Activision and Infinity Ward have unveiled the announcement trailer for Call of Duty: Infinite Warfare, which is due out on November 4, 2016. More will no doubt follow very soon – check out the official site for more details!
Video
May 3, 2016 – Today Deep Silver revealed all-new gory footage of Dead Island Definitive Collection, including a new mini game Dead Island Retro Revenge, on new-gen consoles. Featuring award-winning multiplayer, Dead Island on the Xbox One and PlayStation®4 is brain-crushing goodness you do not want to miss.
With Dead Island Definitive Collection, fans can return to Banoi on the Xbox One and PlayStation 4 for the first time, while PCs most hardened zombie-slayers will have the chance to purchase the Dead Island and Dead Island: Riptide bundle with all DLC in one epic deal offering the most complete Dead Island experience ever. Full details are below.
About Dead Island Definitive Collection
Dead Island Definitive Collection is a compilation containing Dead Island Definitive Edition, and Dead Island: Riptide Definitive Edition and will be available at retail and digital for $39.99. In addition, Dead Island Retro Revenge will be included in the retail version of Dead Island Definitive Collection for free.
Available at the same time, Dead Island Definitive Edition, and Dead Island: Riptide Definitive Edition will each be available separately and as digital downloads for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4 computer entertainment system for $19.99.
All three titles, Dead Island Definitive Edition, Dead Island: Riptide Definitive Edition plus the compilation Dead Island Definitive Collection are scheduled for release May 31st, 2016 on Xbox One and PlayStation 4.
For full game details please visit www.deepsilver.com.
Amsterdam, The Netherlands – May 3, 2016 – Developer Obsidian Entertainment and global publisher My.com are excited to present the newest update for Armored Warfare launching today. Update 0.15 brings the highly anticipated Tier 10 vehicles, new PvE missions, premium vehicle and various adjustments and improvements.
Features introduced with update 0.15:
- Tier 10 – First six Tier 10 vehicles have been introduced. Besides such main battles tanks as Challenger 2B, Leopard 2A7-140, XM1A3, and T-14 Armata, the update also brings a concept light tank PL-01 and armored fighting vehicle called SPHINX. Tier 10 will be unlockable through a token system similar to the one used to unlock Tier 9 vehicles.
- New PvE missions – In the newly delivered PvE operations “Prometheus” and “Meltdown,” players will have to defend the important cargo on the sandy beaches of the tropical island and defend the nuclear reactor from enemy invasion in order to save the people of the small town from devastation.
- Merkava 2B Premium – A brand new Tier 7 Premium vehicle Main Battle Tank.
- Garage UI Update – The garage UI has received a visual upgrade and now features an improved Ammo Loadout, updated Consumable and Retrofit windows, and an expanded vehicle filter.
- APS and Anti-Tank Guided Missile Changes – A number of measures have been enacted to reduce the currently excessive high effectiveness of APS, while still keeping the system useful in deterring the occasional ATGM.
- Light Tank Adjustments – Includes front, side, and rear cannon depression changes to Light Tanks and a few Main Battle Tanks. Additionally, the Light Tank active ability was improved as well.
- Global Vehicle Mobility Adjustment – The combined hull and turret traverse mobility has been adjusted for MBTs and AFVs and LTs so as to achieve more balance for these vehicle types interaction in the battlefield.
- Apart from the above new features, a large number of game corrections will also be included with the update. The corrections include, but are not limited to: vehicle performance adjustments, balance, and critical issue fixes.
Read the full patch notes for more details HERE: aw.my.com/us/news/general/
Armored Warfare is a free-to-play massively multiplayer online tactical military game that puts the player into the world of modern warfare. In Armored Warfare, players get a chance to try the most powerful tools of destruction invented by mankind – from modern main battle tanks, to scouts and wheeled vehicles. Using modern defense systems like anti-missile protection and smoke grenades, along with various types of armor and ammunition, players can jump into fast paced battles both in PvP mode and a vast amount of PvE missions.
To download Armored Warfare for free today, visit aw.my.com.To learn more about Armored Warfare, please visit aw.my.com, ‘Like’ it on Facebook, and follow its development on Twitter @ArmoredWar for all the latest developer updates and news.
Relic Entertainment and Games Workshop have released the official announcement trailer for Dawn of War III. This entry into the franchise will see the Orks, Space Marines, and Eldar squaring off for domination over the course of a three-faction campaign.
Stockholm – May 2, 2016– Paradox Interactive and Paradox Development Studio today released a new developer video alongside an equally new 3D model exporter tool that will allow users to create full conversion mods for games such as upcoming grand strategy titles Stellaris and Hearts of Iron IV. The tool, named Clausewitz Maya Exporter, makes it easier for community creators to introduce their own models and units into the latest Clausewitz engine games, with full support for upcoming titles and partial support for Europa Universalis IV and Crusader Kings II.
“Modding has always been a core part of our games. Many fans of ours became exposed to our games through mods and working with these users and creators has always been important to us” says Henrik Fåhraeus, Game Director for Stellaris. “The community has been asking for more total conversion mods and we want to make it easy as possible for our talented fans to make them”
“Any gameplay exposed to the player in Stellaris should be moddable,” says Stellaris Game Designer, Joakim Andreasson, “So our modders can change pretty much every value, most of the game rules, and the content they see within the game”
“We’re excited to see what the community can bring to our games,” said Fåhraeus. “We’ve seen some great ideas on our forum and we’re looking forward to seeing what kind of ships, aliens and other things the community will add to the game”
The new tool, initially scheduled to release alongside Stellaris on May 9th, is made available today for modders everywhere. To download the free tool log in with your Paradox Account via this link; https://accounts.paradoxplaza.
April 29, 2016 – With its massive open combat environment, in which unexpected engagements can end an operation in the blink of an eye, reconnaissance is a vital element in Arma 3’s gameplay. To help players gain a greater understanding of the tactical situation, Bohemia Interactive today released a brand new episode in the official Community Guide video series on how to conduct reconnaissance in Arma 3.
The new video explores what to look out for when scanning the terrain, as well as the various methods of ‘recon’ in Arma 3, ranging from infantry using binoculars and magnified scopes, to helicopters with magnified sensor suites, and Unmanned Air Vehicles (UAV) or Unmanned Ground Vehicles (UGV).
The Arma 3 Community Guide series is created in collaboration with Andrew Gluck (better known as Dslyecxi – leader of the popular Arma community group Shack Tactical). Previous episodes in the Arma 3 Community Guide video series covered topics such as infantry combat, multiplayer teamwork, helicopters, sniper- and launcher teams, combined arms warfare, air assaults, guerrilla warfare,ground vehicle crew, machine gun teams, defense, and the Arma 3 Zeus DLC. The complete Community Guide playlist is available onArma 3’s YouTube Channel.
If you’re curious to learn more about Arma 3, be sure to visit www.arma3.com, and follow Arma 3 on Facebook, Twitter, YouTube, andSteam to keep track of all the latest news.
Québec, Canada – April 28th, 2016 – Canadian independent developer Frima Studio today announced that its Norse-themed virtual reality experience, FATED: The Silent Oath, is now available on the Oculus Rift and HTC Vive VR platforms. FATED takes players on one man’s quest to protect his family from the destruction of their world at the hands of the gods.
“Exploring complex emotions and parent-child relationships has allowed us to weave a truly emotional story,” said Vincent Martel, Executive Producer at Frima Studio. “In FATED, parental bonds and protective instincts are at the root of a sensitive yet thought-provoking journey.”
In its first major public presentation at PAX East last weekend (April 22-24th), players were treated to an immersive VR ‘simulation experience’, complete with wind and drizzle, vibrating seats, and reins, for enhanced realism. Check out the PAX player experience video here: http://bit.ly/
Developed with Unreal Engine 4, FATED: The Silent Oath is a first-person immersive adventure set in the mythical age of Vikings and built specifically for virtual reality. Written by Jill Murray, one of the writers on Assassin’s Creed,FATED tells the story of a man and his family during Ragnarök – the end times. As he travels with them, he comes across a mix of touching and terrifying events, learning about himself and his loved ones in the process, and taking the players on an emotional rollercoaster that unfolds all around them in total immersion.
FATED harnesses the capabilities of VR to bring about a leap forward in storytelling. Featuring high-quality writing, characterization and voice acting,FATED aims to transport players to a world of myth and legend, and make them feel a strong emotional connection with the story and its characters.
Priced at $19.99/£14.99/€19.99, FATED is a first-generation virtual reality game available on all three major VR platforms in 2016: first Oculus Rift and HTC Vive, and then PlayStation VR in Q4 2016.
To learn more about FATED, visit the developer’s blog: http://fatedblog.com
Like FATED on Facebook visit: www.facebook.com/Fatedgame
Follow FATED on Twitter: @Fatedgame
SAMARA, Russia – April 27, 2016 – Today InSomnia, a dystopian dieselpunk RPG, from indie developer Studio MONO, has returned to Kickstarter to secure the funds required to complete the game.
“It was no easy decision to return to Kickstarter. After evaluating the progress made on the project, thanks to the funds from our previous Kickstarter campaign and the over £100,000 we’ve spent out of our own pockets, we’ve got to a point where we need additional funding. The money’s for one final push to take the game past the current Prologue Chapter we have released to the public.” said Anatoliy Guyduk, lead developer at Studio MONO.
“We switched from Ogre 3D to UE4, and are thrilled with the improvements in both the visuals and the performance of the game. The Prologue Chapter, which is up to four hours long – depending on how much you explore and do, will show you how passionate we all are for InSomnia. We hope that you’ll support us in our dieselpunk inspired journey, one last time!”
InSomnia is dystopian vision, set in a murky, retro-futuristic style. The game takes place on a colossal, semi-deserted interplanetary space station. Having left their dying planet behind, this space metropolis, along with its inhabitants, has been moving towards the distant, ghost-like Evacuation Point for the past 400 years, where the descendants of the once great people hope to start over the history of mankind.
Game Features
- Multi-layered role playing game
- Dark retro-futuristic setting
- Hardcore gameplay
- Non-linear story
- Colossal space metropolis to explore
- Realistic combat system
- Generated quests and events
- Atmospheric ambient soundtrack
About Studio Mono
Studio MONO was founded in Samara, Russia in 2011 by Anatoliy Guyduk. With a core development team, they’re joined by freelance individuals from all over the world – including Malaysia, the U.S., Russia, the Netherlands and Ukraine – Studio MONO is a talented group of professionals who have been active in the world of game design for many years.
HOUSTON and BERLIN – April 26, 2016 – Grey Box, Six Foot and independent developer YAGER have revealed that Dreadnought, the class-based spaceship action game, will warp into closed beta on April 29 on Windows PC systems. Players interested in commanding their very own capital ships can still sign up for a chance to join closed beta at www.playdreadnought.com.
But wait, there’s more! Players can get guranteed access to Dreadnought’s closed beta with one of two new Founder’s Packs, available today at www.playdreadnought.com/shop. Both bundles guarantee access to Dreadnought’s closed beta, as well as several other special bonuses, including distinctive vessel variants, in-game currency and other progression-related perks.
Beyond guaranteed access to closed beta, the $9.99 Hunter Pack delivers one uniquely designed and preconfigured Medium Dreadnought Hero Ship – the Morningstar – as well as 500 Grey Box Points (GP), which can be used to buy ship emblems, decals and much more. It also provides seven days of Elite Status, granting more experience and Fleet Points (FP) per match, when the game launches later this year. Finally, the package includes an exclusive Hunter Pack ship decal, emblem and coating, plus two Fleet Recruitment Packs, which let owners give two friends guaranteed access to closed beta, the Morningstar Hero Ship, 250 GP and a Fleet Recruitment Pack ship decal and emblem.
The Mercenary Pack ups the ante with five Hero Ships – the aforementioned Morningstar (Medium Dreadnought), Outis (Medium Corvette), Silesia (Light Artillery Cruiser), Huscarl (Heavy Destroyer) and Kali (Heavy Tactical Cruiser) – as well as 3,000 GP and 30 days of Elite Status at official game launch. It also grants four Fleet Recruitment Packs and an exclusive Mercenary Pack ship decal, emblem and coating, all for $39.99.
Set in a futuristic era of all-out galactic warfare, Dreadnought turns strategic, team-based warfare into one heart-pounding, grippingly gorgeous action experience. Each of the game’s varied vessels is designed to fill a unique, class-based role – from front-line assault and scouting to long-range damage and tactical support – and can be customized with specialized weapons, abilities, cosmetic enhancements and more. Dreadnought will launch as a free-to-play title on PC with competitive online multiplayer modes.
Dreadnought is powered by Epic Games’ Unreal Engine 4 (UE4) technology and is expected to officially release on PC in 2016. For the latest updates, please followDreadnought on Facebook, Twitter and Twitch.
Larkspur, Calif., April 26, 2016 – Deep Silver and Dambuster Studios today revealed the all-new backstory to Homefront®: The Revolution by releasing the opening cinematic to the game, titled “America Has Fallen.”
A reimagined alternate history dating back to ashes of the Korean War documents the fall of one global superpower and the rise of another, driven by the ruthless APEX Corporation in a world with chilling parallels to our own.
“The core premise of Homefront – an occupation on American soil – remains unchanged,” said Hasit Zala, Game Director at Dambuster Studios. “But we have created a brand new fiction that offers a very different interpretation of how we got there.”
The full story behind the rise of APEX is told in the gripping 2026 documentary, APEX and the Technology of Control: https://youtu.be/Fk10PzMRPmE
And you can discover more about the world of Homefront via the in-depth timeline at: http://history.Homefront-Game.com
Homefront: The Revolution is scheduled for release on May 17th in North America, and May 20th in all other territories on Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and Windows PC.
For more information and to get the latest updates on both Homefront: The Revolution, visit the official website at www.Homefront-Game.com, follow us on Twitter and Instagram at @HomefrontGame or on Facebook at Facebook.com/HomefrontGame.