Long Drive North, the highly anticipated single player and multiplayer survival road trip game, will launch in Early Access on Steam this November!
Players will have to drive and repair their trusty old RV, scavenge for parts, hunt and cook to survive the harsh American wilderness, all alone or in up to four player co-op.
A new trailer has just been released, offering players a glimpse at just some of what they’ll be getting up to on their multiplayer road trip! Friendships will be tested…
About Long Drive North
Explore and survive the harsh American wilderness in the Long Drive North. Drive and repair your trusty old RV, scavenge for parts, hunt and cook to survive; all alone or with up to 4 players in co-op. No zombies or monsters await – just an immersive driving-exploration-survival experience.
Drive, maintain, explore, scavenge and hunt to survive the Long Drive North.
Drive and maintain your trusty old RV: get hands on and refuel & repair your vehicle
Survive an unforgiving world: manage your sleep, hunger and thirst levels, scavenge for parts, and hunt for food
Use recipes and cook to survive
Explore the wilderness: discover a post-disaster American wilderness, an open world, sandbox environment.
Play alone or in up to 4 player co-op multiplayer
Navigate the frontier on-foot and behind the wheel. Can you conquer the wilderness and survive your desperate journey?
Long Drive North is inspired by the likes of The Long Dark, The Long Drive and My Summer Car.
Today is the day! Flagons will be raised, axes hurled, lighting flung and hordes wiped from the map. Jotunslayer: Hordes of Hel, the critically acclaimed action roguelike from Games Farm and Grindstone Publishing, is out now! Following a divine Early Access, this tale of Norse destruction now enters 1.0 on PC, PlayStation 5 and Xbox Series X|S!
Battling across five realms, players take on the role of the damned and face the trials of the Gods, but they won’t be alone. Lighting blasts from Thor, divine radiance from Freya and even the support of the all-father himself will see players turn hundreds, if not thousands of enemies to dust in their wake.
Alongside divine support, each hero will also unlock perks and sub classes, as well as divine support, as they tear through the Hordes of Hel. They won’t just be playing a hero, they’ll be building a merciless machine of mayhem capable of carving their name into legend.
To do that, they’ll have more tools than ever, including:
A Fallen Hero: Step into the shoes of the Kin-Slayer, a disgraced warrior capable of dealing devastating damage to her opponents.
Helheim: A brand-new region, the dreaded underworld filled with puzzles and a linear path to be uncovered by only the bravest of heroes
Endless Mode: If players survive the perils of Helheim, they’ll unlock the brand-new endless mode that sees them fight against the overwhelming odds as they carve their names into legend.
Godly Support: Nidhogg, a merciless massive dragon who will rip apart enemies joins heroes on their bloody rampage through Norse mythology.
Kyoto-based creative studio Q-Games has announced that a free demo of its upcoming PixelJunk title, Dreams of Another, is now available on Steam for a limited two-week period, until September 16th. The full version of the game will be released on PS5, PS VR2 and Steam on October 10th, 2025.
The demo announcement was made during the Best Indie Games Fall Showcase 2025 (Premiered on Tuesday, September 2nd at 8:00AM PDT/5:00PM CEST), a digital showcase that highlights the biggest upcoming indie games.
The newly released Steam demo allows players to explore a snippet of the game and experience the fantastical dream world brought to life using unique point cloud rendering technology.
In addition, pre-orders are now open on the PlayStation Store for both Dreams of Another and the Dreams of Another + PixelJunk Eden 2 Special Bundle. Both games are directed by Baiyon.
From the acclaimed developers of the SILENT HILL 2 remake, Bloober Team presents Cronos: The New Dawn — a third-person survival horror experience like no other. Set in the haunting ruins of New Dawn, a world inspired by Nowa Huta, a real historical district in Kraków, Poland, the game unfolds across two timelines: a post-apocalyptic future decaying in despair, and the gritty, industrial 1980s reality. This powerful duality blends retro realism, dystopian sci-fi, and a retro-futuristic atmosphere to create a deeply immersive world filled with tension, mystery, and terror.
Early Access Begins — Step into the Ruins
Bloober Team invites players to descend into the unforgiving world of New Dawn with the launch of early access today for PC, PlayStation 5 and Xbox Series X|S. Step into the hunting suit of The Traveler — an enigmatic agent of the Collective, sent into zones scarred by the Change, a cataclysmic event that shattered time, memory, and flesh. What remains is a world suspended between past and future — haunted, hostile, and unravelling. Survival is anything but certain.
Cross-Platform Digital Launch Sept. 5 with Physical Editions Coming Soon
The game will officially launch digitally across all platforms, including the Nintendo Switch 2 system, on Sept. 5 at 7 a.m. PT / 10 a.m. ET / 4 p.m. CEST. The Digital Deluxe Edition ($69.99), now available for preorder (Steam, Epic Games Store, PlayStation 5, and Xbox Series X|S), provides 48-hour early access. This means that if you preorder the Deluxe Edition today, Sept. 3, you can start playing Cronos right away. It includes everything from the Digital Standard Edition plus additional:
The Elder Scrolls Online: Feast of Shadows dungeon pack and free Update 47 base-game patch are now available on Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5 consoles, and included in ESO’s 2025 Content Pass. This release follows the launch on PC and Mac on August 18. Starting today, console players can brave two new four-player dungeons, Black Gem Foundry and Naj-Caldeesh. See the video here:
The Feast of Shadows ties thematically to the Seasons of the Worm Cult saga—a continuation of ESO’s original story—with two new PvE dungeons, Black Gem Foundry and Naj-Caldeesh, located deep in the island of Solstice. Both dungeons introduce new, unique stories, epic bosses, and in-game rewards, giving players a chance to face off against necromancers and shut down soul-stealing manufactories as things continue to lead up to the world-changing server-wide Writhing Wall Event, coming later this year.
The Feast of Shadows dungeon pack is included with the ESO Plus membership, 2025 Content Pass, and 2025 Premium Edition. More information can be found on the ESO official website.
Accompanying Feast of Shadows is Update 47, a free base-game patch, unlocking the highly requested Mount Swimming functionality. Now, players are able to remain on their trusty mounts while in the water.
This base-game patch also brings Stackable Survey Reports, keeping surveys from taking over players’ inventories, along with quality-of-life updates such as the ability to replay quest dialog, compass improvements, and more. Additional details on Update 47 can be found here.
For the full patch notes for both Feast of Shadows and Update 47, visit our official forums. The Feast of Shadows dungeon pack and Update 47 are now live on PC/Mac, Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5.
In a time when risk-taking in the video game industry feels increasingly rare, Australia Did It crashes through convention with a new genre all its own: the Tactical Reverse Bullet Hell. Published by boutique label Mystic Forge, this unique new game, coming to Steam later this year, enhances the thoughtful play of Turn-Based Tower Defense with a unique unit-merging system and explosive on-rails Reverse Bullet Hell combat. Carefully strategize to withstand relentless enemy waves, then unleash sensory overload as you become the Bullet Hell, mowing down thousands in dazzling chaos.
Designed as a compact, experimental take on the strategy genre, Australia Did It challenges genre conventions and industry caution in equal measure. Created by acclaimed designer Rami Ismail (Nuclear Throne, Luftrausers) and co-developed by Aesthetician Labs, the game marks a return to small-team innovation and genre-pushing ambition at a time when the industry sorely needs it.
The project began with a challenge: stay small, take risks, and build something that doesn’t need to fit a mold.
“I believe the games industry has been failing at supporting developer innovation and experimentation,” said Ismail. “Publishers, investors, and shareholders fund the same few safe bets, later and later in development – forcing even the most creative developers to make safe games with predictable ideas, and force in the latest flavour-of-the-day. That continues until someone does manage to break the mold and creates something truly new – and then the money chases that until that is replaced again. I had very low hopes for this odd prototype I’d been playing with, but when I showed it to Mystic Forge, they didn’t even flinch at the experimental genre mix, wrote the check for a small development cycle, and supported us throughout development. No guardrails, no caveats, just a firm belief that games need new ideas, and that it is worth chasing that.”
Mystic Forge, the new indie publisher created by founding members of Good Shepherd Entertainment, veterans behind titles like Monster Train, Friday the 13th, John Wick Hex, and the Transport Fever series, was launched to do exactly that – support bold projects by teams they believe in. With Australia Did It, the publisher took a deliberately hands-off approach.
“From the very start, I knew that Mystic Forge had to run with Rami going up to bat and taking a big creative swing with this game. Once we chatted about design intent with the focus on high-tension moments and heard his full pitch with the proposed title name, we were ALL IN,” said Randy Greenback, Portfolio Director at Mystic Forge. “Mystic Forge exists to support ideas that deserve to be seen and played, especially if they don’t follow the rules. Australia Did It is experimental, there isn’t anything else like it.”
Set in a drained Atlantic Ocean basin following a mysterious catastrophic event, Australia Did It casts players as hired mercenaries defending a cargo train as it navigates through a monster-ridden drained seabed. Your mission? Escort precious cargo across this hostile terrain by holding off endless waves of enemies at every station. If the shipment arrives intact, we’ll call it a win. Whether you survive or not.
World of Tanks team is proud to announce the launch of Update 2.0, the biggest and most ambitious update in the game’s history. Update 2.0 brings 16 new Tier XI tanks, a redesigned Hangar and UI, a story-driven PvE mode on a never-before-seen map, a comprehensive rebalance of hundreds of vehicles, a next-generation matchmaker, and much more.
A launch this big deserves rewards just as massive. From 2.0 release until mid-October every tanker will receive epic gifts simply by logging in:
Veteran Commanders (joined before Update 2.0): will claim one full Tech Tree branch (Tier VI–X) and claim a massive resource pack with 2,500 Gold, 15,000 Bonds, 10 million Credits, 60 days of Premium Account, and more.
New Recruits (joined after Update 2.0): will secure two full Tech Tree branches (Tier VI–X), three additional premium tanks, 60 days of Premium Account, 6 million credits and other bonuses to fuel their journey.
Players who already own all Tier VI–X vehicles will receive exclusive rewards honoring their dedication. These gifts ensure every commander is battle-ready for the dawn of Tier XI.
Here is an overview of what’s available in World of Tanks Update 2.0:
Tier XI tanks: 16 new Tier XI vehicles, each with unique gameplay mechanics and a new progression system are added to the game for the first time in history, with more to be released in future.
Comprehensive Rebalance of Tanks: Over 350 vehicles across all tiers reworked to deliver smarter roles and fairer gameplay.
Brand New Hangar: Now your hangar is a tank factory where vehicles are assembled, equipped, and always battle-ready.
Enhanced UI: New, streamlined, functional and informative.
New Matchmaker: Built from the ground up for faster queues, better team balance, and more dynamic battles.
New Map: Nordskar, a new Scandinavian map that players have requested for a long time.
PVE Event: “Operation Boiling Point” sets the narrative backdrop for the arrival of Tier XI vehicles, where players can try three different Tier XI tanks on a brand-new battlefield.
Sound Upgrade: Heavier, more authentic tank sounds recorded from real vehicles, clearer combat audio and immersive soundscape that brings every battle to life.
Gear up, commanders, as the next era of World of Tanks has arrived.
The incredible innovation and high-stakes race to launch Universal Epic Universe unfolds alongside the sweeping legacy of one of the world’s most seminal entertainment companies in this inspirational and thrilling new docuseries.
Peacock has released the official trailer for Epic Ride: The Story of Universal Theme Parks, a new 3-part docuseries premiering Monday, September 29. The docuseries pulls back the curtain on Universal Orlando Resort’s groundbreaking new theme park, Universal Epic Universe, taking viewers on a behind-the-scenes ride as engineers, costume and production designers, choreographers, performers and an array of creative executives race to the finish line to deliver the theme park of the future.
Exclusive interviews include Donna Langley (Chairman of NBCUniversal Entertainment & Studios), Steven Spielberg (legendary filmmaker and Universal Destinations and Experiences Creative Consultant), Kathleen Kennedy (E.T., Jurassic Park), Frank Marshall (Back to the Future), Jon M. Chu (Wicked and Wicked: For Good), Bryce Dallas Howard (Jurassic World Franchise), Academy Award® winner Michelle Yeoh (Wicked and Wicked: For Good), and Vin Diesel (Fast & Furious Saga).
Fans will have a rare opportunity to hear first-hand accounts from some of the greatest creative minds of our generation, covering everything from Universal’s iconic legacy to unveiling an unprecedented look at the creation of Universal Epic Universe.
In addition to Epic Ride: The Story of Universal Theme Parks, NBC invites audiences to embark on a spectacular adventure with Inside the Worlds of Epic Universe, now streaming on Peacock. Hosted by Joe Manganiello, the one-hour special takes viewers on an unforgettable journey through the portals of Universal Epic Universe.
Saber Interactive is proud to unveil the latest gameplay trailer for indie developer stillalive studios’ Bus Bound, the vibrant driving game set to launch on PlayStation 5, Xbox Series X|S and PC via Steam in 2026! Driving a bus has never been more fulfilling as players ride through Emberville, an up-and-coming city with many prospective passengers in need of a diligent and skilled driver. Today’s new gameplay trailer peeks under the hood at what makes this engaging experience tick with unique perks to earn, bus stops to establish and upgrade, and routes to explore in solo and co-op play. Check it out and get ready to put the pedal to the metal (safely and responsibly, of course)!
A City Full of Life: Explore Emberville, a fully simulated, densely inhabited town that comes to life with a dynamic traffic system, day/night cycle, and distinct weather conditions. From bustling intersections to quiet neighborhoods, every area has its own rhythm, and your route will help shape its future.
Drive American Icons: Take the wheel of true-to-life buses from top American manufacturers, including the New Flyer Xcelsior 40ft CNG and the Blue Bird Sigma. With a growing lineup of over a dozen vehicles at launch, you’ll always have the right bus for the job.
Shape the City: You’re not just driving, you’re improving public life! Upgrade stops, unlock new routes, earn passive perks, and see each district evolve into a more vibrant, pedestrian-friendly space thanks to your bus-driving efforts.
Multiplayer on the Move: Band together with up to three other players in online co-op! Split off to tackle multiple routes simultaneously and contribute to your host’s goal to improve Emberville.
Customize Your Fleet: With each shift, you’ll generate goodwill with your riders to unlock new buses, visual styles and upgrades. Whether you prefer a relaxing driving experience or want to master and optimize every detail of your run, the freedom to make each trip your own is yours.
Bus Bound is coming to PC, PlayStation 5, and Xbox Series X|S in 2026. Wishlist it today on Steam, the PlayStation Store and Microsoft Store! For more information, visit https://saber.games/BusBound, and follow along with the latest game news and updates on X/Twitter, Instagram, TikTok, and Discord.
In preparation for the best holiday season yet, Outright Games, the leading global publisher of family-friendly interactive entertainment, and Dr. Seuss Enterprises, a leading global children’s entertainment company, have officially revealed a new trailer for The Grinch: Christmas Adventures | Merry & Mischievous Edition.
Get a sneak peek at the Grinch donning his new Santa suit; is he ready to bring holiday cheer to Who-ville once again, or does he have other festive tricks up his sleeve? In the Merry & Mischievous Edition, players can sleigh through snowy forests, snowboard down Mount Crumpit, and parachute right into the heart of Who-ville to find out!
Players can also feast their eyes on Max’s dynamic parachute ability and The Grinch’s customisable jetpack in all-new gameplay footage from the festive DLC. This first look features never-before-seen areas like Who-ville’s Town Hall, the spooky Grinch Caves, and the slimy Sewers. Unlock new gadgets, puzzles, costumes, and watch out for sneaky gingerbread men!
The Grinch: Christmas Adventures | Merry & Mischievous Edition is developed by Casual Brothers, published by Outright Games, and will be available on 3 October 2025, on Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One and PC.