’s more than many keyboard makers provide at point of purchase. The Strafe RGB Mk.2 can ship with either Cherry MX Silent or Cherry MX Red key switch types and retails for either $139.99 or $149.99 depending on your selection.

Both keyboards make use of Corsair’s CUE software control suite, which is the company’s main software suite for all their new peripherals. This software will also allow you to configure all the RGB lighting effects, patterns, etc, as well as program the keyboards profiles for whatever game or application you’re using it in.

Overall, Corsair’s K70 RGB Mk.2 and Strafe RGB Mk.2 product refreshes bring two already-proven gaming keyboards into the modern age with better key switch options, lighting effects, and more. You can find both of these keyboards available now and I would highly recommend purchasing through their official store so that you can select the key switch type you desire.

Life is Strange 2 Release Date Trailer

LONDON, UK (June 22, 2018) – SQUARE ENIX® is delighted to announce that the DONTNOD Entertainment development team behind the critically acclaimed, award-winning narrative adventure,LIFE IS STRANGE™, will return with an all-new 5-episode story.

LIFE IS STRANGE™ 2 is coming to XBOX ONE®, the all-in-one games and entertainment system from Microsoft, PlayStation®4 and Windows PC on September 27th, 2018.

Watch the LIFE IS STRANGE 2 release date reveal now:

THE AWESOME ADVENTURES OF CAPTAIN SPIRIT™, a narrative experience demo that links to LIFE IS STRANGE 2, releases 100% free on June 26, 2018, on XBOX ONE, PlayStation 4 and Windows PC.

LIFE IS STRANGE™ official Facebook page: https://www.facebook.com/LifeIsStrangeGame/
Follow on Twitter: https://twitter.com/LifeIsStrange

Sinemia Unveils Movie Ticket Subscription Family Plans

LOS ANGELES – June 22, 2018 – Sinemia, a leading global competitor to MoviePass, AMC and other movie ticket services today unveiled family plans for two, three, four, five and six people, making it easier than ever for moviegoing families and friends to select seats together in advance and enjoy a night at the theater.

“Our Sinemia for Two plans have been very popular among our subscribers, which shows that moviegoers love to go to the movies with their family and friends,” said Sinemia founder and CEO Rifat Oguz. “Expanding this into broader Family Plans is the next logical step for us. We take an analytical approach to the market, and after looking at the data from the five countries where Sinemia is available, we believe these new plans are are the best fit for families and friend groups ranging from two to six people.”

“Since 2014, we’ve been the pioneer of product improvements in the movie ticket subscription area,” Oguz continued. “Our mission is to give our users the best movie-going experience with sustainable pricing that benefits all parties in the movie industry.”

Sinemia Family Plan options include:

For two:

  • $8.99/£8.99 – One movie day for two people per month (total two tickets per month).
  • $14.99/£14.99 – Two movie days for two people per month (total four tickets per month).
  • $19.99/£19.99 – Two movie days for two people per month (total four tickets per month), including 3D films and one IMAX experience.
  • $29.99/£29.99 – Three movie days for two people per month (total six tickets per month), including 3D films and one IMAX experience.

For three:

  • $14.99/£14.99 – One movie day for three people per month (three total tickets per month).
  • $24.99/£24.99 – Two movie days for three people per month (six total tickets per month).
  • $29.99/£29.99 – Two movie days for three people per month (six total tickets per month), including 3D films and one IMAX experience.
  • $44.99/£44.99- Three movie days for three people per month (nine total tickets per month), including 3D films and one IMAX experience.

For four:

  • $19.99/£19.99 – One movie day for four people per month (four total tickets per month).
  • $34.99/£34.99  Two movie days for four people per month (eight total tickets per month).
  • $39.99/£39.99- Two movie days for four people per month (eight total tickets per month), including 3D films and one IMAX experience.
  • $59.99/£59.99- Three movie days for four people per month (twelve total tickets per month), including 3D films and one IMAX experience.

For five:

  • $24.99/£24.99 – One movie day for five people per month (five total tickets per month).
  • $44.99/£44.99 – Two movie days for five people per month (ten total tickets per month).
  • $49.99/£49.99 – Two movie days for five people per month (ten total tickets per month), including 3D films and an IMAX experience.
  • $74.99/£74.99 – Three movie days for five people per month (fifteen total tickets per month), including 3D films and an IMAX experience.

For six:

  • $29.99/£29.99 – One movie day for six people per month (six total tickets per month).
  • $54.99/£54.99 – Two movie days for six people per month (twelve total tickets per month).
  • $59.99/£59.99 – Two movie days for six people per month (twelve total tickets per month), including 3D films and one IMAX experience.
  • $89.99/£89.99 – Three movie days for six people per month (eighteen total tickets per month), including 3D films and one IMAX experience.

Sinemia Family Plans are offered in the US, Australia, Canada, Turkey and the UK. The Sinemia Family Plan has one membership owner, who can use the Sinemia app to purchase movie tickets on Fandango.com, MovieTickets.com and AtomTickets.com, or directly through the movie theater’s website or box office. All plans are billed annually.

The family plans join Sinemia’s slate of pricing plans, which offer the most affordable and flexible movie ticket memberships in the market. Sinemia has annual membership plans for as low as $4.99 per month for one ticket and $6.99 for two tickets per month:

  • $4.99 per month – One ticket to any movie per month.

  • $6.99 per month – Two tickets to any movie per month.

  • $9.99 per month – Two tickets to any movie per month including 3D, 4D and IMAX formats.

  • $14.99 per month – Three tickets to any movie per month including 3D, 4D, IMAX formats.

Sinemia offers tickets to all major theater chains and, unlike MoviePass, includes advanced ticketing and seat selection. All Sinemia monthly movie ticket subscriptions give moviegoers the flexibility to pick any movie in nearly any theater on any date, and to both book their tickets and select their seats up to 30 days ahead of time. The company also offers a highly-intuitive mobile app that includes perks such as restaurant deals, location-based recommendations, and integrates with ride-sharing services for a complete, end-to-end movie watching experience.  Sinemia’s subscribers may start to use Sinemia the minute that they subscribe, without waiting for a debit card to be delivered.

Death’s Gambit New Gameplay Trailer

ATLANTA – June 21, 2018 – Adult Swim Games has released a new gameplay trailer for Death’s Gambit, the brutal, side-scrolling, monster-slaying action RPG from independent developer White Rabbit. This latest look at the game shows off more of its highly stylized, gothic world of beasts, knights, horrors, undying guardians and more.

Death’s Gambit raises you from the dead to wage war against gruesome enemies and legendary bosses as an agent of Death. Wield an arsenal of uniquely powerful weapons and abilities in wickedly challenging battles that demand strategic thinking and precise skills.

Explore Siradon, a vast, unforgiving land of dark forests, medieval ruins, frozen wastes and more. Death’s Gambit delivers a rewardingly non-linear adventure; discover secret treasures, multiple routes connecting different areas, and a menagerie of twisted characters who may help or hinder your journey.

Death’s Gambit is planned to release on Aug. 14, 2018, for the PlayStation®4 computer entertainment system and Windows PC. Players can preorder the game now on PC via Steam to receive the bonus “Chosen of Death Pack” DLC, which includes an exclusive shield and scythe plus a special steed skin.

For more information, visit www.DeathsGambit.com.

Hunt: Showdown Update 2 Brings More Features

Frankfurt (Germany), June 22, 2018 – New content for Hunt: Showdown, Crytek’s Early Access multiplayer bounty hunting game, went live today with the release of Update 2, bringing new features, equipment, and improvements to the game, many of which were requested specifically by the Hunt community. To celebrate, Hunt will be discounted 20% during the Steam Summer Sale, from June 21st to July 5th, available here.

The biggest feature coming with Update 2 is a boost mechanic designed to help those willing to risk taking down the boss monster rather than waiting for someone else to do the dirty work and trying to steal their prize. Whoever kills the boss monster will receive a temporary boost to their Dark Sight, allowing them to locate all other Hunters on the map for a short time and give them a fighting chance to win the match. Additions requested by the community include a death screen, the ability to add a fellow in-game Hunter as a friend in the main menu or in the pause menu during a match, the ability to collect ammo or consumables from dead Hunters, and the addition of Hunt theme music to the game menu.

On top of that, players will find a bear trap, hive bomb, and flare pistol as well as the Beastface trait—which makes animals on the map less likely to react to you and give away your location—and the Tomahawk trait—which gives a Hunter the ability to throw the axe and the sledgehammer. A number of optimization improvements have also been included which will continue to make the entire game experience run more smoothly. Alongside the update, Crytek released a new Hunt teaser video, playing here and a blog post teasing some of the lore elements to be added in an upcoming update.

Fade To Silence Guilt Update Now Live

Vienna/Austria, Offenburg/Germany, June 22nd, 2018: Fade to Silence gets its biggest update so far – “Guilt” is here. Introducing a new follower, a new region to explore and a new kind of monster plus new social events, that will spice up how you deal with your followers and their problems – tough decisions ahead, survivor!

The Guilt-update is live now.

New Content and Features

The Glare and Shuttle

The new region, featuring an icy ravine leading up to a broken dam is now open for exploration. You can reach it via The Pit.

Introducing „The Feeder”

Vicious, slow and deadly. The Feeder has a tongue that darts out of the maw in its underbelly. On impact, it drags you back to the feeder – into the perfect position for its devastating attack.

Introducing Issa – The Sniper

Always armed and ready to hunt, Issa enjoys the thrill of the chase. She doesn’t give up until she gets what she wants. She is likelier to join if you have other people with you as tracks of your other followers may lead her to your camp.

Social Events & Leadership

The first batch of social events that occur in your camp and force you to make tough decisions. As your followers’ worldviews warped by the eternal winter clash, you must manage the intricate relationships for the sake of your camp. Each decision you’ll be forced to make will have an outcome and impact the overall morale of your followers.

Besides these highlights, you can find the full and detailed patch notes on Steam: https://steamcommunity.com/games/706020/announcements/detail/1702806179590661312

Warner Bros. Studio Tour Announces Horror Made Here Back for 2018

LOS ANGELES, CA – June 20, 2018 – This Halloween season, Warner Bros. Studio Tour Hollywood (WBSTH) will send chills down guests’ spines with the return of Horror Made Here: A Festival of Frights. This year’s event will host even more dark mazes, scare zones, horror-themed activities, and plenty of food and drinks available throughout our creepy carnival on Warner Bros.’ legendary backlot.

The Neibolt House maze from New Line Cinema’s record-breaking 2017 film IT will return to Horror Made Here, where guests will experience the full wrath of Pennywise.  This year’s reimagined maze will feature new scares and surprises with every twist and turn. Those daring enough to step into the Neibolt House must remember that “It knows what scares you” and beware of Pennywise, who may be lurking in the dark just around the corner.

From Horror Made Here 2017

From DC, fans will experience the iconic and unhinged characters from Batman: Arkham Asylum as the infamous Gotham City institution for the criminally insane is constructed, for the first time ever, on the Warner Bros. backlot. In this brand-new maze, guests must first face their judge, The Joker, who will decide their fate, leading to encounters with his fellow DC Super-Villains – including Harley Quinn, Scarecrow, and Two-Face, among others – as visitors are driven to the brink of madness while navigating the gruesome asylum.

“We’re not just a scare factory or a haunted house – as the creator of legendary horror films, what better way to celebrate Halloween than with a party on the Warner Bros. backlot?  We’re thrilled to welcome guests who are ready to brave their deepest nightmares,” said Gary Soloff, Director of Marketing, WBSTH. “Due to the overwhelming demand from last year’s event, we’ve extended our nights and hours and made this year’s festival, night tour, and mazes bigger, better, and scarier, so our guests can expect more pulse-pounding terror than ever before.”

Horror Made Here has been extended from six to 13 nights starting October 5, 2018, with more mazes and details to be announced this summer.  Tickets go on sale beginning August 1, starting from $59 per person at horrormadehere.com. This year introduces the “VIP Fright Pass” to accommodate those looking to jump to the front of the line for each attraction and night tour, as well as providing free priority parking and two complimentary beverages.

About Warner Bros. Studio Tour Hollywood

Warner Bros. Studio Tour Hollywood gets you closer to the entertainment you love. As a recipient of Trip Advisor’s Travelers’ Choice Awards and recognized as one of the Top 25 Attractions in the United States, the Studio Tour gives guests a revealing look behind the camera at how Hollywood magic is made. From Friends and The Big Bang Theory to Harry Potter and Wonder Woman, fans get to see the real sets and soundstages where the greatest names in entertainment made history as they touch, tour and explore the iconic 110-acre studio lot.

Warner Bros. Studio Tour Hollywood is open daily from 8:30AM to 4:00PM, with tours departing every 30 minutes and extended hours offered during the summer, spring break and winter holiday seasons. Advanced bookings are strongly recommended, and children eight years or older are welcome. For the best value, book your tickets online at www.wbstudiotour.com or by calling 818-977-TOUR (8687).

Horror Made Here: A Festival of Frights is a special ticketed event, held on October 5-6, October 11-13, October 18-21 and October 25-28, open from 7PM to 1AM. The event ticket includes access to the festival, all scare mazes and the night tour. Visit horrormadehere.com for more information.

Ubisoft Announces Rainbow Six Siege US Nation Esports Series

SAN FRANCISCO  June 21, 2018 — Today, Ubisoft announced that Tom Clancy’s Rainbow Six® Siege will launch a new esports program, the US Nationals, the latest evolutionary step in the Tom Clancy’s Rainbow Six Siege esports scene. The US Nationals is open to all players in the United States and will serve as a spotlight for the nation’s best teams and players, with a grand prize pool of $50,000 and the winning team earning the title of Team USA. The US Nationals begins on July 14 with open qualifiers, giving any US team the chance to participate.

“The phenomenon that is Tom Clancy’s Rainbow Six Siege esports has been truly amazing to witness firsthand. With the US Nationals, we have entered into a new and exciting time for our community’s growth,” said Robb Chiarini, esports associate director at Ubisoft. “Our goal is to provide a comprehensive esports ecosystem that offers our players and ever-growing community opportunities to participate, watch and aspire to. The US Nationals expands this initiative by offering another layer of activity for all players across the United States.”

The US Nationals program will be divided into rival Eastern and Western Conferences, allowing teams and players to represent their preferred region. An open-to-everyone competitive program, teams participate in open online qualifier Saturday tournaments in both conferences. The top placing teams from each conference will return the following Friday to play their final matches live on the official broadcast.

Players can sign up now to participate at rainbow6.com/R6USN

The National Finals will serve as the culminating event for the US Nationals and will take place in December 2018. Eight teams will be invited to travel and compete at the live event finals with four teams from each conference representing their region. The top placing team in each of the three Stage Finals will be invited along with the winning Wildcard team from the Last Chance Qualifier tournament in October to round out the four teams.

To learn more about Tom Clancy’s Rainbow Six Siege, please visit rainbow6.ubisoft.com.

To learn more about Tom Clancy’s Rainbow Six Siege esports programs, visit rainbow6.com/esports