Author - Jerry Paxton

Medusa’s Labyrinth Release Date

Skövde, Sweden – May 10, 2017 Get ready for a whole new level of horror in ancient Greece, as Guru Games is unleashing its popular horror title Medusa’s Labyrinth, on VR for Oculus Touch and HTC Vive on May 25th. Immerse yourself in a beautiful yet terrifying environment where you must use your few, precious resources to survive in a place that even the gods have forsaken!

“We were thrilled with the response Medusa’s Labyrinth received from players and critics last year when it launched on PC, and it seems like a natural progression to release it on VR for that  fully immersive, terrifying experience”, said Daniel Strom, CEO of Guru Games.

Set in ancient Greece, Medusa’s Labyrinth brings horror to one of the most recognizable and epic chapters of history as you immerse yourself in stories written more than two thousand years ago – stories still with us today. Using stealthy prowess and a few precious resources, you must maneuver through claustrophobic caverns, encountering horrific monsters along the way in order to survive the labyrinth and discover its sinister secrets. Medusa’s Labyrinth has been downloaded more than 250,000 on Steam and will be available on Oculus Touch and HTC Vive on May 25th for $9.99.

Landing page:http://gurugames.se/medusa-vr/
Steam page: http://store.steampowered.com/app/624560/Medusas_Labyrinth_VR/
Pricepoint: $9.99

Divinity: Original Sin 2 Game Master Mode Revealed

GHENT, Belgium – May 9, 2017Larian Studios has today revealed detailed information about Game Master Mode, a feature in Divinity: Original Sin 2 that lets players use Divinity’s combat and roleplaying systems to create their own custom tabletop RPG campaigns. To show the flexibility and authenticity of Game Master mode, Larian have invited Matt Mercer, Game Master of Geek and Sundry’s Critical Role show, to stream a campaign of his own design today at 4:00 PM Pacific Time.

Tune in to the stream, which will feature popular livestreamers Jesse Cox, Dodger, Strippin, and Bikeman as brave and noble adventurers in Mercer’s world, at https://www.twitch.tv/larianstudios.

Developed as a fulfilled stretch goal from Divinity: Original Sin 2’s Kickstarter campaign, Game Master mode is an ambitious undertaking that captures the tabletop RPG experience for four players and their game master. Game Master Mode is focused on storytelling, and game masters have complete control over the campaign they create. They can choose from a wide array of campaign maps or upload their own images to serve as the global stage for their adventure, and choose from a huge number of pre-built settings and character models to create combat and roleplaying encounters. Game masters can also use Divinity: Original Sin 2’s completely overhauled modding tool to build their own battle arenas, provincial villages, haunted ruins, and many other classic fantasy adventure settings.

Role playing and NPC interactions are facilitated through a “vignettes” system, which allows game masters to create text “cards” that allow players to choose between multiple dialogue and decision options and make dice-based skill checks. Just like in real tabletop games, success is determined by the game master alone, who is free to fudge the numbers however he or she sees fit. When fights do break out, game masters and players have Divinity’s full tactical combat system at their disposal – game masters can let enemies fight automatically, or take direct control over NPCs to match their players in head-to-head combat or support them in battle.

Campaigns can be uploaded and shared through Steam Workshop, making it easy for game masters and players to find new adventures to play. For more information please visit https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/1880437 

Learn more about Divinity: Original Sin 2 and download on Steam Early Access here: http://store.steampowered.com/app/435150/.

Keep up with all things Larian and Divinity on social media:

Funcom’s Secret World Legends Gets Release Date and Trailer

OSLO, Norway – May 9, 2017 – Mark your calendars: Funcom’s shared world RPG Secret World LegendsTM will hit Steam on June 26 this year. Going from buy-to-play to fully free-to-play, Secret World Legendsis a reboot of Funcom’s conspiracy-themed massively multiplayer game The Secret World. Now reimagined as a shared-world role-playing game, Secret World Legends puts more focus on the player’s experience uncovering the vast storyline and their journey through locations that spans the real, modern-day world.

Funcom also released a video today that gives a brief overview of what Secret World Legends is all about.

Secret World Legends features a revamped combat system, newly designed progression system, updated visuals, and more. You can choose to explore and uncover the story by yourself, or you can team up with other players. In the game’s central hub, Agartha, you can meet and socialize with hundreds of other players, while player population in the adventure areas beyond will be tightly controlled to make sure that the experience is as immersive as possible and that the focus remains on you and your journey.

Secret World Legends plunges players into a shadowy war against the supernatural in an adventure that crosses our world with the realms of ancient myth and legend. As players traverse the globe unraveling complex investigations into the unknown, they’ll need to uncover clues and use their own wits as much as their characters’ abilities. A highly extensive and customizable arsenal of firearms, weapons, gear and otherworldly powers will give players the strength to battle the forces of darkness as they dig deeper into these vast and mysterious lands. Players can go at it alone and enjoy the over 100 hours of story at their own pace, or team up with others as they explore the world and unravel its mysteries.

For more information on Secret World Legends, including a detailed breakdown of the game’s features, visit www.SecretWorldLegends.com.

ROCCAT Announces First Game Titled Sick City

Hamburg, May 9 th 2017 – ROCCAT is moving deeper into the gaming sphere with its very first in- house developed title, Sick City, a Real Time Tactical Combat game. Sick City breaks with both conventional genre and developmental norms. The newly founded ROCCAT Games Studio will not only create a unique interpretation of action-based tactical combat, but more importantly, deeply integrate player feedback into core development decisions. This close proximity relationship between developer and community is the future of gaming. No other early access title integrates its players and prospective buyers so thoroughly in production.

Players will have the opportunity to actively participate in decisions that will shape the retail version of Sick City. New maps, factions, game types, campaigns, even the future of Sick City in eSports – these decisions will be placed in the hands of the player. It is a truly collaborative project. Sick City has a unique, unmistakable art style that’s timeless and very much ROCCAT. Factions and vehicles vary wildly, but they all come together in the world of Sick City in a way that players will instantly recognize. Gameplay is a modern twist on familiar genre favorites. It combines the strengths of tactical classics like Commandos’ exciting espionage maneuvers and the direct action of Company of Heroes without time-consuming foundation construction, topped with a dose of W arcraft 3’s unique heroes and powerful abilities.

The melding of these components makes Sick City a unique player experience that strategy- enthusiast have not yet experienced; Fast-paced action and tactics in a post-apocalyptic world with unique squads, all with a valuable component to add to your combat strategy. That’s Sick City. René Korte, founder and CEO of ROCCAT says,” In the peripheral sector, we have increasingly involved the community in development of our products, the Sova and Modulok being prime examples. Gamer input was a key factor in making Sova a success, and building out the final Modulok concept.

Player input in the development process is the future, and we’re applying that to our game development process. Sick City is a competitive title, we design competitive products, it only makes sense to bring the competitive gaming community into our dev process. Community is an essential part of ROCCAT Games Studio’s endeavors. Our talented development team looks forward to working hand-in-hand with gamers to create a final product that is unique in the gaming world while still maintaining the classically ROCCAT signature everyone knows and loves.”

https://www.sickcity.com/en/Home.html

Blade Runner 2049 Official Trailer

May 8, 2017 – There are still pages left in this story. Watch the NEW trailer for #BladeRunner2049, in theaters October 6.
Thirty years after the events of the first film, a new blade runner, LAPD Officer K (Ryan Gosling), unearths a long-buried secret that has the potential to plunge what’s left of society into chaos. K’s discovery leads him on a quest to find Rick Deckard (Harrison Ford), a former LAPD blade runner who has been missing for 30 years.

From executive producer Ridley Scott and director Denis Villeneuve, #BladeRunner2049 stars Ryan Gosling, Harrison Ford, Ana De Armas, MacKenzie Davis, Sylvia Hoeks, Lennie James, Carla Juri, Robin Wright, Dave Bautista and Jared Leto.

Follow #BladeRunner2049 on social media:
http://bladerunnermovie.com
http://facebook.com/bladerunner2049
http://twitter.com/bladerunner
http://instagram.com/bladerunnermovie

Psych: The Movie Coming this Holiday Season

We love USA Network’s Psych. It ran for eight seasons and provided copious amounts of humor, drama, pineapples, and absurdity that we so lack in our Facebook-driven lives. Well there is no need to lament the show’s end anymore as it will return this holiday season as a two hour TV movie on the USA Network.

“Psych is a beloved part of our USA family, and what better time to reunite with family than the holidays.” said Chris McCumber, President, Entertainment Networks for NBCUniversal Cable Entertainment. “Steve [Franks] and James [Roday] have taken the unique brand of comedy that the series honed over eight seasons and packed it in to a two-hour movie that successfully rekindles one of the greatest bro-mances in television history.”

Check out all the details at the USA Network’s website.

Warner Bros. Interactive Entertainment Announces Injustice 2 Championship Series

Burbank, Calif. – May 8, 2017 – Warner Bros. Interactive Entertainment today announced the Injustice 2 Championship Series Presented by PlayStation®4, a global esports program for the upcoming Injustice 2 video game from NetherRealm Studios. The 2017 series has Warner Bros. Interactive Entertainment teaming up with ESL, Gamelta esports Professional League, GameStop, PlayStation®4 computer entertainment system and Twitch to further build the fighting game community around the world. The program offers amateur and pro players throughout North America, Europe and Latin America a chance to compete in different programs for a portion of a $600,000 USD prize pool. The best players from these different programs will qualify for the Injustice 2 Championship Series grand finals that will take place this fall.

Injustice 2 Pro Series
The Injustice 2 Pro Series kicks off May 26 broadcast live on Twitch (twitch.tv/netherrealm), with a four-month online and offline season drilling down to the top 16 players from around the world. The 16 finalists from across North America, Europe and Latin America will advance to the Injustice 2 Pro Series Finals for a throw-down. The Injustice 2 Pro Series Finals will take place September 17 in Los Angeles.

Injustice 2 GameStop Hometown Heroes
The Injustice 2 GameStop Hometown Heroes tournament offers an all-new way for gamers in the United States who are not competing in the Injustice 2 Pro Series to participate in a program and battle for cash prizes. Operated by ESL, open online qualifier tournaments will begin June 4. Eight Regional Finals tournaments will take place in local GameStop retail locations on August 12, leading up to the Injustice 2 GameStop Hometown Heroes Finals at the 2017 GameStop Consumer Expo in Las Vegas, August 27.

Injustice 2 Path to Pro Tournament
European fans will have a chance to participate in the Injustice 2 Championship Series with the Injustice 2 Path to Pro Tournament. Operated by ESL on PlayStation®4, the competition will open on May 20 for players in the Benelux Union, France, Germany, Nordic territories, Italy, Spain and U.K. who are not participating in the Injustice 2 Pro Series. The Injustice 2 Path to Pro Finals will be held online on August 19 with 12 finalists from the participating territories.

Injustice 2 Liga Latina
Players from Argentina, Chile, Mexico and Peru get their chance to battle it out in Injustice 2 Liga Latina. Operated by Gamelta esports Professional League, online and offline qualifier tournaments will be held for each region beginning in May. The best players from each of the countries in which the program is offered will face off in the Injustice 2 Liga Latina finals on August 13.

In addition, fans in Brazil will have a chance to compete in a regional tournament. More details for Brazil will be coming soon.

For more information, or to sign up for an Injustice 2 Championship Series Presented by PlayStation®4 tournament, visit www.injustice.com/esports.

Injustice 2 is the super-powered sequel to the hit game Injustice: Gods Among Us that allows players to build and power up the ultimate version of their favorite DC characters. Featuring a massive selection of DC Super Heroes and Super-Villains, players can personalize iconic DC characters with unique and powerful gear earned throughout the game. Additionally, for the first time, gamers can take control of how their characters look, fight and develop across a variety of game modes.

For more information about Injustice 2 please visit www.injustice.com. Join the Injustice 2 conversation on Facebook , Twitter and the official forums.

Call of Duty: Black Ops III Zombies Chronicles PS4 Release Date

Santa Monica, CA – May 8, 2017 – For the first time, experience the epic stories of the undead saga that started it all for Activision’s Call of Duty, together in one package: Call of Duty: Black Ops III Zombies Chronicles releases on May 16, first on the PlayStation® Network for the PlayStation®4, and includes eight of the most beloved Zombies maps from previous Treyarch-developed Call of Duty games, including World at War, Black Ops and Black Ops II. The maps have been completely remastered from the ground-up, delivering many of the classic, thrilling Zombies origins storylines with stunning visuals, enhanced audio and new gameplay, all updated for today’s generation of consoles.

“Call of Duty’s Zombies has earned a special place in our hearts through its deep, layered gameplay, imaginative storylines and its compelling waves of action, which spans multiple titles,” said Rob Kostich, EVP and General Manager of Call of Duty, Activision. “We’re excited to share with fans these incredible moments in one comprehensive offering, available together on current generation hardware.”

What began as an Easter egg unlock for completing the campaign in Call of Duty: World at War, has grown into a fan-favorite third mode with a hardcore community of fans.

“Zombies Chronicles is really about the community that made Zombies what it has become today,” said Jason Blundell, Co-Studio Head, Treyarch. “Together, we’ve been slaying the undead for nearly ten years, across different game consoles, and Zombies Chronicles is really about bringing all of those fans together. If you played these maps before on previous consoles, you’re getting a new, stunning and challenging experience – if it’s your first time, this is eight definitive experiences of our Zombies storyline, all in one place.”

Call of Duty: Black Ops III Zombies Chronicles is an unparalleled Call of Duty Zombies collection, taking players through the beginnings of the original saga in true HD. It features the classic characters that fans have come to know and love, as well as the deep storylines that made Zombies so popular. The collection adds vibrant current-generation visuals, enhanced lighting, revamped character models and environments, and updated AI and audio systems. Zombies Chronicles also lets players use custom weapons, including current weaponry featured in Black Ops III that wasn’t featured in the original maps.

The eight maps in Zombies Chronicles are:

  • From Call of Duty: World at War: Nacht der Untoten (Abandoned Bunker), Verruckt (Wittenau Sanitorium) and Shi No Numa (Jungle Swamp)
  • From Call of Duty: Black Ops: Kino Der Toten (Theater of the Dead), Ascension (Soviet Cosmodrome), Shangri-la (Exotic Jungle Shrine) and Moon (Lunar Base)
  • From Call of Duty: Black Ops II: Origins (WWI France)

8 Days of the Undead:
To celebrate launch day on May 16, Activision and Treyarch will kick off the “8 Days of the Undead,” during which players of Black Ops III on all platforms and players of Black Ops III Zombies Chronicles on PS4 will be able to earn double XP rewards, engage in community challenges, and receive a host of free exclusive content including a Zombies calling card, weapon camo, new Gobble Gums and a PS4 theme.

Bonus Content:
Call of Duty: Black Ops III Zombies Chronicles* is a digital offering available at a suggested retail price of $29.99, and comes with the following bonus content with purchase:

  • 20 Vials of Liquid Divinium
  • 2 All-New Whimsical GobbleGums
  • Exclusive Zombies Pack-A-Punch Weapon Camo
  • Black Ops III Zombies Chronicles Dynamic System Theme for PlayStation 4 (exclusive pre-order incentive), featuring artwork by renowned artist

*Call of Duty: Black Ops III Zombies Chronicles is a content expansion for Call of Duty: Black Ops III which is sold separately and is required to play this downloadable content pack. Internet Connection Required. For more information, please visit https://support.activision.com/zombieschronicles.

Call of Duty: Black Ops III Zombies Chronicles is published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. [NASDAQ: ATVI], and developed by Treyarch. The game is rated M for Mature (Blood and Gore, Drug Reference, Intense Violence and Strong Language).

For more information, please visit www.callofduty.com. Fans can also follow @CallofDuty on Twitter, Instagram and Facebook.

LucidSound Announces LS35X Wireless Xbox one Headset

San Diego, CA – May 8th, 2017 – LucidSound®, innovators of premium gaming audio hardware, announced today the LS35X Wireless Gaming Headset, the first in a new range of licensed Xbox products from LucidSound, and the first headset to connect directly to Xbox One consoles, with no cables and no base station.

Expected to ship for Holiday 2017, the LS35X connects directly to Xbox One consoles using the same wireless technology as an official controller, automatically configuring for hassle-free set-up. No base station or chat cable is needed, simply pair the LS35X directly with the Xbox One as you would a controller. The LS35X will feature continuous compatibility with past and future Xbox One consoles. Windows 10 users can connect the LS35X directly to new PCs that include built-in Xbox Wireless technology or by using the Xbox Wireless Adapter for Windows.

In addition to the direct connect technology, the LS35X boasts a magnitude of technical features designed to offer a premium experience for Xbox gamers. The LS35X uses precision 50mm neodymium drivers to provide exceptionally detailed audio. The LS35X is compatible with Windows Sonic for Headphones surround sound technology, providing exceptionally accurate 3D surround sound when playing on Xbox One Consoles and Windows 10. The LS35X also features state-of-the-art head tracking technology and is also compatible with Dolby® Atmos for Headphones surround sound optional add-on for Xbox One and Windows 10.

Unique to LucidSound, the iconic, intuitive ear-cup control system allows the user to effortlessly adjust the most common controls, never losing focus of the game and eliminating the need to hunt for ungainly rocker switches and buttons. The all-new LS35X includes a new ear-cup design that provides expanded space, resulting in increased comfort and enhanced audio accuracy.

“The LucidSound team has designed the LS35X as a headset for this generation of Xbox players with the most simplistic wireless capability to date,” said Chris Von Huben, CEO of LucidSound. “We believe the Xbox gamer will be blown away by the feature set and quality. This is just the beginning of our announcements for E3 in June and it only gets better.”

For more information, visit lucidsound.com and follow LucidSound on Facebook, Twitter, and Instagram.

Bloody Zombies Announced

(Farnborough, United Kingdom) May 8, 2017 — nDreams, the UK’s leading publisher and developer of VR content, and Paw Print Games announce Bloody Zombies coming to VR headsets (Oculus Rift, HTC Vive, PlayStation®VR) and gaming platforms (PlayStation®4 (PS4™), Xbox One, and PCs in 2017.

Bloody Zombies is a one-to-four player co-op brawler designed to be played with any combination of TV and VR players, online or on the couch. Set in a London wasteland, bloody zombies (pun intended) run amok and four rough-and-tough cockney misfits must work together to beat back the rotting hordes.

With easily accessible moves, yet with deep freeform combat and brutal chainable combos, players can unlock special moves and discover melee weapons to expand their zombie-slaying abilities. The VR player’s enhanced viewpoint means you can also find in-game secrets, provide tactical support, and conquer obstacles using a unique diorama view.

Bloody Zombies transforms the classic co-op brawler into an original experience.  Players team up to battle the undead in the streets of London, regardless of whether if they are playing in VR with its unique viewpoint or on console or PC,” said David Corless, VP of Publishing, nDreams.

Antony White, Co-Founder and Director at Paw Print Games, said: “Bloody Zombies combines irreverent British humor, exaggerated characterisation with an approach to over-the-top urban violence to create a new style of brawler. Team play is definitely key, but you’ll also need to beat your friends to compete for the highest score.”

Catch a first glimpse at the experience in this trailer.

For more information, please ‘like’ Bloody Zombies Facebook page www.facebook.com/BloodyZombies or check out our videos and upcoming developer playthroughs at YouTube at www.youtube.com/user/nDreamsVR or tweet us at @nDreamsVR using the hashtag #BloodyZombies.