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Silver Chains – Madness Trailer

July 31st, 2019  The PC release of Silver Chains on Steam and GOG is only one week away, we would like to give you some more background information directly from the developers Cracked Heads Games. It’s about “Manning Manor”, the gigantic rotten estate where the spooky story will take place:

“As the game opens, the protagonist Peter wakes up in an unknown place after an accident. Searching for help, he heads to a mansion which exudes horror and chill. From the very beginning, we want to show the player that they have no choice other than going to that house. Neither the player nor the protagonist of the game are aware of what they are doing here and what they should expect.

The mansion itself, where the story takes place, becomes a principal character in the game. The house is built in a nineteenth-century European style. The realities and the way of life of the time are painstakingly reproduced, yet they are in a state of desolation and decline. Collapsed ceilings, ragged curtains, creaking floors – all of this serves to build a dismal atmosphere in which the player will spend the following hours.”

“Nonetheless, the fireplaces in the house are still burning, there is a piano you can play, and the exploration of the mansion’s many rooms is frightening and exciting in equal measure. All of this gives the player the ability to perceive the mansion as a full-fledged character in its own right.

The game’s frightening atmosphere is also stressed by the score, whose slow chords will haunt the player to the very end. Certain scenes feature additional music which matches the nature of that particular portion of the game.

In addition, Silver Chains features other characters who will not leave anyone indifferent. Throughout the course of the game, they will scare you, observe you, and make you empathize with them. As we mentioned before, the player, like the protagonist, does not know anything at the start. As they follow the story, the details of the plot will fit together like pieces of a puzzle, revealing the nature of the characters completely.

Creating a suitable antagonist was a major point for us. A terrifying, unkillable monster that curdles your blood. We found our antagonist in the shape of a woman – a terrible monster that pursues the player throughout the game with a murderous intent. She became an excellent way to create the atmosphere where a monster suddenly appears, running at you, and you can do nothing but flee. Of course, we gave the antagonist plenty of background, and the player’s attitude towards her will strongly depend on how much they feel for this woman’s story.”

The content of the game is not limited to screamers and a villain, we found plenty of space for puzzles, too. They are organically connected to the plot and the mansion, preventing the player from disconnecting with the narrative. The puzzles are not complex, all they require from the player is to be attentive and memorize minor details.”

“Key to understanding the plot of the game are pages from a diary which the player needs to collect in order to understand the story in its entirety. These pages are scattered throughout the house, the player will find them one by one, thus filling in the gaps of what exactly happened there. They will be recovered out of order, and so we have put the date of writing on each of the pages. This will allow the players to pause and read all the pages in the diary, like a book, finding answers to all of their questions.

We devoted plenty of attention to the main character, too. His name is Peter, he is a young man, and he ended up in the mansion for a reason. We deliberately went with a first-person perspective and never show the character’s face, all in the name of making it easier for the player to identify with the protagonist and to experience the terror he is feeling.

We are not concerned that some players might unravel the secrets of our story before the final twist. On the contrary, that would feel like a personal discovery, and we are all for it. In any case, the player will reach some ambiguous conclusions. This openness to interpretation would reflect the player’s own view on the narrative, making the story more exciting.”

Silver Chains will release for PC on the 6th of August – console aficionados will be able to feel the horror a bit later with versions for PlayStation®4, Xbox One and Nintendo Switch coming in Q4 2019.

Wreckfest – Sheriff, The Crasher Trailer

Vienna, AUSTRIA / Helsinki, FINLAND, July 31st, 2019 – Sheriff, The Crasher, is anything but someone who maintains law and order. Sheriff will crash you. Sheriff will pain you. Sheriff will wreck you. Without compromise.

Meet her in the new trailer of Wreckfest, which is racing towards its release on August 27th 2019 to race onto PlayStation®4 and Xbox® One.

Pre-Order now: https://order.wreckfestgame.com/

Wreckfest will be available in both standard and deluxe versions, while the digital deluxe edition offers a 24-hour head start into the game on August 26th, 2019, both versions will include the exclusive Bandit Ripper V8 racer for everyone who chooses to preorder, digitally or retail*.

The Deluxe Edition also contains the Season Pass, which will grant access to 20 new cars, 20 special roof decorations and additional car customizations like armor, rims and more. This new content will be released step by step after the release, along with free content updates.

Standard Edition: USD 39.99 / EUR 39.99 / GBP 34.99 / RUB 2,599 / AUD 59.95
Digital Deluxe Edition: USD 59.99 / EUR 59.99 / GBP 54.99 / RUB 3,599 / AUD 99.95

Do existing owners of Wreckfest (PC) get anything when the console version launches?
YES! On August 27 Wreckfest will receive a big free update, including:

  • 3 entirely new tracks and 1 new derby arena
  • 3 new crazy challenge vehicles
  • 1 new reward car for finishing the career
  • New & improved career events
  • Several new paint jobs for existing vehicles
  • Additional daytimes for all tracks
  • … and some more cool stuff!

The Outer Worlds Nintendo Switch Announcement Trailer

July 30, 2019 – Private Division and Obsidian Entertainment today announced that The Outer Worlds will be released on Nintendo Switch, following the launch on other platforms.

Check out the announcement video on Nintendo’s YouTube channel and watch Matthew Singh, Senior Producer at Obsidian Entertainment, talk about bringing The Outer Worlds to Nintendo Switch in partnership with Virtuos.

[embedyt] https://www.youtube.com/watch?v=6kKZF-FBubQ[/embedyt]

The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.

The Outer Worlds will be released for Xbox One, PlayStation 4, and PC (via the Microsoft Windows Store and Epic Games store) on October 25, 2019. Following the release on these platforms, The Outer Worlds will also come to Nintendo Switch; no release date has been announced at this time.

Giants Uprising Gamescom Trailer

July 30th, Warsaw, Poland – As a Giant you suddenly awake from 200 years of numbness. Slowly, you start to discover what the human race has done on the historical land of your kith and kin. You look around the ravine where you once lived. The first thing that strikes you almost immediately is the fact that on the once-pristine lands of your territory, numerous settlements and cities have appeared. And what’s even worse, most of your Giant brothers are gone. Find out what happened to them. Reclaim your land and show the humans the power of a Giant’s wrath!

Add the game to your wishlist on Steam (https://store.steampowered.com/app/1109160/Giants_Uprising/) not to miss any news from this fantasy medieval world.

Heading to Gamescom and willing to do some smashing, crushing and roaring? Then use our booking app available under the following link: https://events.pr-outreach.com/ to secure your hands-on time with the game! Pick up the game, type your e-mail address and follow instructions on the screen. A confirmation e-mail will all the details (date, time, location) will be sent your way once you complete the booking process and you’ll then be able to repeat it for another game.

Giants Uprising Gamescom hands-on demo (PC) will take place in the Entertainment Area, Hall 10.1, Booth F-022.

New Super Lucky’s Tale Nintendo Switch Launch Date

McKinney, TX – July 29, 2019 – Playful Studios has announced that New Super Lucky’s Tale, the adorable 3D adventure platformer, will launch globally on Nintendo Switch at physical retailers and digitally via the Nintendo eShop on November 8, 2019.

New Super Lucky’s Tale is a love letter to classic 3D platformers, with tons of collectibles to gather, rewarding secrets to discover, memorable characters to meet, and stylish costumes to show off. Climb incredible heights, jump agilely over danger, burrow deep underground, and explore amazing worlds on an epic quest to rescue the Book of Ages from the nefarious Jinx and his Kitty Litter underlings!

A challenging delight for players of all ages and skill levels, New Super Lucky’s Tale features an incredible variety of gameplay with expansive hubs, story-based adventure levels, 2D side-scrolling challenges, rewarding mini-games, mind-bending puzzles and thrilling boss battles.

To learn more about New Super Lucky’s Tale, visit www.NewSuperLuckysTale.com.

The Dark Pictures Anthology – Man of Medan Curator’s Cut Trailer

July 30, 2019 – BANDAI NAMCO Entertainment America Inc. and Supermassive today released Part 4 of its Developer Diary series for the upcoming narrative-horror anthology series, The Dark Pictures Anthology – Man of Medan, coming to PlayStation®4 computer entertainment system, Xbox One, and PCs via STEAM® on August 30, 2019.

The dev diary dives into the repercussions and consequences of decisions made in the game as different choices lead down different and potentially deadly paths in both the game and in life.

Developed by Supermassive Games, the critically-acclaimed studio behind the cult-classic thriller Until Dawn, The Dark Pictures Anthology is a series of standalone cinematic horror games linked by one common element: that every playable character can live and every playable character can die throughout the story, yielding numerous possible endings and near-limitless replayability. Man of Medan will be anchored by a talented cast of actors, including stars Shawn Ashmore (X-Men, Quantum Break) and Pip Torrens (The Crown, Star Wars: The Force Awakens) as the Curator, whose in-game likenesses are rendered in vivid detail.

Doctor Who: The Edge Of Time San Diego Comic Con Hands-On

While at the San Diego Comic Con, I got the chance to go hands-on with Maze Theory’s upcoming Doctor Who: The Edge Of Time. The VR game puts players in the role of the doctor as they try to save the fabric of reality itself from a deadly threat. Throughout the experience, players will be able to travel to a number of locations and take on a variety of tasks to accomplish their goals.

During the demo I experienced, I had to build a locator device so that the TARDIS could materialize at my location. While doing so, I utilized the Oculus Quest’s controllers to manipulate items and place them together to build the device. The Sonic Screwdriver does get to be used and is equipped from a belt pouch. As any self-respecting Whovian would expect, it does do some really cool things during the demo and I am very interested to see how it is utilized throughout the entire gameplay experience. Object manipulation was very smooth and, despite the demo basically being one of the “scavenger hunt” variety, was satisfying and features some nuance, what with having to use the screwdriver to affect the environment to reach particular items.

The demo only took about four minutes but that wasn’t an issue given the long line to try it at what is one of the world’s busiest geek-focused events. The VR itself will support both free motion as well as teleportation style movement, and will play exceedingly well both while seated as well as room scale environments. Maze Theory has never made a VR game before but, from what I can tell, they are doing a really good job crafting an immersive Doctor Who experience. Doctor Who: The Edge of Time VR launches this September on the PlayStation 4 as well as Oculus and Windows PC platforms. You can find out more about the game at its official website.

Pillars of Eternity: Complete Edition Nintendo Switch Launch Date

Baltimore, MD – July 26th, 2019 – Independent games publisher Versus Evil in partnership with Obsidian Entertainment today announced that Pillars of Eternity: Complete Edition will launch on Nintendo Switch on August 8th for $49.99 / € 49,99 / £ 44.99. Consumers can now digitally pre-order the game through the Nintendo Switch eShop and receive a 20% discount on the game.

Nintendo Switch players and newcomers to the Pillars universe will get to experience the deep sense of exploration and discovery in a meticulously crafted RPG adventure that was made possible by over 70,000 backers on Kickstarter. Not only will players journey across an original fantasy realm filled with monster infested dungeons and challenges, but they’ll also explore the expanded world and content of the games two part DLC, The White March: Parts I & II.

In addition to that Nintendo Switch players will also benefit from all the major updates from the original PC version, including a raised level cap, expanded party AI options, and new difficulty levels to build out the ultimate RPG adventure.

For its part, Versus Evil General Manager Steve Escalante said: “We are thrilled to be announcing that Pillars of Eternity: Complete Edition is launching on Nintendo Switch in August. Our continued partnership with Obsidian reaffirms our combined commitment in delivering one of the best RPG experiences available to Nintendo Switch players.”

DCS F-16C Reveal Trailer Released

July 26, 2019 – The official Viper reveal trailer is here! Created by our video producer “GlowingAmraam”, the video highlights the beautiful lines, performance, and capabilities that will make the Viper a must-have module for DCS World. Thank you for the tremendous support and we hope you enjoy it!

Order the Viper now from our e-Shop and save 20%.

The Viper pre-order is also available on Steam for 20% off.

The F-16C is a single-seat, single-engine multirole fighter that was developed in the 1970s. More than 4,500 units were manufactured and are operated today by 26 countries where the aircraft performs numerous missions that include air superiority, close air support, precision bombing, air defense suppression, reconnaissance and more. Few other aircraft can match its versatility, maneuverability, firepower, and huge production numbers.

Nicknamed the Viper by its pilots, the F-16 was designed with a reclined seating position for high G tolerance and a single-piece bubble canopy for exceptional visibility and comfort. Its lightweight and powerful F-110-GE-129 engines provide a greater than 1:1 thrust ratio. Housed in the nose of the Viper is a multifunction APG-68(V)5 radar. The aircraft can also be equipped with multiple sensors such as the LITENING targeting pod and HARM Targeting System (HTS).

The Viper is armed for air-to-air combat with Sidewinders, AMRAAMs, and an internal 20mm 6-barrel Gatling gun. It can also be loaded with a wide range of air-to-ground weapons that include general-purpose bombs, rockets, canister munition, Mavericks, laser- and GPS-guided bombs, and more. The F-16 provides endless gameplay in DCS World!

Darksiders Genesis Nephilim Edition Edition Announced

Vienna, Austria and Austin, Texas, July 25th, 2019 – Are you a true Nephilim? Then don’t miss the exclusive Nephilim Edition of Darksiders Genesis limited to only 5,000 units worldwide, including the official board game Darksiders: The Forbidden Land! Pre-order here: https://darksiders.com/order-here/

Darksiders Genesis Nephilim Edition
The Nephilim Edition will be available in selected retailers for an SRP of € 379.99 | $ 379.99 | £ 349.99 and contains the following items:

  • Darksiders Genesis game
  • Official board game Darksiders: The Forbidden Land
  • Strife Figurine
  • Steelbook
  • Artbook
  • Soundtrack
  • Sticker Sheet

More information about Darksiders: The Forbidden Land will follow soon.

Darksiders Genesis Collector’s Edition
The Collector’s Edition will be available for an SRP of € 109.99 | $ 109.99 | £ 99.99 for PC and € 119.99 | $ 119.99 | £ 109.99 for console, including:

  • Darksiders Genesis game
  • Strife Figurine
  • Steelbook
  • Artbook
  • Soundtrack
  • Sticker Sheet

Darksiders Genesis will release on PC, PlayStation®4, Xbox One, Nintendo Switch™ and Google Stadia later this year.