BURBANK, CALIF. (November 28, 2016)—Advance tickets are on sale now for Lucasfilm’s highly anticipated standalone Star Wars adventure “Rogue One: A Star Wars Story.” Tickets are available wherever tickets are sold.
Additionally, to kick off ticket sales, a new TV spot is now available, featuring the chilling sounds of an iconic villain:
“Rogue One: A Star Wars Story” follows a group of unlikely heroes in a time of conflict who band together on a mission to steal the plans to the Death Star, the Empire’s ultimate weapon of destruction. This key event in the Star Wars timeline brings together ordinary people who choose to do extraordinary things, and in doing so, become part of something greater than themselves.
“Rogue One: A Star Wars Story” is directed by Gareth Edwards and stars Felicity Jones, Diego Luna, Ben Mendelsohn, Donnie Yen, Mads Mikkelsen, Alan Tudyk, Riz Ahmed, with Jiang Wen and Forest Whitaker. Kathleen Kennedy, Allison Shearmur and Simon Emanuel are producing, with John Knoll and Jason McGatlin serving as executive producers. The story is by John Knoll and Gary Whitta, and the screenplay is by Chris Weitz and Tony Gilroy. “Rogue One: A Star Wars Story” opens in U.S. theaters on December 16, 2016 in 3D, Real D 3D and IMAX 3D.
There are two gamers in our household: one casual and, the other, more hardcore. Despite this difference, both of us agree that, when it comes to gaming mice, it has to be comfortable for really long periods of use. We recently got the chance to review the Razer Naga Hex V2 Gaming Mouse, a legend for game compatibility without creating a porcupine bristle of buttons. Will it be ergonomic and user friendly to please both sides of my household? Let’s give it a whirl and find out!
Hands On:
First, we should discuss the way the mouse looks. Obviously, selecting as mouse based solely on looks is a bad thing. That being said, the Razer Naga Hex V2 is damn sexy with its out of the box lighting sequence being a slow drift through the colors of the rainbow that lights the wheel, the hex buttons and Razer logo. The lighting is vibrant and makes the gunmetal and black bode that much classier in look. Of course, a much more important and definitely contested point in our house would be the location of the hex buttons themselves.
The mouse is designed so that your thumb rests right in the middle of a circle of buttons labeled 1-7 so that a slight shift of your finger could hit any of them easily, with buttons 1 and 2 being straight along the desktop plane. The thumb rest has a rubber tiny hex pattern on it that helps with grip as does the entire area you may want to rest your pink for leverage. The wheel also has high knobs so that your finger won’t lose its grip and can make fine adjustments. The left/right buttons and the palm rest area all have an unpolished feel to them so you can tell the difference in pattern from the grips but you might be able to get some minor grip there if you need to.
The strength of button placement is solid on all with the only question being the thumb rest. I found it very easy to adjust to a slightly further back grasp and button pattern but then I have used the old school Razer Naga that had 12 buttons there so if you could get used to that you could get used to the placement on anything, especially one that placed rubber gripping in the middle of the thumb zone. Folks who are used to ergonomic mice will find this a close fit but one they will have to get used to, especially if they were front heavy users. However, you “claw” gaming mouse users out there might have some trouble navigating the thumb buttons efficiently.
One thing I found odd was the numbering for the Hex buttons on the side. The buttons go 1,2,3 clockwise then go across the wheel to go 4,5,6,7. There may be some reason for this that I missed but it would seem to make more sense to me that if you have a button rotation it should go the same direction. This is an easy fix by either memorizing this order or ignoring the button numbers all together and just program them the way you want.
One last thing… If you have an older version of the software you may have trouble with updating but help is there to be found. My other Razer gear was getting elderly so it had a lot of updates to do and not all were friendly. Once you get there though the program is a simple gem to operate.
Hands Off:
While my wife didn’t fall in love with the mouse like I did, all that means is she won’t take it from me! The Razer Naga Hex V2 Gaming Mouse is a great addition to your arsenal with strong ergodynamics and buttons designed for hours of gameplay, and it looks damn sexy doing it. Claw gaming mouse users, beware, as it might not be your first choice for a mouse.
Razer Naga Hex V2 Gaming Mouse Review Score:
[mks_icon icon=”fa-star” color=”#eded00″ type=”fa”][mks_icon icon=”fa-star” color=”#eded00″ type=”fa”][mks_icon icon=”fa-star” color=”#eded00″ type=”fa”][mks_icon icon=”fa-star” color=”#eded00″ type=”fa”][mks_icon icon=”fa-star” color=”#eded00″ type=”fa”] (5 out of 5)
Oslo, Norway – November 22nd, 2016 – Know o Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the rise of the sons of Aryas, there was an age undreamed of!
Very soon gamers on both PC and Xbox One will get to journey to that very age in Funcom’s upcoming open-world survival game ‘Conan Exiles’. Starting January 31st 2017, players on PC will get to unleash their inner barbarian in Early Access. Soon after, Xbox One players too can jump into the fray as ‘Conan Exiles’ hits the Xbox One Game Preview program in the spring same year. Inspired by the great Robert E. Howard stories, ‘Conan Exiles’ will have players fighting to survive, build, and dominate their enemies in a vast and treacherous open-world in both single- and multiplayer.
To celebrate today’s announcement, Funcom is releasing a brand new trailer showing how the game looks in action. This is the first ‘Conan Exiles’ video released in almost six months and shows the results of the hard work the developers have put into both graphics and gameplay since June.
“The open-world survival genre is ripe for Conan’s conquest,” says Game Director Joel Bylos. “If there ever was a world that can truly test your strength and skill, it is the brutal and savage world of Conan the Barbarian. ‘Conan Exiles’is not just an empty sandbox, it is a world rich in history where you must discover the secrets of ancient civilizations as you struggle to build your own.”
‘CONAN EXILES’ is an open-world survival game set in the brutal lands of Conan the Barbarian, the world’s greatest fantasy hero. The game can be played on private and public servers, either in multiplayer or local single-player. In the world of ‘Conan Exiles’, survival is more than tracking down food and water. Journey through a vast, seamless world filled with the ruins of ancient civilizations and uncover its dark history and buried secrets as you seek to conquer and dominate the exiled lands yourself. Start with nothing but your bare hands and forge the legacy of your clan, from simple tools and weapons to gigantic fortresses and entire cities. Enslave the bandits of the exiled lands to do your bidding by breaking them on the grueling Wheel of Pain. Sacrifice the beating hearts of your enemies on the blood-soiled altars of your deity to seize true power and glory. Summon the colossal avatar of your god and see them lay waste to your enemies and their homes.
You can learn more about ‘CONAN EXILES’ on www.conanexiles.com Follow the game on Twitter and Facebook for the latest updates. You can also visit blog.conanexiles.com for the latest news and developer updates. For more information about Funcom, please visit www.funcom.com
Haarlem, The Netherlands – November 21, 2016 – Publisher Iceberg Interactive announces today that their 4X space RTS ‘Dawn of Andromeda’ (PC) will launch on Steam’s Early Access program on December 1st, 2016. Earlier this year the game enjoyed a very successful closed beta program, accumulating tremendous feedback and suggestions from a dedicated group of testers. Having taken giant strides forward since then, and having undergone extensive Quality Assurance, developer GreyWolf Entertainment is now eager to put the current advanced beta in front of a much wider audience, in Early Access. Given the remaining development roadmap and gamer requests, they currently anticipate the game to stay in early access for approximately three months, releasing in March 2017.
Iceberg Interactive CEO Erik Schreuder says “Despite the avalanche of releases occurring in Q4, we feel that Dawn of Andromeda stands out from the crowd and is polished enough to take the leap during this busy window. It has been quite a while since a solid and engaging 4X space RTS title has emerged between the many turn-based competitors and we expect many real-time 4X strategy fans to jump on board and grab their chance to make an impact.”
Dawn of Andromeda is a plausible, real-time space 4X game focused on providing a fun, immersive and accessible experience. It allows you to build your empire, colonize new planets, interact with other factions and characters, research new technologies and build fleets so powerful your enemies will tremble. On top of that, the game brings you a galaxy filled with diverse factions, outlaws, merchants, pirate clans and mercenaries but also anomalies, black holes, ancient artifacts, ruins and much more.
Dawn of Andromeda will launch December 1 on Steam’s Early Access program at $24.99.
Explore, expand, exploit and exterminate in this real-time space strategy game, featuring real-time combat in a dynamic and ever-evolving galaxy
New factions and characters can join the fray mid-game; artifacts, ruins, anomalies and a huge variety of fascinating elements are scattered throughout the galaxy and can yield new research opportunities. Various characters such as outlaws, merchants and others roam the galaxy
Asymmetric gameplay. Not all races discover space travel at the same time, some may have yet to discover it, some may have already built a mighty empire, and some races may be naturally stronger than others. However, if you’d prefer a traditional 4X experience and start an entirely symmetric game, it’s up to you
Pre-designed, customizable and randomly generated races, each with their unique backgrounds and traits
Accessible gameplay, featuring a highly-intuitive User Interface
Eras; unique scenarios, each with a pre-designed galaxy and background stories which you can play as one of the existing factions, each with their own victory conditions, traits, challenges and ongoing conflicts and relationships
Choose between researching pre-fabricated or randomly generated ship designs, or alternatively research and discover ship parts, allowing you to create your own unique shop designs from them
In-depth diplomacy system. Create or join coalitions, make allies and enemies, but beware, each action you take can change how the rest of the galaxy will view you. Destroying an entire planet, or just praising or denouncing another race, can have a deep impact on the balance of the entire galaxy
Reduce micro-management by appointing governors to your colonies and council members to your empire, all of whom can be leveled up. Each come with their own unique traits, happiness and experiences
Multiple, customizable victory conditions, which can never be set to vary for each faction, making for unpredictable friends and foes
LOS ANGELES (Nov. 21, 2016) – To prepare for the launch of FINAL FANTASY® XV, SQUARE ENIX® today revealed a new introduction trailer highlighting everything players need to know before beginning their epic journey through the world of Eos on November 29. The trailer delves into the game’s deep story, real-time combat system, magic spells, summons, and introduces the four main characters.
Additionally, a free “Crown Update” will also be available for players to download automatically at launch. The update is the result of some additional time for development since mastering the full game, and provides a variety of updates, minor bug fixes and new features to greatly enhance the overall story and gameplay experience.
The upgrade provides enhancements for several elements within the game including:
Improvements to the camera with new options to better assist and track the action in tight space and to improve visibility during battles
New event scenes and scenes from KINGSGLAIVE: FINAL FANTASY XV™ and the “Omen” trailer have also been added to the game to make the story and timeline of events easier to follow for newcomers
The addition of an ability tree for the “Wait Mode” function which improves the strategic element of this feature
Players can obtain the “Beast Whistle” which can be used to call monsters to battle
A wider variety of recipes and fish with an addition of a gallery for completionist players who enjoy collecting items
Implementation of social media support, allowing the photos Prompto takes along your journey to be uploaded to Facebook and Twitter
Following news of copies of the game going on sale ahead of the release date, Game Director Hajime Tabata issued the following message to the fans:
“The November 29th release date is approaching and I sincerely hope everyone enjoys this game with a fresh state of mind. Unfortunately, there has been an unauthorized distribution of the boxed edition of FINAL FANTASY XV in select regions and we have noticed that gameplay footage from people playing these copies has appeared online. Though this type of situation is brought on by various region specific circumstances and may not be something that is completely avoidable, we are very regretful of this situation.
One of the major goals of FINAL FANTAr3SY XV is for everyone to enjoy the story and to discover the surprises together through the simultaneous worldwide release. Due to these recent events, videos with unexpected spoilers could potentially be posted online, so we would like to warn everyone who has been waiting in anticipation for this game.
We will also do everything in our capacity to prevent unauthorized footage from appearing online. We would also like to ask anybody that has obtained an early copy of the game to be respectful to those that are looking forward to the official release and to not spoil the surprises for everyone.
A large and dedicated team have worked extremely hard to make this game and to create a FINAL FANTASY that everyone can enjoy. It would be a huge regret for us if the excitement of the launch was to be spoiled for so many when we are so close to release.
Your understanding and cooperation would be much appreciated so we can celebrate the best possible release together.”
November 21, 2017 – nDream3s brings motion control functionality to The Assembly for no additional cost. A patch adding in support for HTC Vive’s controllers will be released tomorrow, Tuesday 22nd November, via Steam, with an equivalent update for both Oculus Touch and PlayStation Move arriving before the end of December. This patch also enhances the ability for The Assembly to be played as a room-scale experience.
To demonstrate how this patch enriches The Assembly’s gameplay, nDreams has released a new video, which can be watched here: https://youtu.be/-qzkFJ6UUXk
New York, NY – November 21, 2016 – 2K today announced NBA® 2KVR Experience, the first virtual reality basketball game immersing players in a new, entertaining NBA environment filled with the sights and sounds of fun mini-games and challenges. Available beginning on November 22 on PlayStation®VR, HTC Vive™, and Samsung Gear VR, the new experience continues the dominance of the NBA 2K series.
“Our team consistently looks for new ways to deliver unique, fun experiences for the gamer,” said Greg Thomas, President of Visual Concepts. “NBA 2KVR will give fans even more access to our franchise and test new skills across entertaining VR challenges.”
In the NBA 2KVR Experience, players will join NBA 2K17 cover athlete and All-Star Paul George, as they step onto the court at the Indiana Pacers’ stadium, Bankers Life Fieldhouse. Paul George will also provide commentary and guide the player by offering tips to help improve their skills in mini-games, which include three-point shootout, a speed and accuracy skills challenge and the buzzer beater countdown. Players can earn a variety of Gatorade fuel boosts that will aide their shooting acumen, speed, recovery and more to help reach the top of the leaderboards.
“As a lifelong fan of NBA 2K, it’s exciting to see them take the leap into VR, and even more exciting that it’ll be on my home court,” said Paul George, cover star of NBA 2K17. “I can’t wait for fans to dominate on the virtual court with virtual help from Gatorade.”
NBA 2KVR Experience is rated E-10+* by the ESRB, and launches November 22, 2016 for $14.99 on the HTC Vive™ and PlayStation®VR, Samsung Gear VR, and will be available for Oculus Rift worldwide.
Auckland, New Zealand – November 21, 2016 – Grinding Gear Games announced today that it will launch a brand-new content update (2.5.0) for their hit online ARPG, Path of Exile at noon pacific time on Friday, December 2nd, 2016.
Path of Exile: Breach Features:
Enter the Breach: Tears in the fabric of reality have formed throughout Wraeclast. Engage them to expose an alternate realm and reveal those who dwell there. Slay monsters inside the Breach to keep it open long enough to reap your bounty.
Challenge the Breachlords: Deep in the Breach, you may draw the ire of horrific new bosses: Breachlords. The more damage you inflict on them, the more treasure they’ll part with during their escape.
Conquer a Breachlord’s Domain: Among the riches found in the Breach, you may also encounter Splinters. Combine 100 Splinters of the same type together to create a Breachstone. When placed in the Map Device, a Breachstone allows travel into a Breachlord’s Domain, the one place where they are truly vulnerable.
Treasures of the Breach: Monsters from the Breach drop new unique items that are specific to their Domain. When slain in their Domain, Breachlords can drop Blessings that allow these new uniques to be upgraded.
Performance Improvements: Content Update 2.5.0 includes the release of our new 64-bit Path of Exile client that uses DirectX 11. It’s a lot faster than the previous version and includes technical improvements such as new fog and cloth physics systems.
Breach Supporter Packs: To celebrate the Breach league, we’re launching two new Supporter Packs. These exist alongside our current Atlas of Worlds Supporter Packs and feature points, forum titles, portrait frames, a weapon effect, a portal effect and an entirely new type of microtransaction: Cloaks.
And Much, Much More! Alongside the Breach league and the new renderer, this update also includes many other changes such as piles of new Unique items, a new Channeling Support Gem, Unique Golem Jewels, a revamped Forsaken Master leveling experience (with many usability improvements) and graphical improvements to early Act One areas.
Path of Exile Key Features Include:
Download and play for free, but never pay-to-win
A dark and deep action RPG
Unlimited character combinations with the game’s gigantic skill tree
Combine skill gems to create unique combat strategies
Explore a dark and gritty world rendered from a fixed 3D perspective
Explore randomly generated levels for nearly infinite replayability
Craft weapons, magic items and even end-game maps to become more powerful
Cooperate or compete with thousands of other Exiles in a persistent online world
Ascend online ladders in every game mode
Path of Exile was released in October 2013 to critical acclaim including winning GameSpot’s PC Game of the Year award. Since its launch, Path of Exile has become a world community of over 14 million players including localized versions in Traditional Chinese, Russian, Thai and Brazilian Portuguese.
Path of Exile: Breach, like every release of PoE, is completely free-to-play (and of course, never Pay to Win – This means that your success in the game is dependent on the depth of your skill, not your wallet). More information about Path of Exile: Breach can be found at www.pathofexile.com/breach
November 18, 2016 – It’s been a while since we last emailed you so we wanted to get in touch to give you a quick round-up of the CAP2 developments over the past few weeks. Depending on where you have been following us you may already be aware of some elements.
Latest version
We are now at v809.1 which is currently live in the Beta and VR Beta channels and will transition to the default branch ASAP.
As well a couple of crash fixes, general bug squashing and copious minor improvements, the following are present in this build.
Steam launch options for 2D, OpenVR & Oculus.
New carrier with animated elevators, deck crane and deck tugs.
Air to Air refuelling – KC767 tanker with realistic hose physics. Check out the video here.
You can check out the full details and over at the dev blog
We’ve also added several new screenshots and videos to our website
What’s next?
Further v809 updates will include populated target ranges, updated MFD & radar displays together with RCS (Radar Cross Section) logic.
Cockpit updates are progressing well. Aside from modelling one of the major updates will be the mirror reflections. You’ll be able to specify varying levels of reflection fidelity plus we’re considering adding adjustable mirrors.
Automatic support for Thrustmaster MFD Cougar panels is also on the way.
November 18, 2016 – Space Hulk: Deathwing, the upcoming first-person shooter set in the Warhammer 40,000 universe, features a solo campaign written in collaboration with Black Library author and Dark Angels specialist, Gav Thorpe, as well as cooperative multiplayer. With only one month left until release, you can now watch 17 minutes of uncut gameplay from the solo campaign. Clocking at around 15 hours of gameplay in normal difficulty mode – more when playing on harder difficulty and if players take time to explore, finding hidden relics on the way – the campaign boasts huge environments, with lots of optional areas and secret rooms to discover.
In the solo campaign you play as a Librarian of the Dark Angels’ 1st Company, the Deathwing, taking on swarms of Genestealer in the Space Hulk Olethros with Storm Bolter and Force Sword in hand. The Librarian is a Psyker, granting him access to powerful psychic abilities such as chain lighting, a powerful lightning bolt, which arcs between multiple enemies; and Shockwave, which blasts enemies back from you. You will need to utilize the full armory of the Deathwing company, your powerful psychic abilities, as well as the squad members under your command to fend off the xenos threat.
The Genestealers adapt their behaviour, based on their numbers, their type, and your actions. Commanding your teammates to cover you, block doors to prevent genestealers from flanking you, heal you, or hold a key position, is vital to survival in the depths of the Space Hulk. By playing the campaign you also unlock new weaponry for use by you and your squadmates, along with gaining experience to spend on three skill trees to unlock powerful new abilities.
Space Hulk: Deathwing is available for download on PC, December 9 before landing on consoles in early 2017. Pre-purchasing through Steam will gain you access to the pre-order beta, beginning end of November.
Pre-order now the game on Steam and get access to the pre-order Beta, 15% off and one in-game weapon – the Lost Mace of Corswain.