Author - Jerry Paxton

TechSling Geek Holster Review

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The TechSling geek holster device is simply a brilliant fashion accessory that makes carrying around your tablet, laptop, and smartphone (not to mention a ton of other types of gadgetry) a very comfortable experience. We recently got the chance to check one out and simply love how it frees up the wearer’s hands to take pictures, shake another person’s hand, etc all while not sacrificing your loadout of mobile devices. The TechSling is the brainchild of Nathan Crawford, whom created TechSlinger in 2012 after trying to juggle several devices at the same time on a business trip.

TechSlinger offers a wide variety of TechSlings, all made from different materials as well as accommodating different sized devices. Their “Diamond Ripstop” model is made from Ripstop Nylon Polyester while their “Magnatuff” TechSling is crafted from 600 Denier Polyester fabric. Each of these materials is very rugged and a lot of times used in tactical gear and equipment for that reason. So, if it can be crafted into an armor plate carrier, it can definitely handle your iPad Mini.

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Setting up the TechSling does require a bit of instruction, which is provided inside the package. Unfortunately, I had a hard time deciphering what end of the strap to use on what side of the wearer’s body, but a couple trial and error moments should be all it takes to figure out. The most important piece of knowledge I can give you regarding putting together a TechSling is to make sure the straps that hang towards the front of your body are shorter and cinched up more in comparison to the rear facing straps. This allows the TechSling to take on that shoulder holster form factor and is largely responsible for how the weight distributes across your shoulders as opposed to being off-balanced.

Wearing the TechSling is a very comfortable experience. However, I allowed a couple other people to try it on for a while and one of them described it as having weights hanging from their sides like a pendulum, that swayed when they moved. However, this can be remedied easily by wearing a jacket or sports coat over the TechSling, which will keep the devices from swaying freely. In my personal experience, I didn’t have too big of an issue with that – and feel it’s a small con for an otherwise awesome device carrier. I foresee wearing the TechSling to upcoming events that I need to cover, as it will hold my personal computing devices allowing my hands to be free to wield a camera or take notes.

[ezcol_1half]Pros

  • Great build quality
  • Carries a lot of stuff
  • Comfortable

[/ezcol_1half] [ezcol_1half_end]Cons

  • Without a jacket, the sides of the TechSling tend to sway with movement

[/ezcol_1half_end]

Overall, TechSlinger’s TechSling is an ingenious method of carrying several mobile devices on you at the same time. The TechSling retails anywhere from $64.95 to $69.95 depending on which version you pick up. TechSlinger also offers a restaurant server-oriented sling called “The Side Order”. You can find all of the TechSlinger line at their official website.

Product Link

[easyreview title=”TechSling Geek Holster Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]

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Chip ‘n’ Dale’s Rescue Rangers Turn 25 and I Feel Really Old

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Chip ‘n’ Dale’s Rescue Rangers premiered on The Disney Channel on March 4, 1989. The show, featuring the lovable characters Chip, Dale, Gadget Hackwrench, Monterey Jack, and Zipper, ran for three season and 65 episodes, ending its run on November 19, 1990. The show ran in a block alongside fellow cartoons DuckTales, Darkwing Duck, TaleSpin (a personal favorite) Disney’s Adventures of the Gummi Bears.

Thanks to D23.com for bringing this to our attention, and making us feel really, really old!  :p

Wargaming Rolls Out GDC 2014 Plans

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March 4, 2014 — Wargaming today announced its participation at the Game Developers Conference (GDC) 2014. The world’s largest and longest-running professionals-only game industry event will take place at the Moscone Convention Center in San Francisco, Calif., during March 17-21, 2014.

“With the recent successful launch of World of Tanks: Xbox 360 Edition, we are taking the next step in expanding the company’s multiplatform line-up,” said Jay Cohen, General Manager of Wargaming America. “Along with showcasing the mobile MMO action game World of Tanks Blitz, we’ll give an insight into the approaches taken by the company to overhaul World of Tanks (PC) in 2014.”

The Wargaming team will be welcoming guests at booth #1624 in the South Hall on March 19-21, where they will showcase a lineup of projects, including World of Tanks: Xbox 360 Edition, the recently unveiled enhancements set for World of Tanks in 2014, and new details on World of Tanks Blitz. Visitors will also have the opportunity to talk with the company’s recruiters and employment specialists, and obtain information about the growing career opportunities at Wargaming’s offices worldwide.

Blackguards Untold Legends DLC Teaser Trailer

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Hamburg, March 4, 2014 – Available now, Untold Legends is the first DLC for Blackguards, and features a new story of conflict and vengeance that sends players into the traumatic past of the former gladiator, Takate. Additionally a new teaser highlights the latest features.

Untold Legends sheds new light on the background and heritage of Takate, the former slave and arena fighter who joins the player’s party in chapter 2 of Blackguards. Players learn how Takate became a slave gladiator, and get the chance to take revenge on the slavers that caused him so much pain.

”Untold Legends” offers new weapons, several new quests, more than 10 new battle maps and 25 previously unreleased music tracks. Priced $5.99, the DLC is available digitally for purchase through all major download shops such as Steam, GOG and Gamesrocket. Customers who purchased one of the retail editions of Blackguards can acquire the DLC through Gamesrocket.com. Customers, who purchased the Blackguards Contributor’s Edition via Steam will receive this first DLC automatically and for free.

Patch 1.3, also releasing today for Blackguards, brings additional improvements to balancing and new insight into combat.

With patch 1.3, viewing Hit Chance no longer requires the Warcraft and Animal Lore talents, so players will always know the odds when choosing among normal- and special-attacks. A full battle log may also be displayed, including all dice rolls and combat events.

Patch 1.3 is available on Steam and GOG as well as under the following links:

PC
http://www.daedalic.de/Blackguards/eng/creg/blackguards-patch/Blackguards_PC_PATCH_1.3_Daedalic_noDRM_V3.exe

Mac
http://www.daedalic.de/Blackguards/eng/creg/blackguards-patch/Blackguards_Mac_Patch_1.x_1.3.33739_EN_FR_IT_DE_SP_PL_PT_RU_Daedailc_noDRM.pkg

Customers, who purchased the Blackguards Contributor’s or Deluxe Editions will receive the DLC’s 25 previously unreleased music tracks for free when installing patch 1.3, even when not purchasing the DLC.

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Murdered: Soul Suspect Gets Release Date

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LOS ANGELES (March. 4th, 2014) – Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas today confirmed supernatural detective thriller Murdered: Soul Suspect® will go on sale in North America June 3rd, 2014. Outside of the Americas, Murdered: Soul Suspect will go on sale June 6th, 2014.

Square Enix also announced US customers who preorder Murdered: Soul Suspect from select retailers* will receive an interactive digital strategy map. The map, accessible via computer or tablet, will help players unearth all of Salem’s secrets, including the location of hundreds of in-game items including quest givers, collectibles, and Easter Eggs.

Murdered: Soul Suspect will release June 3rd in North America on the following platforms:
–       PlayStation®4 computer entertainment system ($59.99)
–       Xbox One, the all-in-one games and entertainment system from Microsoft ($59.99)
–       Windows PC ($49.99)
–       PlayStation®3 computer entertainment system ($49.99)
–       Xbox 360 ($49.99)

*Select retailers who will offer the Murdered: Soul Suspect digital strategy map as a preorder bonus include: Amazon, Best Buy, GameStop, Target, and Walmart.

Batman: Arkham Knight Announced

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Burbank, Calif. – March 4, 2014 – Warner Bros. Interactive Entertainment and DC Entertainment today announced Batman™: Arkham Knight, Rocksteady Studios’ conclusion to the series of award-winning, best-selling titles Batman™: Arkham Asylum and Batman™: Arkham City.  Batman: Arkham Knight is based on DC Comics’ core Batman license and will be available exclusively for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.  The game is scheduled for release worldwide in 2014.

In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. Batman: Arkham Knight introduces Rocksteady’s uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.

“Batman: Arkham Knight is the pinnacle game of our hugely successful franchise, and we are giving players the most expansive, impressive title in the series,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment.  “The Rocksteady Studios team is continuing to focus on the excellent gameplay for which they are known while delivering a thrilling new experience for gamers and Batman fans.”

“The team at Rocksteady Studios is putting a tremendous amount of work into delivering the final chapter of our Batman: Arkham trilogy so that fans can feel what it’s like to be the Batman,” said Sefton Hill, Game Director at Rocksteady Studios.  “We’re excited to be developing the game for next-gen platforms, which has allowed us to bring to life the design elements that we envisioned from the beginning such as the Batmobile and how it augments Batman’s abilities, to the fully detailed and realized Gotham City.”

For more information on Batman: Arkham Knight, please visit www.batmanarkhamknight.comhttps://www.facebook.com/BatmanArkham or https://twitter.com/BatmanArkham.

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Stronghold Crusader 2 New Screenshots

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London, UK – 4th March 2014 – Firefly Studios has just released a new screenshot gallery for Stronghold Crusader 2, giving players their first look at the game’s Crusader single player story campaign. Tornados, boats and burning farmlands will all feature in the “Lionheart” campaign, which chronicles the Crusader forces’ invasion of the holy lands, setting up the plot for the second Arabic campaign.

Firefly talk about the campaign in more detail on the game’s official website:

“Although announcing the title of the Crusader campaign drops fairly bit hint (!) about which characters will be making their return in Crusader 2, we enjoy teasing things as much as the next developer. As a team we are looking forward to players experiencing the Crusader campaign, although we fully expect the skilled Stronghold community to blast through it on the road to online domination. The game’s single player campaigns are really stepping stones to high level skirmish play and multiplayer, but we wanted to make sure we included them in the game at launch.

In the days of Early Access and open betas it is tempting to add large features via post-release updates. With Crusader 2 we will continue to support the game after launch, as we have always done with the Stronghold series, however we wanted the game to feel complete as soon as it is made available. Fans of the first game have been waiting almost 12 years now for their chance to return to Crusader, so the least we can do is include everything they expect from the game at launch.”

The full news post can be found at www.strongholdcrusader2.com.

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Take On Mars to Get Manned Mars Mission Expansion

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Prague, Czech Republic, Tuesday 04th March 2014 — Bohemia Interactive, an award-winning video games developer based in the Czech Republic, today announce their plan to launch the first ever manned mission to Mars. The project, which uses ‘Expedition One’ as its working title, is part of the studio’s effort to explore the red planet and – ultimately – establish a human colony on Mars. While the first space shuttle is scheduled to depart as early as April this year, Bohemia Interactive is still actively recruiting for people to join its marsonauts training program.

Expedition One, a content update for Bohemia Interactive’s new sim game Take On™ Mars, enables volunteers to explore Mars from the most intimate of perspectives; through their own eyes. Participants will be tasked with performing a multitude of scientific experiments, constructing habitats spanning from shelters to entire installations, and searching for viable sources of oxygen, water, and raw materials. Due to the limited amount of supplies the space shuttle can carry, one of the most significant challenges for the marsonauts will simply be surviving the harsh Martian environment. As such, participants will have to actively manage their oxygen levels, food stocks, grow plants, and operate drilling rigs in the search for new resources. Unpressurized and pressurized manned vehicles will be at their disposal to increase their mobility across the vast alien terrain.

“As a studio, we’ve always been obsessed with games that explore topics of human fascination”, said Bohemia Interactive’s CEO, Marek Spanel. “One of those is space exploration. Missions to Mars – from the past, present, and also some ambitious projects for the future – sparked our imagination about what it would be like to be the first human on Mars. We soon felt that this should be the endgame for the Take On Mars campaign.”

With the arrival of the Expedition One content update, the campaign in Take On Mars will be divided into two chapters. Chapter 1 focuses on the exploration of Mars via the Mars Rovers and Stationary Landers, while Chapter 2 is entirely dedicated to human exploration of the red planet. Those who would wish to embark on this exciting adventure right away will be able to skip the first chapter. However, this does mean that they will start out with fewer resources than those who completed part one of Take On Mars’ Space Program campaign.

Highlights of the Expedition One mission include:

  • Take the next giant leap for mankind and leave the first human footprints on the surface of Mars
  • Drive unpressurized and pressurized manned vehicles to explore the new 8×8 km Cydonia terrain
  • Build your own habitat spanning from shelters to entire installations via a unique construction system
  • Live off the land by managing and extracting resources to build your base and keep you alive
  • Establish the foundations of a human colony on the surface of another planet

Expedition One will be made available in the second quarter of 2014. To enroll for the manned mission, people can join Take On Mars’ Early Access program on Steam for the reduced price of 13.99 EUR/ 17.99 USD/ 11.99 GBP.

Take On Mars was officially announced at E3 2013, where it won IGN’s Best New PC Game award. For more information on Take On Mars, please visit http://mars.takeonthegame.com/and/or follow Take On Mars on Twitter and Facebook.

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South Park: The Stick of Truth Review (PC)

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“South Park” first aired on August 13, 1997 and was a huge hit for Comedy Central. The show blended youthful innocence with delightfully crass, satirical, and often-times controversial takes on situations that we all experienced as children growing up, and even events taken from the headlines of the day. Many might not know that South Park originally came from two stop-motion, animated shorts – one of which, “The Spirit of Christmas“, became what Wikipedia calls “one of the first viral videos”. Since 1997, the IP has expanded into a multitude of other media, including video games. South Park: The Stick of Truth is the latest video game coming from the IP, and may just be the absolute best game of 2014 depending on how the rest of the year’s releases go. Heck, I would say it’s probably the best game I have played since Bioshock Infinite, which released in March of last year.

South Park: The Stick of Truth starts of with an epic, Ralph Bashki style cartoon prologue telling about the “Stick of Truth”. Then, the player gets to customize their character with a generator similar to the Avatar Creator over at the official South Park website. At that point, the game’s incredible art design comes into play and it genuinely appears as though you are watching an episode of the TV show. I give huge kudos to Ubisoft, Obsidian, and Matt Stone & Trey Parker for not trying to turn the franchise into some sort of a first-person experience. South Park: The Stick of Truth, is probably the best adaptation of its source material into a video game that I have ever seen. Moving your character is done with the WASD array and control of your selections and actions is done with your mouse. Your character is the “new kid”, just moved in from out of town for mysterious reasons. Ordered by your parents to leave the house and make friends, you encounter the gang of children playing a LARP (live-action roleplaying game) where two factions vie for control of the Stick of Truth. Of course, like in any episode of South Park, things always get blown way out of proportion, and you are in for an absolute treat – especially if you have watched the show since the beginning.

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The game’s creators had 17 years of South Park lore to comb through in their efforts to build the game’s story and flesh-out its world, and they use just about everything in doing so. Literally, the entire town of South Park (and then some) is yours for the exploring. Throughout your travels, you will have to pick up and loot items, weapons, character and item modifications, and more which you can use or sell at various vendors for cash. At its core, South Park: The Stick of Truth houses an excellently done Final Fantasy style combat system. Combat is turn-based, based on order of combat initiative, and the player selects actions or defends as they see fit. To make combat more engaging, the player has to pay attention while attacking or defending, as each actions has its own key or mouse click combination associated with it. Once selected, the player has to pull off this combination, or the action is much less effective. The same goes for defense – in order to block incoming attacks, you have to click the right mouse button when impact is imminent.

If South Park: The Stick of Truth on the Windows PC platform has any negatives, its that the combat control combinations are a bit confusing  – especially when using combat abilities for the first time. You have to very carefully read the white text at the bottom of the screen to get an idea of the controls for each move – and some instructions are just not verbose enough. Still, after a while, you will get the hang of it and the game has a nice way of easing you into combat with in-line tutorials that don’t take you out of the experience.

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The voice cast is pulled straight from the South Park TV show, and there really isn’t anything more to say about them other than they are all absolutely brilliant in their roles. They go a long way in selling the idea that you are “playing” an episode of the TV show. As I have grown up watching the show, I have found myself steadily gaining a bond with the character of Randy Marsh, and I loved the sequences when you get to team up with him, “butt” I digress…

[ezcol_1half]Pros

  • 17 Years of South Park History
  • Storyline/Plot
  • Dialog/Voice Acting
  • Graphics/Art Design
  • Gameplay
  • Funny as Hell

[/ezcol_1half] [ezcol_1half_end]Cons

  • Combat move control explanations lack verbosity at the beginning of the game

[/ezcol_1half_end]

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Overall, South Park: The Stick of Truth has been an absolute blast to play. From start to finish, the game took me about 13 hours, and I did most of the side quests I could find. I just hope we don’t have to wait so long now for the boys’ next adventure. Thankfully, it doesn’t look like we will as the game’s menu system has an option for downloadable content. Now that the base software has been laid out, it is my hope that they will offer new, episodic adventures using the show and game assets at a much higher turnover rate. If you are a fan of the show, or great turn-based role playing games, or simply love dark humor, you owe it to yourself to purchase South Park: The Stick of Truth.

**NOTE: This is a mature game. You will see things in it that you cannot un-see, or that you probably don’t want your child to un-see… You have been warned!

[easyreview title=”South Park: The Stick of Truth Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”5″ ]

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