Archive - April 2011

Origin PC Announces 4.5 Ghz Gaming Laptops

Origin PC has announced the availability of their new EON17-S gaming laptops, which feature Intel’s 2nd generation ‘Sandybridge’ architecture as well as a 4.5 GHz turbo boost mode. The EON17-S gaming laptops are available now over a ORIGIN PC’s official website, starting at $1,759.00.

 

EON17-S Features and Technology:
  • 17.3 Full HD Widescreen, LED Backlit, 16.9, 1920 x 1080 (1080p)
  • Customizable ORIGIN top cover
  • 2nd Generation Intel Core i5 or i7 Processors
  • Overclocking up to 4.5GHz with Turbo Boost on Core i7 Extreme Edition processors
  • NVIDIA GeForce GTX 460M 1.5GB or GTX485M 2GB
  • FOUR Memory Slots for up to 32GB Dual Channel DDR3 1333Mhz or 16GB Dual Channel DDR3 1600MHz
  • Bluray burner & reader, Hybrid and SSD drive with RAID options
  • Full size keyboard with numeric pad
  • HDMI Out; Optical Digital Out, up to 7.1 HD Audio with THX TruStudio support
  • Built-In 802.11n & Bluetooth Support
  • Bluetooth 3.0 & Wireless Video options
  • Built-In TVtuner support
  • Built-in USB 3.0 & E-SATA ports
  • (W)16.22″ x (D)10.87″ x (H)1.65″ – 1.79”
  • 8.6 lbs with the battery
“The EON17-S laptops are remarkably portable and with 2nd generation Intel processors overclocked to 4.5GHz, they are the fastest ORIGIN laptops ever built on an Intel mobile platform” said Kevin Wasielewski ORIGIN CEO and co-founder.

Grotesque Tactics – Evil Heroes Patch Released

Meridian4 has announced the release of a new patch for their strategy RPG, Grotesque Tactics – Evil Heroes. The game pokes fun at traditional Western and Asian-inspired fantasy game norms. The ‘Epic Patch’ weighs in at 74megabytes and is available for download the game’s official support website.

 

Epic Patch (Version 1.2.0.2)

 

New features

10 Steam achievements

New optional deferred rendering system with day night cycle, screen space ambient occlusion (SSAO), depth of field, rim lighting, unlimited dynamic lights, etc…

Combat GUI: new damage font effect

Diagonal movement and combat now possible

Roaming characters

Normal maps, specular maps and parallax maps

New GUI elements

New sound effects

Added torches

New vegetation models

New screen effect seen on critical hits

 

Updates

Some SSAO performance optimization

Conversation GUI: game text speed slider affects text fade-in speed

Conversation GUI: raised LMB press fade speed by factor 10

Conversation GUI: correct behavior with LMB if text has been fully faded in

Conversation GUI: correct behavior of mouse wheel when conversation dialog windows are active

Many improved camera systems with additional options in game

Improved navigation (character avoidance, ground slope affects acceleration)

Improved performance

Improved terrain textures

Increased global games peed by 20%

Removed the quick talk button

Improved grid fading

Improvements to the English text

 

Fixed

Invisible Mandy if killed during the first fight before she entered the party

Disabled entity slider

Conversation GUI: invisible characters

A rare problem where characters have been assigned wrong grid cells

Memory leak that caused items not to be cleaned up after loading a save game

Indoor levels are now cached out

A selection particle rotation problem

A GUI problem with special attacks and right mouse button

A rare crash in the event system

An AI problem with characters being both in seduced and berserk states

On occasion the dialog system would freeze if it focused on a dead NPC

Some items overlapped in the inventory system

Added a tool in the root game directory to help bypass the config tool for those experiencing problems

Many minor fixes

Max Payne 3 Screenshots and Fact Sheet

Rockstar Games has sent out some new Max Payne 3 screenshots this morning, nine in fact! Along with the screens was the official fact sheet for the game, which you can see after the screenshots below. Max Payne 3 is being developed for the Xbox 360, PlayStation 3, and PC platforms.

Official Fact Sheet

Developers: Rockstar Studios
Publisher: Rockstar Games
Release Date: TBC
Genre: 3rd Person Shooter
Platforms: Xbox 360, PlayStation 3 & PC
Background and Aims
It’s almost exactly 10 years since Rockstar Games and Remedy worked together on the original Max Payne, and eight years since Max Payne 2.
With Max Payne 3, Rockstar Studios’ aim was to use every tool at their disposal – from advances in Euphoria physics, particle effects and AI, to a new creative approach to Max’s classic comic-book panels, combined with Rockstar’s notoriously obsessive attention to detail – to create a highly cinematic action shooter.
Story Overview
Max Payne 3 is set eight years after the events of the last instalment. No longer a cop, Max is close to washed-up, drunk and addicted to painkillers. Without a job on the force, Max has left the greater New York area, and he finds himself in Sao Paulo, Brazil, working in the burgeoning field of private security.
Max’s latest assignment sees him protecting the family of Rodrigo Branco, a wealthy real estate mogul and his two brothers: Victor, a local politician and the youngest, Marcello, a party-loving Eurotrash playboy, along with Fabiana Branco, Rodrigo’s trophy wife, and Giovanna, Fabiana’s sister.
The story of Max’s descent from vengeful, leather-jacket wearing detective roaming the alleys of New York to the broken, shaven-headed man out for justice on unfamiliar streets far from home is at the center of Max Payne 3.
Features to note:
– The combination of Natural Motion’s Euphoria character behavior system and Bullet Time adds a new level to Max’s classic shoot-dodge moves. Shoot-dodge is not a canned animation, but a natural interaction with the environment, as Max will reach out to the floor as he dives, and naturally respond to objects in his way if you attempt to dive into a wall or obstacle
– This marriage of slow-motion gunplay and Euphoria physics amplifies the cinematic action of Max Payne 3 significantly, and enemies will also respond realistically to each bullet fired.
– Max Payne 3 extends the concept of Bullet-Time to now include game areas of the game that will trigger set pieces involving Bullet-Time. These provide epic moments of action that allow Max to take out enemies in a new interpretation of Max Payne’s signature style.
– Bullet-Cams return: in keeping with the stylish gunplay for which Max is known, Bullet-Cams deliver players a reward for downing enemies with a satisfying final kill
– Max Payne 3 takes the graphic novel panels of the earlier games and evolves them by utilizing in-game assets to create a motion comic-style approach.
– James McCaffrey, the original voice of Max, is back. Not only as the voice of max, but Max’s appearance, face and many of his movements in Max Payne 3 are all captured directly from James himself.
– Max Payne 3 features an integrated cover system. Cover adds an extra strategic element to the classic shoot-dodge/bullet-time/ run-and-gun mechanics of Max Payne, providing players with new options in any given situation
– Tremendous detail has been paid to every facet of Max Payne 3: Bullets destroy nearly everything in the environment, sweat will appear on Max’s face and shirt as the heat of battle wears on, and blood soaks the clothing of his enemies. You’ll also notice the minute details of the weapons themselves: hammers cock back, slides move, shells expel from the chamber and literally hundreds more.
– Partners and sidekicks will play a large role in Max Payne 3. Hundreds of hours of custom motion-capture were done for individual characters, making traditional in-game encounters completely unique, such as enemies sweeping a room or simply the way Max’s partners will behave as they move through the game.

 

E3 2011 – Our First Sponsor is…

The first sponsor has announced themselves for our coverage of this year’s Electronic Entertainment Expo, which runs from June 7th through June 9th at the Los Angeles Convention Center. Of course, for us the expo start the previous Saturday or Sunday depending, but them’s the breaks. The first sponsor of our show coverage will be….

Clear will be providing one of their 4G+ hotspots for use on the show floor and in the various press conferences to come. Thanks again for your support, Clear!

LINK: Clear.com Mobile Internet Services

Conduit 2 Launch Trailer

SEGA of America has released the official launch trailer of the upcoming Conduit 2 from High Voltage Software. Conduit 2 is out now on the Nintendo Wii.

We’re Back!

Okay, so it has been a long three weeks with a crazy amount of effort and lost news days – but, we are back in business with our daily doses of gaming news and reviews. We have fully-moved over to a WordPress blogging system in order to be more SEO-friendly as well as get better performance for you fine readers.

The Good

New User Registration System!
Better comment system!
Forums (You guys can now chat amongst yourselves)!
Better Content Management!

The Bad

Some formatting may appear wonky thanks to transferring from a non-Wordpress CMS.
You have to re-register.
Some images have not transferred over properly.

Any growth is painful and I fully expect the next week or so to be a bit of catch-up. We appreciate your patience throughout this trying time and will definitely make it worth your while with a contest that we will start up tomorrow. In the meantime, enjoy the ride (hey, E3 is not far away now so some really cool stuff should break soon)!

-GS

Rise of Immortals Producer’s Letters

Petroglyph has posted up the first Producer’s Letters segment for their upcoming action real-time strategy title, Rise of Immortals. The game is currently in closed beta and is scheduled to be released sometime later this year.

From the Producer’s Letters:

Since April 5th we’ve brought several waves of thousands of players into the closed beta of Rise of Immortals. The beta testers are helping us balance the current Immortals, play matches on all the available maps up to 5v5 players, socialize in the hub, try out the just-released persistence features, and more!

And that’s just to warm things up. We have three more Immortals being added to the closed beta next week that we’ll share with the public soon after, not to mention Ichorr soon after that you saw recently. We have Immortals that spawn poisonous pets, shoot lightning from their spider-like fingers, know martial arts, and like Pyschozen, can bend your mind into a pretzel of confusion…

Posted Image

We feel that Rise of Immortals is coming onto the stage with more than your average MOBA has to offer. There’s all the unique competitive features mentioned above, and more we’re working on. And I’m not even getting into all the community requests your community manager, Mathew “Berek” Anderson, has listed for the designers.

You can read the full Producer’s Letter piece over at the Rise of Immortals Official Website.

DCS: A-10C Warthog Now Out on Steam

Hey all, just getting the site back up and running after our official re-launch to a WordPress CMS and wanted to keep you updated with some of the stuff you may have missed. Speaking of which, Digital Combat Simulation has launched their acclaimed DCS: A-10C Warthog on Valve’s Steam platform. The game retails for $59.99 and features a realistic, in-depth simulation of the US Air Force’s A-10C Warthog attack aircraft.

 

Key Features:

•       Fly the A-10C “Warthog” in either realistic or game modes.
•       Fly missions in Georgia and Russia.
•       Interactive training missions shallow the learning curve dramatically.
•       Rich campaigns and single missions included.
•       Multiplayer cooperative and head-to-head.
•       Mission and Campaign editors allow user created content.
•       The most realistic flight dynamics ever done for a PC simulation.
•       Huge array of land, air and sea units to flight along and against.
•       Ability to command ground forces during missions with radio commands.
•       Fully interactive Forward Air Controller (FAC) that helps you find targets.

 

LINK: DCS: A-10C Warthog on Steam

SHIFT 2 Unleashed Attacking Corners Trailer

Time Attack Champion Chris Rado talks about handling corners in this new trailer for Electronic Arts SHIFT 2 Unleashed. The game is out now on most platforms and features crisp visuals and realistic physics.