Author - gamingsh

ThinkGeek Unveils ThinkGeek Capsule Mystery Box Subscription

Fairfax, Va. – May 23, 2017 ThinkGeek, the premier retailer for the global geek community, introduces the ThinkGeek Capsule, a limited-edition service that delivers fun, geeky items to customers’ doors every month. The new service will include three cleverly curated Capsules full of unique ThinkGeek merchandise valued at more than $50, including t-shirts, pins, desktop replicas, household essentials, art prints, and much more!

To commemorate the new service, ThinkGeek is giving away five Nintendo Switch consoles in an official Capsule launch sweepstakes* (retail value of $299.99). The first 1,000 subscribers will receive an exclusive collectible pin of Timmy, the classic ThinkGeek monkey mascot. Those who sign up for the three-month subscription will receive a bonus mystery pack of items worth $20.00.

“At ThinkGeek we are obsessed with sharing with our fans unusual and fun merchandise that stimulate their imaginations and fuel their geek core,” said Chris Berejik, Vice President of E-Commerce and Marketing at ThinkGeek. “With plenty of surprises planned as part of the ThinkGeek Capsule service, we think it will be something our subscribers will look forward to every month.”

The new ThinkGeek Capsules will include several novelty items from popular fandoms like The Legend of Zelda: Breath of the Wild, Fallout 4, and Harry Potter to name a few, as well as many fan favorites found on ThinkGeek.com and in its retail stores. Starting today, fans can subscribe to the service for $24.99 a month. The first ThinkGeek Capsule will be mailed by the end of June.

To order the ThinkGeek Capsule, and for more information, visit http://www.thinkgeekcapsule.com/.

Inaugural Wizard World Gaming Moved to Portland

EL SEGUNDO, Calif., December 23, 2015 Wizard World, Inc. (OTCBB: WIZD) today announced that it will press START on its Wizard World Gaming series (www.wizardworldgaming.com) in conjunction with Wizard World Comic Con Portland, February 19-21 at the Oregon Convention Center. The Gaming area in Portland will maintain many of the planned events and guests originally scheduled for the standalone Gaming convention in Atlanta (January 22-24), which will not be held.

Wizard World Gaming Portland attendees will participate in video game tournaments and eSports competitions for prize pools, meet top gaming influencers and pros, attend game developer panels, sample free-play demos from top publishers and interact with like minded fans in the Pacific Northwest.

Dedicated Wizard World Gaming only admissions will be available; all Wizard World Comic Con Portland attendees will also have full access to the Gaming area.

“Wizard World is committed to producing the best possible shows for the gaming community, and ensuring that we achieve our goal of providing a true gaming experience for our fans,” said John Macaluso, Wizard World CEO. “In planning the debut of Wizard World Gaming, it became evident that we would not have enough time to put on a high-quality show in Atlanta. We are confident and excited in making Portland the launch of our gaming series.”

As previously announced, ORIGIN PC will power the PC Zone at Wizard World Gaming Portland. Additional partners, events and special guests will be announced as they are confirmed in the coming weeks.

Wizard World Gaming Portland kicks off a season-long series of gaming-focused events which will coincide with Wizard World Comic Con shows throughout 2016 in the following additional cities: St. Louis (April 1-3); Minneapolis (May 6-8); Philadelphia (June 2-5); Sacramento, Calif. (June 17-19); Columbus, Ohio (July 29-31); Orlando, Fla. (August 5-7); Chicago (August 18-21); Austin, Texas (September 23-25); and Pittsburgh (November 4-6).

Wizard World Comic Con events bring together thousands of fans of all ages to celebrate the best in pop-fi, pop culture, movies, graphic novels, cosplay, comics, television, sci-fi, toys, video gaming, gaming, original art, collectibles, contests and more. The second event scheduled on the 2016 calendar, Wizard World Gaming Portland show hours are Friday, February 19, 3-8 p.m.; Saturday, February 20, 10 a.m.-7 p.m.; Sunday, February 21, 10 a.m.-4 p.m.

Matt Smith, Karen Gillan, Arthur Darvill and Alex Kingston from “Doctor Who,” Jennifer Morrison (“Once Upon a Time,” Star Trek), John Barrowman (“Arrow,” “Torchwood”), William Shatner (“Star Trek,” “Boston Legal”), Mike Colter (“Jessica Jones,” “Halo: Nightfall”) and Gary Cole (Office Space, “Veep”) headline the roster of celebrity guests scheduled to attend the pop culture extravaganza.

For more on 2016 Wizard World Comic Con Portland, visit http://wizd.me/PortlandPR.

Deadpool Announces His Own Video Game

Santa Monica, CA – July 16, 2012 – Hey suits, listen up ’cause I’ve got some pretty sweet news to break. I, DEADPOOL, today announced that I’ve… (ahem…we’ve) …yes, right…WE’VE decided to make a kick-butt, butt-kicking new video game based on the awesome-ing-ist Super Hero ever known to man …(and woman, if you know what we’re sayin’) – starring yours truly, MEDEADPOOL. I know, I know…I pee’d myself a little with excitement just now too (you call that ‘a little?’).

Some of you may know me as the Merc with a Mouth, (or the mercenary for hire) – what can I say; I have skills! (You know who else has skills?)High Moon Studios has skills, and I hired them to make my game, because they’re awesome, and so am I. But they’re not as awesome as I am, if that’s what you’ve heard. (Who’d you hear that from?)  (Wait, listen…you smell something?)

Anywho, where was I? Oh yeah, ME, and my game DEADPOOL! With some cashola I ‘borrowed’ (ha!!! riiight…’borrowed’) from Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (blah blah) (Nasdaq: ATVI) (blah blah blah), and some of the big cheeses (mmmmm…cheeeeese) from Marvel Entertainment, my DEADPOOLgame will feature all of my favorite things – katanas (check), big guns (and not just these amazing arm muscles)(check), crazy poop-your-pants action (check), hot chicks (check), maybe some of my X-MEN™ friends (well, depending on what they’re wearing), burritos, bouncy houses and of course ME!!! (check)(check) And check!

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Aeria Games Announces Born to Fire

SANTA CLARA, Calif. – May. 21, 2012 – Load your guns, strap on your holster, and get ready to show off your best action movie one-liners. Aeria Games, a leading global publisher of free-to-play online games, announced today that closed beta registration has begun for Born to Fire, a gritty new massively multiplayer online first-person shooter (MMOFPS). Whether it’s a suave agent with a license to kill, a take-no-prisoners tough guy, or an elite Special Forces operative, Born to Fire’s character-driven gameplay is designed to suit any player’s style.

Following the Cold War, the Russian Federation has lost ground in an arms race with the United States and turned to more unconventional methods of warfare. As the rules of engagement are thrown out the window, Special Forces around the world are sucked into the fray of a chaotic, anything-goes political landscape. The fate of these elite troops, and the interests they represent, is in the players’ hands as they step into a global free-fire zone.

Players can choose to lock-and-load as a Duelist, Heavy-Hitter, Rifleman, Warden, or Ranger as they battle for domination. Each class comes with its own distinctive backstory, unique tactics, and a diverse arsenal that is fully customizable. Varied maps and modes encourage innovative team strategies in unique PvP warfare. Fast, one-click matchmaking offers players an optimized way to battle it out, while built-in replay tools enable players to improve their game by studying their own moves alongside those of fellow combatants.

“In Born to Fire, players step in the boots of five distinct classes of elite operatives engaged in a global firefight for domination,” said Tom Nichols, Director of Publishing at Aeria Games. “With the instant gratification of one-click matchmaking and the in-depth analysis provided by elaborate replay tools, Born to Fire represents a new class of character-driven, highly customizable MMOFPS that’s easy to get into but nearly impossible to fully master.”

Born to Fire will require a client download, and as with all Aeria Games titles, will be free-to-play. Interested players can learn more and sign up to participate in the upcoming closed beta test at http://borntofire.aeriagames.com. Players who ‘Like’ the Facebook page will stay informed of the latest news, updates, and contests as the game nears its official launch.

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Wargaming Garners Russian GDC Awards

21st May 2012 — Wargaming.net, the award-winning videogame developer and publisher, announced today the company has won several prestigious awards at the Russian game developers conference KRI 2012 that took place in Moscow from May 18 till May 20.

Following its last year’s success, Wargaming.net has taken three prizes, including the Industry Award received for the second year in a row, the Best Developer award, and the Best MMO award won by the company’s highly anticipated MMO action game World of Warplanes.

“We are excited to leave Moscow with three prizes under our belt, just like we were last year,” said Wargaming.net CEO Victor Kislyi. “Even against the toughest competition, we’ve proved that we can develop and support top-notch projects, and I’d like to thank the whole Wargaming.net team for what we’ve managed to grow into.”

Rise of Immortals Producer’s Letters

Petroglyph has posted up the first Producer’s Letters segment for their upcoming action real-time strategy title, Rise of Immortals. The game is currently in closed beta and is scheduled to be released sometime later this year.

From the Producer’s Letters:

Since April 5th we’ve brought several waves of thousands of players into the closed beta of Rise of Immortals. The beta testers are helping us balance the current Immortals, play matches on all the available maps up to 5v5 players, socialize in the hub, try out the just-released persistence features, and more!

And that’s just to warm things up. We have three more Immortals being added to the closed beta next week that we’ll share with the public soon after, not to mention Ichorr soon after that you saw recently. We have Immortals that spawn poisonous pets, shoot lightning from their spider-like fingers, know martial arts, and like Pyschozen, can bend your mind into a pretzel of confusion…

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We feel that Rise of Immortals is coming onto the stage with more than your average MOBA has to offer. There’s all the unique competitive features mentioned above, and more we’re working on. And I’m not even getting into all the community requests your community manager, Mathew “Berek” Anderson, has listed for the designers.

You can read the full Producer’s Letter piece over at the Rise of Immortals Official Website.

DCS: A-10C Warthog Now Out on Steam

Hey all, just getting the site back up and running after our official re-launch to a WordPress CMS and wanted to keep you updated with some of the stuff you may have missed. Speaking of which, Digital Combat Simulation has launched their acclaimed DCS: A-10C Warthog on Valve’s Steam platform. The game retails for $59.99 and features a realistic, in-depth simulation of the US Air Force’s A-10C Warthog attack aircraft.

 

Key Features:

•       Fly the A-10C “Warthog” in either realistic or game modes.
•       Fly missions in Georgia and Russia.
•       Interactive training missions shallow the learning curve dramatically.
•       Rich campaigns and single missions included.
•       Multiplayer cooperative and head-to-head.
•       Mission and Campaign editors allow user created content.
•       The most realistic flight dynamics ever done for a PC simulation.
•       Huge array of land, air and sea units to flight along and against.
•       Ability to command ground forces during missions with radio commands.
•       Fully interactive Forward Air Controller (FAC) that helps you find targets.

 

LINK: DCS: A-10C Warthog on Steam