War Robots: Frontiers is just about to kick off the second half of its Power Surge season with new content and a fresh battle pass. Expect new Robots, Weapons, and more as players seize the Spark of Ingenuity. Players can collect parts for the Mesa robot as part of the battle pass, which is available in both free and premium versions.
Spark of Ingenuity is available now in War Robots: Frontiers. Check out the new trailer for a look at the new content:
With a highly successful launch in March that brought in 1 million players, War Robots: Frontiers is an online multiplayer mech shooter that blasts the War Robots universe into the stars. Construct and customize your own War Robots, squad up with other Pilots online, and fire up your engines in massive battles on new worlds. Play War Robots: Frontiers free now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, and Windows PC via Steam and MY.GAMES Launcher.
As a gamer who has been navigating virtual worlds for the better part of three decades, my priorities have shifted. The flashing lights and aggressive aesthetics that once seemed essential have given way to a desire for performance, comfort, and, most importantly, focus. My gaming rig is tucked away in a home office, a space that is rarely as quiet as I’d like. Between the hum of the air conditioner, the distant sounds of family life, and the general background noise of a household, creating an immersive gaming sanctuary can be a challenge. It was with this mindset that I approached the new Razer BlackShark V3 Pro, a headset with a legendary lineage that now promises the one feature I’ve been craving most: active noise cancellation.
From the moment I unboxed it, the V3 Pro felt familiar, yet refined. It retains the classic aviation-style design that has defined the BlackShark series, a look I’ve always found more purposeful and less ostentatious than many of its competitors. Razer hasn’t reinvented the wheel here, but the small improvements are noticeable. The yokes connecting the earcups to the headband feel sturdier than in previous generations, and they now offer about 15 degrees of swivel, a subtle change that makes a significant difference in finding a comfortable, conforming fit. The large, textured volume knob on the left earcup is a brilliant tactile touch, easy to find and adjust without fumbling mid-game.
Comfort, for me, is non-negotiable during long sessions, and the V3 Pro largely delivers. Razer has employed a clever hybrid design for the ear cushions, combining a leatherette base for a solid seal with a soft, breathable cloth top layer. The result is excellent passive noise isolation without the sweaty, sticky feeling that full leatherette cups can produce. At 367 grams, it’s not the lightest headset on the market, but the weight is well-balanced, and the clamping force feels secure without being vice-like. My only minor gripe is with the headband; while padded, it could use just a bit more cushioning to completely eliminate any feeling of pressure on the crown of my head during multi-hour raids.
The headline feature, for my purposes, is the Active Noise Cancellation. Toggled by a dedicated button on the right earcup, the ANC is surprisingly effective for a gaming headset. It excels at eliminating the low-frequency, constant drones that plague my office—the whir of computer fans, the hum of the AC, the low rumble from the dishwasher down the hall. It creates a bubble of focus that is genuinely transformative for immersion. While it won’t completely silence a sudden, sharp noise or a nearby conversation quite like a high-end set of Bose or Sony cans, it’s a massive value-add that puts it a step above most of its gaming-focused rivals.
The core of any gaming headset is its audio performance, and this is where the BlackShark V3 Pro truly asserts its dominance. The headset is equipped with new 50mm TriForce Bio-Cellulose drivers. This advanced diaphragm material is thinner and more rigid than traditional designs, which translates into an astonishingly powerful and clean sound profile. The bass response is where you first notice the difference; it’s deep, impactful, and textured without ever becoming muddy or overwhelming the other frequencies. In action-heavy titles, every explosion and ground-shaking impact is delivered with cinematic force.
This low-end prowess is perfectly balanced with crystal-clear mids and highs, creating a wide, detailed soundscape. Positional audio is exceptionally precise. Thanks to the PC-specific THX Spatial Audio, which creates a convincing 7.1.4 virtual surround sound environment, I could pinpoint the direction of enemy footsteps, reloads, and distant gunfire with unnerving accuracy. The only slight blemish on its otherwise stellar audio report is a touch of sharpness in the upper treble. In certain situations, sounds like shattering glass or specific high-pitched weapon effects can come across as a bit shrill, though this was easily tamed with a quick adjustment in Razer’s Synapse software.
Connectivity is another area where Razer has clearly listened to feedback. The primary connection for any serious PC gamer is the new HyperSpeed Wireless Gen-2 dongle. It achieves a blistering 10ms latency, a figure so low that the connection is indistinguishable from a wired one. The dongle itself is a bit unusual, requiring a USB cable to connect to your PC rather than plugging in directly, which feels a bit clunky but does allow you to position it for optimal signal strength. The addition of simultaneous Bluetooth 5.3 is a fantastic quality-of-life feature, allowing me to take a quick call on my phone without ever losing game audio.
And then there’s the microphone. In a world of tinny, compressed headset mics, the BlackShark V3 Pro’s new detachable 12mm microphone is a revelation. With a sampling rate of up to 48kHz, it captures voice with a richness and clarity that is genuinely broadcast-grade. My teammates on Discord immediately commented on the difference, noting my voice sounded more natural and present than ever before. Its only minor weakness is that it isn’t the best at rejecting background noise, so a particularly loud mechanical keyboard might still be audible, but my voice always remained front and center.
The Razer BlackShark V3 Pro is a masterclass in iteration. It takes a beloved design and enhances it with meaningful, practical upgrades. For a gamer like me, who values performance and immersion above all else, it’s nearly perfect. The powerful, precise audio, the lag-free wireless connection, the outstanding microphone, and the genuinely useful active noise cancellation combine to create a premium experience that justifies its price tag. It has successfully turned my sometimes-chaotic home office into a dedicated gaming cockpit, and for that, it has earned a permanent place on my desk.
The Razer BlackShark V3 Pro retails for $249.99 and is available now!
Overall Score 5 out of 5
Pros:
Phenomenal audio quality
Best-in-class wireless performance
Broadcast-grade detachable microphone
Effective Active Noise Cancellation (ANC)
Comfortable, breathable hybrid earcups
Cons:
Microphone could reject a bit more background noise but I’m nitpicking
Stephen King’s The Long Walk—starring David Jonsson, Tut Nyuot, Garrett Wareing, and Mark Hamill—shook Hall H at this year’s San Diego Comic-Con®! Producer Roy Lee and screenwriter JT Mollner joined the cast for an electrifying panel, moderated by Eric Vespe and Anthony Breznican, hosts of the Stephen King podcast, The Kingcast.
To start the panel, the crowd was greeted with a pre-recorded message from author Stephen King introducing the debut of the film’s new trailer!
Following the in-room trailer debut, the moderators introduced the cast on stage with Mark Hamill opening his jacket to the crowd showing off his “Based on the novel by Richard Bachman” shirt, paying homage to the pseudonym King used to write The Long Walk, his first written novel.
The panelists discussed their experiences from meeting Stephen King, preserving the shock of Mark Hamill’s chilling performance as The Major, the grueling challenges of walking dozens of miles a day and the camaraderie developed amongst the cast through this once-in-a-lifetime moviemaking experience.
To close out the eventful panel, a special message from Director Francis Lawrence and star Ben Wang played in-room introducing an exclusive viewing of the first 22 minutes of the film – the moment was interrupted with a disclaimer that parts of the footage would be blacked out after being deemed too intense for Hall H – before rolling.
Audiences were left with one question: How far could you go?
San Diego got a face full of hard-hitting Canadian brawler action with a panel from Scott Pilgrim franchise creator Bryan Lee O’Malley, developer and publisher Tribute Games, Limited Run Games, and Universal Products & Experiences on Scott Pilgrim EX that included a lively discussion and a first-look at a gameplay teaser showcasing the start of Scott Pilgrim’s latest adventure. The panel culminated with an announcement revealing Scott Pilgrim EX’s physical editions, which will be available for pre-order now through Sept. 21 from Limited Run Games. (https://store.steampowered.com/app/2640950/Scott_Pilgrim_EX/)
Today’s panel included Bryan Lee O’Malley as well as Tribute Games President Jean-Francois Major, Tribute Games Narrative Designer Yannick Belzil, Limited Run Games CEO Josh Fairhurst, Universal Products & Experiences Executive Producer John Melchior and was moderated by Blank Check Podcast host Griffin Newman. The panel dove into the game’s place in the franchise as a brand-new adventure in its ever-growing universe. Bringing some in-universe music to the show, acclaimed rock band and Scott Pilgrim alumni Anamanaguchi’s Peter Berkman made a surprise appearance to chat about the group’s involvement in creating Scott Pilgrim EX’s soundtrack and showcase a brand-new track from the game.
The sneak peek of gameplay for the upcoming beat’em-up highlighted the start of Scott and Ramona’s romp through Toronto. With Sex Bob Omb’s instruments stolen, the duo has to race across the city’s landscape, from its streets to its beaches (Toronto always had beaches, right?) and maybe even back in time to reclaim them from new gangs that threaten to take over the world and Ramona’s returning evil exes.
You can watch the all-new Scott Pilgrim EX Gameplay Sneak Peek that debuted during the Scott Pilgrim EX San Diego Comic Con panel here:
https://youtu.be/nnR9UNNDEt0?si=yczeg0OOHQtfQ23v
Limited Run Games announced it will release three different physical editions of Scott Pilgrim EX – all of which are available to preorder now:
The Scott Pilgrim EX – Standard Edition ($39.99) includes:
Game case with foil key art cover exclusive to the Limited Run Games’ preorder
Reversible cover art with artwork by Crisppyboat
Game disc/cartridge
The Scott Pilgrim EX – Deluxe Adventure Edition ($64.99) includes:
Game case with foil key art cover exclusive to the Limited Run Games’ preorder
Reversible cover art with artwork by Crisppyboat
Game disc/cartridge
Tie-in comic by Bryan Lee O’Malley
CD game soundtrack
Deluxe box with reversible cover art by illustrator Matias Bergara
The Scott Pilgrim EX – Ultimate Adventure Edition ($174.99) includes:
Game case with foil key art cover exclusive to the Limited Run Games’ preorder
Game disc/cartridge
CD game soundtrack
Scott Pilgrim EX Game Goose replica box
Reversible poster featuring art from Bryan Lee O’Malley and Matias Bergara
Publisher Dotemu (Teenage Mutant Ninja Turtles: Shredder’s Revenge) and Tribute Games (Teenage Mutant Ninja Turtles: Shredder’s Revenge, Scott Pilgrim EX) today delighted San Diego Comic-Con fans by revealing the next duo to join the playable roster of MARVEL Cosmic Invasion. The arcade style beat ‘em up featuring an incredible array of characters spanning MARVEL’s golden eras will release in 2025 on PC, Nintendo Switch, PlayStation 4 & 5 and Xbox. (https://store.steampowered.com/app/2753970/MARVEL_Cosmic_Invasion/)
As unveiled during the MARVEL Cosmic Invasion Deep Dive – A Nostalgia Driven Approach to your Favorite Characters panel, two newcomers debuted in a trailer featuring striking animation fit for a comic book, paired with a first look at both fighters in action:
The Silver Surfer, a metallic-skinned humanoid alien hailing from the Fantastic Four series. Imbued with the Power Cosmic, the Surfer can stun any adversary. Easily gliding in the skies or close to the ground, insectoid invaders can’t escape Galactus’ former herald.
Beta Ray Bill, a fan-favorite recognized by the mighty Thor as a proven ally, and wielder of his own devastating hammer known as Stormbreaker. Half-cyborg, half Korbinite, Bill’s strength can squash any bug battalion standing in his way.
In the spirit of MARVEL Cosmic Invasion’s tag-team battles, Tribute Games revealed a second surprise on stage: MARVEL Cosmic Invasion will feature voiceovers for its playable roster as well as the most pivotal figures within its galaxy spanning narrative. Brian Bloom, Trevor Devall and Elysia Rotaru joined the panel lineup as special guests following the announcement.
MARVEL Cosmic Invasion features voice performances from:
Today, KOEI TECMO America and developer Omega Force invite all aspiring hunters to experience the frenetic fantasy action of WILD HEARTS S, which is now available on the Nintendo Switch™ 2. A free public demo is also available for solo play or multiplayer that allows you to hunt in a pack of up to four players with saved data able to be carried over to the full game upon purchase.
In WILD HEARTS S, players must master an ancient technology called “Karakuri” (automaton) to hunt giant beasts across a fantasy world inspired by feudal Japan. Aspiring hunters will be able to craft and combine a wide variety of “Karakuri” to create a wide range of items including beast-piercing blades, shields, and traps. To help them in their hunt, fans will also be able to craft equipment and weapons, from common weapons, such as “Nodachi” and “Bow”, to the more unique “Karakuri Katana” and “Bladed Wagasa”, each with its own characteristics. Whether wielding blazing lava, raging blizzards or miasma, the giant, nature-infused beasts roaming the land of Azuma will pose serious challenges for players who will need to use the materials gathered from their hunts to craft new, more powerful weapons if they are to stand any chance of survival.
A free demo of WILD HEARTS S is also now available on Nintendo Switch™ 2, allowing users to discover the first stages of the game, from the prologue up to “Minato”, Whether they decide to explore the lands of Azuma on their own or in a pack of four players, aspiring hunters will face off against fearsome nature-infused beasts such as the “Ragetail”, the “Sapscourge”, or the formidable “Kingtusk”, a giant boar with massive trunk-like teeth. Upon completing the public demo, players will be able to carry over their save data to the full game to continue the hunt. If hunting with friends, players can make use of the Nintendo Switch™ 2 exclusive “GameChat” feature to communicate as they play online*.
* A Nintendo Switch Online membership (sold separately) is required for online play.
The trailer for “Avatar: Fire and Ash” from Oscar®-winning filmmaker James Cameron is here! The trailer and film stills are now available to download and share. The third film in the phenomenally successful “Avatar” franchise opens exclusively in theaters worldwide in IMAX 3D, Dolby Cinema 3D, RealD 3D, Cinemark XD, 4DX, ScreenX, and premium screens everywhere on December 19, 2025.
This past weekend, the trailer debuted on the big screen with “The Fantastic Four: First Steps,” providing movie-goers with a first look at the film’s eye-popping visuals, new clans, and stunning new creatures.
With “Avatar: Fire and Ash,” James Cameron takes audiences back to Pandora in an immersive new adventure with Marine turned Na’vi leader Jake Sully (Sam Worthington), Na’vi warrior Neytiri (Zoe Saldaña), and the Sully family. The film, which has a screenplay by James Cameron & Rick Jaffa & Amanda Silver, and a story by James Cameron & Rick Jaffa & Amanda Silver & Josh Friedman & Shane Salerno, also stars Sigourney Weaver, Stephen Lang, Oona Chaplin, Cliff Curtis, Britain Dalton, Trinity Bliss, Jack Champion, Bailey Bass and Kate Winslet.
astragon Entertainment and astragon Development today release a brand new trailer for Seafarer: The Ship Sim, revealing the diverse fleet of ships that will be available at the launch of Early Access in this year. The trailer will be part of the “Games Forged in Germany” showcase, which is an event on Steam with exclusive premieres, announcements, updates and new gameplay trailers of games developed in Germany. Seafarer: The Ship Sim will be released in Early Access for $24.99 / ₤20.99 / 24,99€ (SRP) via Steam and Epic Games Store for PC this year.
The launch fleet consists of the following ships:
Tugboat Bernhard
Cargo Ferry Herbert
Police Boat Rigid
Police Ship Density
Fire Boat Archer
Fire Ship Lancer
Each ship in Seafarer: The Ship Sim is fully walkable, equipped with a variety of interactive systems and offers unique gameplay experiences for a range of maritime professions. And this is just the beginning, as more ships will gradually join the fleet during the Early Access phase.
Seafarer: The Ship Sim puts players at the helm of their own career. Different factions offer unique missions, challenges and rewards. Whether transporting goods between harbors, fighting fires on the high seas or exploring a vast world – there are no limits to the design of your own personal adventure. From the humble tugboat to the mighty cargo ship, the game offers a multitude of detailed ships. On the high seas, every moment holds new surprises – emergency signals require immediate action and lost cargo needs to be recovered. You can also move around freely on your own ship, managing repairs, carry out maintenance work or control water cannons to fight fires.
In the Story Mode of Seafarer: The Ship Sim, an exciting storyline over several missions awaits players, in which all factions are involved. In contrast, you can set sail independently in Quick Play Mode. The character editor also makes it possible to personalize the appearance of your own captain and thus your journey.
Utilizing the physics and graphics systems of Unreal Engine 5, Seafarer: The Ship Sim offers a beautiful, open game world that invites exploration. Whether the detailed ship models, busy harbors or mighty oil rigs – there is always something to discover on the sea routes. And thanks to the interactive wave simulation of NVIDIA WaveWorks 2.0, voyages in Seafarer: The Ship Sim feel more realistic than ever before.
Bloober Team has released the first extended gameplay video for its highly anticipated sci-fi horror title, Cronos: The New Dawn. This eerie 10-minute showcase offers a gripping deep dive into the game’s intense combat, terrifying enemies, and survival mechanics while introducing two of the game’s hauntingly distinct environments: Islands in The Mist and The Hospital.
In Islands in The Mist, players navigate a mysterious liminal space where visibility is limited, tension is high, and danger lurks in every fog-drenched corner. Meanwhile, The Hospital delivers a claustrophobic descent into madness, where sterile corridors twist into nightmarish labyrinths, echoing with the remnants of a forgotten past.
Don’t Let Them Merge
In this latest reveal, players can get a closer look at the much-anticipated “Merge” mechanic in action. In Cronos: The New Dawn, fallen enemies, known as The Orphans, don’t stay dead for long! If players fail to burn their bodies, these fallen monsters can be absorbed by nearby Orphans. Through a grotesque process known as Merging, enemies transform into faster, stronger, and more horrifying abominations, gaining new abilities and becoming even more formidable in combat, creating terrifying new nightmares for The Traveler to overcome.
A Traveler Through Time
Players follow The Traveler in action, an agent of the mysterious Collective who emerges from a dystopian future to journey back through time. Their mission: to extract individuals before they perish in the apocalypse.
Guided by the cryptic travel log of a mysterious predecessor, Traveler ND 3500, players will explore unsettling post-apocalyptic environments inspired by real-world locations, including the Kraków district of Nowa Huta. Here, decaying Brutalist architecture is warped by reality-bending anomalies.
The video also gives players a closer look at the game’s unique approach to time travel, as The Traveler navigates two time periods – the decaying future and 1980s Poland – thrusting players into the decaying district of New Dawn, inspired by real-life Nowa Huta, where survival means bending time itself.
While exploring a world on the edge of annihilation, players will encounter the grotesque and nightmarish enemies known as The Orphans… twisted remnants of a world undone.
Face the Terror
In addition, the extended gameplay video offers players a chilling glimpse of one of the game’s formidable bosses, the ominous entity known only as Terror. This encounter sets the tone for the psychological and physical horrors that await.
Promising a deeply atmospheric experience, blending psychological horror with innovative mechanics and a rich, time-twisting narrative, Cronos: The New Dawn’s newly released footage offers a tantalizing taste of what’s to come when the game launches this Fall.
Cronos: The New Dawn is set for release in Fall 2025 on Xbox Series X|S, PlayStation®5, and PC via Steam and Epic. Wishlist now on Steam, Epic, Microsoft Store, and PlayStation to receive updates on this one-of-a-kind survival horror experience. Stay tuned for more horrors to follow soon.
You know Dasher and Dancer and Prancer and Vixen – but did you know that an all-new Rudolph the Red-Nosed Reindeer® video game is coming soon? Announced today, Rudolph the Red-Nosed Reindeer® is a new 3D platforming game delivering festive cheer this holiday for Nintendo Switch, PlayStation 5, Xbox Series X|S, and Steam. Embark on a holiday quest to save Christmas and join in on all the reindeer games in this classic adventure that’s sure to bring delight to fans young and old.
Dash into the enchanting world of the beloved animated classic Rudolph the Red-Nosed Reindeer on a holly jolly quest to save Christmas! Journey through iconic locations as Rudolph and his friends while overcoming a variety of cheerful challenges. Discover Christmas collectibles, complete platforming challenges, and take on delightful mini-games on your own or with a friend in co-op mode in this fun and festive experience the whole family is sure to enjoy!
KEY FEATURES
A HOLIDAY ICON RETURNS: Step into a vibrant, interactive winter wonderland filled with merry places to explore and challenges to complete for a whole new way to experience the beloved classic!
WINTER WONDERLANDS: Journey through enchanting holiday realms including Christmastown, the Island of Misfit Toys, Bumble’s Cave, and Santa’s Castle.
PLAY AS ICONIC CHARACTERS: Step into the boots – or hooves! – of Rudolph, Clarice, Hermey, and Yukon Cornelius, each with their own unique abilities.
CHRISTMAS CO-OP: Grab a friend for two-player local co-op and experience the holiday cheer by saving Christmas as a team!
GAME SOUNDTRACK FEATURING MUSICAL CLASSICS FROM THE MOVIE:Enjoy quintessential Christmas songs like “Rudolph the Red-Nosed Reindeer,” “Holly Jolly Christmas” and more!
Rudolph the Red-Nosed Reindeer®will launch this holiday for Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam for $39.99.
Rudolph the Red-Nosed Reindeer® is licensed by Character Arts, LLC, developed by Headless Chicken Games, and published by GameMill Entertainment.