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Grace Digital Touts 1 Million Internet Radio Listening Hours

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SAN DIEGO – February 18, 2015 – Grace Digital Inc., the leading manufacturer of award winning Wi-Fi based wireless music systems, announces that its North American customer base has exceeded 1 billion total internet radio listening hours.  Grace Digital shipped its first wireless music system in 2008 and today provides a wide-ranging family of Wi-Fi radios and network media players for every room in your home.

Internet radio has seen steady listening increases in the US over the last six years, according to the 2014 Edison Research and Triton Digital paper titled The Infinite Dial.   In 2008, internet radio listeners accounted for just 21% of Americans and today that number has risen to 47%.  In addition, listening hours have also increased according to the study.  In 2008 the average listening time in one week as 6 hours and 13 minutes, now that number has increased to 13 hours and 19 minutes.

“The growth we’ve seen year over year for the last six years shows us that our customers are enjoying our products and the wonderful content that our partners provide,” says Grace Digital Audio’s Chief Executive Officer, Greg Fadul. “Our own findings, mixed with the projections within the industry, show us clearly that wireless streaming of digital content will continue to grow and has become the standard.  We are committed to our customers and will continue to provide products that will aid in this digital revolution.”

Grace Digital’s Wi-Fi music players connect to your broadband router via standard Wi-Fi or Ethernet. Whether you desire music in one room or every room, Grace provides the perfect solution. Connect your favorite speakers to Grace Digital’s Primo and place it in your living room for everyone to enjoy.  Or, place a Mondo on your nightstand for the perfect bedside companion.  Regardless of your needs, Grace Digital provides a Wi-Fi music systems solution with free apps for Android smartphone, iPhone or iPad users from any room in your home.

Check out Grace’s entire line of Wi-Fi music players at GraceDigital.com and begin to enjoy the world of Internet radio with over 50,000 AM/FM/HD radio stations, Pandora, Rhapsody, SiriusXM Internet radio, NPR, BBC and more content added daily.

Project Cars Delayed Until April

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02/19/2015 — Slightly Mad Studios and BANDAI NAMCO Games America Inc. today confirmed that Project CARS will be available across North America for PC via STEAM on April 2, 2015 along with the PlayStation®4 computer entertainment system and Xbox One®, all-in-one, games and entertainment system on April 7, 2015. The slight shift of the release date is due to final adjustments in the game that are required to provide fans with the best gaming experience they can have.

“Moving the release date was not an easy decision to make, as we know our fans are eager to get their hands-on on Project CARS”, said Ian Bell, Head of Studio at Slightly Mad Studios. “But we know that these extra days will allow us to provide the best game experience that our fans deserve. We assure you the wait will be worth it when the game does arrive early April”.

Project CARS aims to deliver the most authentic, beautiful, intense and technically-advanced racing game on the planet. Crowd-funded by a passionate community that has been involved in the development process from day-one to create their ultimate racing experience, Project CARS includes the largest track roster of any recent racing game, a huge variety of motorsports to play, a freeform and authentic career mode, world-class graphics and handling, dynamic time of day & weather, and a suite of community features and connectivity that leave the competition behind in the dust.

Neverwinter: Elemental Evil Launches March 17 with Minsc and Boo

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February 18, 2015 — The Forgotten Realms will soon be overrun with the Elemental Evil cults when Neverwinter: Elemental Evil launches for PC on March 17.

Along with the new Paladin playable class and level cap increase, Neverwinter: Elemental Evil’s storyline will see the return of Minsc & Boo – the ranger and miniature giant space hamster from the Baldur’s Gate series. The fan-favorite duo will be assisting players on their journey to discover the true nature of the Elemental Evil cults.

With the largest update to-date, Neverwinter: Elemental Evil brings a new playable class – the Paladin – that increases the playable classes count to eight. Players looking to create Paladins will be able to choose a focus on healing or tanking builds. The new module will also increase the level cap from 60 to 70, which brings a new set of quests, feats and slottable class feature powers.

Neverwinter: Elemental Evil also continues the partnership with Wizards of the Coast as Cryptic Studios and Perfect World Entertainment maintain a one-to-one release cadence with the official Dungeons & Dragons storylines. Neverwinter players will journey through new adventures as they fight the newest threat to Protector’s Enclave – the Cults of Elemental Evil – which are also present in the upcoming tabletop adventure release, Princes of the Apocalypse.

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city and battling its many enemies. Neverwinter is currently available on PC and will be launching for Xbox One, available free-to-play with Gold in early 2015.

For more information about Neverwinter, and to play now for free, visit http://www.arcgames.com/en/games/neverwinter

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Techland Introduces Dying Light Developer Tips Video Series

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February 16th, 2015 – Warsaw, Poland/ As millions of players from all over the world are already fighting their way through Dying Light’s zombie epidemic, the physical release of the game outside of North and South America is set to see even more fans join the fray.  In anticipation of the February 27th physical launch, Techland is dropping a few extra hints and tips to help new and existing fans get the most of their playthroughs. A six-part video series of Developer Tips narrated by lead game designer Maciej Binkowski has been created and will walk players through the core essentials. The first episode – “The More the Merrier” – focuses on the benefits of co-op play, and reveals the ins and outs of invading other players as the Night Hunter.

‘Dying Light Developer Tips – The More the Merrier’ can be embedded from the game’s official YouTube channel here.

Starting today, the Dying Light Developer Tips video series will be released daily through to February 22nd. In upcoming episodes, Maciej Binkowski will go into details about the art of movement in the game, tactics for surviving the night, efficient zombie combat, and more. Stay tuned and visit the official Dying Light YouTube channel every day for more Developer Tips.

Dying Light is available worldwide in digital form with box copies also available in North and South America. The physical release in Europe, Asia, Africa and Australia is set for the 27th of February 2015.

Factory Entertainment Gets George R.R. Martin License

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Concord, CA – Factory Entertainment, Inc., the Concord, California-based producer of licensed toys and collectibles, announced today that it has entered into a multi-year licensing agreement with renowned novelist, screenwriter and television producer, George R.R. Martin.

Best known for his international bestselling epic fantasy series, A Song of Ice and Fire, which includes A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast for Crows and A Dance with Dragons, George R.R. Martin is considered to be by Time Magazine, one of the most influential people in the world.

Factory Entertainment will be debuting its first product at New York Toy Fair, February 14th through the 17th, 2015 (booth #4952), a collectible plush of George, dressed in his trademark fisherman’s cap and suspenders. Featuring 10 exclusively recorded audio quotes, Mr. Martin truly speaks for himself!

A number of other products are currently in development.

“We’re thrilled to have been selected to partner with George R.R. Martin to produce collectibles honoring one of the most iconic contemporary figures in fantasy literature” said Jordan Schwartz, President and CEO of Factory Entertainment. “We cannot wait to debut what we have in store at Toy Fair,” Schwartz continued, “we’re sure that fans of Mr. Martin’s work will love what they see!”

Cities: Skylines Gets Release Date and Trailer

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STOCKHOLM – February 10, 2015 – Paradox Interactive and Colossal Order, architects and constructors of mighty gaming monuments, are happy to reveal that Cities: Skylines, the city simulation game for PC, Mac, and Linux, will be in the hands of aspiring building magnates and town planners everywhere on March 10th. Starting today, players can also pre-purchaseCities: Skylines and receive in-game items and other content.

To celebrate this announcement (and also because Paradox and Colossal Order are just really lovely people), a brand new gameplay trailer has been released alongside a pre-order campaign offering additional content and items for anyone purchasing the game prior to March 10th. This includes:

•    Five additional in-game items (Basketball Court, Botanical Gardens, Merry-go-round, Bouncy Castle, Dog Park), adding fun, style and practicality to any town!
•    Digital art book containing building blueprints and other original concept art
•    Four digital postcards

Cities: Skylines can be pre-ordered at www.citiesskylines.com.

Get a look at the lively cityscapes of Cities: Skylines in the new trailer here:

Bethesda Announces First Ever E3 Press Conference

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Okay…. This COULD be it… Expect BIG things as the company has never done a press conference quite like this be4ore…. (See what I did there?)

So, keep your seat belts on and tray tables in their upright positions as E3 is only 4 months away! (I did it again!)

**Note: I have no insider info on what they will actually be showing, I am running on pure hopes & dreams here.