Archive - 2015

BenQ’s XL2730Z FreeSync Display Available Now

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COSTA MESA, Calif. — April 23, 2015 BenQ America Corp., an internationally renowned digital lifestyle solutions provider and professional gaming monitor pioneer, today announced that it is now shipping its flagship XL2730Z RevolutionEyes™ professional gaming monitor. Created to be the marketplace’s most immersive gaming device, the lightning-quick 27-inch monitor comes loaded with smooth-action features specifically designed to give players more comprehensive control over their gaming experience. Now compatible with AMD’s FreeSync technology, the new performance-driven display features Gaming Refresh-rate Optimization Management (GROM), a 1ms GTG response time, and BenQ’s renowned gaming features to offer competitive gamers the finest, smoothest, and fastest onscreen gaming experience to date.

The XL2730Z features BenQ’s RevolutionEyes technology focused on protecting the eyes during extended periods of use. Equipped with a direct LED-backlight system with ZeroFlicker™ technology, the device eliminates flickering at all brightness levels reducing eye strain and alleviating computer vision syndrome. When combined with the device’s built-in Low Blue Light modes, the monitor also successfully filters the exposure of emitted blue spectrum light — resulting in more comfortable viewing and longer sessions of competitive play.

“As the official gaming monitor sponsor of Major League Gaming, we make it our mission to put the market’s most innovative tools into the hands of today’s competitive gamers,” said Bob Wudeck, Associate Vice President, Strategy and Business Development at BenQ America Corp. “In developing the XL2730Z, BenQ is pushing this philosophy even further, combining high-speed features such as adaptive-sync, ultra-fast refresh rates, and BenQ-specific attributes that take gaming to the next level.”

BenQ’s XL2730Z monitor features 27 inches of 2560 x 1440 WQHD resolution, a TN panel, 144Hz refresh rate, and 1ms GTG response time to take fast-action gaming to an entirely new level. Now equipped with a GROM system and supporting adaptive-sync variable refresh-rate technology with AMD’s FreeSync graphics card, the XL2730Z gives players the freedom to customize their gaming experience by tweaking viewing preferences including refresh rates (100/120/144Hz), display resolutions, and screen sizes. For an even smoother gaming experience, the monitor uses BenQ’s Motion Blur Reduction 2.0 to render all fast-moving images fluidly without tearing or ghosting anywhere across the screen.

With the newly improved Black eQualizer 2.0, the XL2730Z is also able to detect the input source and automatically adjust the amount of brightness in the game within a range selected by the user. As a result, players can identify targets effortlessly and react quickly to any in-game situation without taking time out for manual adjustments. Using the Auto Game Mode setting, the monitor automatically detects the genre of the game being played and matches it to its preset color, while a “Game Mode to Go” feature allows gamers to save game modes onto a USB flash drive for quick and easy transportation.

To deliver optimal gameplay, gamers can choose from 20 preset levels of color vibrancy to meet specific viewing requirements. Using Display mode, users can also select from eight different screen sizes while Smart Scaling provides the flexibility to freely scale screen content to any custom measurement. To mimic the gaming experience of legendary gamers, the XL2730Z’s Game Mode Loader lets users choose from a wide selection of professional presets, while Display Pilot offers convenient onscreen display adjustments and instant access to several integrated features. Equipped with BenQ’s S Switch, the monitor’s external hardware switch gives players a better grip on changing between auto game modes and customized settings.

Now shipping, BenQ’s XL2730Z is available at a retail price of $599. More information on BenQ’s full line of products is available at www.BenQ.us.

The Cosmos is MINE! Steam Early Access Date

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Twain Harte, CA – April 23, 2015 – Australian indie developer Playcorp, and Reverb Triple XP, a veteran team that helps independent development studios launch and market video games, are excited to announce The Cosmos is MINE!, a real-time strategy game that combines quirky humor and the highly-stylized art of 50’s cult science fiction. The Cosmos is MINE! will be launching on Steam Early Access on Friday, April 24.

“Early Access enables us to tune, tinker with, and test gameplay mechanics so we can strike a balance for all players. With The Cosmos is MINE!, we’re in love with the concept of a two-method system to victory in a strategy game as it’s important to us for the mechanics of the game to match the theme of space-faring capitalism,” said Eamon Logue, designer and producer at Playcorp. “Our goal with this game is ambitious: develop a real-time strategy game that is fun for both hardcore fans of the genre and gamers new to strategy games.”

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Taking place in an alternate 1950’s universe, The Cosmos is MINE! is a multiplayer real-time strategy game where gamers control a galactic prospecting team in an interstellar resource war against other greedy space miners. The survival of humankind depends on a rare and valuable resource, Animus, that has revolutionized the way humans power advanced technology like space travel. Mega-corporation TransOrbital loans out necessary mining equipment to players as they travel to distant planets to locate and mine Animus. In order to keep equipment and renew the necessary prospectors licenses, you must meet Animus quotas imposed by TransOrbital. If Animus quotas are not achieved, prospectors will have their licenses revoked and will be kicked off the planet. Worse yet, you won’t have your valuable TransOrbital stock options fully vested!

Don’t let other prospectors get in the way of making the cosmos yours! In addition to the quota challenge, players must defend their claim against other competing prospectors – either outlast opponents by forcing TransOrbital to take away their mining contracts or build up a super-aggressive army then kick other prospectors off the planet.

The Cosmos is MINE! will launch on Steam Early Access for PC on April 24 at the early entry price of $9.99.  For upcoming The Cosmos is MINE!announcements, please visit the game’s official website www.thecosmosismine.com, follow the development team on Twitter, and “LikeThe Cosmos is MINE! on Facebook. Interested players are also invited to contribute suggestions direct to the developers on UserVoice.

Mortal Kombat X Review (Xbox One)

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FINISH HIM! Few phrases are more recognizable in video game history than those two words. I remember when a video game came out in the arcades that all the players gathered around to see it. Weirdly, it was also the way kids might circle around and gawk at something that was taboo. They didn’t want their parents to know that their fighting games had just gone up a level – that if you learned the right combination of moves you could rip people’s heads off, pull hearts out or other gory things. They didn’t just fall over while you celebrated, they were destroyed in a beautiful gorefest usually reserved for slasher flicks. You didn’t just lose – you were punished. Everyone figured once the gore was discovered that the game would go away never to be seen again, and yet here we are so many years later with Mortal Kombat X, not only continuing the tradition of brutalities and fatalities but, also, adding depth to both the storyline and the gameplay.

Description:
Mortal Kombat X combines cinematic presentation with all-new gameplay to deliver the most brutal Kombat experience ever, offering a new fully-connected experience that launches players into a persistent online contest where every fight matters in a global battle for supremacy.

Mortal Kombat X gives players the ability to choose from multiple variations of each character, impacting both strategy and fighting style. Players step into an original story showcasing some of the game’s most prolific characters, including Scorpion and Sub-Zero.

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Hands On:
First things first and has to be said: Mortal Kombat X has a very detailed and good story in its single player campaign mode. The fights have purpose with fairly long cinematic lead-ins tying together the world and characters with real plot. You aren’t just fighting in a Mortal Kombat tournament. I was stunned and hanging on every moment of the storyline, shushing people who walked through the room chatting. I am pretty sure that they assumed since the controller wasn’t in my hand I wasn’t playing a game – quite the opposite. Sure, some of the dialogue can be a little corny, intentionally for the most part because who could imagine Johnny Cage not having bad one-liners? Every character serves a purpose and every fight has its place in the story which allows players to follow the next generation of Kombatents.

Of course, all that can be skipped at the push of a button if all you want to do is maim, kill, and destroy – and there is nothing wrong with that. Afterall that is pretty much where the game began and, for some people, that’s all they want. For those folks there is still plenty of mayhem to be had and lots of playtime even if they skip the cutscenes or the single player section entirely. It is at it’s heart a two player gorefest even if the game now has a story to accompany it. There is a single player AI play mode to help hone your skills as well as the single player campaign and training grounds. Then it is off to play two player local like the old days or use this newfangled thing called “the Internet” and play folks from all over the world  in both ranked and un-ranked battles. Brutalities and Fatalities are unlocked through play and through the Krypt, a cemetery type locations where you bust headstones, open treasure chests or tear open cocooned bodies and egg sacs to unlock moves, art, music and, most importantly, characters for multiplayer mode.

When you first go online, you are asked to join a faction and, once you do, your every battle can help or hurt your faction in its struggle for world dominance. There are a handful of factions to choose from, each with special moves and there are even daily faction challenges. If you don’t like the one you join, you can change your mind at a later date.

Besides factions, there are tower matches that are traditional style matches and team matches where you can get together with your buddies and more. If all this sounds like a bit of a pain and more than you really want to keep track of, just pick online play and click through until you get a game.  Then you get to pick between three fighting styles for your character. While they have really tried to enrich the gameplay – in both single and multiplayer, at its heart it is still the fun gorefest you have come to love.

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On the Xbox One the gore is particularly beautiful and graphic as are the environments behind the battles. Seeing through the skin as you shatter bones and pummel organs is quite satisfying and the backgrounds with corpses floating on giant waves and large bloody temples can be as stunning as well as wide open mountains and dense forests. I could definitely see this game being a leader in 3D gaming eventually, the terrific action and separation of foreground and background already almost give it a 3D effect.

Also, don’t worry if you are a button masher because you aren’t very good at remember fatalities, you can earn fight skip and easy fatality tokens in the Krypt to keep you progressing in the game and enjoying it even if you aren’t a combo savant.

FINISH IT!:
I could go on and on about Mortal Kombat X but really it comes down to this: Mortal Kombat X is the best game in the series and hopefully starts a new legacy of Mortal Kombat game depth that will continue on. When it comes to scoring a game I try to figure out what I could think of that could possibly improve the game… the only thing that even crosses my mind would be adding popular culture iconic characters to the mix, which is on the way when Jason and Predator join the mix in the Mortal Kombat Pass soon. I can’t wait to FIGHT!

[easyreview title=”Mortal Kombat X Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”5″ ]

Galactic Civilizations III Gets Release Date

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Plymouth, MI – April 22, 2015 – The universe of space strategy games is about to get a lot bigger with the May 14 launch of Galactic Civilizations III on PC. The landmark title from Stardock builds on the studio’s 20+ years of experience, the franchise’s history as one of the highest-rated strategy series of all time, and modern 64-bit computing to deliver an unprecedented 4X experience.

As an absolute ruler in Galactic Civilizations III, the choices you make shape your empire as it inevitably enters into cultural, trade, diplomatic, ideological, and military conflicts with your neighbors. Every empire has multiple paths of victory to pursue. Forging an empire so culturally influential that rival worlds defect to your cause is perfectly viable, so long as you can keep their dropships from landing on your core worlds through literal defenses or soft-power diplomatic maneuvers.

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Galactic Civilizations III is the largest and most diverse strategy sandbox to date. Players have dozens of tools at their disposal from diplomatic treaties to resource exchanges, United Planets resolutions to the hundreds of research directions their scientists can pursue, and an effectively infinite number of ways to design and deploy starfleets. Every area of the game – planetary development, starbase construction, inter-faction negotiations, ideology, and much more – presents players with choices that shape their galaxy.

Galactic Civilizations III brings major improvements to the franchise and the genre aside from its triple-A presentation and the sheer size and variety that its 64-bit engine enables. The game is extremely mod-friendly, allowing ambitious modders to add an effectively unlimited amount of content from races to ships to entirely new technology and ideology branches or whatever else they think of. The in-game ship designer puts incredibly powerful tools in every player’s hands to create the starships of their dreams – some of the most impressive ships in the game were created by the winners of the Early Access beta ship design contest. Finally, Internet multiplayer makes its first appearance in the franchise, along with fantastically detailed leaderboards and metadata powered by Stardock.net.

Galactic Civilizations III is available now via Steam Early Access at http://store.steampowered.com/app/226860/ for $49.99, and will release on May 14. To learn more, please visit http://www.galciv3.com.
For more on Stardock, go to http://www.stardock.com.

Pathfinder Battles: Iconic Heroes Box Set II Released

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Hillside, NJ — April 22, 2015 – WizKids is pleased to announce the latest release in its Pathfinder Battles: Iconic Heroes figures series today. In the Iconic Heroes Box Set II, fans will find beloved Pathfinder characters including Amiri the Human Barbarian, Kyra the Human Cleric, Harsk the Dwarf Ranger, Biter the Badger, Ezren the Human Wizard, and Merisiel the Elf Rogue. Priced at a suggested $29.99 USD, the Iconic Heroes Box Set II is sure to please fans of Iconic Pathfinder characters and anyone who enjoys top-quality fantasy figures.

As an additional bonus, each Iconic Heroes Box Set includes exclusive “Boon Cards” for use in the Pathfinder Adventure Card Game. These Boon Cards are only available with the Pathfinder Battles Iconic Heroes sets.

Wizard World to Start Monthly ComicConBox

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EL SEGUNDO, Calif., April 22, 2015Wizard World, Inc. (OTCBB: WIZD) today announced the launch of ComicConBox™, a subscription-based premium monthly box service which offers fans the opportunity to receive exclusive collectibles, toys, technology, games, licensed artwork, comics, apparel, Wizard World Comic Con tickets, VIP discounts and more, delivered right to their doors.

The service, priced at $29.99 per month with no contractual commitment, will also feature Epic Grand Prizes in random boxes. The first monthly box is scheduled to ship on or about April 30, 2015.

“ComicConBox brings everything Comic Con to the doorsteps of fans every month,” said John Macaluso, Wizard World CEO. “Wizard World’s unique access to leaders in the entertainment industry and some of the most popular celebrities, creators and publishers means that ComicConBox will have the best quality and variation of products possible.”

ComicConBox™ packages will be sent to U.S. members on or around the 30th of each month.

Fans can join ComicConBox™ at http://ComicConBox.com and can interact with the service on Facebook, Twitter, Instagram, Pinterest and other social media outlets as well as via email at Support@ComicConBox.com.

About Wizard World Presents ComicConBox™

Wizard World Presents ComicConBox™ (http://ComicConBox.com) is a premium subscription-based monthly box service, featuring collectibles, exclusives, toys, tech and gaming, licensed artwork, superior comics and apparel, Wizard World Comic Con tickets, special VIP discounts and more. Boxes ship to U.S. members on or around the 30th of each month and also feature Epic Grand Prizes in random packages.

National Association Of Broadcasters Convention Photo Gallery

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The National Association of Broadcasters, or “NAB” as it is more commonly known, put on a convention every year the brings out the tech savvy and journalists from all mediums to see what will be next in professional grade electronics. Where CES may show the latest toy drones or consumer grade headsets such as Beats, Wicked, or Turtle Beach, NAB brings out the drones that can carry full size broadcast cameras, studio lighting and audio and video boards that have hundreds of buttons, sliders and switches. All this isn’t to say a person not in the professional broadcasting can’t find technological gold mines, this is just where for the most part gimmick and style are replaced by functionality and durability, it may not look sexy but it will get the job done dependably over and over again. Podcasters taking their game to the next level, web television stations and amateur photographers and videographers stand side by side with the CEO of CNN or celebrities like Wayne Newton (a regular to the show) as they see where technology is going and how it can serve them. And that is the key to this show: service rather than consumption, this show isn’t as much about being entertained as how to entertain others. If this has ever been a plan for you, if you ever want to be in a business where electronics play a factor or if you ever thought that you need a super insane gaming rig or ANYTHING to do with drones (it had it’s own pavillon) then this is a show to catch.

This year included the teaming up of the New Media Expo (NMX) with NAB which furthered it’s interest to bloggers, podcasters and anyone with online audio and video content with seminars, speakers and awards dedicated to these pursuits. Attending the Podcast Awards hosted by Chris Jericho and Emily Morse was a highlight of the show and the red carpet for the IAWTV Awards was a who’s who of internet celebrities.

A special thank you goes to Warner-Chappell for the invitation to Peter Frampton’s release party for “Hummingbird In A Box, Music For A Ballet” it was a special night that was as my mom-in-law put it “the most fun I have had in as long as I can remember.”

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Guitar Hero Live Behind the Scenes Trailer

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April 21, 2015 — Interested in a behind-the-scenes look at the making of Guitar Hero Live?

See a brand new video that shows how FreeStyleGames incorporated the live-action elements with real bands and real crowds that react to what you play. Learn about GHTV, the world’s first playable music video network, and check out the new six-button guitar controller that brings a new gameplay experience to fans of all abilities.

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The Witcher 3: Wild Hunt – In the studio with Charles Dance

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April 21, 2015 — Watch Charles Dance (Game of Thrones, Dracula Untold, The Imitation Game) perform for the first time as a video game character: Emhyr var Emreis — ruthless Emperor of Nilfgaard.

Garnering over 200 prestigious awards before launch, The Witcher 3: Wild Hunt is CD PROJEKT RED’s most ambitious endeavour up to date. Set within a truly open world, the game puts you in the role of a wandering bounty hunter and monster slayer, Geralt of Rivia. In The Witcher, you take on the greatest contract of your life — tracking down the Child of Prophecy, a living weapon that can alter the shape of the world.

The game is scheduled to launch May 19th, 2015, on Xbox One, the all-in-one games and entertainment system from Microsoft, Windows PC, and PlayStation®4. Visit www.thewitcher.com for more information about the game and pre-order availability worldwide.

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King’s Quest Behind the Scenes Dev Diary #1

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April 21, 2015 — Today Sierra™ is unveiling the first in what will be a four-part series of diaries showcasing the development of its upcoming adventure game, King’s Quest™. These intimate videos go behind closed doors with developer The Odd Gentlemen to meet the people, passions and techniques driving this bold reimagining of one of gaming’s most treasured names.

This opening featurette, titled “The Vision,” introduces Creative Director Matt Korba and Producer Lindsey Rostal, who leapt at the opportunity to bring the unforgettable storytelling, puzzles and wit of the original King’s Quest games into a new era. Thinking about the future of a franchise with such a storied past, the team chose to begin this new journey at its end, as an aged King Graham takes his granddaughter, Gwendolyn, back through the untold tales of his astounding life. That arc came full circle for the team when they met King’s Quest creator Roberta Williams – and fellow Sierra co-founder Ken Williams – to hear firsthand what inspired the game that paved the way for so many adventures to come, passing the torch from one generation to the next.

The first chapter of King’s Quest will tip its hat later this year as a digital download on the PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft, and Windows PC. For more on King’s Quest, please visit www.sierra.com, and follow Sierra on Facebook and Twitter.

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