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LEGO CITY Undercover Official Trailer

January 12, 2017 – Warner Bros. Interactive Entertainment and TT Games today released the first trailer for LEGO® CITY Undercover™, featuring Chase McCain, a police officer who goes undercover and dons multiple disguises to hunt down the notorious – and recently escaped – criminal, Rex Fury, to put an end to his city-wide crime wave.

LEGO CITY Undercover features more than 20 unique districts to investigate, filled with car thieves to bust, vehicles to navigate, mischievous aliens to capture, hilarious movie references to discover, lost pigs to rescue and of course, hundreds of collectibles. Bringing together witty, original storytelling with signature LEGO humor, this open-world LEGO adventure creates a fun-filled experience for players of all ages, coming to the PlayStation®4 computer entertainment system, Xbox One®, Nintendo Switch™ and PC for the first time in Spring 2017.

Stars in Shadow Coming Soon Trailer

Haarlem, The Netherlands –  January 11, 2017 Publisher Iceberg Interactive is pleased to announce that turn-based 4x space strategy title Stars in Shadow will launch on PC through Steam and other digital platforms on January 19, 2017. During its time in Early Access, the game has been lauded as a great ‘tribute to Masters of Orion’ by the dedicated Steam community. As a result of the positive feedback and praise, developer Ashdar Games is looking forward to fully releasing the title to all fans of the 4x genre.

A brand new trailer showing the rich universe of Stars in Shadows is now streaming on Iceberg’s YouTube Channel HERE.

Stars in Shadow is set to release January 19, 2017 on Steam and other digital download platforms at an SRP of $24.99. The game can already be purchased and played in Steam’s Early Access program http://store.steampowered.com/app/464880/.

Some of the highlighting features of the game include:

  • Epic Scope:
    Starting at the dawn of interstellar travel, progress through four eras of technological advancement. Discover the science of planetary terraforming, upgrade your infantry battalions to battle mechs, and grow your fleet from a squadron of destroyers to an armada of planet-destroying Dread Stars
  • Varied Factions:
    Seven Playable factions comprising six alien races. Each faction has different research strengths and technology options. Forming alliances, conquering neighboring species, or discovering ancient artifacts may open up additional avenues of research. Choose your race wisely as it impacts which worlds will suit you, what trades or alliances may be offered, and whether your neighbors are inclined to trust you
  • Stylized Setting:
    A distinctive comic-book art style and an original, detailed universe backstory draw you into an immersive game world. Interact with a unique cast of alien characters, make friends and influence people, or crush your enemies and see them driven before you
  • Focused High-Level Strategy:
    Build a vast and varied empire, taking advantage of the unique traits offered by different alien populations and the worlds they inhabit. A streamlined resource and planetary improvement model keeps the game moving even when your empire grows large
  • Deep Turn-Based Tactical Combat:
    Face off against your opponents in complex 2D turn-based tactical battles. Counter your enemy’s missile barrage using point defense or interceptors, then close to energy weapon range! Stars in Shadow’s tactical engine includes several features rarely seen in turn based games. Multi-ship commands keep even large fleet battles fast-paced, and smart unit behaviors allow tight control with minimal micromanagement. Auto-resolve battles that are a foregone conclusion, while retaining the ability to replay any engagement to see exactly what happened

 

ABOUT STARS IN SHADOW

Stars in Shadow is a turn-based 4X sci-fi strategy game. Explore the stars, settle distant worlds, and build an interstellar empire. Recover ancient technologies and negotiate with alien leaders. Created by a pair of passionate strategy gamers, Stars in Shadow features streamlined empire management, sophisticated turn-based tactical combat, and detailed world building.

ABOUT ASHDAR GAMES

Ashdar Games is a small development studio based in British Columbia. Stars in Shadow will be its first title. The project is a collaboration between two avid strategy gamers, Sven Olsen and James (Jim) Francis, both of whom are excited to have a chance to create a game in the genre that they love.  Sven’s background is in academic computer graphics, while Jim is best known for his webcomic, Outsider.

About Iceberg Interactive 
Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. Garnering attention with acclaimed releases over recent years, including Endless Space, Endless Legend, StarDrive 2 and Starpoint Gemini 2, the company has an exceptional line-up, includingOriental Empires, Killing Floor 2, Starpoint Gemini Warlords, Dawn of Andromeda, Lord of Rigel and Stars in Shadow – with further promising games in the pipeline.

Play it cool! 

World of Warships 2017 Plans

January 11, 2017 – 2016 showed that World of Warships stayed true to its course, and you can bet that the team has no intention of slowing down in the New Year. In the latest episode of Developer Diaries, players can discover the awesome plans on the horizon for 2017. Find out whose fleet will join the game, the future of Commanders, changes to sounds and visuals, what’s in store for Clans, and much more.

For Honor Closed Beta Dates Announced

SAN FRANCISCO — January 10, 2017Today, Ubisoft® announced that the For Honor Closed Beta will be available from January 26–29, 2017 on current-gen consoles and PC. Those still waiting to pledge their sword can sign up to have a chance to participate in the closed beta at forhonorgame.com/war.

Coinciding with the closed beta, Ubisoft is launching War of the Factions, a limited-time event which will help answer the question: When the mighty Vikings, deadly Samurai and bold Knights finally collide on the battlefield, who will reign supreme? War of the Factions will track all multiplayer activities across all platforms from all players during the closed beta, and will reward players for fighting for their factions and honor the winning faction with additional rewards. In addition to the War of the Faction rewards, players who participate in the closed beta will also receive rewards. Both sets of rewards will be transferred to the full game.

Developed by Ubisoft Montreal in collaboration with other Ubisoft studios,* For Honor offers an engaging campaign and thrilling multiplayer. Players embody warriors of the three Great Factions – the bold Knights, the brutal Vikings and the enigmatic Samurai – fighting to the death on intense and believable melee battlefields. The game’s innovative combat system puts players in total control of their warriors, allowing them to utilize the unique skills and combat style of each hero to vanquish all enemies who stand in their way. For Honor will be available on February 14.

For more information about For Honor, please follow us on Facebook at facebook.com/ForHonorGame and on Twitter at twitter.com/ForHonorGame. To learn more about other Ubisoft games, please visit ubiblog.com.

*Associate Ubisoft studios include Quebec, Toronto and Blue Byte.

Conan Exiles City Building Trailer

Oslo, Norway – January 6th, 2017 – This month, award-winning development studio Funcom will open the floodgates to an entirely new virtual Conan world. On January 31st, 2017, the open-world survival game ‘Conan Exiles’ will be entering Early Access on the PC, with Xbox One Game Preview to follow later this spring. Here players will have to survive, build, and dominate alone or in multiplayer on public and private servers. In a brand new video released today, developers give a unique glimpse into the building, the crafting, and the many different ways players can destroy their enemies’ settlements in ‘Conan Exiles’.

“They say that home is where your heart is, but in ‘Conan Exiles’ home is where you keep the hearts of your enemies,” says Joel Bylos, Creative Director at Funcom. “Building is a big part of ‘Conan Exiles’ and you will need to build smart and build strong in order to defend yourself from the environment, cannibals, monsters, and of course enemy players. We are working hard to make sure players have powerful tools to build and defend their kingdoms.”

In the new video released today, Joel Bylos and Lead Designer Oscar Lopez Lacalle talk about how players can build on mountainsides using a very flexible building system, and how you and your enemies will be able to summon giant avatars of the gods that can wreak havoc and destruction on anything made by players. They highlight the fact that ‘Conan Exiles’ is anything but an empty sandbox: here players will discover remnants of ancient civilizations, and they must build on top of and in between the dilapidated ruins of vast, forgotten cities.

Funcom is also excited to announce that Joel Bylos and Community Manager Jens Erik Vaaler will host another live gameplay stream on Twitch.tv/Funcom today. At 19:00 CET/1pm EST on Friday January 6th, the duo will once again turn on the camera and this time they will be showing advanced building and crafting gameplay.

Conan Exiles is an open-world survival game set in the brutal lands of Conan the Barbarian, the world’s greatest fantasy hero. The game can be played on private and public servers, either in multiplayer or local single-player. In the world of Conan Exiles, survival is more than tracking down food and water. Journey through a vast, seamless world filled with the ruins of ancient civilizations, uncovering its dark history and buried secrets as you seek to conquer and dominate the exiled lands. Conan Exiles will be released into Early Access on the PC on 31 January 2017and will hit the Xbox One Game Preview Program in Spring 2017.

You can learn more about Conan Exiles on www.conanexiles.com. You can also visit blog.conanexiles.com for the latest news and developer updates. For more information about Funcom, please visitwww.funcom.com.

Cult of Chucky Announced with Teaser

Universal City, California, January 5, 2017 – Cult of Chucky, an all-new spellbinding chapter of the Child’s Play thriller franchise, begins principal photography in Winnipeg, Manitoba, Canada, on January 9, 2017. The seventh film in the blockbuster series will be released in a bone-chilling Unrated Version on Blu-ray, DVD and Digital HD in fall 2017 — just in time for Halloween. Packed with the franchise’s signature blend of horror and demented humor, Cult of Chucky is the latest production from Universal 1440 Entertainment, a production entity of Universal Pictures Home Entertainment.

“It’s hard to believe that it’s been nearly 30 years since Chucky first terrified moviegoers in Child’s Play,” said Glenn Ross, General Manager and Executive Vice President, Universal 1440 Entertainment. “Since then the films have generated millions in worldwide box-office revenue. Now Chucky’s back with more scores to settle in his trademark twisted style, and you can bet he won’t stop until he gets his revenge.”

Fiona Dourif (Curse of Chucky) returns as Nica, the wheelchair-bound heroine framed by Chucky for the bloody murders of her entire family. She’s joined by franchise veterans Alex Vincent (Child’s Play, Child’s Play 2) and Jennifer Tilly (Monsters, Inc., Bride of Chucky), with Brad Dourif (The Lord of the Rings: The Two Towers, One Flew Over the Cuckoo’s Nest) once again providing the eerie, unnerving voice of the demon doll possessed by the spirit of a maniacal serial killer.

Don Mancini, writer of the Child’s Play franchise, is the executive producer of the new film, which he also directs from his original script. Longtime franchise producer David Kirschner (The Pagemaster,Frailty) is joined this time by Ogden Gavanski (Warm Bodies,Immortals). The production team includes special-effects guru and associate producer Tony Gardner (Zombieland, Curse of Chucky), director of photography Michael Marshall (“Killjoys”), production designer Craig Sandells (Mother’s Day) and costume designer Patricia J. Henderson (ATM).

SYNOPSIS
Confined to an asylum for the criminally insane for the past four years, Nica Pierce (Fiona Dourif) is erroneously convinced that she, not Chucky, murdered her entire family. But when her psychiatrist introduces a new therapeutic “tool” to facilitate his patients’ group sessions — an all-too-familiar “Good Guy” doll with an innocently smiling face — a string of grisly deaths begins to plague the asylum, and Nica starts to wonder if maybe she isn’t crazy after all. Andy Barclay (Alex Vincent), Chucky’s now-grown-up nemesis from the original Child’s Play, races to Nica’s aid. But to save her he’ll have to get past Tiffany (Oscar®-nominee Jennifer Tilly), Chucky’s long-ago bride, who will do anything, no matter how deadly or depraved, to help her beloved devil doll.

#chucky
#cultofchucky

About Universal 1440 Entertainment, LLC:
The Universal 1440 Entertainment banner develops and produces live-action and animated non-theatrical productions directly for distribution in all media worldwide. Since its formation in 2005, the group has assembled an exceptional roster of animated family fare, including the Daytime Emmy®­-winning Curious George television series for PBS KIDS and Hulu; as well as the latest installment of the beloved The Land Before Time series, The Land Before Time: Tale of the Brave. The group also has successfully built upon some of Universal’s highly celebrated live-action, comedy and drama franchises,Scorpion King, Death Race, Jarhead, American Pie, Honey, Bring It On andTremors. Universal 1440 Entertainment is a production entity of Universal Pictures Home Entertainment (www.uphe.com). Universal Pictures Home Entertainment (UPHE) is a unit of Universal Pictures, a division of Universal Studios.  Universal Studios is part of NBCUniversal.  NBCUniversal is one of the world’s leading media and entertainment companies in the development, production and marketing of entertainment, news and information to a global audience.  NBCUniversal owns and operates a valuable portfolio of news and entertainment networks, a premier motion picture company, significant television production operations, a leading television stations group and world-renowned theme parks. NBCUniversal is a subsidiary of Comcast Corporation.

Escape From Tarkov Developer’s 2016 Report Video

January 6, 2017 – Developer Battlestate Games today released a new video for their upcoming FPS/MMO — Escape from Tarkov. In the new video, the development team discusses the current status of the game, features they’ve worked on over the past year, in-game weapons and locations, and the ongoing Closed Alpha. Download or stream the Escape from Tarkov video from the links below, and get a first-hand look at the great features implemented in 2016, and maybe a few hints at what 2017 will bring.

Escape from Tarkov is a hardcore story-driven MMO featuring elements of FPS and RPG. The events take place in the Russian city of Tarkov, which has been sealed off by roadblocks and sunk into the chaos of local warfare between private military companies. Escape from Tarkov’s Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay and make players feel the reality of what is happening in the game.

The closed beta-testing of Escape from Tarkov is planned for 2017. To learn more about Escape from Tarkov and to sign up for closed beta, visit www.escapefromtarkov.com. ‘Like’ the game on Facebook and follow the game’s development on Twitter @bstategames for all the latest developer updates and news.

Players can get guaranteed access to Escape from Tarkov testing stages by placing a pre-order on the official website: www.escapefromtarkov.com/preorder-page

Corsair Introduces Scimitar Pro RGB Gaming Mouse

CES 2017, Las Vegas, NV – January 5th 2017CORSAIR®, a world leader in enthusiast memory, PC components and high-performance gaming hardware today announced the release of the new SCIMITAR PRO RGB gaming mouse. Based on the same award-winning Key Slider™ 12 side-button design as the CORSAIR SCIMITAR RGB, the SCIMITAR PRO RGB adds onboard profile storage and a state-of-the-art native 16,000 DPI PMW3367 optical sensor developed in partnership with PIXART for precise control in single DPI steps for ultra-accurate, high-speed tracking.

The SCIMITAR PRO RGB also adds a comprehensive set of hardware playback options for both programmable buttons and RGB lighting effects, allowing gamers to save up to three profiles of keyboard shortcuts or RGB lighting right to the mouse. Engineered to revolutionize MMO and MOBA gameplay, the SCIMITAR PRO RGB has everything gamers need to conquer quests, win rounds and defeat the competition, all at the click of a button.

Designed from the start to give MMO and MOBA gamers the edge, the SCIMITAR PRO RGB is crafted to fit the contours of your palm, no matter your hand size, and provide comfortable, assured grip even over epic gaming sessions. Central to this is the exclusive patent-pending Key Slider™ system, allowing the 12 mechanical side macro buttons to be repositioned by up to 8mm, keeping every key within reach and exactly where you need it at the crucial moment.

Pre-loaded with three profiles of common shortcuts for MMOs, MOBAs and productivity, the SCIMITAR PRO RGB’s hardware playback makes it easy to customize control in your favorite games. Each of the SCIMITAR PRO RGB’s 17 buttons can be fully remapped in CORSAIR Utility Engine (CUE) software, with the macros saved to onboard memory for use on any system. The SCIMITAR PRO RGB also boasts four-zone RGB lighting, with gorgeous multi-color lighting effects and colors saved to onboard memory.

At its heart, SCIMITAR PRO RGB is powered by a custom gaming grade 16,000 DPI PIXART optical sensor. Granting phenomenal accuracy and high-speed tracking, the sensor’s DPI is adjustable in as little as single DPI increments using CUE, allowing players to tune their sensitvity settings to exactly their preference and prevent mis-clicks and over-shoots. What’s more, the SCIMITAR PRO RGB can actively tune its sensor to optimize performance for virtually any gaming surface using the surface calibration utility in CUE.

SCIMITAR PRO RGB Specifications

  • Exclusive Key Slider™ macro button control system: The patent-pending design provides 8mm of key travel with a secure lock to ensure every button is within reach.
  • 12 Optimized mechanical side buttons: Designed to pro-player specifications for consistent tactile feedback and precise actuation. Textured side button keycaps provide enhanced grip and feel.
  • Onboard storage with hardware macro playback: Three predefined profiles include actions common for MMO/MOBA gaming as well as general purpose keyboard shortcuts. Advance your gameplay and create your own profile with custom actions and lighting effects.
  • Custom PMW3367 PIXART 16,000 DPI optical sensor: Ultra-accurate and high-speed tracking engine. Native 16,000 DPI resolution, settable in single DPI steps, can be custom tuned to virtually any type of mouse pad.
  • Available in yellow or black: Styled to suit your system, the SCIMITAR PRO RGB is available in both yellow and black finishes.
  • Surface calibration tuning utility: Optimizes sensor precision and responsiveness for your playing surface.
  • Dynamic multicolor four-zone backlighting: Customizable backlighting immerses you in the game by providing nearly unlimited lighting adjustability.
  • Comfortable, precision, optimized shape: Crafted to fit your palm for the highest level of comfort no matter your hand size or grip style.
  •  Ultrafast 1ms lag-free game play: Supports up to 1,000Hz/1ms USB refresh rate for a near instant response to your movements.
  • CUE software control supercharges your mouse: Enables you to program custom MMO timer countdowns, double macros, DPI matrices, and more.

CORSAIR at CES 2017

CORSAIR is also launching several new gaming peripherals and technologies at CES 2017, including HX and TX-M series PSUs, Bulldog 2.0 and the K95 RGB Platinum gaming keyboard. To check out all the CORSAIR CES 2017 launches, please visit:

www.corsair.com/ces2017

Availability, Warranty and Pricing

The SCIMITAR PRO RGBis available immediately from the CORSAIR worldwide network of authorized retailers and distributors and is backed by a two-year warranty and the CORSAIR worldwide customer support network.

For up-to-date pricing, please contact your local CORSAIR sales or PR representative.

Web Pages:

For more information on SCIMITAR PRO RGB, please visit

http://www.corsair.com/scimitarpro

Razer Unveils Multi-Monitor Gaming Laptop at CES

LAS VEGAS (CES 2017) – Razer, the leading lifestyle brand for gamers, today revealed a multi-monitor laptop computer concept that sets a new standard for immersive entertainment and multipurpose portable computing.

Dubbed “Project Valerie,” the system is the world’s first portable laptop with three built-in monitors. Each 17.3-inch 4K IGZO display is equipped with NVIDIA G-SYNC™ technology that is capable of producing the smoothest possible framerates and expansive 180 degree NVIDIA Surround View gaming. Creative professionals can look forward to 100 percent Adobe RGB color accuracy and the greatest amount of screen real estate ever assembled in a single computer.

Project Valerie uses an automatic deployment mechanism designed by Razer. Each display mechanically slides out of the side of the main screen and adjusts into place, making it easy for users to deploy. With integrated multi-monitor support, users will no longer have to deal with the cable clutter from traditional desktop setups. The result is a clean gaming and working environment that’s just as easy to maintain.

“The complexities of a traditional multi-monitor setup are a thing of the past with Project Valerie,” says Razer co-founder and CEO Min-Liang Tan. “Equally important, the power of a desktop computer and graphics capabilities of three top-end monitors are included in the system. There is no shortcoming in the way of performance in the face of its amazing portability and features.”

Project Valerie adds to the professional capabilities of the new 17-inch Razer Blade Pro. The system was conceived with enthusiasts and power users in mind who want multitasking capabilities and desktop performance on the go. Packed with more screens than previously possible in a notebook, Razer’s Project Valerie is capable of handling virtually any PC task, anytime, anywhere.

The proposed system retains the iconic Razer design, while at the same time accommodating triple-monitors. A unibody CNC aluminum chassis measures just 1.5-inches thick and weighs less than 12 pounds. An included compact AC adapter is much smaller than similarly powered systems, furthering complementing Project Valerie’s mobility.

Project Valerie retains the remarkable thermal management system for which Razer’s line of laptops is known. A custom-designed fan and dynamic heat exchangers pair with a vapor chamber to maximize heat dissipation.

Project Valerie is the second Razer notebook to utilize Razer’s Ultra-Low-Profile Mechanical switches. Each switch features a true actuation and reset point. Key presses are registered with 65 grams of force, mimicking the feel of full-size mechanical keyboards. The keyboard, trackpad, extended monitors are also Powered by Razer Chroma™, which unlocks a virtually endless array of dazzling lighting effects that can be customized by the user or synced to in-game events.

Similar to Razer’s newest systems, Project Valerie equipped with NVIDIA GeForce GTX 1080 exceeds the minimum hardware requirements of HTC Vive™ and Oculus Rift, making it one of the most immersive, mobile VR-ready devices for enthusiasts and developers.

“Multi-monitor desktop set-ups are becoming more necessary for professionals, creators, and gamers,” says Min-Liang Tan, Razer co-founder and CEO. “For the first time, we’ve engineered a solution that users can take with them. Project Valerie promises all of the functionality of three screens and none of the hassle.”

The triple monitor, 17-inch Project Valerie complements Razer’s award-winning systems lineup. The 14-inch Razer Blade sets the benchmark for mobile gaming, while the 12.5-inch Razer Blade Stealth, with a starting MSRP of $899, earned official “Best PC” and “People’s Choice” honors at last year’s CES.
Razer won official “Best of CES” awards with other systems innovations in the past, including the Razer Switchblade, Project Fiona and Project Christine concepts. The Razer Edge tablet won the CES “Best of Show” in 2013, besting a field of more than 20,000 electronic devices at the world’s most prestigious tech tradeshow.

For more information on the Project Valerie, and to register for announcements, visit razerzone.com/projectvalerie.