Author - Jerry Paxton

2016 Knott’s Scary Farm Review

Last week, we got the opportunity to attend the opening night of the 2016 Knott’s Scary Farm event in Buena Park, CA. For those of you who don’t know, Knott’s Scary Farm is the annual Halloween time event that takes place at Knott’s Berry Farm. The park is transformed into a haunted attraction with several haunted houses, shows, and a lot more. Here is a rundown of our thoughts on this year’s event:

“Ghost Town Streets”, the original of the park’s “scare zones” was great and, despite the park being under capacity, a fun place to sit and watch monsters get their scares over on wandering guests. One thing I should note is that a lot of the two-dimensional (non-prosthetic) makeup on the street zone talent was not up to par with what the park as put out in past years. Opening night or not, it looked like many makeups were just rushed and left un-powdered (which allows the makeup to smear as actors sweat). As someone who used to do makeup at the event a long time ago, I can say that Knott’s Scary Farm has a lot of talented makeup artists working for them – they should have the time needed to make their magic happen. But I digress… Back on topic: Ghost Town Streets characters know their zone and how to exploit it for maximum effect.

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“The Hollow” is a “new” scare zone in that, for the last two years the Camp Snoopy area of the haunt has been relegated to an outdoor laser tag attraction, Special Ops: Infected. However, prior to that attraction, the area was home to an amazing scare zone that even had a couple of haunted houses to keep guests moving through it regularly. Various sources have told us that since the park changed management several years ago, one of the key things they stressed was that day operations should not be affected by the Scary Farm. Hence, several mazes were moved backstage into warehouses and any signage or facades needed to be removable. This meant that guests didn’t have as much of a reason to visit the area. That’s kind of where we are at with The Hollow right now. The talent is very eager and have some great costumes and characters, but they don’t have enough going on back there to bring the guests to them. There is one Skeleton Key room (more on those later) deep in the scare zone but not a lot of themed decorations or even fog! They should have at least had a show of some kind present on the Camp Snoopy stage. Having a scare zone back there again is great, but the talent has to have the environment to enhance the experience for guests – and give them a reason to come and visit it in the first place.

“Carnevil” is the demented circus clown scare zone located in the Boardwalk area of the park. Unfortunately, while the monsters are all great at their shticks at this point, event creators still have yet to properly decorate this area for them. I would LOVE to see a train of circus wagons and big top tents setup for people to meander around – maybe even some mutant animal cages or something. Heck – even a demented clown college where a couple of the monsters can teach guests the art of the scare. The Boardwalk is a big area of the park and it needs some attention!

“Fiesta de los Muertos” is back near the Fiesta Plaza area of Knott’s Berry Farm and features a DJ/dance/drinking area for guests to enjoy. Monsters roam in Dia de los Muertos inspired garb and masks to scare guests and the stilt walkers are great at upping the tension.

Of course, guests don’t just come to Knott’s Scary Farm for the scare zones – they are also looking for good haunted houses (the park calls them “mazes”). This year, the overall number is down a couple at nine mazes. How do the mazes stack up with fewer than in previous years? I started off with “Shadow Lands”, a new maze for 2016 and the brainchild of maze designer (and Winds of Plague front-man) Jon Cooke. Shadow Lands leads guests through a monster-transformed vision of feudal Japan with all kinds of creatures lying in wait. The maze has some of the best set design and construction that Knott’s Scary Farm has ever seen (along with their “Voodoo” maze) and it is a terrific time. The talent was eager (although those monsters using strictly yelling for their scares are going to have some rough voices in the morning) and costumes wonderful. You can tell there was a lot of attention to detail put into this maze.

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The Dead of Winter maze caught a lot of flack last year and, thankfully, has been heavily-redesigned for 2016. “The Dead of Winter: Wendigo’s Revenge” features some great props, sets, and monsters. The set design, props, gore-factor – basically, everything has been improved from last year and it ended up being one of my favorite walk-through mazes of the evening. Way to make a comeback, gang!

“Special Ops: Infected” has returned as well but, this time, it is an incredibly fun and amazing experience. The last couple of years saw Special Ops: Infected as a sort of grand experiment to put a laser tag zombie shooting experience into the haunted theme park. Unfortunately, it was plagued with both technical as well as logistical and line control issues. Instead of running through Camp Snoopy again, Special Ops: Infected is now a MOUT (Military Operation in Urban Terrain) experience where you get up close and personal with laser tag sensor-wearing zombies. This new Special Ops incarnation features amazing set design and construction as well as some fun Easter Eggs tossed in to boot. Your laser carbine has a health indicator on it as well as giving guests unlimited ammo so you can basically go on in and start “paintball triggering” it. The one thing I would have liked to see return from previous years is the scoreboard to display how well each player did in dispatching zombies. Also, I have to give a huge bit of kudos to the zombies in this maze. Unlike straight monster characters that have to plot only their scares, these monsters have to also “act dead” when shot – they did a great job.

“Red Barn” is another new maze for 2016, and has guests enter the barn of a crazed farming family. This was a mixed bag for me as the maze had some really cool set decoration and gory props but it felt almost devoid of talent. I am looking forward to going back on a different night to see if the monster count has increased.

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“Voodoo – Order of the Serpent” , “Tooth Fairy”, “Trick Or Treat”, and “Paranormal Inc” have all returned for 2016. Each are great and have some seriously good things going for them. Voodoo, as I mentioned, has some stunning set design and construction as well as water gimmicks. Tooth Fairy is just gross… Gross gross gross. If you like the “music” that is the sound of dental drills, that maze is for you! Trick Or Treat is back and the witch’s house is just as awesome as ever. There are a couple new surprises in there for guests and plenty of the old gags in there too. Paranormal Inc, my favorite maze from last year, has returned and is just as good as I remember. Check out our YouTube page for night vision walk-through videos of some of these mazes.

The Skeleton Key rooms of past years are now separate, stand-alone attractions. There are four of them: “Visions”, “ZoZo”, “Prey”, and “Slasher”. Each of these experiences takes anywhere from five and ten minutes to get through and each have their own themes and scares. For example, ZoZo will see your group attempting to contact spirits beyond while Prey will have your group attempt to escape from a small corn maze inspired walk-through. The Skeleton Key room experiences are only available to those guests who pay for the upgraded ticket. When the park opens, go to the guest relations building off to the left side – near the Ghost Town entrance, to upgrade your ticket. This upgrade is also available online! I enjoyed the Skeleton Key rooms and refuse to spoil any of the plotpoints in this review. Despite this, guests should know that the lines can be kind of long depending on the time of night and room in question.

Earlier this week, I got the chance to experience the park’s new FearVR virtual reality horror experience. Using Samsung’s Gear VR, the Fear VR “ride” begins with guests being admitted to a research institute. After a quick video introduction, guests are escorted to their chairs and strapped into the VR visor. FearVR is something that another amusement park in Southern California would call a “4D” attraction because stuff happens to guests in real life as well as on the VR video screen. There is a slight up charge for FearVR and it also requires an appointment. In my run-through of it, FearVR had a couple technical glitches native to VR (aligning head direction, etc) but was a fun time. Hopefully Knott’s will continue refining this technology for the next Scary Farm season as there is a lot of potential with it – especially given that the Gear VR headsets are cable-free….

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The park’s venerable “The Hanging” show is back with “Finding Gory”. Unfortunately, The Hanging: Finding Gory doesn’t have the same laugh factor as past years and its story gets fairly muddled. Coupled with a lackluster ending and The Hanging is something that I wouldn’t have minded skipping this year.

Elvira is back with “Elvira’s Danse Macabre” in the Charles M. Schulz theater and is a rousing show worthy of checking out. Elvira has been performing for a while now and it is awesome to see that she can still “bring it” and entertain the crowds. Part comedy show, part dance show, part insult comic act – ALL fun! Be sure to line up early as the line gets pretty long to get into the theater.

Overall, Knott’s Scary Farm 2016 is a fun and scary Halloween time experience that features plenty of jumps and startles to go around. While some areas of the event are still needing attention, others are extremely well-done and awesome to experience first-hand.

The official Knott’s Scary Farm website.

Event Photographs

Endless Space 2 Early Access Date

Paris, France – September 27, 2016 – Award-winning developer Amplitude Studios announced today that Endless Space 2 will enter Steam Early Access on Thursday, October 6. Endless Space 2 is a turn-based, 4X space-strategy game that launches players into the role of the leader of one of the many intelligent beings of the Endless universe at the beginning of the space colonization age. Amplitude’s Endless Space 2will elevate the genre with a finely balanced mix of character-deep factions with their own stories, a senate for political intrigue, a new battle plan system for strategic confrontations, new streamlined interfaces with Amplified Reality, and much more in its richly evolved Early Access build.

The Early Access version of Endless Space 2 will feature four of the eight factions planned for the full release. Discover each faction’s story, from the AI gone berserk to the origins of the lethal Endless creation called the Cravers. Feel like an emperor and see your population react to all your decisions, as they will be the source but also the key to all your conflicts. Explore the Endless universe, discover its secrets, its new life forms and find your own path to galactic dominion.

Known for its deep, engaging, and gorgeous 4X strategy games including 2014’s celebrated Endless Legend and Dungeon of the Endless, Amplitude Studios won the venerable 2013 Golden Cube and Community Choice Unity Awards for Endless Spaceand the 2015 Best 3D Visual Experience for Endless Legend. For more information onEndless Space 2, visit Amplitude Studios on its Website (www.amplitude-studios.com), like it on Facebook, and follow it on Twitter.

Titanfall 2: Pilots Gameplay Trailer and PC Requirements

Here are the system recommendations and requirements for Respawn Entertainment’s upcoming Titanfall 2, as well as a new trailer!

Titanfall 2 PC System Requirements

Minimum

OS – Win 7/8/8.1/10 64bit
CPU – Intel Core i3-3600t or equivalent
RAM – 8GB
HDD Free Space – 45GB
GPU – NVIDIA Geforce GTX 660 2GB, AMD Radeon HD 7850 2GB
DirectX – 11
Internet Connection – 512Kbps or faster

Recommended

OS – Win 7/8/8.1/10 64bit
CPU – Intel Core i5-6600 or equivalent
RAM – 16GB
HDD Free Space – 45GB
GPU – NVIDIA Geforce GTX 1060 6GB, AMD Radeon RX 480 8GB
DirectX – 11
Internet Connection – 512Kbps or faster

Ultra 4K60

OS – Win 7/8/8.1/10 64bit
CPU – Intel Core i7-6700k or equivalent
RAM – 16GB
HDD Free Space – 45GB
GPU – NVIDIA Geforce GTX 1080 8GB
DirectX – 11
Internet Connection – 512Kbps or faster

Tyranny – “Artistry in the Game” – Developer Diary 2

September 22, 2016 – Today Paradox and Obsidian released the second behind-the-scenes video for Tyranny, the upcoming RPG set in an original world where evil has conquered the land. The new video focuses on the game’s design from the art, animation, and music side, introducing viewers to the many creators behind the aesthetics of Tyranny. Many details are shared on the concepts that went into the game’s companions, environments, and more.

We’ll also be streaming a bit of Tyranny live later today, showcasing the game’s spell-creation system and a portion of dungeon-crawling which we revealed at Gamescom this year. That stream will go live at 4:00pm Pacific Time at https://www.twitch.tv/paradoxinteractive.

King’s Quest – Chapter 4: Snow Place Like Home Release Date

SANTA MONICA, Calif. – Sept. 21, 2016 – Sierra™ has revealed that King’s Quest™ – Chapter 4: Snow Place Like Home, the penultimate chapter in the new King’s Quest adventure developed by The Odd Gentlemen, is expected to release worldwide on Sept. 27 for the PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, Xbox 360 and Windows PC via Steam.

“King’s Quest is approaching its final chapters, but there are still plenty of adventures, surprises and puns to be had,” said Matt Korba, president and creative director of The Odd Gentlemen. “Today we are incredibly excited to announce that players will be able to experience the last two chapters and bonus epilogue of King Graham’s journey before the holidays.”

King’s Quest – Chapter 4: Snow Place Like Home opens on the fateful night when King Graham and Queen Valanice’s infant child Alexander was stolen from them. When Alexander mysteriously returns home 18 years later, however, Graham must decide how to reconnect with the boy he’s spent a lifetime searching for. And as father and son work together to solve the towering challenges of the puzzling Ice Palace, questions linger about just what happened all those years ago.

The new King’s Quest is the critically praised reimagining of the franchise whose classic spirit of wit and wonder helped define adventure gaming over 30 years ago. As an old King Graham guides his curious granddaughter Gwendolyn through the lost memories of his incredible reign, players will experience firsthand his greatest untold trials and triumphs.

King’s Quest: The Complete Collection (a bundle* containing all five chapters of the game with a bonus playable story epilogue) and the King’s Quest Season Pass (a digital bundle containing Chapters 2-5) are available now as digital purchases through the PlayStation®Store, Xbox Games Store and Steam. The game’s previous installments – King’s Quest™ – Chapter 1: A Knight to Remember, King’s Quest™ – Chapter 2: Rubble Without a Cause, and King’s Quest™ – Chapter 3: Once Upon a Climb – may also be purchased individually.

King’s Quest is rated E10+ (Everyone 10 and Up) by the ESRB. For more information, please visit www.sierra.com, and follow Sierra on Facebook and Twitter.

*Subsequent chapters and epilogue may be downloaded in-game upon individual release.

Dishonored 2 – Creative Kills Gameplay Video

September 21, 2016 – From the gritty streets of Dunwall to the shimmering opulence of Karnaca, every level in Dishonored 2 is a puzzle waiting for you to solve. Watch as both Emily Kaldwin and Corvo Attano showcase a few of the seemingly limitless creative combinations of their supernatural abilities, weapons and gadgets to dispatch their enemies. If you plan on facing your foes head-on, you may find some inspiration here.

Reprise your role as a supernatural assassin in Dishonored 2. Play your way in a world where mysticism and industry collide. Will you choose to take on the role of Empress Emily Kaldwin or the royal protector, Corvo Attano? Will you make your way through the game unseen, make full use of its brutal combat system, or use a blend of both? How will you combine your character’s unique set of powers, weapons and gadgets to eliminate your enemies? The story responds to your choices, leading to intriguing outcomes, as you play through each of the game’s hand-crafted missions.

Dishonored 2 will launch worldwide on November 11, 2016, on PlayStation 4, Xbox One, and PC.

For news and details on Dishonored 2, visit www.Dishonored.com or Follow Dishonored on social media.

Facebook: https://www.facebook.com/dishonored
Twitter: https://twitter.com/dishonored
Tumblr: http://dishonored.tumblr.com/
Instagram: http://www.instagram.com/dishonored

Office Freakout Launch Trailer

Hollow Robot’s OFFICE FREAKOUT is launching a week from now, Sept. 27th. Play as Philbert — a disgruntled office worker unfairly fired after decades of faithful service — and utterly destroy cubicles, office equipment, tacky mugs, and much more 🙂

In Office Freakout, you get to release all of your anger on a nondescript office — laying waste to anything in your path (including robot security guards) to build your “rage meter.” In rage mode, you will have access to a variety of weapons to amp up your destructive capability. Take the traditional method of smashing things with a baseball bat — or for a more artistic approach, use the mythical Golden Poo!

Pick up, punch, and destroy everything in sight. The more you rage, the more you’ll increase your rank and unlock more tools of destruction. In need of a more effective flinging device? The Grabbity Gun gets the job done with ruthless precision. Surrounded by guards and need a quick boost of power? Drink a soda to trigger special perks! When 90% of the environment is destructible, the possibilities are endless.

Fight your way through more than two dozen cubicles, offices, server rooms… causing obscene amounts of damage as you chart a path toward the boss’ office. Make sure you’re efficient, though: You only have a limited amount of time in each room. Just because you’ve been fired doesn’t mean you’re not on the clock …

But wait — there’s more! Secure crazier weapons, even more insane perks, wackier office customization skins, and more by completing special objectives as you play 🙂

KEY FEATURES
*   Annihilate up to 90% of the environment.
*   Fill your Rage bar based on the trail of destruction you leave behind.
*   Unlock valuable pieces of Golden Poo in every level.
*   Destroy everything in sight with a universal pickup/melee system.
*   Build up your points using a dynamic points calculator based on object mass and velocity.

PRICING & AVAILABILITY
On September 27th, Office Freakout will be released on Steam (PC) for $9.59 — 20% off the game’s retail price. The sale will end a week after launch (October 4th).

BATMAN The Telltale Series – Episode 2 Behind the Scenes

September 20, 2016 – Today we can announce that BATMAN – The Telltale Series – Episode 2: Children of Arkham is now available for download on PC/Steam, PlayStation 4, and Xbox One. We’ll be announcing release dates for additional platforms later this month.

In today’s all-new behind the scenes video, hear from Troy Baker (Bruce Wayne/Batman), Laura Bailey (Selina Kyle/Catwoman) and Travis Willingham (Harvey Dent) on their creative process in bringing these iconic characters to life with a fresh spin, as well as the exciting and challenging experience of performing in an interactive narrative.

In Episode Two, with Gotham City’s first family mired in corruption, and an old friend now a dangerous adversary, the life of the Dark Knight is turned upside down. What was Thomas Wayne entangled in, and why was he killed? Determined to learn the truth about his father, Bruce sets out to question those involved in Gotham’s criminal past. But which mask will he wear – The billionaire, or the bat? Huge decisions will forever change the Batman and the lives of those around him, as he meets the Children of Arkham.

In their 9 out of 10 review of Episode Two, Game Informer said the chapter is, “dark, and is loaded with shocking moments and riveting character twists” also calling it, “one of Telltale’s best efforts yet.” IGN.com said, “The way Children of Arkham’s story confounds my expectations of events as a long-time Bat-fan is its most alluring quality,” also saying that the episode, “continues to build an engaging Dark Knight story in a unique and uncharted version of the D.C. legend’s universe.”

The series is also available to purchase at retailers now as a special Season Pass Disc, which includes the first of five episodes in the season, and grants access to the subsequent four episodes as they become available for download via online updates.

Rendered to look like a living, breathing comic book, Telltale’s vision of Batman features an award-winning cast of talent, including Troy Baker in the role of Bruce Wayne, Travis Willingham as Harvey Dent, Erin Yvette as Vicki Vale, Enn Reitel as Alfred Pennyworth, Murphy Guyer as Lieutenant James Gordon,Richard McGonagle as Carmine Falcone, Jason Spisak as Oswald Cobblepot,and Laura Bailey as Selina Kyle. Additional cast and characters will be revealed as the season progresses.
BATMAN – The Telltale Series Episode 2: Children of Arkham is rated M (Mature) for Violence, Blood, and Drug References by the ESRB. Future content in the season is yet to be rated by the ESRB. The series is published by Telltale Games in partnership with Warner Bros.
For more information on Telltale Games, and more news surrounding the series, visit the official website, Facebook, and follow Telltale Games on Twitter@TelltaleGames.

Universal Studios Halloween Horror Nights Review 2016

At this year’s Universal Studios Hollywood’s Halloween Horror Nights, the event’s creative team has wrangled some of the best IPs in the horror industry to make haunted houses from. Freddy Krueger, Jason Vorhees, Michael Myers, Leatherface, Krampus, and the monsters from American Horror Story are all represented in their own haunted houses, just waiting to scare park guests. With this many iconic characters and franchises to pull from, you would think they’d be hard-pressed to come up short. Does Halloween Horror Nights live up to its potential or does it come up wanting?

We started off our night at Halloween Horror Nights experience on the red carpet that Universal Studios rolled out for its celebrity guests. The red carpet is always a fun pre-show to experiencing the Horror Nights attractions, and this year was no exception. Celebrities ranged from Kerris Dorsey (Ray Donovan) and Michael Dougherty (Trick R Treat, Krampus) to Michael Rosenbaum (Impastor) and the Soska sisters (Hellevator). Unlike some past years, the park did not host the Eyegore Awards so celebrity guests were ushered into a VIP reception. At about 7:15pm, the carpet began to thin and we entered into the park looking for scary fun.

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The first thing we did was head down to the park’s lower lot where a mass of haunted houses are setup. The first on our kill list for the night: The Exorcist. Using the press passes issued to us, we were able to access the “Gate A” front of the line option and I highly recommend you purchase front of the line passes if you visit. They are a lot more expensive than the general admission but, with 1 to 2 hours per haunted house, getting in within 20 minutes (sometimes A LOT less) it is well worth the $150 dollar price – I digress. The Exorcist exterior featured a recreation of the iconic moment in the film where Father Merrin approaches the MacNeil house in which the young girl Regan, possessed by the demon Pazuzu, is waiting. This maze was awesome in how it portrayed various plot points from the exorcism portion of the film, culminating in a meeting with Pazuzu itself. Some of critiqued the maze by claiming there is a lot of “dead space” and I can see how some would think that. However, that “dead space” is just extraneous pathing to get you back into the main story rooms of the maze.

After that, we walked our happy selves over to the trio of haunted houses in the back lot. One of my biggest disappointments of the night came on this walk. I should preface this with the knowledge bomb that The Purge is the only theme for scare zones around the park. Horror Nights Orlando does this one theme for scare zones bit a lot and, especially with The Walking Dead, to great effect. Unfortunately, Horror Nights Hollywood does not pull this off as well – but more on that later. There is a long, concrete transportation tunnel that guests have to walk through to get to the back lot this year. This tunnel is all decked out in what the park considers The Purge theming: Blinking red and blue lights, metal music, and what appear to be stoners (the monsters kind of just ambled about). It is a loud, cacophonous walk that will leave you with a headache and not scared in the least. The area is also a choke point where a nice walkway gets squished into two three foot wide paths demarcated by stanchions with legs that can be easily tripped on – especially when the lights start pulsating. This whole tunnel was simply ill-conceived and should be removed ASAP. Turn  the lights up a bit so people are not tripping, widen the paths so people can be more comfortable, and get people to the back lot which is where they wanted to go initially – before the 0.37 Miles walk each way (wear good shoes).

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Once we arrived to the New York Street back lot area, we began the journey through the haunted houses in the area: Krampus, Freddy vs Jason, and American Horror Story. Without question, Krampus was the best haunted house in the entire park and my personal favorite. Krampus puts you inside a house being visited by the titular demonic anti-clause as they attack the family that lives there. Often times, maze designers at Horror Nights will rely on awful smell effects for sheer shock value – even when it might not be appropriate or do anything to actually help scare guests. With Krampus, you enter the home in disarray and you smell a sour pine scent which echoes a Christmas gone horrible wrong. The maze is beautifully-crafted and the home feels like a real house. Also, the creature design is incredible, and all the monsters look like they jumped right off the silver screen and into your personal space. I won’t spoil any particular gimmick in the maze for you – suffice it to say that Krampus was awesome and should not be missed.

Maybe it’s just the age of the characters at the point, but Freddy vs Jason didn’t really do much for me. It was a decent enough maze, set inside the fictional “Craven Industries” (RIP Wes) building, and you do see a lot of the titular characters in various stages of kicking the other one’s hide. It just sort of paled in comparison to Krampus. With the exception of one really awesome creature, it was an alright experience which was enjoyable with the front of the line pass. Had I waited in line for 2 hours for it without the front of the line pass, I would be irritated – especially after the previously mentioned The Purge tunnel of terribleness.

The American Horror Story haunted house takes the “Murder House”, “Freakshow”, and “Hotel” seasons of the show and gives guests an abbreviated look at each one. Overall, this was a great maze and the designers gave each season just enough space for guests to see highlighted monsters and characters represented. It moved quickly and I loved the use of the scent effects in this maze – especially the Hotel area, where the scent of used linen (not soiled, just worn) permeated the air. I have covered enough events and stayed in enough “historic” hotels for this site that I am all too familiar with that smell. Set decorators did a terrific job of placing props where they should be and there was a great sense of immersion in each of the maze’s areas.

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The Purge scare zones, as I previously wrote about, are fine save for the tunnel. The Purge characters are all working hard to get scares and the guests seem to be having a good time. There are not as many “sliders” (monsters that run and slide towards guests on pads) as in other parks, but what Horror Nights misses in sliding, it makes up for almost ad nauseam in chainsaw wielders. I love the chainsaw as a scare prop, but it was a bit too much this year. Between all the characters on the street wielding them as well as all the clown characters on the Terror Tram. Ease up on the chainsaws gang. They are more effective when used like hot pepper – a spice rather than a main ingredient.

Speaking of the Terror Tram, this year’s experience sees the tram occupied by disgruntled circus clowns. On the way to the Terror Tram walking paths, we were shown a cool video about how once good “Koodles the Clown” went bad and became a serial killer known as “Hollywood Harry”. He was last seen in the back lot somewhere…. And it was up to us to find him! The Terror Tram is often a spectacle and I thought this year’s theme, which was brought together with the help of Eli Roth and Crypt TV, should have been the opposite. I wanted to feel stalked by Hollywood Harry and his minions. I wanted to have space to look for Harry in the rubble, feel him getting closer as he zeroed in to attack. They basically just threw a bunch of clowns in the area previously occupied by zombies and all their past monsters. They did pour concrete in the previously dirt path up to the Psycho house, which was really nice but, aside from that, the Terror Tram was generic and disappointing. Given the theme and the viral video they put out to set it up, it should have been amazing and scary as hell. There is also a traffic problem in that experience now as there is a “maze within a maze” where people are jammed into a queue line and made to wait. It was annoying to say the least and I was glad to get back on the tram and head to the theme park proper.

Thankfully, my annoyance turned back to glee when we went through Universal Studios The Walking Dead walk-through attraction. The park has added more zombies inside for the Halloween event and this added oomph was awesome. The attraction features some meticulous set design where every object strewn about has its own story – right down to a capsized bio-hazard-only waste basket. It is also nicely air conditioned in the building which takes out the humidity and makes it a very comfortable scare experience. The effects are great, zombies are scary with great costumes and makeup, and the place looks incredible. What more could you possibly want from a maze based on The Walking Dead?!

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Texas Chainsaw Massacre: Blood Brothers is a take on Texas Chainsaw Massacre 2, where guests visit a BBQ joint that serves the most dangerous game and is ran by a very special family which includes Leatherface! The maze hits all the right marks for a cannibal barbeque maze and, overall, is a fun trip. There is some great set design here, with the prop makers clearly getting inspiration from the film and its time frame. Halloween: Hell Comes to Haddonfield is, like the Texas Chainsaw Massacre 2 inspired maze, a solid trip. Based on Halloween 2, the maze features a lot of sets and recreations from that film, starting right where the movie starts (and the original leaves off). There are a lot of Horror Nights jump scares here with lighting and music cues and they work. Some find them repetitious but I had no issue with them in this maze. Maybe the subject matter lends itself to those kinds of jump out scares surrounded by eerie quiet. I put these two mazes into the same paragraph as they are a kind of mid-tier position for the park’s line up of haunted houses. Not the best of the bunch yet not the worst, simply solid performers that help bolster the event as a whole.

Overall the 2016 incarnation of Universal Studios Halloween Horror Nights is, despite a couple duds, a terrific haunted attraction with plenty of scares to go around. I would only recommend you go to the park if you get front of the line passes. If you stick to general admission, you will be lucky to get into 3 mazes in the whole night. So just shell out your dough already and get walking! Krampus, American Horror Story, and The Exorcist are incredible and not to be missed.

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