Author - Jerry Paxton

Carmack and Romero Announce Blackroom

April 25, 2016 John Romero and fellow id Software co-founder Adrian Carmack proudly announce BLACKROOM™, a visceral, varied and violent shooter that harkens back to classic FPS play with a mixture of exploration, speed, and intense, weaponized combat. Use fast, skillful movement to dodge enemy attacks, circle-strafe your foes, and rule the air as you rocket jump in the single- and multiplayer modes. Powered by Unreal Engine 4 and fully moddable on PC, the game is being developed with community at its core, starting with today’s launch of a Kickstarter campaign to fund development.

Features of BLACKROOM™:

  • Reign supreme in a variety of multiplayer modes, including co-op, 1-on-1 deathmatch and free-for-all arena in a wide variety of locations including hardcore military sims, hellish infernos and interstellar space.
  • Delve into a captivating 10+ hour single-player campaign, spanning wildly varied environments, from ruined Victorian mansions to wild west ghost towns to swashbuckling pirate galleons and beyond.
  • Master fast, skillful movement with rocket jumping, strafe jumping and circle strafing.
  • Challenge yourself with expert abstract level design, invented and perfected by John Romero and made material by Adrian Carmack. Romero’s latest map, Tech Gone Bad, has received universal praise and over 1M unique impressions.
  • Master six built-in multiplayer maps, as well as countless maps created by the community.
  • Extend your experience with full mod support and dedicated servers.
  • Put your skills to the test in Challenge Modes (speedrunning and more) that present unique and demanding goals.
  • Affect the holographic worlds in the BLACKROOM™ with a device called the Boxel, and influence the environment, your weapons and your enemies.
  • Features new soundtrack compositions by acclaimed metal guitarist George Lynch.

In the single-player campaign, step into the shoes of Santiago Sonora, Chief hNode Engineer at HOXAR™, Inc., the world’s foremost creator of holographic simulations. The company’s exciting BLACKROOM™ technology allows users to be anywhere at any time, creating fully-realized holographic worlds that are indistinguishable from reality, all inside of a giant black room. When testing of their new leading-edge Predictive Memory technology reveals troubling anomalies that blend the real world with the virtual, you’re sent in to investigate and are swept across a staggering and dangerous array of simulations developed for BLACKROOM™ users, from medieval castles to horror sets. Peering into your mind and tapping into your deepest memories and fears, however, it’s clear that the BLACKROOM™ is not all fun and games.

BLACKROOM™ reunites game lead John Romero and art director Adrian Carmack, who co-founded id Software and co-created some of the industry’s seminal video game franchises, including Wolfenstein, DOOM and Quake. The Night Work Games team carries on that history of innovation with BLACKROOM™, with a focus on fast-paced action, pushing technical boundaries and developing community-focused, mod-friendly games.

“It is incredible to work with Adrian again,” said John Romero, game lead. “We’re developing exactly the type of game we think a lot of shooter fans want. It’s the type of shooter we’re known for, and the type of game we love to play ourselves. It’s a skillful shooter, from movement to weapon and map mastery.”

Adrian, who got his start with John in 1990 at Softdisk before going on to co-found id Software, echoed Romero’s comments.  “It’s been great working with John again, and we’re really setting out to produce a visceral FPS,” said Adrian Carmack, art director at Night Work Games. “Because of the BLACKROOM™’s setting, we have a lot of freedom to create environments that players might not expect in an FPS. BLACKROOM™ technology lets its users enter just about any universe imaginable, and gives them the power to alter the world. That gives me lots of artistic freedom.”

BLACKROOM™ is targeted for release in winter 2018 on PC and Mac, DRM-free and on Steam. The team today launched its Kickstarter campaign, which will help the team fulfill and expand upon its ambitious plans and gives the community a unique opportunity to get directly involved in the game’s development. Visit the Kickstarter page https://www.kickstarter.com/projects/nightworkgames/blackroom-a-new-fps-from-romero-and-carmack?token=07458251.

For more information on BLACKROOM™ and to stay up-to-date with the latest developments, visit the official Night Work Games (www.nightworkgames.com) site and follow the studio on Facebook (https://www.facebook.com/nightworkgames), Twitch, Twitter (@nightworkgames) and YouTube.

Night Work Games, the dark and violent subsidiary of Romero Games, is home to a group of dedicated, fun and experienced game developers based in Galway, Ireland. We create and develop the type of games that we love to play.

BLACKROOM™, HOXAR™ and NIGHT WORK GAMES™ are trademarks of Romero Games, Ltd.

DOOM® is a registered trademark of and Quake™  is a registered trademark of id Software LLC, a ZeniMax Media company

The Wizarding World of Harry Potter Flight of the Hippogriff

Universal Studios Hollywood has sent out a video showing off their Flight of the Hippogriff rollercoaster located within the park’s new Wizarding World of Harry Potter area. Check out the video above and more on this roller coaster below:

“Flight of the Hippogriff”

Within “The Wizarding World of Harry Potter,” the enchanting family coaster, “Flight of the Hippogriff” debuts as Universal Studios Hollywood’s first outdoor coaster.

On their way to a Hippogriff training flight, guests enter the Care of Magical Creatures grounds, where sounds of creatures can be heard in the distance. The winding path leads visitors through Hagrid’s pumpkin patch and by Hagrid’s Hut where Fang’s booming barks and occasional wails emanate from within the walls.

As visitors pass his hut, Hagrid instructs them on how to properly approach a Hippogriff. Once Hagrid’s lesson is complete, guests climb aboard two-seat wicker baskets that string together to form the Hippogriff and begin their training flight, where in fact, they will spot a Hippogriff in its nest.

New Escape from Tarkov Screenshots

April 22 – 2016 — Developer Battlestate Games has released a new batch of screens for Escape from Tarkov, their upcoming FPS/MMO. The new screens feature elements of the game’s interface, including the User Interface for the main menu, raid selection, character data, inventory and more.

Escape from Tarkov is a hardcore story-driven MMO featuring elements of FPS and RPGs. The events take place in the Russian city of Tarkov, which has been sealed off by roadblocks and sunk into the chaos of local warfare between private military companies. Escape from Tarkov‘s Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay and make players feel the reality of what is happening in the game.

More info on Escape from Tarkov can be found at the game’s official page: www.escapefromtarkov.com, ‘Like’ it on Facebook, and follow its development on Twitter @bstategames for all the latest developer updates and news.

New Screenshots

IMGN.PRO Announces Horror FPS Husk

April 22nd, Bielsko-Biała, Poland – Welcome to Shivercliff! A place you’ll never want to leave! We aspire to show our lovely town to every newcomer who stumbles upon its gates. Breathe in the fresh air of our evergeen forests, stroll on the shore, swim in the warm light of a beautiful sunset and explore the infinite maze of karst caves. Get to know your neighbors, as they will be excited to spend time with you. You are most welcomed to become the next citizen of Shivercliff. A place you will not be able to leave…

Husk will take you to a typical, American small town where, along with Matthew Palmer – a father and husband searching for his family after a train crash, you will get to know its everyday life. Shivercliff though is not a perfect picture postcard town. It is a point, in which two worlds, reality and nightmare, collide. On many occasions the hero, will have to fight the evil lingering in the dark corners of the streets for the sake of his survival.

Shivercliff is a place hiding secrets you wish you’d never uncovered. Each step further into the town is also a step further into yourself. Deep down, where demons have been lurking and waiting patiently for far too long.

Husk is IMGN.PRO and UndeadScout co-production and here’s what Łukasz Kubiak, IMGN.PRO co-founder, has to say about the start of this cooperation:

Husk is mostly UndeadScout team’s amazing concept. When they approached us with a co-op proposal, we were over the moon. We offered them full support. Now, we are working together and IMGN.PRO is present in the process of the game development on many different levels, including my favorite – the story. In my opinion, after Kholat players can expect the storytelling in Husk to be intriguing and rich in detail, but also more coherent and clear than in the case of our debut game.

Husk is a purebred FPP horror inspired by titles like Silent Hill or Alan Wake. The game will not lack fighting, solving mysteries and uncovering the dark and tantalizing plot. Developed by two teams (IMGN.PRO – the developer of Kholat and a publisher) and UndeadScout (for whom Husk is their first, debut title) and with a music score written by Arkadiusz Reikowski.

To learn more about the game visit www.welcometoshivercliff.com and the game’s Facebook page.

Screenshots

Hauppauge’s Chamber of Horrors NY Announces 2016 Season

Hauppauge, NY (April, 2016) — Having grossed over 10,000 visitors with last year’s attractions that saw fear take on a whole new meaning, Hauppauge’s Chamber of Horrors NY is gearing up for another fright filled season in 2016! With an Opening Weekend scheduled for September 23rd-24th, dates are set for September 30th-October 2nd, 7th-9th, 14th-16th, 21st-23rd, and 26th straight through Halloween night with additional dates and special events coming in November at 1745 Express Drive North, in Hauppauge!

Chamber of Horrors NY is Long Island’s Premier Haunted Attraction. In a dark collection of mazes and rooms, the attraction combines lights and sound with a cast unequaled in imagination and talent, not to mention bloodlust. Owned, built and staffed by industry veterans, they can proudly say that they are “Where fear lives…”!

Chamber_of_Horrors_19b-1

During the Trilogy of Fear taking place Fridays and Saturdays, brave visitors will have an incredible experience exploring three live scare attractions. Fright fans get three haunts for the price of one!  Visitors can wander the chilling labyrinth of Maniac Manor, navigate the terrifying lunacy of Ward 9 and finally, stagger through the horror of Murderers’ Row.

On Sundays, the lights go out for one of the Chamber’s most terrifying events- “Kill the Light”. After turning off every light source in the haunt, visitors are sent through in groups of five in complete darkness with only a single glow stick to light their way- backwards. Remember when you used to be scared of the dark? You will be again! Returning this year as well (Dates TBA) will also be the “Nightmare Gallery”- an interactive art show/haunt in which local artists exhibit their work amidst the chaos. Watch out…while you’re critiquing some of the spooky works of art, there’s a scare waiting for you around every corner! And for our smaller fans, Kids Day (Dates TBA) will bring family friendly fun for all as a few select ghouls guide the whole gang on a Trick or Treat through The Chamber, teaching the kids how to scare their parents along the way.

chamber-of-horrors-ny-xmas

For the third year in a row, Chamber of Horrors NY will also present its Holiday Haunt,

A Very Scary X-Mas, in December. Naughty or Nice no longer matters as Santa has had just about enough! The lists have gotten longer, the kids are ungrateful and somewhere along the way they took the sugar out of the cookies and put almonds in the milk! Its enough to drive an elf crazy…matter of fact, drive ALL the elves crazy!

With all of these events taking your breath away with every scare, Chamber of Horrors NY also plans to give back- supporting charitable organizations with special events including a Military Service night TBA.

PRICING:

  • Basic Burial $25 (Standard Admission)

  • R.I.P PASS $35 (Front-of-Line Access, Minimal Wait)

($40 at Box Office, buy online and save!)

There will be plenty of fear to go around this fall in Hauppauge, as well as plenty of Holiday Chills and Thrills, so you won’t want to miss what Chamber of Horrors NY has in store for 2016!

For More Information CALL: (855) 227-6384 (In-Season) // (516) 710-1845 (Off-Season), or VISIT: http://chamberofhorrorsny.com/

New Screenshots of The Witcher 3 Blood and Wine Expansion

April 22, 2016 – CD PROJEKT RED, creator of The Witcher games series, announces the release of new screenshots from the upcoming expansion to The Witcher 3: Wild Hunt – Blood and Wine.

“I can already tell you Blood and Wine is a fascinating story, with every sort of twist and turn you’d expect from our writers,” said Marcin Momot, Senior Social Media and Community Coordinator, CD PROJEKT RED. “Toussaint, the new realm we’re creating for the expansion, is unlike anything you’ve seen in Wild Hunt – carefree and colorful, but your gut never stops telling you that there’s some real dark stuff happening underneath all that,” Momot adds. “We’ll be revealing more information in May however, to sweeten the wait, here are some fresh screenshots from the expansion!”

Additionally, the studio would like to inform that The Witcher 3: Wild Hunt development team members will participate in a PAX East 2016 panel entitled: GWENT-Ception: Does a Game Within a Game, Make a Game a Better Game. The panel can be watched live on Saturday, 2PM EST, on Twitch.

Screenshots

Ubisoft to Open Ubisoft Lounge for E3 2016

April 20, 2016 – Ubisoft is rewarding the commitment of its biggest fans by giving them opportunities to take part in E3, the world’s premier show for video games. For the fourth year in a row, more than 1,700 fans are expected to attend the Ubisoft Lounge, a pop-up event being held in a location near the Los Angeles Convention Center. At the Ubisoft Lounge, fans will have hands-on time with games from Ubisoft’s E3 lineup, as well as time to discuss their favorite titles with Ubisoft’s teams, attend master classes, compete against other fans and win prizes.

In addition to the Ubisoft lounge, fifty creative and dedicated fans from around the world will be chosen to join Ubisoft in Los Angeles for this year’s show. As “Star Players”, they will receive the VIP treatment, including all-expenses paid travel, access to the E3 show floor, a ticket to the Ubisoft conference and meetings with Ubisoft’s development teams. For more information about Star Players, follow @UbisoftClub on Twitter.

Ubisoft will select fans to attend the Ubisoft Lounge from among those  who pre-register at http://www.ubisoftlounge.com/

Anyone who is not selected or is unable to make it to Los Angeles still will be able to watch live streamed master classes and access video-on-demand content on Ubisoft Twitch channel: https://www.twitch.tv/ubisoft. For more information on the agenda, visit http://www.ubisoftlounge.com/

WHEN: Pre-registrations for the Ubisoft Lounge opened Wednesday, April 20. The Ubisoft Lounge will open its doors June 14 and close June 15

WHERE: The Ubisoft Lounge will be located close to downtown Los Angeles in the Arts District. Exact location will be revealed at a later date to those selected to attend. More information available at http://www.ubisoftlounge.com/

Mirror’s Edge Catalyst Pushed to New Release Date

April 21, 2016 – As you know, we are about to open the gates to the City of Glass for participants of the Closed Beta on April 22. We want to make sure we have the opportunity and time to address player feedback from the beta, which is why we’ll give ourselves a bit more time to perfect the game, with a new release date for Mirror’s Edge Catalyst of June 7th in North America and June 9th in Europe. We’re confident that these extra two weeks will ensure that the game is as amazing as possible.

Read the full blog here.

The Elder Scrolls: Legends Beta Launches Today

April 21, 2016 (Rockville, MD) – Bethesda Softworks®, a ZeniMax® Media company, today announced that worldwide beta registration is now open for The Elder Scrolls®: Legends, the first free-to-play strategy card game based on the award-winning Elder Scrolls series. Beginning today, selected registrants will have the opportunity to begin playing in the game’s first closed PC beta. Additional players will be invited to play over the next few months – allowing more and more registered players the chance to experience The Elder Scrolls: Legends.

Legends will be playable in the Bethesda booth (#8021) at PAX East, taking place in Boston from April 22-24. Demonstrations of the game will also take place in the booth each day of the show at 11:00am, 1:00pm, 3:00pm and 5:00pm. For those not able to attend PAX East, tune into Twitch’s official PAX stream on Saturday, April 23 at Noon to see Bethesda’s Pete Hines show off the first official gameplay and provide a brief overview of the game.

Legends is a strategy card game that explores the series’ characters, creatures, deities, and lore. Whether you have 10 minutes or ten hours, Legends provides a variety of gameplay modes and challenges that are easy-to-learn but difficult to master. Built with all levels of players in mind, Legends offers accessible gameplay for beginners who want to jump in and get started quickly, and the game’s depth keeps expert players engaged. With a wide variety of deck types and strategies, no two games are ever the same.

“As a fan of digital strategy card games, I’m especially excited about having people play Legends,” said Pete Hines, Vice President of PR and Marketing at Bethesda Softworks. “We’re looking forward to hearing their feedback and having them help us shape the future of the game.

Previous chapters in this award-winning franchise include the Best Role-Playing Game at E3 2013 –The Elder Scrolls® Online: Tamriel Unlimited, 2011 Game of the Year – The Elder Scrolls V: Skyrim®, the 2006 Game of the Year – The Elder Scrolls IV: Oblivion®, and the 2002 Role-Playing Game of the Year – The Elder Scrolls III: Morrowind®.

The Elder Scrolls: Legends is being developed in conjunction with Dire Wolf Digital for PC and iPad – with additional platforms to be announced.

For the latest updates on additional betas and game information, please visit legends.bethesda.net and follow the game on Facebook and Twitter.

KRYTAC Unveils Alpha Series AEG Pricing and Launch Window

April 21, 2016 – Brea, California, USA – KRISS USA announces the release of the KRYTAC Alpha Series, a new line of full metal M4 entry-level AEGs. The Alpha series will start shipping worldwide to authorized KRYTAC resellers by the end of May 2016 with a starting retail price of $255.

“The Alpha series is an exciting new product line – we took a class-leading high performance AEG platform and tailored it into a class-leading mid range AEG. The result is a full metal AEG, with very robust internals, starting in the mid-200’s price range.” states KRISS USA’s Marketing Manager, Tim Seargeant. “The Alpha series features a 3034 MOSFET, 18:1 ratio gears, reinforced piston, padded cylinder head, ball bearing spring guide, and rotary hop up system. With a one joule muzzle energy and high performance components, the Alpha series is the perfect platform for those seeking an AEG with long term reliability, or as the foundation for a custom upgraded AEG.”

The KRYTAC Alpha Series features two models. The KRYTAC Alpha SDP is a compact M4 AEG with a 5.5″ barrel and smooth hand guard. At the rear, a two-position adjustable compact carbine stock with enlarged buffer, which easily accommodates an 11.1v 1000mAh lithium polymer miniature stick battery. The KRYTAC Alpha CRB is a short-barreled rifle M4 with a 10.5″ barrel and 9″ modular rail hand guard. The Alpha hand guard’s modular system utilizes rail sections that are threaded directly to the hand guard. The Alpha SDP will feature a suggested retail price of $255, while the Alpha CRB will be set at $275.

For more information about the KRYTAC Alpha SDP and CRB visit www.krytac.com.