Vienna/Austria, Offenburg/Germany, June 22nd, 2018: Fade to Silence gets its biggest update so far – “Guilt” is here. Introducing a new follower, a new region to explore and a new kind of monster plus new social events, that will spice up how you deal with your followers and their problems – tough decisions ahead, survivor!
The Guilt-update is live now.
New Content and Features
The Glare and Shuttle
The new region, featuring an icy ravine leading up to a broken dam is now open for exploration. You can reach it via The Pit.
Introducing „The Feeder”
Vicious, slow and deadly. The Feeder has a tongue that darts out of the maw in its underbelly. On impact, it drags you back to the feeder – into the perfect position for its devastating attack.
Introducing Issa – The Sniper
Always armed and ready to hunt, Issa enjoys the thrill of the chase. She doesn’t give up until she gets what she wants. She is likelier to join if you have other people with you as tracks of your other followers may lead her to your camp.
Social Events & Leadership
The first batch of social events that occur in your camp and force you to make tough decisions. As your followers’ worldviews warped by the eternal winter clash, you must manage the intricate relationships for the sake of your camp. Each decision you’ll be forced to make will have an outcome and impact the overall morale of your followers.
Besides these highlights, you can find the full and detailed patch notes on Steam: https://steamcommunity.com/games/706020/announcements/detail/1702806179590661312