Nival has released the fifth “Word from the Front” gameplay video for their upcoming World War II strategy title, Blitzkrieg III.
Author - Jerry Paxton
Prague, Czech Republic, Wednesday 26th November 2014 — The DayZ development team in association with Bohemia Interactive would like to announce that having completed our initial year of Early Access development, we have reached an important project milestone. Looking forward to the opportunities of the coming year, we would like to share our plans and goals for 2015.
Recently the team has reviewed our progress throughout 2014 against where we require DayZ to be when it reaches it’s final release version. After looking through this data we have compiled a brief development roadmap for 2015. This roadmap will hopefully give you a taste of the exciting things, that we in store for DayZ over the next .
Q1 2015
- Basic vehicles
- Advanced loot distribution
- New renderer
- New Zombie AI
- Basic stealth system (zombies and animals)
- Diseases
Q2 2015
- Advanced vehicles (repair and modifications)
- Advanced animals (life cycle, group behavior)
- Player statistics
- New UI
- Player stamina
- Dynamic events
Q3 2015
- Traps
- Barricading
- Character life span + soft skills
- Animal predators + birds
- Aerial transport
- Console prototype
Q4 2015
- Animal companions
- Steam community integration
- Construction (base building)
- BETA version, expected price 34,99 EUR / 43,99 USD
Plus every month there will be new weapons, objects, craft able items, vehicles and implemented additional features and optimizations.
A more complete Roadmap will be released in the following weeks.
Brian Hicks, the Producer on DayZ stated; “2014 has been an immensely successful year for DayZ. We could have never hoped for so many people to join us for the adventure of Early Access development. As the team looks forward to our goals and features set for 2015, the vision of an open world sandbox where the player creates their own story and experiences comes closer to completion”.
Along with the updates, you can expect a new price point for DayZ which will be 34.99 USD. This is part of a gradual price change as we progress with the development, and reach the goals that we set for the project. We would like to avoid a sudden increase in price once we hit the final release version. The current price of 23.99 EUR/29.99 USD will still be available during the Steam Fall sale. If you want to start surviving in DayZ, then now is the best time to get involved.
As well as the roadmap, we are thrilled to announce that the first half of 2016 will see our final release version and release from Steam Early Access, with our final price point of 39.99 EUR / 49.99 USD.
See you in Chernarus!
http://store.steampowered.com/app/221100/
For more information about DayZ, please visit www.dayz.com and/or follow DayZ on Facebook, Twitter, and YouTube.
Nov. 27th, 2014: CARLSBAD, Calif. – Razer™, a world leader in connected devices and software for gamers, today announced that the Razer Nabu smartband will be available first in North America from December 2nd on RazerStore and subsequently select retailers.
The Razer Nabu is an award-winning wearable that was first introduced at the Consumer Electronic Show (CES) in January. The smartband won a “Best of CES” award as “People’s Choice,” besting a field of more than 40 finalists by earning 50 percent of the popular vote during the show. The innovative device delivers discreet notifications from smartphones, is a highly accurate fitness tracker, and stands as the world’s first social wearable by way of a unique band-to-band communication capability.
“The Razer Nabu has undergone extensive consumer and developer testing, all of which is providing feedback toward the final retail-ready device,” said Min-Liang Tan, co-founder and CEO, Razer. “This has ensured that with all the features polished—discreet notifications, fitness tracking, social capabilities and more—the Razer Nabu is a device that has something cool in-store for everyone.”
Since its announcement at CES, the Razer Nabu has had an eventful year: a Beta Program opened to Razer’s most hardcore fans, a Developer Program kickstarted with kits sent out to third-party app developers, partnerships announced with some of China’s largest brands, and Nabu’s integration to Apple’s iOS 8 Health app out of the box, to name a few newsworthy items.
Razer is also announcing today that as a way to give back to fans that supported the Razer Nabu’s development since its announcement at the start of the year, an early batch of 5000 Nabu units will be made available to them for pre-order via Insider, Razer’s newly launched community platform. For more information on the Nabu pre-order for Razer Insiders, please visit http://rzr.to/kbwWq
The Razer Nabu will be available in two sizes–small-medium and medium-large—and in four colors, including green, white, orange and black. Black will be the first color to launch with the others following later. The band is made from certified hypo-allergenic materials, is water resistant and has a battery life of up to seven days on a full charge.
The Razer Nabu is compatible with iPhone 5 and up, and Android 4.3+ smartphones, paired via Bluetooth® Low Energy.
To find out more about Razer Nabu, please visit www.razerzone.com/nabu.
Price: USD$99.99
Availability:
Starting December 2nd in North America. Other regions following later.
Product Features:
- Compatible with: iOS devices – iPhone 5, 5S, 5C, 6; and Android 4.3-and-up devices;
- Lithium-polymer battery with 5 to 7 days of battery life
- IP54 water resistant
Displays and sensors:
- Private message screen: 128 x 32 pixels
- Accelerometer
- Cylindrical vibration motor
Software:
- Pairing via Bluetooth Low Energy
- Nabu Utility app for band customization, notifications, data, app discovery, and other settings
- Nabu Fitness app for activity logging and monitoring
- A growing collection of Nabu-connected third-party apps
SAN FRANCISCO — November 25, 2014 — Today, Ubisoft® announced the latest batch of DLC tracks for Just Dance® 2015, the newest installment of the leading dance game franchise. The new songs will be available for download on November 25 on all current- and next-gen gaming systems. Each downloadable track will cost $2.99 and include:
- “We Can’t Stop” by Miley Cyrus
- “Funhouse” by P!nk
- “Want U Back” by Cher Lloyd ft. Astro
- “C’mon” by Ke$ha
- “Kiss you” by One Direction
Just Dance 2015 features more than 40 of the hottest tracks and throwback tunes, including “Happy” by Pharrell Williams, “I Love It” by Icona Pop Ft. Charli XCX, “Walk This Way” by Run DMC & Aerosmith, and “Bang Bang” by Jessie J, Ariana Grande & Nicki Minaj.
For the latest information on Just Dance 2015, please visit: www.justdancegame.com and follow us on Twitter @justdancegame using hashtag #JustDance2015.
November 26, 2014 — Bohemia Interactive today deployed a major title update for their (Early Access) space exploration game, Take On Mars. Highlights of the update include the addition of multiplayer, which enables players to establish the first human colony on Mars in co-op, plus the update implements the first survival gameplay elements.
In multiplayer, people have to work together to build a self-sustaining habitat on the Red Planet. One of the key challenges there will simply be surviving the harsh conditions on Mars. With various vehicles and high tech equipment at their disposal, players will have to manage their resources, construct (pressurized) buildings, grow food, recycle waste, and conduct various scientific experiments. Multiplayer progress is recorded via a unique ‘viral’ multiplayer save system, which means that whenever someone saved the game, the save file is shared with all the players who are connected to the multiplayer session.
Furthermore, the new update also packs a variety of brand new vehicles and equipment, including a drilling rig, atmospheric processor, material refinery, different types of Astronaut suits, a thruster-powered VTOL aircraft, a fork lift, and many new building parts. Last but certainly not least, a new location has been added: the Apollo 17 landing site on our own Moon.
The complete list of highlights from the Take On Mars ‘Survival/Multiplayer’ update:
- Multiplayer
- ‘Viral’ Multiplayer save system (sends save to all connected)
- Pressurized buildings
- Drilling Rig, Atmospheric Processor, Materials Refinery
- 3 Astronaut suits (light, medium heavy)
- Inventory system (can take off suit, equip tools, eat food, and more)
- New vehicles (4-seat VTOL thruster-powered aircraft, Fork lift)
- The Moon location (Apollo 17 landing site)
- Many new building parts
- Survival elements (oxygen, food, water, vitamins, and more)
- Player sounds (grunts, breathing, death, and more)
To enlist as a Rover Operation and/or astronaut, people can pick up the Early Access version of Take On Mars now on Steam and Store.bistudio.com. For more information, please visitwww.takeonmars.com and/or follow Take On Mars on Facebook and Twitter.









