Author - Jerry Paxton

Razer Upgrades DeathAdder Gaming Mouse

CARLBAD, Calif. –Nov. 20, 2012 – Razer™, the world leader in high-performance gaming hardware, announced that its immensely popular DeathAdder mouse is upgraded and set for launch.

Originally released in 2006, the Razer DeathAdder has become legendary for its combination of ergonomics and precision. It remains the world’s best-selling gaming mouse, used by countless pro gamers in the circuit as their preferred weapon of annihilation.

The new Razer DeathAdder’s optical sensor was upgraded from 3.5G to a cutting-edge 4G infrared sensor with improved performance and precision. It is the world’s most powerful optical sensor, achieving up to 6400 dpi resolution without sacrificing the natural tracking feel of an optical sensor or yielding the robotic sensation of a comparable laser option.

The iconic right-handed ergonomic shape that gamers have come to love in the DeathAdder has been retained; however, it has been further enhanced with built-in textured rubber side grips for better mouse control and grip.

Like its predecessor, the new Razer DeathAdder will feature Synapse 2.0 support for effortless synching of settings and profiles automatically with the cloud. Razer Synapse 2.0 is an innovative proprietary software that intuitively functions as the Razer DeathAdder’s brain – automatically syncing the gaming mouse to a remote server to download driver and firmware updates, as well as save individual game settings.

“We didn’t want to fix anything that wasn’t broken,” said Robert “RazerGuy” Krakoff, president of Razer USA. “We focused instead on enhancing and optimizing the proven merits of the Razer DeathAdder, utilizing next generation technologies and further ergonomics tweaks to make a perfect gaming mouse even better.”

About the New Razer DeathAdder

The Razer DeathAdder was released in 2006 and is still to-date the world’s best-selling gaming mouse, used by countless pro gamers in the circuit as their de facto gaming mouse. The new DeathAdder iteration focuses on improving power, performance and control through hardware tweaks and software upgrades.

AOC Unveils New 23-inch Virtually Borderless IPS Monitor

Fremont, Calif. – November 20, 2012 – AOC, worldwide leader in monitor display technology, announces the retail availability of the i2367fh, a virtually borderless 23-inch monitor that is perfect for both workstations and gaming setups. The display’s Advanced High-Performance In-Plane Switching (IPS) technology and 50,000,000:1 dynamic contrast ratio provide enhanced picture quality, higher definition, better color accuracy and greater light transmission. Blu-ray players, game consoles and other devices connect effortlessly through the integrated HDMI port, and the built-in speakers eliminate the need for external audio.

The 23-inch IPS display has a 2mm bezel that gives the monitor a sleek, borderless appearance. The monitor’s artistic design also features a metallic hook-shaped stand that allows for two different setup modes of viewing – as a photo frame style without a base or a standard function stand. The AOC i2367fh is available now for $199 at B & H Photo and Amazon.com.

“The i2367fh, part of our AOC 67 series, combines smart technology with style,” said AOC North America Marketing Manager Chris Brown. “This monitor provides performance, affordability and design like no other display on the market today.”

The ENERGY STAR i2367fh combines impressive display technology with energy-efficiency. The WLED backlit panel consumes 50 percent less energy than CCFL backlit monitors and contains no Mercury. The monitor’s e-Saver feature and off timer function also help to reduce power consumption.

The i2367fh supports Full HD 1920×1080 resolution and can display 16.7 million colors. The monitor also offers ultra-fast performance with a 5ms response time that prevents pixels from blurring, streaking or ghosting. The Windows 7 compatible monitor allows for optimal productivity with its included Screen + Software, which can split the screen in up to four different viewing panes.

Specifications
•    Full HD 1920×1080 resolution
•    50,000,000:1 dynamic contrast ratio
•    5ms response time
•    TFT Active Matrix LCD
•    Hg free WLED Backlight for ultra-low power consumption
•    FRC 8-bit panel that supports 16.7 million colors
•    VGA and HDMI with HDCP digital inputs
•    Two 2-Watt built-in speakers
•    Detachable, multi-purpose stand
•    User friendly OSD menu with 16 languages
•    Microsoft Windows 7 compatible

Evil Dead Movie Poster Released

Click me. I get bigger!

This posted up over at Yahoo! Movies and then GeekTyrant. I am in geek love with the franchise and an avid horror movie fan, so I wanted to make sure you guys didn’t miss this. Here is the new poster for the upcoming Evil Dead film, which is due out on April 12, 2013.

CM Storm Quickfire TK Keyboard Review (Red Switches)

Cooler Master has released a new gaming keyboard, the CM Storm Quickfire TK. Built for gamers needing to take a dependable keyboard with them for tournament play, the Quickfire TK features hard plastic and metal construction and small form factor. To meet this aim and keep it affordable, Cooler Master has made the Quickfire TK a no-frills affair. For example, there is only one red back-light color and it is keyboard controllable via 5 intensity levels and three modes of operation (pulse, steady, and WASD). What the keyboard lacks in “frills”, however, it makes up in dependability. This lack of bells and whistles should not discourage you from checking it out. The CM Storm Quickfire TK is an excellent keyboard that exudes rugged design. Its compact but very hefty and it wont go jumping around your gaming station in the heat of battle. There are no software-based controls for the keyboard, it is all done on the hardware itself by way of a special function key. The numeric keypad shares keys with the extended “home”, “del”, etc keys as well as the arrows. The whole keyboard is

The Cooler Master Storm Quickfire TK keyboard is available in three flavors of Cherry MX switches: Red, Brown, and Blue. Basically, this allows you to get the keyboard that best fits your particular preference. Cherry MX Blue switches tend to be tactile and “clicky”. Red switches are not either but its shorter action makes it a bit more suited to gaming. The Brown switch variant is very tactile, with a noticeable pressing action but is not nearly as noisy as the Blue switches. The choice is yours, however some key types are more readily available in certain markets than others. Shop around until you find a supplier with the one you desire.

I used the CM Storm Quickfire TK in multiple games, from Sword of the Stars to Call of Duty: Black Ops II and even some Company of Heroes. I loved my experience with the keyboard and the only issue I had with it was the occasional pressing of the wrong key due to the small surface area of the keys. While the key bases are a standard size, they taper to a much smaller size on the finger-pressing side. This helps keep the keys from bumping up next to one another. Unfortunately, I am a bit thick-fingers and sometimes am not all that coordinated… 😉

Overall, the Cooler Master Storm Quickfire TK gaming keyboard is a compact, dependable, and rugged keyboard. It accomplishes everything it sets out to do and is available now at Cooler Master’s CM Storm official website. It may not have a 16 million color back-lighting system like some other keyboards out there, but I would like to see someone use those keyboards as a club when the LAN tournament gets heated. I think not. With the Quickfire TK, you can quickly detach the braided cable and start swinging.

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Pros

  • Rugged construction
  • Detachable, braided cable
  • Small size but a good weight

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Cons

  • Small keys

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Images

Specifications

Model Number SGK-4020-GKCR1(Red switch)
SGK-4020-GKCM1(Brown switch)
SGK-4020-GKCL1(Blue switch)
Key Switch Cherry MX Blue/ Brown/ Red
Keycaps ABS, grip coated, removable
Keycap Puller Yes, ring-puller
Backlight All keys, Red, 5 Levels, 3 Modes
Key Rollover NKRO (windows only)
Polling Rate 1000 Hz /1 ms
Interface USB 2.0 full speed
USB cable 1.8m, braided, gold plated, removable
Dimensions 377.5(L)*138(W)*33(H)mm14.9(L)*5.4(W)*1.3(H)inch
Weight 544 g/1.2 lbs

Star Citizen Shatters Crowd Funding Record

AUSTIN, Texas, November 19, 2012 — Star Citizen, the highly anticipated space sim from legendary game developer, Chris Roberts, today set a new record for a crowd funded game as pledge totals reached $6.23 million and the game’s Kickstarter campaign came to a close. Star Citizen is currently under development by Roberts’ new game company, Cloud Imperium™, which has offices in Los Angeles; Austin, Texas and Montreal, Canada. An early alpha play test for backers of the project should be available next winter.

The previous crowd funding record for a game had been held by Obsidian Entertainment’s Project Eternity title. An October 17 posting on the Project Eternity Kickstarter website listed a total of $4.16 million in pledges and funds raised.

Today marked the end of the Star Citizen’s Kickstarter campaign, which reached $2.13 million in pledges, more than 400 percent of the original goal. Roberts also has been raising funds on his own site,www.robertsspaceindustries.com. That site has reached $4.1 million in pledges. In all there are nearly 90 thousand people who have signed on and pledged to back the product.

Here are updated stats from the Star Citizen crowd funding campaign as of 1 PM central time on November 19:

  • ·         Kickstarter backers– 34,397
  • ·         Kickstarter funds pledged – $2,134,374
  • ·         Roberts Space Industries backers – 55,270
  • ·         Roberts Space Industries funds raised – $4,104,189
  • ·         Total backers – 89,667
  • ·         Total funds raised and pledged – $6,238,563

“I am absolutely elated by the incredible outpouring of support for this project,” said Roberts. “It’s clear that space sim fans have just been waiting for a game like ours to come along and rekindle some of the excitement that’s been missing from PC games and the space sim genre. With the resources that our fans have provided, it means the team will be able to provide more features in Star Citizen and deliver an even better game.”

For Roberts, Star Citizen, signals his return to gaming after more than 10 years in the Hollywood film industry. He made his mark in the games industry with several hit franchises in the 1990s including Wing Commander, Privateer and Freelancer. All of those games were successful PC titles that continually broke new ground with space combat games.  That’s something Roberts says is currently missing from PC gamers’ plates.

“I’ve been looking for an opportunity to jump back into gaming,” said Roberts. “With all the tools and tech currently available, I can now make a game that really provides gamers with cutting-edge visuals, a highly detailed, immersive world and visceral, heart-pounding combat that only the PC can provide.  In fact, PC gamers don’t need to take a back seat to any other platform. With Star Citizen, I want them to be able to stand up, be counted and completely enjoy all that their PC can deliver.”

Going forward, Roberts says, people who backed the project during the crowd funding campaign will have the ability to purchase further tiers or upgrade existing ones at the initial prices. And for those who missed this opportunity, there is still a chance to be a part of the Star Citizen community and back the project but at slightly higher prices. Roberts says it will still be cheaper than purchasing the final product when it is released and it will enable backers to reserve a limited amount of alpha and beta slots that remain. Behind-the-scenes subscription updates during development are also available for purchase. They will provide even more extras and inside info for those who sign up.

To register and become a backer of the game and for more information about Star Citizen, including videos and trailers of the game, regular communications from Roberts to fans, community forums and game fiction go to www.robertsspaceindustries.com.

About Cloud Imperium

Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries were founded in April 2012 by renowned game developer Chris Roberts (Wing CommanderFreelancerPrivateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Under Roberts’ leadership using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for its first game Star CitizenStar Citizen is being marketed and launched via www.robertsspaceindustries.com. Cloud Imperium’s strategy is about customer acquisition through established game designer fan bases.  We believe that the online space provides a tremendous opportunity in this regard that has been missed so far.

Nintendo Sets Black Friday on Fire with Flame Red Nintendo 3DS Bundle

REDMOND, Wash. — Nintendo is giving early holiday shoppers a way to knock two items off their lists at once. Starting Nov. 23, a limited-edition version of the Flame Red Nintendo 3DS will come with Super Mario 3D Land pre-installed on the system. The bundle is offered at a suggested retail price of $169.99, providing an incredible value for holiday shoppers. If purchased separately, the system and the game would be offered at suggested retail prices of $169.99 and $39.99 respectively.

Since it launched, the Nintendo 3DS family of systems has sold nearly 6 million in the United States alone. The portable dual-screen system lets users see 3D images without the use of special glasses, while providing them with a wide variety of gaming and entertainment options. People can explore and purchase additional games in the Nintendo eShop, or watch the fun and funny 3D videos on Nintendo Video.

Super Mario 3D Land reinvents everything fans love about Mario gaming with the first platforming environment in true 3D. Players will experience an exhilarating new sense of depth, distance and speed while running, jumping and stomping on enemies throughout the levels. Mario can also use the tail of his Tanooki suit to swipe at enemies or float down from heights.

For more information about Nintendo 3DS, visit http://www.nintendo.com/3ds.

Gangnam Coming to Dance Central 2

Cambridge, MA – November 19th, 2012 – This year’s best motion and dance game gets even better as two hot tracks from Usher and PSY’s global phenomenon “Gangnam Style” will be available as add-on tracks for Dance Central™ 3 in the coming weeks!

Starting tomorrow, November 20th, two tracks from Usher’s latest record, Looking 4 Myself, will be available for download from the Dance Central Music Store or via the Xbox LIVE® Marketplace: “Twisted,” which features Pharrell, and “Euphoria.” The routines, like the Usher tracks that already appear on the Dance Central 3 disc – “Scream” and “OMG” – feature authentic moves and choreography designed by Usher’s choreographer, Aakomon “AJ” Jones!

For a special message from Usher on these exciting releases, check out the video here: http://www.youtube.com/watch?v=MbgwTIVoAvg&feature=youtu.be

This month Harmonix brings one of this year’s most requested songs to Dance Central 3with PSY’s “Gangnam Style”. On November 27th, dancers will be able to download the routine, which features iconic and unforgettable moves fans will recognize from Psy’s music video and live performances! With over 700 million YouTube views, “Gangnam Style” and its energetic choreography is the perfect fit for Dance Central 3’s authentic choreography and accurate, best-in-class motion detection!

All tracks will be available in the Dance Central 3 in-game Music Store, or from the Xbox LIVE Marketplace for 240 Microsoft Points™ each. “Twisted” and “Euphoria” can be purchased together as part of “Usher Pack 01” for 400 Microsoft Points.

November 20
Usher ft. Pharrell – “Twisted”

  • Choreographer – Aakomon “AJ” Jones

Usher – “Euphoria”

  • Choreographer – Aakomon “AJ” Jones

November 27
PSY – “Gangnam Style”

  • Choreographer – Devin Woolridge

Be sure to follow Dance Central on Twitter (http://twitter.com/dance_central) and Facebook (www.facebook.com/dancecentral) for the latest news!