December 12, 2016 – Space Hulk: Deathwing, the FPS from Streum On Studio set in the Warhammer 40,000 universe, releases December 14th on PC! The time has come: Under the command of their Librarian, the 1st Company of the Dark Angels prepares to board the gigantic, Genestealer-infested Space deposited in Imperial space by the uncaring tides of the Warp. In today’s Launch Trailer, get a glimpse of the Genestealer swarms you will have to face when you start exploring the Space Hulk on December 14th!
Space Hulk: Deathwing is a first-person shooter based on Games Workshop’s classic Space Hulk boardgame, set in the universe of Warhammer 40,000. Developed in Unreal Engine 4, the game tasks you―in an extensive solo campaign co-written by Black Library author and Dark Angels specialist Gav Thorpe, or a challenging co-op mode up to 4 players―with facing the Genestealer swarms in the depths of a gigantic amalgamation of interstellar debris and wrecked spacecraft know as a Space Hulk. Unlock and equip yourself with the most powerful weaponry available to the Imperium, master destructive Psyker powers, and command your squad mates in battle to defeat the Xenos threat.
Space Hulk: Deathwing releases on PC on December 14th.
Until that date, players can still pre-order the game on Steam to obtain a 15% discount as well as an exclusive in-game weapon, the Lost Mace of Corswain. The game will release on PlayStation 4 and Xbox One in 2017.
8 December 2016 – London, UK – CCP Games is thrilled to announce that Gunjack 2: End of Shift, the sequel to one of the best-selling VR games of all time, Gunjack, is out now and available exclusively on Daydream, priced at $12.99.
Gunjack 2 is developed by CCP Shanghai, which has quickly become world renowned as a leader in the creation of high quality mobile VR experiences. Their previous release, Gunjack , has sold through more than 500,000 units across the four platforms on which it was released – Samsung Gear VR, Oculus Rift, HTC Vive and PlayStation VR. Gunjack was praised for its breakthrough graphics when it launched on Gear VR in November 2015 and with Gunjack 2, the development team have again raised the bar for mobile VR games.
Gunjack 2: End of Shift is a fast-paced, space shooter set in EVE Online®’s science fiction universe, built from the ground up for mobile VR using Unreal Engine 4. Everyone fights in New Eden. Some fight for power. Others for money. But out on the fringes of known space, most fight simply to see another day. Far from the comforts of civilization, the vast mining rig, Kubera, is home. As a turret operator charged with defense of the rig and a formidable arsenal at their disposal, players must protect the Kubera and its precious cargo from bandits trying to blow the rig apart.
Gunjack 2: End of Shift seamlessly integrates intuitive motion controls with intense, full-immersion action to become the ultimate mobile virtual reality experience. Players use the Daydream controller to aim and shoot down swarms of enemies, strategically deploy special weapons, and activate an energy shield to survive the most dangerous situations. The game will also feature procedural daily missions, ensuring endless replayability. Cinematic storytelling is also central to Gunjack 2, cut-scenes featuring the mining rig’s crew immerse the player in the life of danger for those in the Outer Ring of New Eden.
“The impact of VR as an entertainment medium can really only be grasped when experienced first-hand and with Daydream, the goal of being able to deliver high quality mobile VR to the broadest possible audience feels within reach,” said Hilmar Veigar Pétursson, CEO of CCP Games. “We’ve designed Gunjack 2 to be a showcase for Daydream and we’re excited to demonstrate the impressive capabilities of Google’s new VR platform.”
“Pushing beyond what we achieved with the original Gunjack has been at the forefront of our minds for Gunjack 2 on Daydream,” said Jean-Charles Gaudechon, executive producer of Gunjack 2: End of Shift. “Collaborating with Google has been an incredibly rewarding experience and with Gunjack 2, we’re able to deliver a true leap forward in mobile VR gaming.”
Austin, TX – Independent developer Flying Wild Hog and free DLC connoisseurs Devolver Digital have released Shadow Warrior 2: The Way of the Wang, a free DLC pack for the hit first-person slasher on Steam and GOG. Shadow Warrior 2 will be 25 percent off through the weekend to celebrate the launch of the new free DLC.
Shadow Warrior 2’s The Way of the Wang DLC opens up a new area within the game’s hub town, presenting seven special trials for Lo Wang to unlock and overcome. Players will be able to earn new crafting abilities, weapon gem slots, and base weapon upgrade perks upon completing each new trial with the prized Fist of Gozu weapon waiting for those that complete the final Trial of the Ancient God mission. Shadow Warrior 2 fans will also find three new ‘Insane’ difficulty levels for the game and five new achievements waiting for them in the DLC pack.
“The fact is Shadow Warrior 2 was a hit for Flying Wild Hog and Devolver Digital and frankly we have more money than we can handle at the moment,” said Fork Parker, CFO at Devolver Digital. “Our team of lethal but fiscally responsible ninja accountants advised me to go ahead and giveaway The Way of the Wang DLC for free and write it off on our taxes. So there you go, you cheap bastards.”
Launched in October, Shadow Warrior 2 has been a critical and commercial success for the independent Polish developer Flying Wild Hog. In its first week alone, the sequel enjoyed a fourfold increase in sales over the 2013 Shadow Warrior reboot.
The sequel follows the further misadventures of former corporate shogun and anti-hero, Lo Wang, who after the events of the first game is surviving as a reclusive mercenary on the edge of a corrupted world. The formidable warrior must again wield a devastating combination of guns, blades, magic and wit to strike down the demonic legions overwhelming the world he inadvertently corrupted.
Shadow Warrior 2 is available on Steam [shadowwarrior.com] and is set for release on consoles in early 2017. For more information please hit up whowantssome.wang or follow @shadowwarrior on Twitter.
Oslo, Norway – December 8th, 2016 – Funcom is excited to release a brand new video for its upcoming open-world survival game ‘Conan Exiles’, outlining just what it takes to survive in the brutal world of Conan the Barbarian. ‘Conan Exiles’ launches into Early Access on the PC on January 31st 2017, with Xbox One Game Preview releasing in Spring 2017. Here players must strive to survive in one of them most brutal and savage worlds ever created; where scouring sandstorms threaten to peel the skin off your face and raging enemies clash against your city walls to conquer your kingdom.
“If there ever was a world that would truly test your ability to survive, it’s the world of Conan,” says Creative Director Joel Bylos. “His world is vast, beautiful, and full of opportunity, but it’s also a world that will stop at nothing to slit your throat and see you bleed out at the feet of your enemies. Survival in ‘Conan Exiles’ is more than staying fed and hydrated; here you must defend against sandstorms, bloodthirsty cannibals, and players sending towering god avatars to crush your settlements.”
‘Conan Exiles’ is an open-world survival game set in the brutal lands of Conan the Barbarian, the world’s greatest fantasy hero. The game can be played on private and public servers, either in multiplayer or local single-player. In the world of ‘Conan Exiles’, survival is more than tracking down food and water. Journey through a vast, seamless world filled with the ruins of ancient civilizations and uncover its dark history and buried secrets as you seek to conquer and dominate the exiled lands yourself. Start with nothing but your bare hands and forge the legacy of your clan, from simple tools and weapons to gigantic fortresses and entire cities. Enslave the bandits of the exiled lands to do your bidding by breaking them on the grueling Wheel of Pain. Sacrifice the beating hearts of your enemies on the blood-soiled altars of your deity to seize true power and glory. Summon the colossal avatar of your god and see them lay waste to your enemies and their homes.
You can learn more about ‘Conan Exiles’ on www.conanexiles.com. Follow the game on Twitter and Facebook for the latest updates. You can also visit blog.conanexiles.com for the latest news and developer updates. For more information about Funcom, please visit www.funcom.com
December 8, 2016 – Warner Bros. Interactive Entertainment has released a new LEGO Dimensions story trailer that shows off what happens when the magical mysteries of Fantastic Beasts and Where to Find Them venture into other LEGO Dimensions worlds!
In the latest Story Pack for LEGO Dimensions, the cast of Fantastic Beasts and Where to Find Themmake their debut as LEGO characters and critters. Players can experience memorable scenes from the film firsthand in LEGO Dimensions, set in a magical 1920’s New York, or take the Fantastic Beasts folks into other entertainment universes.
In the trailer, watch as a LEGO Newt Scamander encounters some otherworldly fantastic beasts like Gollum and Scooby Doo.
The Fantastic Beasts and Where to Find Them Story Pack is now available for PlayStation 4, Xbox One, Wii U, PlayStation 3 and Xbox 360.
Sweden – 8th December 2016: Award-winning technology and game developers, Quixel, have announced today that Homebound, their stunning debut space-survival VR title, is heading for HTC Vive and Oculus Rift via Steam in 2017.
VR can take gamers anywhere, placing them in situations they could only dream of – but it’s never left them in a position quite as perilous as that in Homebound. Players will take on the role of a brave astronaut in interstellar peril, facing a series of catastrophic events in the cold void of deep space. When disaster strikes and their ship, out of control, begins hurtling towards Earth, their one mission is to make it out safely, as fast as they can.
Dead or Alive – you are Homebound.
Alone in their capsule and with no one but the ship’s AI to confer with, players’ wits and skills will be stretched to the limit as they encounter relentless disaster, and try to find their way back to terra firma, through the harsh and unforgiving environment of deep space.
Swedish developers, Quixel, renowned for their world class, cutting-edge computer graphics technology by entertainment industries worldwide, are developing Homebound as a next-gen experience for VR. With graphics tech pioneers at the helm, gamers can expect to experience jaw-dropping HD visuals, as well as some of the finest hyperreal gameplay on offer in virtual reality. Quixel’s graphical prowess can be seen in the recent Hollywood blockbuster, The Jungle Book, and in AAA game franchises such as Battlefield, Destiny, Halo, Doom, StarCraft and Dark Souls. Other notable Quixel clients include the likes of NASA and Tesla.
Homebound is set for release on HTC Vive and Oculus Rift via Steam in 2017. Steam users can also vote now for Homebound in the upcoming Steam Awards via the official game page.
New Brunswick, Canada – December 8, 2016 – Stompy Bot Productions (CSE: BOT) today confirmed that its award-winning Heavy Gear® Assault will be launching on December 15, 2016 for PC through Steam Early Access. Developed by MekTek Studios, Heavy Gear® Assault is a metal-grinding, heart-pounding, combination of fast-paced mech warfare, fuelled by corporate sponsors, on a distant alien planet known as Terra Nova.
The first mech sim to be built in Unreal Engine 4, Heavy Gear® Assault sets a new benchmark for the mech gaming scene, with a game made by and for true mech fans. The same fans behind the critically acclaimed MechWarrior4 MekPaks now bring the return of the cult mech franchise Heavy Gear, which began life as a tactical tabletop wargame and role-playing game in 1994, spawning an animated series and two video game incarnations, Heavy Gear (1997) and Heavy Gear II (1999).
The Steam release of Heavy Gear® Assault is a video gaming David & Goliath tale for developer MekTek Studios and publisher Stompy Bot, who originally looked to Kickstarter to fund its ambitious project back in 2013. It cancelled the campaign when it became clear that it would not be a success, but remained undeterred, beating the odds and finding support from loyal game fans, angel investors, and capital markets.
Vince McMullin, CEO and Producer, Stompy Bot, said:
“Heavy Gear® Assault found great support through our communities who shared their love and passion for the Heavy Gear franchise. Stompy Bot’s independence has enabled us to deliver an outstanding game, which is still closer to the characteristics of the mech genre than anyone has offered before. However, we’re not resting on our laurels and will continue our relationship with the community during Early Access, as we want their feedback as we roll out new features.”
Joe Kreiner, Epic Games’ head of Unreal Engine licensing for the Americas, said:
“As one of the first mech sims built with Unreal Engine 4, it’s great to see Heavy Gear®Assault make its way into players’ hands. This shows how a small team can use our tools to get ahead, realize their vision and ship a fun game.”
About Heavy Gear Assault
Gears, Guts, Glory – Heavy Gear® Assault puts your play style to the test in various Gear platforms including sniper, brawler, electronics, and recon. You are a pilot on the distant planet of Terra Nova, pushing the boundaries of your personal war machine, in an all-out corporate sponsored warfare, seeking fame and glory while destroying your opponent. Enjoy unparalleled customization, beautiful environments, innovative e-sports integration, and a dynamic combat system.
Heavy Gear® Assault’s development will continue to follow a modular release strategy while in Early Access on Steam. Additional features and content will be released regularly throughout the first half of 2017.
Heavy Gear Assault Key Features:
• Dynamic Combat – Rip apart the arena with fully destructible Gears. Blow an opponent’s limb off and use their weapon against them.
• Fully Customizable Gears – Come check out the Gear Bay Module allowing you to select your favorite pilot and fully customize your arsenal, armor and paint.
• Made in Unreal Engine 4 – Battle for dominance in photo-realistically beautiful arenas. Enjoy performance that scales to high and low-spec PCs.
• Built ForeSports – Compete in tournaments and organized matches for fame and fortune.
• Community Dedication – Host your own dedicated servers and collect stats for your own private tournament. Take the power in your hands and join or create your own Heavy Gear Assault team.
Over at Recursor.TV, Abattoir director Darren Bousman is being interviewed on Nina Unlocked! I mention it as we just reviewed his film the other day and dug it quite a lot.
December 7, 2016 – Today, Ubisoft released a new trailer for South Park: The Fractured But Whole.
Developed by South Park Digital Studios and Ubisoft San Francisco, The Fractured But Whole has expanded with more places to explore and greater freedom to customize each players’ character. An all-new combat system offers unique opportunities to master space and time while on the battlefield, and a revamped looting and crafting system gives players the freedom to craft their own equipment to aid them in battle.
South Park: The Fractured But Whole will be available on PS4, Xbox One and PC.
December 7, 2016 – Take a tour of Talos I and discover more secrets in the newest gameplay video and when Prey releases on PlayStation 4, Xbox One, and PC in 2017. Learn more at https://goo.gl/7QrG8M
Powers. Tools. Weapons. Aliens. And a massive space station. In signature style, Arkane Studios’ sci-fi thriller blends simulation and narration, dropping you into a carefully crafted world, then setting you free to play as you want. Watch almost nine minutes of pure Prey gameplay, with some light narration from Creative Director Raphael Colantonio and Lead Designer Ricardo Bare.
Prey will launch in 2017 on PlayStation 4, Xbox One and PC.
For more on Prey, follow the game on social media: