Video

Capcom Unveils Resident Evil Village with PlayStation 5 Trailer

SAN FRANCISCO – June 11, 2020 – Today on PlayStation’s Future of Gaming digital event, Capcom, a leading worldwide developer and publisher of video games, announced Resident Evil™ Village, the eighth entry in the best-selling Resident Evil™ series. The all-new title is currently in development using Capcom’s proprietary RE Engine, which was used to create vivid gameplay experiences in hit titles such as Resident Evil™ 7 biohazard, Resident Evil™ 2, Resident Evil™ 3, and Devil May Cry™ 5. RE Engine paired with next generation console technology will elevate the survival horror experience in Resident Evil Village to new heights, as the title will showcase the most realistic and terrifying graphics to date. Resident Evil Village is scheduled for a 2021 release on PlayStation®5, Xbox Series X and Steam.

In the debut cinematic trailer released today, Capcom revealed a glimpse of the evocative new setting and storyline of Resident Evil Village. Set a few years after the critically acclaimed Resident Evil 7 biohazard, the all-new storyline begins with Ethan and his wife Mia living peacefully in a new location, free from their past nightmares. Just as they are building their new life together, tragedy befalls them once again. Chris Redfield, the legendary hero from the Resident Evil™ series who made a brief appearance in Resident Evil 7 biohazard, is reacquainted with the couple and horribly disrupts their life, leaving Ethan devastated and thrown into an entirely new nightmare.

The first-person action in Resident Evil Village begins when players assume the role of a distraught and shattered Ethan as he seeks to uncover the mysterious new horrors that plague a once peaceful village. Throughout this terrifying journey, players will fight for every breath as they are hunted by vicious new enemies that have infested the snow-capped locale. Channeling the capabilities of next generation consoles, the detailed realism and relentless feeling of fear will increase with each desperate battle for survival, while moments of calm will leave players wondering what new horrors await.

ODDWORLD: SOULSTORM PlayStation 5 Reveal Trailer

Oddworld, CA – June 11, 2020 — Oddworld Inhabitants announced that ODDWORLD: SOULSTORM is coming to both the PlayStation 5 (PS5) System and the PlayStation 4 (PS4) System.

“We are using the power of PS5 to push Oddworld: Soulstorm toward a cinematic visual and storytelling leap over our previous titles. The game’s scope and scale are larger than we’ve tackled before,” said Lorne Lanning, Co-Founder, Oddworld Inhabitants. “Its technical achievements are capable of delivering stunning graphic fidelity and advanced 3D audio, and combined with its advanced DUALSENSE Wireless Controller, PS5 will enhance our storytelling and artistic abilities to create a deeper emotional connection to the Oddworld experience for fans to enjoy.”

PlayStation Blog: https://blog.playstation.com/2020/06/11/oddworld-soulstorm-is-coming-to-playstation-5/

SOULSTORM is the second game in Abe’s heroic epic. Taking up where New ‘N’ Tasty ended, Abe has undergone a transformation from being a clueless Mudokon cog, literally about to be chewed up by the Glukkons’ mega-corporate machines, into an unlikely hero that rises to become a beacon of hope.

Revolutions start small but can gain traction quickly and Abe’s actions have not gone unnoticed. The well-funded and powerful opposition is increasingly rising against him albeit in devious and disinforming ways. In SOULSTORM, Abe will uncover a terrifying machination, one that threatens to annihilate any hope of his people’s potential freedom. If Abe fails to conquer this challenge his people will never have a chance to be free.

“The story arc of Abe’s transformation, and how that transformation effects change in large and small ways, and how his ripple effects can touch others and inspire them to take action in ways that will aid his journey. SOULSTORM is the true sequel we have always wanted to make that would put that struggle into a more devious and dangerous construct for Abe and the player to decrypt. While it would be a wonderful world if the common consensus could decide some justice that needed to take place and that it would happen overnight, but when does life actually unfold like that?”

“Changes start small and grow out of desperation as well as naivety, for if we understood how powerful and sneaky the forces against change can truly be and how they will fight every possible form of uprising in every inconceivable way…we would probably never have the courage to join the fight in the first place. And this is certainly true for Abe, for had he any idea how intense things would become, how much is truly at stake, and the horrible secrets he would learn…he likely would never have found the courage to escape in the first place. But now that he is in too deep with nowhere else to go, he must find the power within himself to achieve the impossible,” said Lanning.

SOULSTORM retains the core game play that fans have loved, while expanding with smart new features such as Scavenger’s Economy System and Crafting in a way that is relevant to Abe as a character. The game will feature leaderboards, trophies, and badges to extend the game’s possibilities and challenges. The game will be 10+ hours, but achievement hunters and leaderboard climbers will spend dozens more hours enjoying the game.

ODDWORLD: SOULSTORM will be exclusive on PS5 and PS4 for consoles and Epic Games Store for PC.

Project Athia Teaser Trailer

LOS ANGELES (June 11, 2020) – SQUARE ENIX® today unveiled PROJECT ATHIA (working title), the first game from its newly established studio, Luminous Productions, an other-worldly adventure in development for the PlayStation®5 (PS5) system and PC.

Designed for PS5, PROJECT ATHIA will harness the full power of the console and demonstrates Luminous Productions’ philosophy to provide a gaming experience like never before, fusing together the latest technology with art.

PROJECT ATHIA will transport players to a world filled with beauty and dismay as they set upon a thrilling story-led, action-packed adventure which can be twisted, tempestuous and forbidding.

PROJECT ATHIA is being developed simultaneously for PS5 and PC. This title is not yet rated by the ESRB. To learn more about PROJECT ATHIA, visit: https://project-athia.com

Related Links:
PROJECT ATHIA Website: https://project-athia.com
Luminous Productions Website: https://www.luminous-productions.com/
Official Facebook: www.facebook.com/squareenix
Official Twitter: @squareenix
Official Instagram: @squareenix
YouTube: https://www.youtube.com/squareenixna

DeathLoop and Ghostwire: Tokyo PlayStation 5 Trailers Revealed

June 11, 2020 – Today at Sony’s PlayStation event, Bethesda Softworks revealed that two titles announced at last year’s Bethesda E3 Showcase, DEATHLOOP and Ghostwire: Tokyo, will release exclusively for console on the PlayStation 5 (PS5) System. Both titles will take advantage of the power of the PS5’s next-gen hardware to create exciting and immersive new experiences for gamers.

Each title also debuted gameplay through two new trailers shown during the event. Please find those trailers and additional information below:

DEATHLOOP

DEATHLOOP is an innovative first-person shooter launching exclusively for PlayStation 5 and PC from Arkane Lyon, the award-winning studio behind the critically acclaimed Dishonored franchise. DEATHLOOP will continue Arkane’s signature gameplay design, challenging gamers to play their own way.

As Colt, players are trapped in a time loop on the enigmatic island of Blackreef, doomed to repeat the same day for eternity. The only chance for escape is to break the loop by assassinating eight key targets before the day resets. However, lurking in the shadows is rival assassin Julianna, equipped with her own equally powerful abilities and weapons, on a mission to protect the loop by assassinating Colt, and restarting the cycle. DEATHLOOP is launching Holiday 2020.

Ghostwire: Tokyo

From Shinji Mikami and Tango Gameworks comes Ghostwire: Tokyo, a next-gen action-adventure game coming exclusively to PlayStation 5 and PC in 2021. Investigate the streets of a Tokyo beset by spirits and supernatural threats with an arsenal of powerful tech and elemental abilities at your command. Tango has taken full advantage of the power of the PS5’s next-gen hardware to create an immersive and mysterious world to explore.

 

World of Tanks Battle Pass Season 2 Trailer

June 11, 2020 — As summer approaches, World of Tanks is excited to announce that Update 1.9.1 launches today, June 11. This new update will add a historically accurate Berlin map, boasting four main battle areas, finely detailed environments and instantly recognizable historic buildings, to the Random Battles pool.

The update will also give tankers the chance to enjoy several new tank customization options, from progressive decals that become flashier as the player completes special objectives on specific tanks to variable styles coming as sets to be applied separately. Additionally, a ton of cool decals which were previously only for vehicles of certain nations and tiers are now available to all.

Update 1.9.1’s release coincides with the launch of Season 2 of Battle Pass, which will see players blast through event Stages by earning Progression Points in Random Battles. Two top-tier tanks, the U.S. M48A5 and the Czechoslovak TVP T 50/51, will be the stars of the show and will earn players more points. Awarded for completing Stage 45, this season’s main prizes are an exclusive 3D style for one of the Tier X vehicles, chosen by the player, and either of the commanders who’ve been battling it out all season.

Rewards will also include days of Premium Account, Credits, blueprint fragments, and two new types of Bounty Equipment.

“Battle Pass Season 1 finishes its three-month run tomorrow, and the community really appreciated the experience and rewards,” says Max Chuvalov, Publishing Director, World of Tanks. “We began gathering feedback as soon as the first season commenced so we’re able to seamlessly phase into the Season 2. We’re sure when it kicks off again in two days’ time, players will really like what they can get their hands on!”

For more information on the update visit: https://worldoftanks.com/en/1.9.1/

Pathfinder: Kingmaker Definitive Edition Coming to Consoles

Larkspur, Calif. (June 11, 2020) – Owlcat Games and Deep Silver officially announce the critically acclaimed RPG Pathfinder: Kingmaker will be coming to consoles this August as Pathfinder: Kingmaker Definitive Edition. Pathfinder: Kingmaker Definitive Edition will feature all previously released DLC content packs as will introduce a brand new turn-based gameplay mode. The new turn-based mode lets players experience the entire storyline and all previously released DLCs with a whole new approach. Pathfinder: Kingmaker Definitive Edition will launch on August 18 for the PlayStation 4, Xbox One and Xbox One X (MSRP $49.99).

“The turn-based mode brings the game even closer to the tabletop experience, providing the players with more precise control over the battlefield,” says Oleg Shpilchevskiy, Head of Studio at Owlcat Games. “Our point was to have both modes – real-time with pause and the new turn-based mode – in a perfect co-existence so players can smoothly switch between both to adjust the gameplay at any time to their needs. It settles the long-running debate among the fans which mode is better for Kingmaker since they can go from an action-oriented real-time combat style to a more tactical one within a single encounter.”

About Pathfinder: Kingmaker:

Pathfinder: Kingmaker takes players on tour through the infamous Stolen Lands, the dangerous and turbulent territories well known within Pathfinder fandom. Kingmaker revisits familiar characters and well-known locations of the “series” lore and treats players to brand new adventures, deadly foes, and unforeseen twists and turns. Fans of the fantasy pen-and-paper RPG will experience its epic, heroic universe in new ways while computer RPG gamers will discover their favorite genre in a more contemporary light, in stunning 3D graphics that bring the universe to life.

Pathfinder: Kingmaker will challenge players as both adventurers and rulers as they claim explored lands and carve their kingdom from the wilderness. Kingdom founding goes beyond simple stronghold-building to become a true reflection of the hero’s character and choices made throughout the game. Each kingdom is a living thing shaped by alignment, choices, allies, and the hero’s ability to lead his or her people.

Features of Pathfinder: Kingmaker Definitive Edition:

The Wildcards – Intrepid explorers of The Stolen Lands can discover a new playable race the Tieflings, harness the power of a newly playable class Kineticists, and booster their party with the companion the Tiefling Kineticist, who brings her own and rich, engaging storyline.

“Varnhold’s Lot” – Just as you were claiming your first title, another hero of the Stolen Lands became a baron too: Maegar Varn, captain of the Varnling Host mercenary band and rightful ruler of Varnhold. In this DLC, you join Varn as his general, and experience Varnhold’s valorous history first-hand. Playing a full new storyline that runs parallel to the main story, players will import the results of this adventure to their main story, facing the consequences of their choices when moving forward with their main party and storyline.

Beneath The Stolen Lands – Valiant adventurers meet with the self-proclaimed protector of Golarion and discover what secrets lie buried beneath the Stolen Lands, in a shifting labyrinth of madness where nothing is what it seems as they defend the lands against one of the most deadly enemies the world has ever seen. Enter the dungeon as your main character. Alternatively, you can wait for an invitation from a mysterious protector of Golarion as you play through the main story. The pre-set version of the dungeon is included in the main campaign, allowing you to use your character and companions to conquer the Tenebrous Depths.

Bloody Mess – The name says it all – adding more blood and gore to the game as an additional option.

Arcane Unleashed – DLC adding more magic and spells to the game.

Royal Ascension – Includes Soundtrack, Digital Artbook, two in-game portraits, board game module, hi-rez map, and a red panda.

Current owners of Pathfinder: Kingmaker on PC will receive the turn-based mode feature in a free update around August 18th.

TRANSFORMERS: Battlegrounds Announced

London, 11th June 2020 – Hasbro Inc. a global play and entertainment company, and Outright Games, the leading worldwide publisher of family-friendly interactive entertainment, today have assembled to announce that TRANSFORMERS: BATTLEGROUNDS, an all new Transformers video game for kids and fans of all ages, will launch October 23rd on PlayStation® 4, Nintendo Switch™, Xbox One and PC digital.

UK developer Coatsink brings the timeless, legendary war between Autobots and Decepticons to life in a never before seen way. As the evil MEGATRON closes in on the Allspark, BUMBLEBEE and the Autobots need a new commander to help save Earth, as they team up and roll out into battles that will rage from Central City to Cybertron in both single player and multiplayer action.

“The TRANSFORMERS franchise is one of the most enduring and recognizable in the world of entertainment,” said Terry Malham, CEO of Outright Games. “It’s an honour to work with this beloved universe and these iconic characters to create a new and exciting TRANSFORMERS console game that families can enjoy together.”

“TRANSFORMERS: BATTLEGROUNDS is a new and authentic take on what a TRANSFORMERS video game can be,” says Mark Blecher, Hasbro SVP Corporate Strategy and Business Affairs. “It’s exciting for us to bring the epic story of the battle between the Autobots and Decepticons to life for a new generation of fans on console.”

There will be more information to follow this Summer before TRANSFORMERS: BATTLEGROUNDS launches October 23rd 2020 on PlayStation® 4, Nintendo Switch™, Xbox One and PC digital and can be pre-ordered now from www.outrightgames.com

Werewolf: The Apocalypse – Earthblood Cinematic Trailer

Lesquin, France, June 11, 2020 – NACON and Cyanide are pleased to release a cinematic trailer for Werewolf: The Apocalypse – Earthblood, which introduces the world the game takes place in.

Watch the cinematic trailer for Werewolf: The Apocalypse – Earthblood now:

The video conveys the depth and complexity of the hero’s story and highlights the aggressive exploitation of nature by humans.

Cahal has one goal: to rescue his daughter. But to accomplish this he must also confront the deadly threat of a corrupt corporation that is poisoning the world: Endron, a petroleum subsidiary of the megacorporation Pentex.

Because Cahal can transform into a wolf, he can see what common mortals can’t and therefore exposes the true, corrupt nature of Endron and its devastating operations. Faced with its wanton destruction of nature, concealed by the hypocrisy of a “greenwashing” advertising campaign, the rage within Cahal – one of the game’s core mechanics – transforms him into a werewolf so he can wage war against corrupting supernatural forces.

Werewolf: The Apocalypse – Earthblood is the first action-RPG game adapted from the eponymous horror franchise. Mature, brutal, and complex, it invites the player to embody Cahal throughout his quest of bloody redemption. He’ll play an essential role in the great war led by the Garous against Pentex, whose activities are devastating the natural world.

Meet us at NACON CONNECT on July 7 to discover the first gameplay trailer of Werewolf : The Apocalypse – Earthblood

Rhythm FPS Metal: Hellsinger Announced

OSLO, Norway – June 11th, 2020 – Next year will have you shoot demons and devils to the beat of headbanging metal music, as developer The Outsiders and publisher Funcom are proud to announce the upcoming rhythm FPS Metal: Hellsinger.

Metal: Hellsinger is a rhythm FPS, where your ability to shoot on beat will increase your power and intensify the music. Featuring an original soundtrack with vocals from metal icons such as Matt Heafy (Trivium) and Alissa White-Gluz (Arch Enemy), Metal: Hellsinger innovates both the rhythm and FPS genre with layered music. Each level will have its own song, and every song will be divided into multiple layers. Your performance will impact how many layers of the song will be played at a time, starting with atmospheric background music, and ending with powerful metal anthems.

“This gives the player an incentive to stay on beat, because the experience becomes so intense and so powerful that you want to keep it that way,” explains Funcom Chief Creative Officer Joel Bylos. “I knew that Dave and The Outsiders know how to make shooters, but I have never seen anything done quite like this before. It’s a very ambitious project and one we are proud to be a part of,” he says.

The Outsiders’ Creative Director David Goldfarb has previously been Lead Designer on Battlefield: Bad Company 2 and Battlefield 3, as well as Game Director on Payday 2. He says he has never had more fun creating a game, than he has with Metal: Hellsinger.

“We want to make this the most metal game ever,” says David Goldfarb. “Or get as far as we possibly could, anyway! To make something that felt like a tribute to the epic imagination and joy and fury of metal – not just in terms of music, but art style, characters, lore. Trying to do it has been an amazing joy and we can’t wait to get it into the world for people to play,” he says.

Metal: Hellsinger is due to release on PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X in 2021. The game will be optimized for next-gen consoles, with improved visuals, up to 120 frames per second, and drastically reduced loading time.

See www.metalhellsinger.com or the game’s official Steam page for more information.

GTFO – The Vessel Gameplay Trailer

June 11, 2020 – In December last year, Swedish independent game developer 10 Chambers Collective – formed in 2015 by nine industry veterans known for titles such as PAYDAY: The Heist and PAYDAY 2 – released their first game GTFO, a 4-player co-op action/horror FPS, in Early Access. It has been described as “Left 4 Dead meets Aliens”, and today it’s getting a massive update as a part of their Rundown concept, where the game is regularly updated with new expeditions (i.e. maps, scenarios, enemies, etc.) that replace the previous ones. They’re launching the new update, named “The Vessel”, together with an action-packed trailer showcasing the new environment, and teasing an all-new horrifying enemy whose sounds are apparently recorded by one of the team member’s younger family members. The trailer asks the question “Will you make it?” – a valid one, as very few players made it through the last GTFO Rundown alive.

GTFO is a 4-player co-op action/horror FPS game, made for gamers looking for a hardcore challenge. The game takes place in a terrifying underground facility called “the Complex”, where your team’s survival relies on your ability to communicate, coordinate – and count your bullets.

“GTFO has always been intended for ambitious gamers with a masochistic streak, which is why we have a warning on our product page to not buy it unless you’re up for a real challenge”, says Ulf Andersson, founder of 10 Chambers. “With the new Rundown, however, we have done some stabilization to also make it a bit more accessible for players who might not call themselves hardcore. GTFO will always be difficult, but it should never be unfair. We hope this update will welcome many new players to our friendly and active community.”

Besides introducing a new environment, a stockpile of new weapons, and an all-new enemy, this update will begin to unravel some of the mystery around GTFO’s story. Our community has been theorizing the game’s storyline and The Vessel will provide more story-related details.

“The Complex contains clues as to what happened there, and the new Rundown will allow you to sleuth out more of these and start uncovering the mysteries of the GTFO universe”, says Simon Viklund, member of 10 Chambers. “To help with fleshing out GTFO’s story, we have brought on Adam Gascoine, who has previously worked on DOOM, DOOM Eternal, and The Last of Us.”

GTFO is currently in Early Access, but on track for Version 1.0 being ready sometime at the beginning of next year.

“The Rundowns is a perfect tool to experiment with different concepts and ideas for what will go into Version 1.0”, says Ulf Andersson. “It’s a huge help that the game is built on the Unity game engine, as it’s such a great environment to make prototypes and try out crazy ideas. I would say the tools offered by the Unity engine are fundamental for such a small development team to pull off the Rundown concept.”

GTFO already has a very active community, especially on Discord where the official GTFO server is one of the largest on the platform with over 185.000 members. This Discord server is used for people to find team members as well as discussing the many mysteries of GTFO or helping new players understand the game. With Rundown 003 – The Vessel, the game will also get Steam Trading Cards, making it possible for players to collect and trade GTFO themed cards.

This new update, named The Vessel (Rundown #003), is now available to everyone that owns GTFO Early Access. GTFO Early Access is available on Steam for $34,99, but to celebrate the update it’s right now 20% off!