November 8th, 2012 — Today we are excited to announce that the global launch date of theStar Wars™: The Old Republic™ Free-to-Play option will be November 15, 2012. This release will be simultaneous across all of the territories and countries where The Old Republic™ is available. The new Free-to-Play option allows gamers to experience all of the class storylines through to Level 50, the current level cap, at no charge and introduces the new Cartel Market!
Any paying subscribers at the launch of the Free-to-Play option on November 15th will be granted all of the Complimentary Cartel Coins currently listed on the Cartel Coin Ledger page, plus a one-time grant of 250 Complimentary Cartel Coins!
Additionally, the Rewards Program has been extended! All former subscribers who reactivate their subscription by the new date of December 20, 2012 at 11:59am CDT will be granted Complimentary Cartel Coins for their prior paid months up to November 15, 2012.
The team from ZeniMax Online Studios discusses how they are bringing the rich history of The Elder Scrolls series online in the newly released documentary-style video for The Elder Scrolls Online. It also contains the first released gameplay footage from the game – enjoy!
8th November, 2012 — Wargaming today announced details for Update 8.2 for its armored MMO action game World of Tanks. The release will add to the game a new line of steel behemoths from China.
Update 8.2 will invite players to experience the very best in Chinese tank development, across 17 new armored vehicles. The new Chinese tech tree will be composed of modifications on the Soviet, French, British, and American combat machines, and will also include a number of the Chinese-made tanks that never went into mass production.
“The Chinese not only produced their own tanks, but also evolved their own unique designs through the modification and improvement of some of the best foreign machines on the planet,” said Mike Zhivets, producer of World of Tanks. “The time has come for the Chinese to show their technical achievements. So, prepare to face the speed, hardiness and firepower of the best of People’s Liberation Army!”
A large majority of the Chinese designs were influenced by the Soviet Union, but also modified with Western technologies. Thus, Chinese tanks often featured the best possible traits from their foreign counterparts: the maneuverability of the American tanks, the shooting accuracy of the Brits, the fast firing of the French and the sheer power of the Soviets. Some notable names on the list include the light tank Type 62 (WZ131), the medium tank Type 59, and the heavy IS-2U.
Moscow, Russia – November 7, 2012 -Russian developer One Button Studio today announced its first title, GunSwords, a free-to-play online squad-based, turn-based strategy (TBS) game for PC and Mac. Coming soon in beta, GunSwords features deep turn-based PvP gameplay that is highly intuitive and addictive because it is hard-to-master. Players must create a customized squad with three classes of fighters to choose from a wide range of weapons and spells to employ against opponent squads in a fast-paced, yet strategically challenging style of gameplay. GunSwords is coming soon to beta, but players can visit the registration site now for more information and to sign up for the beta: http://www.gunswords.com/index.php?en
“GunSwords represents hours of collective efforts to incorporate the style of gameplay that we prefer into a fast-action turn-based experience that also has RPG elements”, said Dmitry Mikhalev, CEO of One Button Studio. “We are excited that after extensive testing we are now prepared to open up the game to a limited number of turn-based strategy fans to tweak and perfect this unique play experience”.
In GunSwords players must build a squad using available equipment and fight other players in special arenas. By winning battles, gamers can gain ranks and ultimately become champions. The combat system in GunSwords is a powerful fusion of core turn-based features, such as hex grid, fog of war, fighter classes with unique roles, fine action points management, powerups, etc. These features were picked, designed and balanced to provide the best possible player versus player (PvP) gameplay experience.
Players begin by building a squad, choosing from three different classes of fighters: swordsmen, gunners and mages. Additionally, a choice of 17 weapons and spells are available – each upgradeable to 10 level – including swords, chainsaws, shotguns, miniguns, rocket launchers, railguns, etc. Using these weapons and their newly-formed squads, players can challenge other players to turn-based battles to gain points, currency to buy and upgrade weapons and fighters and prestige in the online leaderboard.
November 6, 2012 – The development of Wargame: AirLand Battle goes on in the best conditions for French studio Eugen Systems. Today, they mark a short pause to unveil 6 new screenshots of the sequel to Wargame: European Escalation, the real-time strategy game which quickly became one of the new reference in the genre for both critics and players.
With Wargame: AirLand Battle, Eugen Systems is getting ready to give the series a whole new dimension, with the massive arrival of improvement and spectacular new features.
While European Escalation’s powerful engine made a huge impression, Wargame : AirLand Battle marks an important step forward in graphics, which can be seen in today’s screenshots. The new version of the IRISZOOM Engine™ displays from afar and up-close impressive details and, for the first time, realistic relief directly reproduced from satellite images.
With the integration of air forces and a huge fleet of more than 150 crafts of all kinds, and more than 200 new ground-based combat units and vehicles, commanders from all around the world will have one of the most comprehensive libraries of arsenal ever created in a video game. Can the connoisseurs spot the American A-10 Thunderbolt II “Tank-killer”, the French Mirage III-C, or the fearsome Russian fighter Mig-29 “Fulcrum” in today’s screenshots?
Wargame AirLand Battle will be available on PC in Spring 2013.
LONDON (November 6, 2012) Square Enix today announces a partnership with Danish studio Reto-Moto for the global launch of Heroes & Generals™ the new, innovative online multiplayer game set during World War II.
Heroes & Generals is a combination of First Person Shooter and Strategy game. Players can choose to play the role of Hero, fighting on the frontline on-foot and in a variety of vehicles including tanks and warplanes, or they can assume the responsibility of General, to ensure troops and combat resources are best placed to outwit the opposing army.
Developed by Reto-Moto, a Copenhagen-based studio who specialise in the creation of original online entertainment software, Heroes & Generals is available on PC and is currently in closed beta. There are also plans to enable tablet and smart-phone users to influence the ongoing war.
“Heroes & Generals blends two gaming genres to create a great, new experience, with multiple ways to play. It’s tailor-made for today’s gamers and we’re extremely excited to work alongside Reto-Moto to bring this to market as a Free2Play game delivered via the browser” said David Guldbrandsen, General Manager of Hapti.co, Square Enix’s new studio in Copenhagen focusing on browser games.
“A partnership with Square Enix is the best thing that could happen for Heroes & Generalsand will help us reach a huge audience and ensure we can deliver more content, faster.” said Peter Fleckenstein, Co-founder of Reto-Moto. “We’ll continue to run a community driven development, and the trinity of Square Enix, Reto-Moto, and our community will make Heroes & Generals an incredible game that many gamers will play for years to come”.
Blizzard Entertainment has announced that the new novel, StarCraft II: Flashpoint, is now in stores.
About StarCraft II: Flashpoint
The zerg have lost their queen.
The tyrannical alien-human hybrid that held the Swarm together is gone, and her armies run wild — scattered and diminished. The terrans of the Koprulu sector can now move out from under the shadow of annihilation which has loomed overhead for so long. Only one question remains: where is the Queen of Blades?
Jim Raynor, ex-Dominion marshal and rebel leader, knows the answer. A powerful Xel’Naga artifact has transformed the Queen of Blades back into her original human form: that of Sarah Kerrigan, a woman who is struggling to find some hope — and some humanity — in the shattered memories of her past. But with the Dominion forces of Arcturus Mengsk scouring the star systems for any trace of the deposed queen, Jim is going to need more than his wits, his fists, and his loyal Raiders to keep Sarah alive.