Author - Ripper71

Creation Entertainment’s Trek To Vegas STLV 2024 Event Wrap-Up

One of GamingShogun.com’s favorite conventions is undoubtedly Creation Entertainment’s Trek to Vegas. Fans travel from around the globe to be part of one of the most inclusive communities, all while enjoying the excitement of Las Vegas, complete with bright lights and fantastic shows.

From the moment you step through the doors, you can feel the unique atmosphere. Everyone is comfortable expressing their true selves in this safe and welcoming environment. You can strike up a conversation with a complete stranger as if you’ve known them for years, and cosplay is encouraged, whether it’s Star Trek-themed, science fiction, or something entirely different.

The panels are always a highlight, and this year was no exception. Attendees, from general admission to Captain’s Chair and VIP levels, can enjoy panels in the spacious Leonard Nimoy Theater, with some having the privilege of being closer to the stage. Other rooms host panels as well, including cast and crew reunions, and an intimate stage in The Lounge.

The Trek family is well-represented, from the star cast members to the writers and production team. Creation Entertainment consistently brings together individuals from across the Star Trek universe to share their fascinating stories. The challenge lies in trying to catch all your favorite panels on different stages while also exploring the show floor. Walter Koenig’s panel is a must-see every year, as are any panels featuring Jonathan Frakes or Kate Mulgrew, whose comedic timing and captivating stories are always a delight.

At first glance, the show floor might seem like a typical vendor area, but as you explore, you’ll encounter actors and actresses with diverse roles and careers, from the woman who played Cindy in Land of the Lost to Anson Mount from Strange New Worlds. While vendors are plentiful, the sheer number of celebrities you can meet and interact with surpasses the vendor booths. Some cast members are regulars, while others attend less frequently, ensuring there’s always something new to discover at each convention. This year, Christopher Lloyd was a major draw. While lines can form, they generally move quickly, and the celebrities take their time, genuinely enjoying their interactions with fans.

The best-dressed man at the convention was arguably Doug Jones, who is also one of the kindest individuals we’ve encountered, offering hugs and genuine empathy to fans. Garrett Wang, equally attentive at his booth, readily comes out from behind his table to chat and embrace fans. Creation Entertainment’s final count before the convention was an impressive 192 guests across various fandoms.

Creation Entertainment often uses the phrase “We are one, one are we.” Much of the Star Trek community aspires to the ideals that Gene Roddenberry established, and the franchise has upheld. Trek to Vegas unites like-minded individuals who can express themselves freely, even if it’s not through Star Trek. The convention is filled with random compliments and countless photos with strangers. If only the real world could be more like this.

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NAB Show 2024 Wrap-Up

After 15 years directing television news, I’ve seen the industry transform from its carbon-paper-and-teleprompter days to the internet-driven landscape it is today. For decades, the National Association of Broadcasters (NAB) convention was where we went to upgrade our newsrooms, studios, and production facilities. Over 20 years after my first visit, I returned to a very different NAB, reflecting the massive shift towards internet-based content creation.

This year, lightweight, easy-to-use equipment for podcasting, live streaming, and mobile editing dominated the floor. While broadcast giants like Ross and Grass Valley still showcased their elaborate studio setups, portable multi-source mixers highlighted the growing demand for on-the-go production. Audio remains crucial in all forms of media, from TikTok to traditional radio. High-quality wireless microphones and headphones that protect against interference were abundant at NAB, reflecting their importance for both dedicated camera setups and independent creators. “E Sports” was the buzzword of the convention, with countless companies seeking partnerships in this burgeoning field. From peripherals to streaming devices to sponsorships, the eSports presence was impossible to miss.

Despite its name, NAB isn’t just for major broadcasters anymore. The convention caters to everyone, from top market stations to aspiring YouTubers, and its diverse array of technology could easily justify renaming it the “International Association of Broadcasters.” Can’t wait to see how the industry evolves at next year’s NAB!

2024 LVLUP Expo Las Vegas Wrap-Up

Las Vegas is a convention haven, catering to nearly every interest imaginable. Amidst car shows, construction expos, and even a Star Trek convention, the LVLUP Expo stands out for its diverse fandom appeal.

The bustling atmosphere of LVLUP was evident from the free GFuel samples at the entrance – a much-appreciated energy boost considering the packed schedule of panels and parties. The spacious, well-organized West Hall provided ample room for each section, but comfortable shoes were a must due to the sheer size of the venue. The Las Vegas Convention Authority thoughtfully provided the Vegas Loop for free transportation to and from parking lots and the monorail station.

Once inside, the fun began. Wild Bill’s Craft Beverages offered delicious craft sodas, including a diet option that didn’t taste like one. Mixing their vanilla creme and orange flavors created a delightful creamsicle drink. A personal favorite, I’ve enjoyed their beverages at conventions for the past nine years.

The expo offered a wide array of activities. A row of renowned anime and video game voice actors drew long lines of eager fans. Instagram-worthy selfie walls, a car show with customized anime cars, a busy tattoo booth, card game tables, and comic and character artists filled the hall. Card, retro video game, and fighter game tournaments entertained attendees, while Versus Pro Wrestling’s daily performances thrilled the crowds.

Vendors sold everything from cosplay props to the opportunity to participate in a scavenger hunt called Side Quest. New this year was axe throwing, a fun activity I’d love to try again at their smash house. I even had the chance to play the beginning of the new Warhammer 40,000: Space Marine 2 game, leaving me eager to play more.

The heart of LVLUP lies in its extensive free-play gaming area. From Ms. PacMan to the full-sized Star Wars Battle Pod, Dance Dance Revolution, and even Asian video games I’d never encountered before, the variety was impressive. Card, fighting game, and retro console tournaments, projected on giant screens with guest commentators, rounded out the gaming experience. Outside the main hall, panel rooms hosted discussions with anime voice actors, cosplay education, and more.

The amazing cosplay added another layer of excitement to the event. LVLUP Expo consistently ranks among my favorites, the only challenge being fitting everything into the three-day schedule. If you’re in Las Vegas, this convention is definitely not to be missed.

Oh Snap! Snap 4 Luxe Review

As passionate gamers at GamingShogun.com, we’re always on the go, switching between consoles, PCs, and mobile devices. My days are filled with console sessions, scrolling through gaming news on my phone, squeezing in mobile matches during errands, and even trying to sneak in a quick round of CODM while battling traffic as a passenger. All this nonstop action means I need a phone grip that delivers comfort, security, and versatility beyond my current MagSafe case with its awkwardly placed Chewbacca ring. That’s why I was excited to try Oh Snap!’s latest offering, the Snap 4 Luxe.

Installation is where the Snap 4 Luxe shines. Many grips require careful alignment for both comfort and optimal MagSafe charging passthrough. Not so with the Luxe – the instructions are easy to follow, and it locks effortlessly onto the magnetic ring. But the true innovation lies in its rotating grip design. Forget fiddling for the perfect angle; simply twist the grip until it perfectly matches your natural hand position.

Another winning feature is the Snap 4 Luxe’s low profile. It barely adds thickness to your phone, eliminating snags when sliding into pockets and avoiding interference with your camera. While this means sacrificing a vertical kickstand, I gladly trade that for a sleeker design. I appreciate how unobtrusive it is when idle and the freedom of 360-degree rotation for my ideal grip in any situation.

Of course, MagSafe compatibility is essential, and the Snap 4 Luxe delivers. Its aircraft-grade aluminum construction aids both durability and seamless wireless charging. I’ve even managed more daring mobile gaming maneuvers, trusting the strength of the grip – and the Luxe hasn’t let me down yet! The only downside to the product is that it retails for $40 dollars, which is higher than most pop socket-like products on the market. However, the quality of the Snap 4 Luxe is apparent – it just depends on whether it is in your budget.

Oh Snap!’s Snap 4 Luxe checks nearly every box for the perfect phone grip. It offers a stylish aesthetic, versatile functionality, and a robust build that instills confidence. Despite its premium price point, the low profile design and outstanding construction make it a worthwhile investment for serious mobile gamers. See you on the mobile battlefield!

Overall Rating: 5 out of 5

magHANDL and HANDLstick Review

I was on the hunt for a better phone grip at the Consumer Electronics Show this year. My current setup – a plain, clear MagSafe case with a generic Chewbacca ring holder – was functional but not exactly stylish. Thankfully, I stumbled upon HANDL New York, and they transformed my phone-holding experience.

magHANDL:

I knew about MagSafe but hadn’t used it much. We chose a new case, and Mrs. Ripper kindly modeled the magHANDL once it was attached. I was worried about messing up the installation, but it was a breeze! The magHANDL held securely while I walked around and even during intense rounds of Call of Duty: Mobile.

The stretchy design also doubles as a convenient stand for watching videos. HANDL New York offers a wide variety of styles and colors, from faux crocodile to famous artwork. This system is perfect for anyone who likes to switch up their phone’s look and benefit from different grip options.

HANDLstick:

If you don’t use MagSafe or want a no-frills grip solution, the HANDLstick is a fantastic option. It’s incredibly secure – I could easily fit three or four fingers through the handle. Just find the ideal placement for the grip and the stand, which is sturdy and well-designed. I’m definitely planning on using the HANDLstick on my next cross-country flight so my phone sits comfortably on the tray table.

The Verdict

HANDL New York offers excellent solutions for improving your phone grip. The best choice depends on your needs and preferences. Either way, they prove that phone handles can be both functional and fashionable.

Banishers: Ghosts Of New Eden Review – Battle Spirits and Uncover A Haunting Mystery

We’re Halloween fanatics at GamingShogun.com, and when the season ends, we fall into a holiday funk that lasts the other ten and a half months of the year. One way we cope is by playing some deliciously creepy games. So, when Banishers: Ghosts of New Eden came along, I jumped at the chance to review it. The hardest challenge was pausing long enough to eat, sleep, and write – not necessarily in that order!

This is a game where the story matters, but the developers wanted to cater to a wide range of players. You can play on Story, Easy, Normal, Hard, or Extra Hard modes. It’s great that there’s a strong focus on the narrative, as that’s less common in this genre, whereas Extra Hard is definitely for those who like a serious challenge. The stories are well-crafted, offering a unique spin on haunted settings. We’re in an alternate 17th century in the Americas, and things are definitely not what they seem. After receiving a disturbing note from a dear friend, two Banishers – people who can banish spirits from our realm – set out to help him and his entire community. When they arrive, the Banishers discover their friend missing, spirits on the attack, and a terrifying new enemy lurking in the shadows. Without spoiling anything, let’s just say the story is engaging and kept me playing well into the night. There are some moments that will tug at your heartstrings!

The graphics are gorgeous and impressively detailed. For example, there’s a scene where two characters are talking, and it starts to rain. You can see the raindrops hitting and soaking into the fabric on one character’s shoulders – and that’s just background detail! The lighting is fantastic and adds to the realism of the visuals. Sound effects, music, and voice acting are all top-notch, enhancing the immersive experience.

Of course, beautiful environments wouldn’t mean much if the gameplay wasn’t good. Luckily, the combat is satisfying. Exploring and basic combat reminded me of classic third-person action games, which is a good thing here. It’s a familiar formula, made more exciting by the dark setting and spooky enemies. Be warned: some of the dialogue choices are timed, so don’t use them for bathroom breaks! When you’re not battling or in cutscenes, there’s gear to find, skills to unlock, and magical abilities to help with the challenges ahead.

Banishers: Ghosts of New Eden (BGONE) is a fun and dark journey filled with mystery, terrifying spirits, and third-person combat. I’m hoping for more entries in the Banishers universe with the same quality of visuals, storytelling, and gameplay. Until then, it’s time for another playthrough!

Overall Rating: 4 out of 5

CES Expo 2024 Wrap Up: 100 Years of the CTA

It was 1967, a year marked by tragedy and technological promise. The Vietnam War raged, the Apollo 1 fire claimed the lives of three astronauts, and the inaugural Consumer Electronics Show (CES) debuted in New York City. With 250 exhibitors and 17,500 attendees, it was the humble beginning of an event that would shape the future of electronics, bringing together innovators and enthusiasts from around the globe.

The Consumer Technology Association (CTA) traces its roots back to 1924 when it was founded as the Radio Manufacturers Association. As technology evolved, so did its name – incorporating “television” and “electronics” before settling on its current title in 2015. Initially focused on standards and policies for radio, the CTA quickly expanded to encompass the rapidly growing world of television and, ultimately, the full spectrum of electronic technologies. Its flagship event, CES, blossomed into a massive, world-renowned showcase.

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Like many live events, CES attendance plummeted due to the COVID-19 pandemic and hasn’t yet fully rebounded. However, it remains resilient, recovering even as other major shows, like E3, have faltered. In a post-pandemic landscape where many companies may opt for virtual events, CES stands as one of the few major conventions demonstrating strong recovery. While the days of packed Las Vegas hotels for CES might be a thing of the past, the industry is constantly changing, and new ways to host conventions could emerge.

For now, CES continues to highlight exciting advancements in consumer electronics. Car tech is booming, with innovations ranging from heads-up displays to flying vehicles. Drones of all sizes take center stage, from playful light-show toys to professional 4K models. Virtual reality, haptic feedback devices, cutting-edge farm equipment, and the latest LG screens all find their place at CES. While attendance may not have returned to peak levels, CES Las Vegas endures. As it gradually recovers, we can hope that the next major milestone will see a return to its pre-pandemic glory.

KiiBOOM Phantom 81 V2 Keyboard Review

Whether you’re a gamer, programmer, or just addicted to the internet, your keyboards and mice have a lifespan. Eventually, you may find yourself noticing certain parts stop working. It’s not unlike a car, and much like cars, you need to decide when it’s time for a replacement. You might even have a sentimental attachment that makes it hard to let go. My volume wheel stopped working, and WASD were down to just WS on the keys. Luckily, KiiBOOM came along to help keep me moving with the KiiBOOM Phantom 81 V2.

First, I came from the world of full-size keyboards, so the Phantom 81 V2’s compact size (330x150x35mm) took a little getting used to – especially the lack of a number pad. However, that wasn’t much of a challenge. The compact size is great for gaming, especially considering its weight. Usually, smaller keyboards have very light chassis, particularly when they offer both wired and wireless modes. KiiBOOM went the other way with the Phantom81 V2, creating the heaviest gaming keyboard I’ve ever reviewed. The acrylic body, polycarbonate parts, and a weight of 1430g give it a substantial feel. The weight doesn’t matter much when it’s on the desk, but it provides a wonderfully comfortable heft when using it wirelessly on a lap or tray – especially since it has a shorter form factor. It feels solid, unlike how many plastic keyboards can feel flimsy.

The acrylic build also serves as a showcase for the keyboard’s inner workings. The transparent body allows for lights around the outside and beneath the keys, with preprogrammed patterns available right out of the box – just like its plug-and-play functionality. Turning over the keyboard gives you a peek at the battery and all the connections running between the keys. I’ve done it multiple times just because of how cool it looks! You’ll want to check the instructions on how to access the different lighting effects, as it comes out of the box blazing like the spaceship at the end of Close Encounters of the Third Kind.

When gaming on the PC, there’s lots of room on my desk for a full-size keyboard. However, the more room I have, the easier it is to keep review items, notes for character builds, and my usual clutter within reach. With my broad shoulders and large hands, my body position is most comfortable when my back is properly leaning against the back of my gaming chair. As a result, I easily wrote this review with the Phantom81 V2 before going back to testing it in Banishers: Ghosts of New Eden just to put it through its paces.

One of the biggest concerns about any keyboard, but especially wireless ones, is how much lag there is between input and the PC/laptop. Since I’m a game reviewer, this is crucial, so I played one of my games, BGONE, to see how it handles. The answer is that it handled superbly; when I had to make a quick reflex move to avoid getting cut down by a spirit, the keyboard responded perfectly. The mechanical keys helped me feel the action, as well as hear it with a satisfying click that many gamers prefer. However, if you play games in bed next to your partner, a different keyboard style might be a better fit. The Phantom 81 V2 offers both 5.0 Bluetooth and a 2.4GHz wireless dongle for reliable connectivity.

On the subject of customization, the Phantom 81 V2 includes tools to swap out any of its 82 hot-swappable keys. The instructions are straightforward, and if not, I’m sure there’s a video online. It’s reassuring to know I can replace a key myself should the need arise – that was an issue with my old keyboard. Also, the metal volume knob on the Phantom 81 V2 has a nice, firm seating, unlike the failing plastic one on my old keyboard.

The Phantom 81 V2 by KiiBOOM is both highly effective and enjoyable. It offers top-notch quality and versatility whether wired or wireless. The acrylic frame is eye-catching and the unusual weight keeps it firmly in place – perfect for a lap or a small desk. I wrote this entire review, played Banishers: Ghosts of New Eden, and who knows how many more things are to come – all thanks to KiiBOOM.

Overall Rating: 5 out of 5

Robocop: Rogue City Review – Dead or Alive You’re Playing this Game!

Today I rolled out of bed with some extra pep in my step knowing the day was going to be strictly Robocop. I put on my Robocop tshirt, fired up the first Robocop movie and settled for a long gaming session. I’ve already been playing the game for days but today I felt might finally be the time to talk about it, even if it means taking a break from saving Old Detroit.

Dead Or Alive, Your Coming With Me:
When it comes to Robocop, Detroit is a character all its own. Tall buildings and dark streets are introduced to you by smiling news anchors showing all the nasty day-to-day violence. Omni Consumer Products, known as OCP, has taken over policing the streets through corruption, funding, and lethal force for the smallest infraction. The idea is to clean up Detroit by destroying what’s left so they can build the city of the future. Due to this take on company politics, it’s almost as dangerous in the boardroom as in the streets. That’s where Robocop comes into play after the initial robotic urban pacifier ED209 makes a pink mist out of one of the board members. The idea of an officer’s knowledge and street smarts planted in a near indestructible casing comes into play after one of the most graphically gory shootings of cinema for its time takes out Officer Frank Murphy, leaving him little more than a head and torso full of holes. The character of the movie and its quotables are so famous that most of them can still be recognized after all these years, and many appear as fun easter eggs in the game.

We Killed You!
Going through the shooting quests are the strength of the game. You can spend quite a bit of time on side quests, which are nice and count toward level points, but if all you want is to cut a huge swath through the bad guys, popping their heads like in those zit videos on YouTube, then this game will rock you. You can go through only shooting knees or crotches or anything you want so that RoboCop can make interesting and slower deaths. Not sure I would highly recommend Robobop for younger kids due to the artery graffiti being splashed everywhere, but if they sat through the original movie, they could probably make it through the game.

Holding down one controller/keyboard button and your HUD has a horizontal and a vertical line that swings down to mark an enemy or other destructible place, just like Robo does in the movies. It also helps you locate stolen items, which count toward your crime-fighting score, added up at the end of each level. Collecting points allows you to enter skills adopting Robocop to different strengths to play. One build allows you to repair at certain locations, another will let you pick the lock on safes for bonus loot, they really put a lot of effort into the side missions and skill trees so that playing through multiple times for multiple builds is practically a given.

You can play the game with a controller or a keyboard or both, when it comes to holding the target button I think the controller edges out. It works well in all the options, so I found myself going with a combination of controller and keyboard without even thinking about it. Once I got going, I couldn’t stop playing. Just through one more checkpoint, I kept saying over and over. Suddenly, the dawn starts breaking through the windows… oops.

Officer Alex Murphy, Deceased:
The graphics are great and truly photo-realistic, particularly on Robocop’s chin. The sound is crisp, but hearing the Robocop theme is really one of the best things about the sound, and hearing it takes me back to the 80’s fast with its strange but memorable choice of having a hammer on anvil sound repeating throughout. One of the most famous stars of the movie was the Auto 9mm, which, when fired, has very particular and recognizable sounds that they lovingly recreated. Robocop can’t jump; he’s a slow-walking juggernaut whose robotic clunking-sounding walk became the standard for what heavy robots sound like, and it, to, is lovingly recreated. I was concerned they might clean up the gore in the game, which, at the time, these movies truly pushed the boundaries of acceptable gore when they came out, and the debate lives on. The game has a standard level of gore, but you can also increase it, creating a massive blood bath through your skill tree, which was appreciated.

Scanning:
In these days of scanning live actors into computers and the level of usage being a hot topic watching cutscenes, I found myself wondering about what contract was made for their likeness, which can now be programmed into anything they want. Some of the great news about the game was the return of Peter Weller to the iconic role of one of the ’80s most famous cyborgs (can’t forget the likes of good old Arnold Schwarzenegger, who was considered for the role but deemed too buff for a believable mechanical cop). Weller helps rekindle a love for Robo that was tarnished a bit with Weller leaving the titular character in the third film, which most fans and fanatics agree was a travesty of a movie even for its time (few can forgive Robo’s jetpack, which I often wonder if they were mocking in Kick-Ass). Combine that with the voices of the station captain and his partner Lois, and it feels like playing one of the movies.

Thank You For Your Cooperation, Goodnight:
Robobcop: Rogue City mixes the feel of an 80’s game with a modern FPS. The photorealistic graphics, especially on Robocop, are terrific, and the sound quality made it worth playing with headphones. The game can be hard to advance but usually returning to the last checkpoint and giving another run at it can get you there. The multiple ways to play it make it great for replayability. If I were you and had even the slightest enjoyment of the Robocop movies or comic books, I’d buy that for… well, you know the rest.

Overall Rating: 5 out of 5

STLV: 57 Year Mission Las Vegas Photo Gallery

Creation Entertainment has been continuing its SciFi convention for 57 years now and it shows no signs of slowing down! There is a particular scifi series that the convention is most know for, but very much like the universe its associated with, its extremely inclusive to whatever show or even genre is welcomed as part of their community. As a result you may find someone in a BSG uniform chatting with ToS Deadpool while ST and SW fans look on with smiles and laughter.

The show is also known for the diversity of actors from across the film and television industry who share the comradery of the event through great panels and lots of photo and autograph possiblities and this year was no exception. I saw an actor from one of my all time favorite horror movies on the same stage as actors who have played a character with the last name “Kirk” on various scifi shows. It’s a convention where fans and their heroes get a chance to be scifi nerds together.

It’s probably a bit obvious that names of shows and individual actors have been danced around and that is because that is how things were during the event. There is a very big strike going on at this time so Creation Entertainment and the members of film and television unions tried to avoid discussing bodies of artistic work they have done as part of the strike. Some moderators asked questions about how the entertainers had gotten into the business and any other things they would have wanted to be if not actors basically discussing personal rather than acting related work. Others addressed the elephant in the room and talked about the strike and why it was happening and why it is so very important.

Even with all of that the panels were informative and entertaining and definitely worth hitting every year. The convention floor always has a large mix of vendors with items from just about every major scifi series along with plenty of autograph/selfie tables for many of the scifi celebrities in attendance and the secondary stage hosts many panels on real life science and space subjects. STLV: 57 Year Mission Las Vegas was another rousing and well attended success. We can’t wait to see what’s talked about and seen next year at STLV: 58 Year Mission Las Vegas from Creation Entertainment.

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