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Total War: Warhammer Conquer the Old World Official Trailer

February 27, 2017 – It’s been a hugely-successful first year for Creative Assembly’s ambitious Total War: WARHAMMER trilogy, with an incredible launch followed by months of DLC and free content that continues to transform the game. Today sees the culmination of this first phase with the free release of Bretonnia, an eighth playable race of chivalric knights and filthy peasants.

“We’re rounding off part one with a bang, not a wimple, and it’s a big thank-you to our players”, said Rob Bartholomew, Brand Director. “The strength of our DLC sales means we can put more into our free content releases. Not only that, we can have faith in upping our content plans for the next two games.”

“We want to make the most incredible fantasy trilogy possible. And with Bretonnia, we’re bringing our time in the Old World to a close. Production on the sequel to TW: Warhammer has been underway for some time already and is now a key focus for the studio. It’s time to travel to new lands and discover new races.”

“Meanwhile, our historical team are also working on a major triple-A title in an era we’ve not visited yet. Over 1.2 million people play Total War every month, with the majority playing our previous games. We haven’t forgotten that.”

Also, launching today with selected retailers, Total War: WARHAMMER – Old World Edition, which includes the original game, Bretonnia and an exclusive novella. It’s the perfect jumping-in point for anyone yet to immerse themselves in the world of Warhammer Fantasy Battles.

The free Bretonnia Race Pack adds 3 new legendary lords, each presenting a new way to play through TW:Warhammer’s huge sandbox campaign. Details on their new units, characters and game features can be found here: http://store.steampowered.com/app/534330/

Torment: Tides of Numenera Launch Trailer

Wroclaw, Poland – February 28, 2017inXile Entertainment and Techland Publishing are excited to announce today that Torment: Tides of Numenera, the highly-anticipated and massively-crowdfunded science-fantasy RPG, has officially launched worldwide on Steam and Windows PC for $44.99, and for the PlayStation®4 computer entertainment system as well as Xbox One, the all-in-one games and entertainment system from Microsoft, for MSRP $49.99. A brand-new trailer has been released today to celebrate the full debut of Torment: Tides of Numenera, introducing the game’s premise, and giving fans and prospective players alike a taste of the profound and philosophical questions invoked by the game’s themes of choice and consequence as well as death and rebirth.

Developed by the creators of the all-time classic Planescape: Torment, one of the most critically revered CRPGs in gaming history, this science-fantasy RPG explores similar deep and personal topics of abandonment, evanescence, and the legacy we all leave behind. Torment: Tides of Numenera takes place on Earth one billion years in the future, in the rich and diverse Numenera setting created by pen and paper RPG luminary, Monte Cook. Players will experience a game of intricate choices and consequences with thousands of meaningful decisions that will make every playthrough unique.

Key features of Torment: Tides of Numenera:

  • EARTH ONE BILLION YEARS IN THE FUTURE: Discover a world built on the ruins of hyper-advanced civilizations capable of tearing holes in time and space, reshaping the continents, and rekindling our dying sun – and claim their relics as your own.
  • DEATH IS NOT THE END: When you die, your mind rebuilds itself inside a psychic labyrinth. Wander its paths to unearth long-buried truths and hear stories that cannot be told by the living.
  • A GAME OF CHOICE & CONSEQUENCE: Make thousands of meaningful decisions and construct a legacy that will change the lives of untold others. Define your morality beyond mere good and evil, and write your unique story no other player can repeat.
  • HANDCRAFTED CONFLICTS: Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

For more information on Torment: Tides of Numenera and the various editions available for purchase, please visit the official website at http://tormentgame.com/. This title has been rated “M for Mature” by the ESRB.

New Avatar Game Coming from Ubisoft’s The Division Team

PARIS — February 28, 2017 Today, Ubisoft® announced it is partnering with Lightstorm Entertainment and Fox Interactive to create a cutting-edge new game for consoles and PC set on Pandora, the beautiful and dangerous moon from James Cameron’s Avatar film franchise. Massive Entertainment, a Ubisoft studio, is leading the game’s development.

Massive is behind the creation of Tom Clancy’s The Division™, which last spring broke multiple records in the games industry, including the record for the industry’s best-selling new game franchise in an opening week. They are now working on a new AAA-project based on Avatar, the highest-grossing film of all time. Four sequels to Avatar are currently in development, and Lightstorm, Fox Interactive and Massive are working together to create a game that will continue to expand and deepen in the Avatar universe in exciting and innovative ways along with the films.

“James Cameron and Lightstorm Entertainment changed the way we think about immersive storytelling with the first Avatar, and the ambition that they have for the forthcoming films and this game is really inspiring,” said David Polfeldt, Managing Director, Massive. “It’s a privilege to work with them and we’re honored that they’ve entrusted us to create an experience worthy of the Avatar name.”

Cameron and Lightstorm entered this partnership after viewing an early game prototype the team at Massive created using its proprietary Snowdrop engine. Snowdrop is a tailor-made, custom game engine that enables the creation of ultra-realistic game universes, enhanced by dynamic global illumination, stunning real-time destruction and an incredible amount of detail and visual effects. It was used to develop The Division, and also is the engine behind a number of other unannounced Ubisoft projects.

“What impressed me about Massive were the group’s passion for this project and the power of its Snowdrop engine,” said Cameron. “I believe Ubisoft’s team at Massive Entertainment are absolutely the right partners to bring the beauty and danger of Pandora to life.”

For additional comments from the Massive team on the game’s development, visit https://youtu.be/RIH9CAco_F8. Massive is currently recruiting for top talent to be part of the game’s development. Open positions can be found here: http://www.massive.se/careers/.

Cities: Skylines Mass Transit DLC Announcement Trailer

February 28, 2017 – Paradox has just revealed a brand-new expansion for Cities: Skylines! It’s called “Mass Transit,” and it adds several new commute options for mayor-players to add to their towns — including ferries, cable car lifts, and even blimps. There are new transit-focused policies, buildings, and more as well, all designed to help players design new options into their traffic systems.

More details on the expansion are here: https://www.paradoxplaza.com/news/Cities-Mass-Transit-Announcement/

Turok 2: Seeds of Evil Returns to PC

Vancouver, WA (February 28, 2017) – Nightdive Studios, a company specializing in the restoration of classic PC game titles and the publisher behind the successful release of Turok in 2015, is pleased to announce that it will be releasing the sequel, Turok 2: Seeds of Evil on March 16th, 2017.

Turok 2: Seeds of Evil is a first person shooter where players assume the role of Turok, an intrepid warrior, fighting their way through a host of new enemies, weapons, and missions. When the game was first released for the Nintendo 64 console, it sold over one million copies, making it a smash success. As Turok, players can run, jump, climb ladders, swim, dive underwater, and even explore a futuristic setting. The remastered game transports players into a sprawling environment with vicious enemies lurking behind every corner. Fans can look forward to new grotesque bosses and over 20 new weapons, including the skull-drilling favorite – The Cerebral Bore – that will send enemy brains flying!

In a thrilling new feature, Turok 2: Seeds of Evil also adds a multiplayer game mode in “Last Turok Standing” where players can battle with friends for an even more visceral gaming experience.

Stephen Kick, CEO and Founder of Nightdive Studios, explains, “Turok 2: Seeds of Evil does more than just continue the series. From the moment that a player first begins their quest in the Port of Adia, they will face a whole new series of challenges and puzzles to solve. Players will also get to use a whole new series of weapons to overcome these challenges. And best of all, players will get to use these weapons against their friends in multiplayer mode!”

Stephen Kick added, “When restoring these classic games, it is important to ensure that they will play on as many different computer hardware configurations as possible. Working with Intel allows our developers to tune the game’s performance to achieve those results.” As a member of the Intel game development community, Nightdive Studios relies on Intel’s tools to optimize game PC performance and to ensure compatibility with today’s modern computers.

At this year’s Game Developers Conference in San Francisco, on March 1st, 2017, from 10AM until 2PM, Turok 2: Seeds of Evil will be available to play and demo at the Intel booth on the GDC Sky Bridges.

Turok 2: Seeds of Evil will be available to consumers on March 16th, 2017 for PC on digital platforms including Steam, GOG.com, and the Humble Store. The pre-sale for the game is available now at: http://store.steampowered.com/app/405830/

Turok 2 Seeds of Evil TM & © 2017 by Penguin Random House, Inc. Under license to Classic Media, LLC. All Rights Reserved.

Bulletstorm: Full Clip Edition Story Trailer Released

February 27, 2017 – Today, People Can Fly and Gearbox Publishing are thrilled to reveal a brand-new story trailer for Bulletstorm: Full Clip Edition, the upcoming remastered release and definitive experience of the action-packed, critically-acclaimed FPS. Developed by original developer People Can Fly and published worldwide by Gearbox Publishing, Bulletstorm: Full Clip Edition will release on PlayStation®4, Xbox One and Windows PC via Steam on April 7, 2017.

Experience the serious side of the over-the-top shooter through an epic new story trailer, which also provides a closer look at the remastered release’s stunning hi-res overhaul.

Middle-earth: Shadow of War Official Announcement Trailer

Burbank, Calif. – February 27, 2017 Warner Bros. Interactive Entertainment today announced Middle-earth: Shadow of War™, the sequel to the critically acclaimed Middle-earth: Shadow of Mordor™, winner of more than 50 industry awards, including 2015 Game Developers Choice Awards’ Game of the Year, Outstanding Innovation in Gaming at the 2015 D.I.C.E. Awards and the BAFTA for Game Design. Developed by Monolith Productions, Middle-earth: Shadow of War features an original story with the return of Talion and Celebrimbor, who must go behind enemy lines to forge an army and turn all of Mordor against the Dark Lord, Sauron.

In Middle-earth: Shadow of War, players wield a new Ring of Power and confront the deadliest of enemies, including Sauron and his Nazgul, in a monumental battle for Middle-earth. The open-world action-adventure game is brought to life through the expansion of the award-winning Nemesis System. The robust personalization from the first game is now applied to the entire world where the environments and characters are all shaped by player actions and decisions, creating a personal world unique to every gameplay experience.

Middle-earth: Shadow of War will be available for Xbox One, Project Scorpio, Windows 10 PC (Windows Store and Steam), PlayStation®4 and PlayStation®4 Pro beginning August 22, 2017.  Middle-earth: Shadow of War will be available as an Xbox Play Anywhere title.

“Monolith Productions continues to innovate by introducing deeper, more personalized gameplay experiences, coupled with authentic storytelling,” said David Haddad, President, Warner Bros. Interactive Entertainment. “Middle-earth: Shadow of War truly drives the genre forward by taking the Nemesis System to new heights and allowing players to create their own personal journey within Middle-earth.”

“Following the amazing reception to Middle-earth: Shadow of Mordor, we massively expanded every dimension of the game, including the world, the story, the RPG systems, the core gameplay and of course the personal player stories of the Nemesis System,” said Michael de Plater, Vice President, Creative, Monolith Productions. “As lifelong fans of Middle-earth, we are so grateful to have the privilege to bring to life the most incredible fantasy world ever created in a new way, for a new generation. With Middle-earth: Shadow of War, we can’t wait to see the amazing stories players are going to create and share.”

The innovative Nemesis System created unique personal stories through procedurally-generated enemies who remember every encounter and are differentiated by their personality, strengths and weaknesses. Middle-earth: Shadow of War expands this innovation with the introduction of Followers who bring about entirely new stories of loyalty, betrayal and revenge. The Nemesis System is also expanded to create a unique personal world through Nemesis Fortresses, which allows players to utilize different strategies to conquer dynamic strongholds and create personalized worlds with their unique Orc army.

Set between the events of The Hobbit and The Lord of the Rings, Middle-earth: Shadow of War continues the original narrative of Middle-earth: Shadow of Mordor. Players will be engrossed in a richer, more personal and expansive world full of epic heroes and villains, iconic locations, original enemy types, even more personalities and a new cast of characters with untold stories.

As an Xbox Play Anywhere title, players can purchase a digital version of Middle-earth: Shadow of War once and play it on both Xbox One and Windows 10 PC. Gamers can pick up where they left off on another Xbox One or Windows 10 PC, bringing all the saves, game add-ons and achievements with them at no additional cost.

For more information or to join the Middle-earth: Shadow of War conversation, visit www.ShadowofWar.com or find us on YouTube (ShadowofWarGame), Facebook (ShadowofWarGame), Twitter (@ShadowofWarGame), Instagram (ShadowofWarGame), Twitch (MonolithLive) and our Lithium Community (ShadowOfWar).

CCP Games Announces SPARC Virtual Sports Game

27 February 2017 – Atlanta, GA – Today, CCP Games is thrilled to announce Sparc, a unique virtual sport only possible in virtual reality. In Sparc, players connect online to compete with each other in fast and fun full-body VR gameplay.

Currently in development for Oculus Rift, HTC Vive and PlayStation VR, Sparc will be the first wholly original IP to be shipped by CCP outside of the EVE universe when it releases in 2017.

Sparc‘s skill-based, full-body gameplay makes for a fast-paced and fun physical sport. Players use their motion controllers to throw projectiles at their opponents from a distance, and in turn defend themselves by dodging, blocking, or deflecting the incoming attacks. Players can join one-on-one matches with friends online or find opponents via matchmaking.

Sparc enables players to connect and compete in an online community. Players can watch matches in-person and queue for the next match in VR through Courtside, a freeform social area for spectating in VR or on screen. Sparc includes multiple two-player game modes as well as single-player challenges and training modes, plus a range of customization and personalization options for competitors.

“After our early experiments with standing VR gameplay, we were excited by the idea of building an original sport designed for the current generation of VR hardware. We’ve designed Sparc so that players can express and improve their skill through their physical actions.” said Morgan Godat, Executive Producer at CCP Atlanta. “Ultimately, we want players to think of Sparc as a virtual court in their living room where they can meet and compete with other players from around the world.”

“At CCP games, our goal is to harness our passion for virtual reality as a new medium and create the killer apps for the first generation of VR technology,” said Hilmar Veigar Pétursson, CEO of CCP Games. “We set out to achieve that in mobile VR with Gunjack and in seated VR with EVE: Valkyrie, both released in the first year of VR becoming publicly available. With Sparc, we want to capitalize on the unique strengths of standing VR and deliver a game with all the depth and excitement to keep players returning long into the future.”

Today’s announcement is only the beginning for Sparc and CCP Games plans to reveal further information about Sparc‘s gameplay and feature-set ahead of release later this year.

For more details about the game, please visit www.playSparc.com. You can also find Sparc on Facebook via facebook.com/PlaySparc, or follow the game on Twitter via @PlaySparc.

The 2017 Oscars All Access Live Stream

Looks like The Oscars are pushing their complimentary all-access live stream this year, promising even more backstage access, etc. You can check out the all-access live stream at their official Facebook page as well as official Oscars website. The streaming experience is meant to be ran alongside the television broadcast of the actual show. The Oscars all-access live stream begins at 7:00 p.m. EST/4 p.m. PT.