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Cities: Skylines PlayStation 4 Edition Launch Trailer

STOCKHOLM — Aug. 15, 2017 — Paradox Interactive, a publisher of best-selling games across many genres and platforms, today announced that Cities: Skylines,the smash-hit city-building game from Colossal Order, has launched today for the PlayStation®4 system as Cities: Skylines – PlayStation®4 Edition. Now refined and optimized by Tantalus Media for play using a DUALSHOCK 4 controller, the PlayStation®4 Edition provides the strategy and creativity that Cities: Skylines is known for in an experience perfect for a couch and big screen. The game includes the popular After Dark expansion, which adds a series of new features focused on improving nightlife and tourism in players’ in-game cities. Cities: Skylines – PlayStation®4 Edition is available as a digital download or via physical retail by Koch Media for $39.99.

Cities: Skylines is a modern take on the classic city simulation. The game introduces new mechanics to realize the thrill and hardships of creating and maintaining a real city, and allows for high levels of customization and personalization. The PlayStation®4 Edition has been adapted for play with new UI and controls while sacrificing none of the strategy and creativity.

Cities: Skylines – PlayStation®4 Edition features:

  • Build the city of your dreams: Plan road networks, bus lines and parks. Bring education, healthcare and safety to your citizens. Build it your way!
  • Extensive local traffic simulation: Managing traffic and the needs of your citizens to work and play will require the use of several interactive transport systems – use careful road planning alongside buses, trains, subways, and much more.
  • Districts and policies: Ban heavy traffic in your downtown area, assign free public transport to your waterfront, or ban pets in suburbia. Designate parts of your city as a district in order to set policy at the local level, and give different parts of town their own personalities.
  • After Dark included: Watch your city become an entirely different place at night: a day-night cycle will have your citizens seeking out places to unwind after work. Add in new policies and zones to create popular hotspots and provide enough taxis and trains to get to and from the clubs!

To purchase Cities: Skylines – PlayStation®4 Edition, visit https://www.paradoxplaza.com/cities-skylines-ps4/cities-skylines-ps4.html.

League of War: VR Arena Announced

August 15, 2017 – MunkyFun, a San Francisco-based independent game developer, today revealed it is bringing its highly successful League of War strategy game franchise to PlayStation®VR exclusively with the new arena-based arcade war game, League of War: VR Arena. In the action-oriented strategy game built from the ground up to create a powerful VR experience, players will fight short, intense battles against human or AI opponents, vying to lead their side to victory by physically placing and aiming units on the arena battlefield to destroy the opposing army’s towers and base.

In League of War: VR Arena, each army has 12 units including tanks, flamethrowers, helicopters and commanders, of which four are randomly available at any one time. Each unit requires energy to deploy, with more powerful units requiring more energy and taking longer to charge up. Using Move controllers, players will directly place and aim their units at the opponent—with the opponent doing the same in real time—as if they were a giant-sized general overseeing a virtual battlefield. The winner is the first player to destroy the opposing base to claim victory.

“League of War: VR Arena is designed to be a powerful experience that puts players in charge of a high tech, aggressive army on a living, tabletop-style battlefield,” said Nick Pavis, CEO and Co-Founder of MunkyFun, Inc.

“As you throw your units into battle, strategically choosing between quick strikes and slower but more powerful units, your opponent does the same, creating a pulse-pounding mix of strategy and action that is highly engaging on PlayStation VR.”

The game features both a single player Campaign mode and an Arcade mode where players face off head-to-head via the game’s Social Screen interface and build their own custom armies. Controls are highly intuitive and direct with the PS VR hardware—grab a unit and throw it on the battlefield! The pace is quick, and action is intense and the fun only stops to give you a chance to catch your breath before the next battle. Regardless of whether the opponent is human or silicon-based, the game thrives on a simple to play, difficult to master mantra. Should you wait for a powerful tank to charge, or immediately attack with an inexpensive recon unit that can distract the enemy while you prepare your big move? Should you deploy a helicopter to attack infantry, or wait to pair it with artillery for a more effective combo attack? These are the choices desktop generals will make in League of War: VR Arena!

Developed and published by MunkyFun, League of War: VR Arena will be exclusively released for PlayStation®VR early this fall, with more details revealed in the near future. This game has been rated “T for Teen” by the ESRB.

Keep in touch with MunkyFun by liking us on Facebook at MunkyFun and following on Twitter at @MunkyFun. Get more information on all MunkyFun titles at munkyfun.com.

Hangry Bunnies From Mars Release Date

LOS ANGELES (August 14, 2017) — Studio229 has announced its first VR game titled Hangry Bunnies From Mars for the HTC Vive, available August 23 on Steam.

Watch the announcement trailer:

Who loves being eaten to death by bunnies? (No one.) Especially not hundreds of them. Which is why the not-so-subtly-named extermination company Critter Death Squad is using you as its latest Exterminator to single-handedly hold off this hangry horde. Never mind the fact that you’re an extremely expendable clone (and they’ll just grow a new one if you die), because what really matters is the fact that you’re equipped with some seriously awesome transforming weapons that excel at unleashing critter death.

In Hangry Bunnies From Mars, you’ll take on hundreds of fluffy-wuffy bunnies at once in this replayable arcade adventure. You’ll suit up using some ridiculous weapons to take on these voracious varmints, all the while enjoying hilarious running commentary from Colin the British engineer and Vlad the Russian tactician. Featuring a script written by a Hollywood team–including Jeremy Adams, writer and producer for Lego, DC Comics, Monsuno and more. Hangry Bunnies features a dynamic difficulty adjuster that keeps gameplay consistent regardless of VR expertise, making it a great experience for beginners and skilled shooters alike. You’ll literally have a blast defending the great city of New Los Angeles, all rendered with a vibrant art style in roomscale VR!

The game launches on August 23 for the HTC Vive with Oculus Touch support releasing shortly afterwards. Check out the website for more info (and the epic trailer!) at www.hangrybunnies.com.

Agents of Mayhem Launch Trailer

SEOUL – August 14th, 2017 – The time has come. It’s our final Mayhem Monday and with only one day to go before Agents of Mayhem is available, Deep Silver has shared the game’s launch trailer. Featuring every agent that you have met over the past few months, the trailer gives you a taste of the action you will find when you play the game. You can view the trailer right now here:

Devil’s Night. The moment everything changed. The super villainous organization known as LEGION, led by a man called the Morningstar, made itself known with a simultaneous global attack. Using teleportation technology and dark matter-fuelled weapons, LEGION appeared around the world in the blink of an eye. Devastating armies. Stealing resources. Crippling economies. Gripping everyone in fear.

In an effort to reclaim the world from LEGION, the Ultor Corporation forms a new anti-terrorist initiative, MAYHEM, and enlists former LEGION Minister Persephone Brimstone to lead the fight against her former cohorts. Now possessing LEGION’s prized teleportation technology, Persephone and her Agents of Mayhem head to Seoul, fighting from the rooftops to the very underbelly of the city to stop LEGION —by any means necessary. Now you know why the Agents fight, and knowing is half the battle.

Key Features:

Super-Agent Combat

Each of the 12 agents in Agents of Mayhem is a unique character with their own weapons, specializations, skills and upgrades, special moves, and motivation for fighting. Using their moves and skills like invisibility and triple-jump to out manoeuvre your enemies. The Agents’ power in combat comes from their daredevil nature, and their greatest advantage is their use of teleportation technology.

Exploration of Seoul in Open World Conflict

Seoul is your playground. Use your Agents abilities to traverse around the city, summon your custom Agent vehicle or carjack a civilian vehicle. Take part in the numerous open world activities to take back Soul from LEGION, from eliminating LEGION patrols, to destroying their equipment and supply trucks, to rescuing scientists that have been taken hostage, there are a plethora of activities for you to pick from and get distracted in the open world playground.

Build Your Agency and Craft Your Perfect Squad

Take MAYHEM from setting up operations in Seoul to a powerful Agency with major perks, global influence and the power needed to defeat powerful villains. Collect and upgrade your agents with gadgets, Dark Matter shards and outlandish weapons. With twelve agents to choose from there are over 200 different combinations of agents.

Who you gonna call? Agents Agents. Who you gonna call? Agents Agents. To listen to the awesome Agents of Mayhem trailer music please link through to SoundCloud here:  https://soundcloud.com/deepsilvermusic

For more information and to get the latest updates on the game, follow us on Twitter at @aomthegame or on Facebook at Facebook.com/aomthegame or visit aomthegame.com

Tom Clancy’s ​The Division 1.7 Free Update Trailer

SAN FRANCISCO  August 14, 2017  Today, Ubisoft® announced that Update 1.7 for Tom Clancy’s The Division® will be available tomorrow, August 15. The update will be free for all players and release simultaneously on consoles and Windows PC.

Update 1.7 will bring several new features to Tom Clancy’s The Division, including:

  • Global Events – The update will introduce a new event system that will challenge players to find new ways to play through time-limited activities and new gameplay modifiers. New events will be available regularly and will grant exclusive rewards on completion. Players will be able to activate additional modifiers for some missions and incursions, adding an extra layer of challenge that gives them a chance to yield more rewards.
  • Commendations – Previously called feats, commendations are part of a new built-in achievement system that provides players with a series of tasks and subsequent rewards.
  • Encrypted Caches – Caches are loot boxes with random customization items and emotes inside. Players will be able to obtain caches by gathering keys in the world, or they can purchase them with premium credits.
  • New Gear and Customization Options – New gear includes classified gear sets, new face masks and arm patches. Players will also be able to re-customize their agents for free at the barbershop.
  • Survival Improvements – New scoring items will allow players to achieve higher scores. And the reward economy has been reworked so that time investment is more on par with other activities.

Update 1.7 is the first of two free updates planned for Year 2 of Tom Clancy’s The Division. In addition to these major updates and in line with the development team’s commitment to continuously improve the game, Year 2 has already introduced several gameplay and quality of life updates and will add more in the coming months.

The first global event, Outbreak, will start on August 15 at 9 am PDT and end on August 22, and challenge players with new enemy behavior due to the severity of a virus outbreak.

The second expansion, Survival, will be free this weekend – from August 18, 6 am PDT to August 20, 12 pm PDT – simultaneously across all platforms. During this time, all players will be able to access the expansion for free and experience a completely new way to play the game with survival mode. In this session-based mode hosting up to 24 different players in either PvP or PvE, agents are stripped of gear and must survive both the hostile environment and the threat of other agents and deadly hunters scattered around the open map. Finding supplies, warm clothes and survival equipment is vital as players attempt to make it out of the Dark Zone in the midst of a devastating blizzard.

Survival is part of Tom Clancy’s The Division Season Pass and can also be purchased separately. In conjunction with the free weekend, there will be discounts on Tom Clancy’s The Division standard and gold editions, season pass and stand-alone expansions.

SAW: The Games of Jigsaw Coming to Halloween Horror Nights

UNIVERSAL CITY, Calif., ORLANDO, Fla. (August 14, 2017) – The SAW series – one of the highest grossing horror film franchises of all time – makes its return to “Halloween Horror Nights,” bringing the blockbuster’s most terrifying traps to life in an all-new original maze opening at Universal Studios Hollywood and Universal Orlando Resort, beginning September 15, 2017.

Based on the Lionsgate and Twisted Pictures hit horror film franchise, “SAW: The Games of Jigsaw” will bring to life the scariest game yet. In this all-new maze guests will come face-to-face with the work of master craftsman “Jigsaw” and a collection of his most infamous traps from the SAW film series and upcoming eighth installment JIGSAW.

“We’re thrilled to be partnering again with Universal Studios on an immersive experience that celebrates everything that our SAW fans love,” said Lionsgate Senior Vice President of Global Live and Location Based Entertainment Jenefer Brown. “The maze features the most terrifying traps that made the SAW franchise such a Halloween tradition, including some of the best from our upcoming film JIGSAW. What better way to complement the film’s release this Halloween than taking audiences into the over-the-top action at Halloween Horror Nights.”

SAW is one of the top grossing horror film franchises, and we’re thrilled that the fan-favorite is making its return to ‘Halloween Horror Nights,’” said John Murdy, Creative Director at Universal Studios Hollywood and Executive Producer of “Halloween Horror Nights.” “‘SAW: The Games of Jigsaw’ will encompass the greatest collection of traps featured in all eight SAW movies to bring to life the most twisted SAW maze ever produced, and we can’t wait for our fans to relive moments from the films.”

“We’re excited to bring SAW back to Halloween Horror Nights and to take fans even deeper into the mind of ‘Jigsaw,’” said Charles Gray, Show Director for Creative Development, “Halloween Horror Nights” at Universal Orlando Resort. “Filled with unimaginable horrors from the hit saga and the upcoming film JIGSAW, this maze is truly a trap in itself.”

Created by James Wan and Leigh Whannell, the SAW film series has ratcheted up tension and invention with each successive film, while rattling millions of nerves worldwide.  The eighth film of the powerhouse franchise is scheduled to hit theatres on October 27, 2017 – in its traditional opening weekend slot leading into Halloween. JIGSAW is written by Josh Stolberg & Peter Goldfinger and directed by The Spierig Brothers

Universal Studios’ “Halloween Horror Nights” is the ultimate Halloween event. For more than 20 years, guests from around the world have visited Halloween Horror Nights in Hollywood and Orlando to become victims inside their own horror film. The streets of each coast’s event are transformed into highly-themed scare zones where menacing “scare-actors” lunge from every darkened corner. Multiple movie-quality haunted houses are erected throughout the event, based on everything from iconic slasher films to hit horror television series to haunting original stories.

Additional details about Universal Studios’ “Halloween Horror Nights” will be revealed soon. For more information about Halloween Horror Nights at either Universal Studios Hollywood or Universal Orlando Resort, visit www.HalloweenHorrorNights.com.

Conan Exiles Announces Pricing and Xbox One Gameplay Video

Oslo, Norway – August 11th, 2017 – Only five days to go! On August 16thConan Exiles comes crushing onto the Xbox One platform as it finally enters Game Preview (the equivalent of Early Access on PC). Included on day one is also the brand new free expansion update The Frozen North which introduces tons of new content, features, and expands the game world by 70%. This release marks the start of the second phase of Conan Exiles’ Early Access phase.

Funcom today also revealed the price point for Conan Exiles on Xbox Game Preview: 34.99 USD. The game is currently available in 39 countries with pricing customized across various currencies. The price point will increase once Conan Exiles leaves Game Preview on Xbox One and Early Access on PC and launches in full in Q1 2018.

“We are thrilled to be opening up the gates of Conan Exiles to gamers on Xbox One,” says Funcom Head of Games, Lawrence Poe. “This version of Conan Exiles benefits from the six months of content updates, improvements, and enhancements done to the PC version during our first phase of Early Access. The launch of Xbox Game Preview paired with the release of The Frozen North expansion update marks the beginning of the second phase of Early Access for us, and the game is now bigger and better than ever. There is still work to do before full launch, but we are on track and very excited about what the future holds for Conan Exiles.”

Since launching into PC Early Access on January 31 st 2017, the development team has been working tirelessly to introduce new content, improve mechanics, and eradicate bugs and exploits. The team has added siege weapons, a new dungeon, a dye system, new armor and weapons, new decorations, avatar defenses, new building pieces, and much more.

To dig deeper into the many additions and improvements made to Conan Exiles, players can visit www.conanexiles.com/updates for a full overview. They can also head over to www.conanexiles.com/thefrozennorth to read up on the upcoming free expansion update which will be available on both PC and Xbox One on August 16th.

You can learn more about Conan Exiles and see the latest updates from the developers on www.conanexiles.com.

Absolver Character Customization Trailer

August 11, 2017 – It’s a glorious Friday and to celebrate we’re sending over a nice little video for the upcoming Absolver from Sloclap and Devolver Digital. The video focuses on character creation, taking players through the details of the prospects and character set up – and how and why your clothes and equipment matter in Absolver. What you wear affects how you play.

Clothes can denote where you are from, and each item you equip has a specific weight and purpose. There are thousands of possible combinations: Players will have to choose what’s right for their combat style but be careful: You can lose items and equipment to a victor in battle or drop them in combat as well.

Indie Megabooth Announces PAX West 2017 Lineup

Seattle, WA – August 11, 2017 – Organizers of the Indie MEGABOOTH (IMB) have revealed the curated PAX West lineup, which will bring together 84 independently made games within its MEGABOOTH, MINIBOOTH, and TABLETOP areas. Like previous years, the massive IMB PAX West footprint – more than 5,700 square feet – will house an eclectic collection of indie titles ranging from PC to console to tabletop games from September 1-4, 2017 in the Washington State Convention Center.

Some of the titles and studios selected to participate in the Indie MEGABOOTH are entirely new, with some being playable to the public for the first time. A snapshot of some of the playable titles include: the recently unveiled UFO 50, collection of 50 retro-flavored games (developed by Mossmouth a super group of devs behind several acclaimed indie games such as SpelunkyDownwell, among others); Dunk Lords, a two-on-two basketball beat-’em-up by Andy Hull of Story Fort (lead programmer of Spelunky); Return of the Obra Dinn, the next game by Lucas Pope the creator of the critically acclaimed title Papers, Please; and Klei Entertainment’s action adventure title Hot Lava, which transports players back to their childhood imagination to relive those moments of excited, joy and chaos – but whatever you do… don’t touch the floor!

Additionally, Indie MEGABOOTH has partnered with the creators of Exploding Kittens, the hit card game and one of the biggest Kickstarter campaigns of all-time, to organize a pop-up Kitten Café named “Non-Exploding Kittens Room” that will double as a pet adoption and fundraiser for MEOW Cat Rescue, a local non-profit animal shelter. The “Non-Exploding Kittens Room” will be located in the ACT Theatre and is open to the public, not just PAX West badge holders.

Within the MEGABOOTH area on the show floor, there will be four different games featured in the TABLETOP each day of PAX West. All sixteen games that cycle through, will also be playable in the ACT Theatre throughout the entirely of PAX West.

Indie MEGABOOTH would like to thank this year’s returning sponsors PlayStation and ID@Xbox, as well as Unreal Engine, Oculus, and Intel for their continued support. With special thanks to Cards Against Humanity and Kickstarter for their Indie TABLETOP sponsorship.

For more information on the full lineup and access press assets for each game, please visit indiemegabooth.com. Be sure to follow Indie MEGABOOTH @IndieMEGABOOTH on Twitter, Instagram and Facebook for live updates from the show floor, use the hashtag #IMBPAX to join the conversation.

The official lineup for the MEGABOOTH, MINIBOOTH, and TABLETOP areas are listed alphabetically by group and then title name below:

MEGABOOTH:

  1. Aegis Defenders (GUTS Department)
  2. At Sundown (Mild Beast Games)
  3. AWAY – Journey to the Unexpected (Playdius Entertainment)
  4. Blasters of the Universe (The Secret Location)
  5. Castle Story (Sauropod Studio)
  6. Children of Zodiarcs (Cardboard Utopia)
  7. Crest (Eat Create Sleep)
  8. Date or Die (Dev or Die)
  9. Dead Cells (Motion Twin)
  10. Dunk Lords (Story Fort, LLC)
  11. Eco (Strange Loop Games)
  12. Figment (Bedtime Digital Games)
  13. Fort Triumph (Fort Triumph Ltd.)
  14. Galaxy of Pen & Paper (Behold Studios)
  15. Heaven will be Mine (Pillow Fight / Worst Girls)
  16. Holy Potatoes! We’re in Space?! (Daylight Studios)
  17. Hot Lava (Klei Entertainment)
  18. Interfectorem (Girls Make Games)
  19. LEGRAND LEGACY: Tale of the Fatebounds (SEMISOFT)
  20. Midair (Archetype Studios)
  21. Monster Prom (Beautiful Glitch)
  22. MOTHERGUNSHIP (Terrible Posture Games, Grip Digital)
  23. Mystic Melee (Serenity Forge)
  24. Nidhogg 2 (Messhof)
  25. Nine Parchments (Frozenbyte)
  26. Obduction (Cyan Inc)
  27. Once Upon a Coma (Serenity Forge)
  28. Pikuniku (Sectordub ltd)
  29. Q.U.B.E. 2 (Toxic Games)
  30. Runner3 (Choice Provisions)
  31. SHU (Coatsink)
  32. Signal Decay (Nela System)
  33. Stifled (Gattai Games)
  34. Super Slime Arena (JellyTeam L.L.C.)
  35. The Church in the Darkness (Paranoid Productions)
  36. The Gardens Between (The Voxel Agents)
  37. The King’s Bird (Serenity Forge)
  38. Thimbleweed Park (Terrible Toybox, Inc.)
  39. TINY METAL (AREA 35, Inc.)
  40. Trailmakers (Flashbulb Games)
  41. UFO 50 (Mossmouth, LLC)
  42. Way of the Passive Fist (Household Games Inc.)
  43. West of Loathing (Asymmetric)

MINIBOOTH:

  1. A Case of Distrust (The Wandering Ben)
  2. A Duel Hand Disaster: Trackher (Ask An Enemy Studios)
  3. Cloudbase Prime (Floating Island Games)
  4. EarthNight (Cleaversoft)
  5. Emily is Away Too (Kyle Seeley)
  6. Exception (Traxmaster Software LLC)
  7. Keen (Cat Nigiri)
  8. Keyboard Sports (Triband)
  9. Lifeless Moon (Stage 2 Studios)
  10. Light Fingers (Numizmatic)
  11. LIGHTFIELD (Lost in the Garden)
  12. Mulaka (Lienzo)
  13. Phantom Brigade (Tetragon Works)
  14. Planetoid Pioneers (Data Realms)
  15. Putty Pals (Harmonious Games)
  16. Return of the Obra Dinn (3909 LLC)
  17. Russian Subway Dogs (Spooky Squid Games Inc.)
  18. Rusty Lake Paradise (Rusty Lake)
  19. Spartan Fist (Glass Bottom Games)
  20. SUPER IMPOSSIBLE ROAD (Wonderful Lasers Inc.)
  21. Tasukete Tako-San: Save me Mr Tako! (Christophe Galati)
  22. The First Tree (David Wehle)
  23. Tiny Bubbles (Pine Street Codeworks)
  24. Vidar (Razbury Games)

TABLETOP:

  1. Abandon Planet (Orange Machine Games)
  2. All or One (Robot High Five)
  3. By Order of the Queen (Junk Spirit Games)
  4. Complicated Boardgame the Card Game (Offcut Games)
  5. Cult Following: The One True Game (Bravely Told Games)
  6. Emergence: A Game of Teamwork and Deception (Emergence Team)
  7. Fantastic Factories (Fantastic Factories)
  8. H.E.A.D. Hunters (Gut Shot Games)
  9. Human Era (Lay Waste Games)
  10. Larklamp: Wisp in the Vale (Lumo Amuzo)
  11. Maximum Apocalypse (Rock Manor Games)
  12. Now Everyone Get the F%$# Out! (Starcap Games)
  13. Phoenix Covenant (Hikari Games)
  14. Race For The Galaxy (Temple Gates Games)
  15. Sarah’s Singularity (Wandering Monster Studios)
  16. Someone Has Died (Gather Round Games)
  17. Spaceteam (Timber & Bolt)
# # #
About Indie MEGABOOTH
Founded in 2011 as a passion project and for the love of indie games, the Indie MEGABOOTH made its debut at PAX East in 2012 and has seen incredible growth since. To date, the Indie MEGABOOTH has worked with more than 700 companies and studios across multiple showcases per year. Indie MEGABOOTH is best known for its curated showcase of independent games at major consumer gaming expos such as PAX West and PAX East, as well as showcases at professional industry events like the Game Developers Conference (GDC) and E3. Indie MEGABOOTH has also built an impressive global support network for the indie development community. In 2015, Indie MEGABOOTH joined forces with BitSummit organizers to assist in expanding the Kyoto based event into the largest and leading indie games festival in Japan. Later in 2015, Indie MEGABOOTH founder – Kelly Wallick – was named the new chairperson to the esteemed Independent Games Festival held annually at the GDC and continues to lead that community. In 2017, Indie MEGABOOTH announced a new stand-alone traveling event series that features local talent in a variety of creative mediums – games, music, art – and hosted the first indie MEGASHOW in Atlanta, GA. Games showcased through the Indie MEGABOOTH’s efforts have become top-selling indie titles. Press, fans, and industry members consistently highlight Indie MEGABOOTH as a must-see during events.

Sudden Strike 4 Launch Trailer

RIDGEWOOD, NJ (AUGUST 11, 2017) – The legendary World War II Real-Time-Strategy series Sudden Strike has returned! Kalypso Media is proud to announce that Sudden Strike 4 is now available digitally worldwide on Steam, with a North American retail and PlayStation® Store release to follow on August 15, 2017. The boxed retail edition for Windows PC, Mac, Linux and PlayStation®4 is also available today across Europe. Today marks the return of a beloved PC strategy series and a groundbreaking moment for PlayStation®4. For the first time in the series’ history, Sudden Strike has received a multi-platform release, positioning the game to become the definitive strategy experience available on consoles.

Sudden Strike 4 on Steam supports Windows PC, Mac and Linux platforms, and includes the ‘Battle of Kursk’ DLC, a digital artbook and a digital soundtrack. These bonuses are also available with the physical Day One Edition for Windows PC, Mac and Linux. The PlayStation®4 Day One Edition is complete with a digital artbook and digital soundtrack. Both versions of the Sudden Strike 4 Day One Edition feature reversible cover artwork designed by Games of Thrones artist Robert Simon