Lesquin, France, February 21, 2020 – NACON and Zordix Racing have highlighted some of the unique gameplay elements in OverpassTM in a new video that focuses on the two types of track available: Obstacle Courses and Hillclimbs. While the release of Overpass on PC is scheduled for February 27, 2020 in North America, the Xbox one, PS4 and Nintendo Switch versions will be available on March 17, 2020.
With Obstacle Courses, the challenge is in knowing how to cross each natural or artificial obstacle in the best way possible. This requires careful use of the throttle, deciding where to position the wheels for the best grip, and using the differential lock wisely to avoid getting stuck. Many options are available to the player and the best one will depend on several factors: the vehicle, the terrain, damage to the vehicle and the player’s driving style. For Hillclimbs, the goal is to find a path up to the hill’s summit. It’s usually a shorter distance but a harder challenge. Knowing how to analyze the terrain is essential for climbing the steep slopes successfully.
Watch the new Overpass Gameplay Spotlight trailer here:
In this off-road simulation, challenge yourself on extreme tracks at the controls of buggies and quads from major manufacturers. In a variety of local and online game modes, master the terrain physics, overcome obstacles and cope with damage to your vehicle to triumph in this demanding off-road challenge.
Overpass™ will be available on PC via the Epic Games Store on February 27, 2020 and on March 17 for the PlayStation 4™ , Xbox One and Nintendo Switch™ platforms.
Los Angeles, CA, February 21, 2020 – Amazon Studios, Critical Role and Titmouse today announced the writing team behind the hugely anticipated adult animated series Critical Role: The Legend of Vox Machina, an action-comedy based on the universe of Critical Role, a leading story-driven and world-building digital media brand.
Helming the story development and script writing for the series are industry veteran writers Brandon Auman (Star Wars Resistance, Teenage Mutant Ninja Turtles, who is also executive producing), Emmy Award winner Ashly Burch (Adventure Time), Jennifer Muro (Star Wars: Forces of Destiny, Justice League Action), WGA Award winner Marc Bernardin (Castle Rock, Carnival Row), Independent Spirit Award nominee Chris “Doc” Wyatt (Star Wars Resistance, Marvel’s Ultimate Spider-Man), Emmy Award nominee Kevin Burke (Star Wars Resistance, Marvel’s Rocket & Groot), Daniel Thomsen (Westworld), Mae Catt (Transformers: Cyberverse, Marvel Rising), with Eugene Son (Avengers Assemble, Ben 10: Omniverse) as story editor and Meredith Kecskemety (Niko and the Sword of Light) as writer’s assistant. The cast of Critical Role, Laura Bailey, Taliesin Jaffe, Ashley Johnson, Liam O’Brien, Matthew Mercer, Marisha Ray, Sam Riegel and Travis Willingham, will reprise their roles in the series as well as executive produce and help guide the story and adapt their characters for the screen. Chris Prynoski (Metalocalypse, Big Mouth) serves as executive producer with Sung Jin Ahn (Niko and the Sword of Light) as supervising director.
See the video highlighting the team here:
Critical Role: The Legend of Vox Machina follows a group of second-rate adventurers on a quest to save the realm from terrifying monsters and dark magical forces. Throughout the first season, our characters will face undead giants, overthrow a sinister necromancer, and confront a powerful curse that has taken root inside their own group. Through it all, they learn how to function as a team, and discover they’re much more than that: they’re family.
Earlier this year, Critical Role launched The Legend of Vox Machina as a Kickstarter campaign for a 22-minute animated special produced by Emmy Award winning studio Titmouse, reaching their original funding goal within minutes. The campaign continued to gain traction thanks to Critical Role’s passionate fanbase, becoming the most-funded TV, film or animated project in Kickstarter history and raising over $11.3M. The fan support led to an increase of 24 episodes across two seasons, with Amazon Prime Video serving as the exclusive streaming home for the animated series.
Milan, February 20th, 2020. Milestone and Dorna Sports S.L. are proud to announce that MotoGP™20, the latest chapter in the beloved MotoGP™ franchise, will be released on April 23rd on PlayStation®4, Xbox One, Windows PC®/STEAM, Google Stadia and Nintendo Switch™. For the first time in its history, the game will be released a few weeks after the official MotoGP™ Championship kick off; a big effort from the development team, to allow players to fully enjoy the current season racing together with their legends. With MotoGP™20, players can participate in the 2020 season, racing against MotoGP™ champions, or they can get into the boots of a young rider, climbing ladders from the Red Bull MotoGP™ Rookies Cup to reach the top class.
After the great success of the previous chapter, very well received from critics and players thanks to both revolutionary and highly requested features, the MotoGP™ videogame now goes beyond with even more exciting news and features. The traditional adrenaline-filled gameplay, cherished by the community, is now packed with a more strategic and realistic approach to races. A pure MotoGP™ experience, from the box to the track!
Strategy is key
In MotoGP™20 players are now able to take the full control of their careers, taking decisions that can make the difference on track. The Managerial Career is finally back with a lot of new features that will put players’ riding and strategic skills to the test! Joining an official 2020 team or a new team sponsored by real brands of the MotoGP world, players will have a full Entourage to manage, that will support them in selecting a new team, analyzing races’ data or developing the bike. Just like in the real MotoGP™, players will need to take the best decisions to find a winning strategy to master the Championship.
Experience a real MotoGP™ race
The most important thing during a race is going the fastest, and every detail counts when it comes to gaining a few precious milliseconds. In MotoGP™20 players will play a key role in the bike development. They will be able to improve performance of different bike parts, earning and spending development points and allocating their R&D staff to reach the highest level. Aerodynamic, electronic, engine power, fuel consumption, are just an example of the many technical parts that players can now manage to improve their bikes.
The development team worked really hard to make the gameplay much more strategic and realistic, with brand new features boosting realism such as fuel management, asymmetrical tires’ consumption and, last but not least, for the first time in franchise history, aerodynamic damages that will impact bike’s aesthetic and performances. Continuously looking for an extreme realism, the game physics has been completely re-worked to make gameplay more technical and skill based.
Many of the features that made the success of the previous chapter of the franchise, return this year with a lot of improvements coming from the precious feedback that Milestone received from its passionate community:
A renowned historical mode. One of the communities favorite game modes will be back in a brand-new format, with full races randomly generated that players need to win to unlock and collect the most iconic riders and bikes.
Neural AI goes 2.0. What many thought was utopic, became a reality. Last year A.N.N.A. (an acronym for Artificial Neural Network Agent) brought a more fast, natural and fair AI. This year Milestone developers further enhanced its capabilities, to allow her to strategically manage tire and fuel consumption, as real riders do.
New Editors. Together with Stickers, Helmets, Racing Numbers and Lower-back patches, in MotoGP™20 players will be able also to customize bikes’ liveries of their Custom Team, to race on track with a unique style.
The best online experience. Dedicated Servers for the Multiplayer mode have continued to enable a more reliable and fun online experience. Now we added quality of life improvements that will further enhance online gameplay in all modes: Public Matches, Private Matches and Race Director Mode.
After three successful editions, Dorna and Milestone also confirm this year’s MotoGP™ eSport Championship, where players will come from all over the world, with the challenge to win the World Champion title. The fourth edition of the MotoGP™ eSport Championship will have a renewed formula, for more information:
February 20, 2020 – This party is getting crazy, because Devil May Cry 3 Special Edition is now available for digital download on the Nintendo Switch™ system for MSRP $19.99.
The Nintendo Switch release of DMC3SE introduces the brand new Free Style Mode, which allows players to instantly switch between combat styles and weapons on the fly to unleash some truly SSStylish combos. Free Style Mode allows players to choose between all six combat styles in the game, four of which are available to start and two more which are unlocked as players progress. In addition to the standard weapon cycling system, all unlocked weapons can be quickly selected using a radial menu. Players can also now choose to cut a path through each floor of the “Bloody Palace” survival mode in local co-op right after creating a save file.
DMC3SE brings the complete stylish action experience to Nintendo Switch, detailing the origins of infamous demon hunter Dante’s “Devil May Cry” shop, and long-running rivalry with his twin brother Vergil. DMC3SE includes the option to play as Dante’s twin brother, Vergil, as well as all 9,999 floors of the “Bloody Palace,” survival mode. The Nintendo Switch system’s handheld mode also offers the added flexibility of playing DMC3SE on-the-go for the first time.
About Devil May Cry 3 Special Edition for Nintendo Switch:
Devil May Cry 3 Special Edition serves as a prequel for the iconic action series, unfolding years before the original Devil May Cry. This origin story explores the journey leading up to and culminating in Dante’s face-off against his twin brother, Vergil. Dante must use his trademark sword Rebellion and dual pistols Ebony and Ivory to stop Vergil from unlocking a gate to the demonic realm and infesting the world with demons. Along the way, players will gain insight into many aspects of the series, from the first encounter with fan-favorite Lady, as well as the beginnings of Dante’s titular shop.
Seattle, WA – February 20, 2020 – HTC VIVE® is Changing the Face of VR with its most versatile virtual reality (VR) product line-up ever. Today, HTC introduced the complete VIVE Cosmos Series —with three new products and three new modular faceplates that expand the functionality of VIVE Cosmos. Vive Cosmos is an adaptable premium PC-based VR system that can grow with customers over time by changing the front faceplate of the headset, all while delivering impressive visuals and comfort across the entire Vive Cosmos line-up.
“Our customers want an incredible VR experience and we are proud to announce a new family of products tailor-made for VR use-cases of all types,” said Yves Maître, CEO, HTC. “Vive Cosmos is truly the most versatile headset yet. From consumers just discovering VR for the first time to the demanding business user, Vive Cosmos offers stellar quality, comfort, and the ability to evolve VR and XR journeys over time – from changing faceplates to adding options like wireless.”
VIVE Cosmos Platform
All VIVE Cosmos headsets are designed with a range of features that offer industry-leading performance and build quality, no matter the headset version or where your Vive Cosmos journey begins.
Change your plates: With Vive Cosmos’ interchangeable faceplates, users can get more out of their VR headset over time. Future upgrades in functionality and performance are as easy as changing the front faceplate.
One flip from reality: Featuring an innovative flip-up design, Vive Cosmos can transport users to and from their virtual world with ease. Vive Cosmos also delivers comfort and ergonomic features that make your VR experience more immersive and comfortable than ever before.
Impressive visuals: Every Vive Cosmos features the same great display, with 2880 x 1700 combined pixel resolution—an 88% increase over the original Vive—delivering crystal-clear text and graphics. All-new LCD panels reduce the distance between pixels and minimize screen-door effect.
VIVE Cosmos Elite
Vive Cosmos Elite pairs the performance of external tracking alongside the flexibility of inside-out technology to meet the needs of the most demanding VR entertainment enthusiasts.
By using Lighthouse base station technology, users will be able to experience the power and precision of SteamVR tracking. Vive Cosmos Elite also supports Vive’s ecosystem of peripherals including the Vive Tracker—delivering unprecedented input freedom for VR controls—and the Wireless Adapter for an untethered VR experience.
Vive Cosmos Elite includes a pre-installed External Tracking Faceplate, 2 SteamVR base stations, and two Vive controllers. The External Tracking Faceplate can be used with base station versions 1.0 or 2.0 as well as the original Vive or Vive Pro controllers and is easily swapped with the original inside-out tracking faceplate that ships with Vive Cosmos.
Vive Cosmos Elite is built for precision gaming titles such as Pistol Whip, Superhot, and Audica as well as multiplayer VR titles like Battlewake.
The Vive Cosmos Elite bundle will retail for $899 USD and be available later in Q1. The External Tracking Faceplate will also launch globally as a stand-alone accessory in Q2 for $199 as an upgrade for either Vive Cosmos or Vive Cosmos Play.
VIVE Cosmos XR
VIVE Cosmos XR is an upcoming stand-alone edition and faceplate for the modular Vive Cosmos that brings high-quality XR passthrough cameras to Vive Cosmos for the first time. Debuting as a developer kit in Q2, Vive Cosmos XR allows a near-complete passthrough field of view that utilizes the majority of the VR display (up to 100 degrees FOV) to integrate real-world and virtual content.
For example, Vive Sync, the company’s collaboration tool will integrate Vive Cosmos XR functionality so that virtual objects can be brought into real-world environments, bolstering collaboration options for VR-based meetings.
Featuring high-quality passthrough cameras, Vive Cosmos XR combines a crisp view for overlays of the real world, blended seamlessly into the virtual one. Additional information on Vive Cosmos XR will be unveiled at the upcoming GDC conference.
VIVE Cosmos Play
Vive Cosmos Play opens the door for new-to-VR users, making it easier than ever before to step into premium VR. Vive Cosmos Play uses 4-camera inside-out tracking to start customers on their VR journey and has the ability to grow over time to meet their needs.
Vive Cosmos Play is ideal for entry-level VR adventures and applications such as Viveport Video, Angry Birds VR: Isle of Pigs, The Curious Tale of the Stolen Pets, and A Fisherman’s Tale.
For business or museum environments, Vive Cosmos Play also offers a more affordable and simple-to-use VR option for public VR experiences.
Play owners can easily upgrade their Vive Cosmos with Vive’s host of VR accessories such as Vive Cosmos’ full range of faceplates. Additional details on Vive Cosmos Play will release in the coming months.
VIVE Cosmos
For customers that want additional tracking height when using inside-out tracking, Vive Cosmos’ six-cameras offer additional vertical and waist tracking by using two additional cameras. Vive Cosmos features all the same great ergonomic, visual, and modular functionality as well as compatibility with the Wireless Adapter. The product is available today for $699 and the six-camera faceplate will be available as a stand-alone accessory in Q2 for $199.
Pre-order and more information
Vive Cosmos Elite will be available for pre-order online on www.vive.com on February 24th. Additional pre-order dates, pricing and availability for the Cosmos Series will be announced in the coming months. For more information, please visit: www.vive.com/product.
Watford, UK – February 19, 2020 – Award-winning publisher, Wired Productions and pioneering Dutch game studio, KeokeN Interactive, are delighted to confirm that acclaimed Sci-Fi epic, Deliver Us The Moon, is set to touch down worldwide on April 24 for PlayStation®4 computer entertainment system and the Xbox One family of devices including the Xbox One X. Fans of the Nintendo Switch™ system can expect this to launch later in summer 2020.
Available now to pre-order, and arriving on console for the first time, Deliver Us The Moon will be available in both Standard and Deluxe Editions – with the Deluxe Edition set to include the game’s epic and spine-tingling original soundtrack and a stunning 100 page digital artbook, and receiving both a physical and digital release.
Powered by Unreal® Engine 4, Deliver Us The Moon is set in an apocalyptic near-future where the Earth’s resources have been depleted and humanity looks to the stars. Nations band together to create the World Space Agency – an organization tasked with solving the extreme energy crisis. The solution: colonization and exploitation of the moon’s natural reserves of Helium-3 to serve the energy needs of a growing Earth population. Suddenly, and without warning, communications with the Moon cease, and the energy source is lost. Plunged into darkness and without power, years pass as world governments come together once more to embark on a new mission – to re-establish the energy supply and with it hope for the human race.
Released for Windows PC in October 2019, Deliver Us The Moon has been highly praised by both critics and fans alike. In December 2019, the game was upgraded to support GeForce RTX real-time ray tracing, making it one of the first independent titles to utilise the technology alongside the latest version of Nvidia’s Deep Learning Super Sampling (DLSS) technology. The resultant upgrade delivered one of the most graphically immersive worlds ever seen from an independent studio.
Deliver Us The Moon is out now on Steam and GOG.com for Windows PC and will release for PlayStation®4 and Xbox One on April 24, 2020. The Nintendo Switch™ version is in development and planned for release in summer 2020. Deliver Us The Moon: Deluxe Edition will launch with an SRP of $29.99/€29.99/£24.99. For a list of retailers, visit www.deliverusthemoon.com.
Vienna, Austria/ Munich, Germany, February 19th, 2020: Need a gun for hire? Ask for Doc McCoy, a ruthless sharpshooter and veteran field medic, he’ll get the job done. With his custom made Colt Buntline Special, he can shoot the wings off a fly – or an opponent from far away. He also can give an enemy special treatment with his syringe…
McCoy spent his younger years studying medicine in England. When he finished his studies, he was looking for an adventure and oh boy, he found one. He set sail to the new world, crossed the Atlantic, and set foot on the American shore. There, he was forcibly recruited to fight in the American Civil War. He fought and worked as a doctor alike, but could not stand the horror and the futility of the war, so he deserted after a year of service and became a gun for hire. Nowadays he’s known in certain circles as someone who gets the job done and doesn’t ask too many questions.
Desperados III will give you it’s real-time tactic medicine on your PC, your PlayStation®4 or your Xbox® One in Summer 2020.
February 18, 2020 – The award-winning “Star Wars: The Clone Wars” returns for its epic final season beginning Friday, Feb. 21, only on Disney+. Today the streaming service shared a new clip and unreleased images from the season premiere.
With ground-breaking computer animation from Lucasfilm, astounding action, and the timeless battle between good and evil, “Star Wars: The Clone Wars” expands the Star Wars story with all new adventures set in a galaxy far, far away. “Star Wars: The Clone Wars” is from Dave Filoni, director and executive producer of “The Mandalorian.”
It’s the end of the historic Clone Wars, as the forces of darkness have amassed great power in their bid to transform the Republic into the Galactic Empire. With the Republic on a losing streak, Captain Rex fears the Separatists are using stolen data to help predict the Grand Army’s every move. As the threat of defeat looms, Rex teams up with experimental Clone Force 99, also known as the Bad Batch. Together, they embark on a high-risk mission behind enemy lines to uncover the truth behind the Separatist victories in “The Bad Batch,” an all-new episode of “Star Wars: The Clone Wars” making its debut this FRIDAY, FEBRUARY 21 on Disney+.
PARIS — Feb. 18, 2020 — Focus Home Interactive and Saber Interactive have revealed that SnowRunner, the highly anticipated sequel to the multi-million-selling off-road simulation game MudRunner, is coming April 28 to PlayStation®4, Xbox One, and PC via the Epic Games Store. Check out the extreme environmental sandbox action coming your way with SnowRunner’s new release date gameplay video:
Powered by a new graphics engine and improved physics simulation, SnowRunner puts you in the driver’s seat of powerful vehicles as you conquer wild open environments with the most advanced terrain simulation ever. Master 40 vehicles from brands like Western Star, Ford, Chevrolet and Freightliner to leave your mark on the untamed wilderness. SnowRunner’s all-new winter environments give you unique challenges to overcome: beyond slippery mud and torrential waters, you’ll have to brave dangerous snowbanks, ice fields and frozen lakes while taking on perilous contracts and missions. Expand and customize your fleet of vehicles with countless upgrades and accessories like intake snorkels, chain tires, bumpers, high suspensions, floodlights and more to help you overcome the elements.
SnowRunner can be played solo or with friends in fully synchronous 4-player co-op. PC players can expect full mod support at launch, allowing for near infinite off-road experiences created by the community. Mod support for consoles is also in development.
SnowRunner and SnowRunner – Premium Edition, featuring the base game and its Season Pass, are available to pre-order now with a special bonus vehicle on the Epic Games Store. SnowRunner is also available to pre-order on consoles at major retailers.
LOS ANGELES (Feb. 18, 2020) – The Shadowbringers™ saga continues in FINAL FANTASY® XIV Online as SQUARE ENIX® today released Patch 5.2: Echoes of a Fallen Star.
This latest update to the critically acclaimed MMO brings new challenges to Warriors of Light not only on the First, but also on their home of the Source, where the Eorzean forces continue their fight against the Garlean Empire.
The Patch 5.2x series brings a wealth of new content for all playstyles:
New Main Scenario Quests – With Eulmore on the path to a brighter tomorrow, the Scions await such time as the Exarch might return them home. Not in idleness, however─for when has any world been content to grant its heroes respite?
New Raid: Eden’s Verse – The second chapter in the 8-player Eden raid series will feature challenging new battles in both normal and savage difficulties. Eden’s Verse introduces the character of Gaia, created by famed FINAL FANTASY developer Tetsuya Nomura.
New Dungeon: Anamnesis Anyder – Tackle this new challenge alongside fellow adventurers, or a party of non-player characters using the Trust system.
New Trial: Cinder Drift – The Ruby Weapon represents the latest advances in Garlean military technology, and can be challenged by players in both normal and extreme difficulties.
New Beast Tribe Quests – The Qitari tribe will provide new quests for Disciples of the Land classes.
New Chronicles of a New Era Quest “The Sorrow of Werlyt” – Discover the lore behind this new quest series, as the Garlean Empire seeks to break the stalemate with Eorzean forces by unleashing this culmination of its twisted experimentation.
Ocean Fishing – This Fisher-exclusive content will allow players to board a ship at specified times to enjoy fishing on the high seas, receiving experience and scrips based off the fish caught. Meeting certain conditions while aboard will grant all passengers the chance of a big haul.
Ishgardian Restoration Update (Patch 5.21) – The next update in this content for Disciples of the Hand and Land will feature gatherer-specific content in the Diadem, high-level crafting challenges, a new ranking system and more.
New “Resistance Weapon” Equipment Enhancement Quest Series: “Save the Queen: Blades of Gunnhildr” (Patch 5.25) – This new quest series will feature regular updates from Patch 5.25 onward, allowing players to obtain powerful equipment as they learn more about the Hrothgar homeland, the Bozja Citadel.
In-Game Adjustments – Players can look forward to adjustments to PvE and PvP actions, the addition of Chronicles of a New Era and side story quests to New Game+, and several new Crafter and Gatherer updates.
New Mounts, Minions, Hairstyle, Emote, Crafting Recipes, and more.