April 11, 2017 – Rallycross, one of the world’s most thrilling and action-packed motorsports, will come fully-loaded to Project CARS 2 with an array of licensed cars and tracks in late 2017. Rallycross combines the sideways dirt racing action of rally with the highspeed corner carving action of tarmac racing, all taking place within a closed course with 70-foot jumps, obstacles, and with other drivers in close proximity.
Merging the authentic physics, unsurpassed visual fidelity, and superior driving dynamics synonymous with the Project CARS franchise along with a technical partnership with one of the sport’s most legendary teams, OMSE rallycross. The development team at Slightly Mad Studios signed real-world Honda Factory Global Rallycross racing stars Mitchell deJong and Oliver Eriksson as consultants to ensure the sport is presented in the most accurate and realistic manner possible. Project CARS 2 drivers will experience the rush of driving purpose-built rallycross cars such as Mitchell and Oliver’s Honda Red Bull GRC Civic Coupe on scanned real-world rallycross tracks including US-based DirtFish and Daytona, Lånkebanen in Norway, and the track where it all began half-a-century ago—Lydden Hill in the UK.
Project CARS 2 is racing towards its launch later this year on the PlayStation 4, Xbox One, and PCs via STEAM.
Cambridge, UK. April 11 2017. Frontier Developments plc (AIM: FDEV) will today launch Elite Dangerous: Horizons 2.3 – The Commanders for PC and Xbox One.
Frontier’s commitment to expanding and improving Elite Dangerous continues with the fourth update in the Elite Dangerous: Horizons season of expansions. The Commanders introduces Multicrew co-op play, the highly customizable Holo-Me avatar creator, the new Dolphin passenger vessel, an all-new third-person camera suite, cavernous Asteroid Bases and awe-inspiring Mega Ships.
Elite Dangerous 2.3 – The Commanders arrives at a time when all eyes have turned to Merope, where the Empire and Federation are drawing closer to a collision, and the Commanders of the Pilots Federation have encountered a spacecraft unlike anything designed by humanity. As the galaxy prepares for conflict, Elite Dangerous 2.3 puts itsCommanders front and center, with new ways to play and new discoveries to be made.
Multicrew co-op in The Commanders gives groups of players the opportunity to fly aboard the same ship, assuming one of three specialized roles. At the Helm is the pilot of the ship, while the Gunner handles secondary firing groups from a third-person tactical viewpoint and the Fighter flies into battle from the cockpit of their own ship-launched fighter deployed from the mother ship’s launch bay.
Multicrewed ships benefit from precision firepower and additional control, giving Commanders a vital edge in combat. Players can join Multicrew vessels from anywhere in the Milky Way and will share in the galaxy’s rewards… and its punishments.
Holo-Me is Elite Dangerous: Horizons’ new Commander creator and editor, allowing players to create a unique face and physical appearance for their in-game avatar. The highly customizable Holo-Me system offers an amazing array of options at launch, making every Commander recognizable with just a glance across your ship’s bridge in Multicrew, or in a very close fly-by out in the massively multiplayer galaxy.
Elite Dangerous grows for every player with today’s free 1.8 gameplay update on PC, Mac and Xbox One, offering new sights, experiences and gameplay improvements throughout the galaxy. Starports carved into asteroids make for a new and unexpected stop-off point for commanders exploring planetary rings and asteroid belts; Mega Ships dwarf even the mightiest capital ships, offering one of the galaxy’s mightiest man-made spectacles; and updates to the mission system unlock chained missions allowing players to progress through all-new questlines.
And by popular request, Elite Dangerous’ new Camera Suite gives players total control over a third-person camera for screenshots, film-making and a whole new view on the Elite Dangerous galaxy.
For the full changelog, visit the Elite Dangerous forums here.
The Commanders is available today for all Elite Dangerous: Horizons season pass holders at no additional cost. Buy the Elite Dangerous: Horizons season pass today for £19.99 ($29.99, €24.99) on Steam or FrontierStore.net, or buy Elite Dangerous and the Elite Dangerous: Horizons season pass together for £39.99 ($59.99, €49.99) on Steam or FrontierStore.net.
Elite Dangerous: Horizons arrives on PlayStation 4 in Q2 2017 including 2.3 – The Commanders at launch.
Twain Harte, CA – April 11, 2017– Talented indie studio Mad Fellows Games, in cooperation with Reverb Triple XP, are proud today to release Aaero, a music-fueled, aerial-combat game. Available now for Xbox One, the all-in-one games and entertainment system from Microsoft, the PlayStation®4 computer entertainment system, and Steam, Aaero combines shooting, flying, mesmerizing visuals and amazing enemy encounters into a beat-powered, kinetic experience like no other. Featuring artists Noisia, Flux Pavilion, Katy B, The Prototypes, Neosignal and many more, Aaero is sure to keep all the player’s senses engaged while soaring through distinctly designed levels crafted to deliver a fantastic aural and visual experience.
To commemorate the launch of the game, Aaero is currently available for the limited promotional price of $11.99 USD, a 20% discount off the regular $14.99 USD price.
April 11, 2017 – Today, CCP Games launches Groundrush, the fifth major free update for EVE: Valkyrie – the acclaimed virtual reality space combat shooter set in the universe of EVE – on PlayStation®VR, Oculus Rift and HTC Vive.
Groundrush takes the fight to the surface with Solitude, the game’s first ground-based map. Solitude introduces a brand-new battleground carved into the craggy face of a remote planet, featuring fully playable interior and exterior spaces with intricately detailed terrain. With its tight passageways, mountainous terrain and cavernous underground spaces, Solitude rewards risky flight maneuvers that will test the flight skills of even the most seasoned Valkyrie pilots. You can find full details about Solitude in this developer blog: Groundrush Update – A New Map, Wormholes and More
The Groundrush update also introduces yet more chaos to the weekly Wormhole events, bringing even weirder and wilder permutations to this popular weekly game mode where the usual rules no longer apply.
In addition, co-op players can now enjoy the Carrier Assault and Control modes when teaming up for battle, plus EVE: Valkyrie players on Steam now benefit from official support for the Steam Controller. The full list of improvements can be found on the EVE: Valkyrie website here: Groundrush Update – The Gift That Keeps on Giving
Further substantial updates are also in development for all Valkyrie pilots to enjoy. For more information about EVE: Valkyrie, visit https://www.evevalkyrie.com/roadmap
SANTA CLARA, Calif. (April 10, 2017) – BANDAI NAMCO Entertainment America Inc., the premier anime videogame publisher and developer has announced NARUTO TO BORUTO: SHINOBI STRIKER™, the latest addition to the popular Naruto game franchise, coming soon to the PlayStation®4 computer entertainment system, Xbox One, and PC via STEAM®. Developed by Soleil Ltd. and published by BANDAI NAMCO Entertainment Inc., this new action game enables players to compete online in 4 vs. 4 matches against other teams to become elite ninja masters.
In NARUTO TO BORUTO: SHINOBI STRIKER, players go head-to-head in 4 vs. 4 battles, with all eight ninjas fighting simultaneously. NARUTO TO BORUTO: SHINOBI STRIKER features beloved Naruto characters and teams from the series, including Naruto, Sasuke, and Team 7. The game showcases a brand-new graphic style with vivid colors and dynamic third-person ninja gameplay that enables players to take advantage of the verticality of the arena environment with vertical running and jumping to elevated areas. Players can also choose to play co-op with friends and lead teams to victory to be the top ninjas online.
“We’re delighted to work with Soleil on the newest installment to the Naruto series, taking the popular franchise to literal new heights as players utilize the vertical plane to gain advantages in battles with friends. Long-time fans and Naruto newbies are sure to enjoy the intense arena combat together,” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “NARUTO TO BORUTO: SHINOBI STRIKER is a fresh take on the iconic anime series, and puts all players and characters into the fight.”
April 10, 2017 — Wargaming today revealed its partnership with Austrian developer Bongfish, who brought over a decade of experience working with well-known publishers to bear on a new game mode for World of Tanks, dubbed Frontline. From today, players can put the new mode through its paces in the World of Tanks test server, Sandbox.
What can players expect from Frontline? Epic 30v30 tank clashes across vast 9 km2 battlefields, with one team pushing the assault while the other defends their territory. Over several rounds, the action spreads deeper behind defensive lines until a winner is declared.
“Players have been asking us for larger teams, bigger maps, and new combat setups for some time,” said Milos Jerabek, World of Tanks Development Director. “Wargaming’s distributed development approach made this a reality and we partnered with Bongfish to create the new mode—all while the in-house team for World of Tanks works on the game’s key mechanics. Bongfish has a ton of expertise to make it happen under our guidance. There’s true chemistry between the both of us, and we look forward to revealing what this collaboration brings to players.”
“We’ve been working on Frontline for a while now, and are excited to finally show it to the world,” said Michael Putz, Bongfish Founder and CEO. “We’re passionate about authentic gameplay and vast open spaces, and so are World of Tanks developers. By working with them, we can channel this passion to create something one of a kind for tankers to enjoy.”
Sandbox has been an integral component in improving the game as well as fostering a conversation between the players. Frontline marks the third time the game tests the waters in Sandbox to ensure World of Tanks continues going from strength to strength.
April 10, 2017 – In Marvel Studios’ “Thor: Ragnarok,” Thor is imprisoned on the other side of the universe without his mighty hammer and finds himself in a race against time to get back to Asgard to stop Ragnarok—the destruction of his homeworld and the end of Asgardian civilization—at the hands of an all-powerful new threat, the ruthless Hela. But first he must survive a deadly gladiatorial contest that pits him against his former ally and fellow Avenger—the Incredible Hulk! “Thor: Ragnarok” thunders into U.S. theaters on November 3, 2017.
April 7, 2017 – After the global success of 2014’s Godzilla and sending the mighty King Kong roaring back into theaters around the world in Kong: Skull Island, Warner Bros. and Legendary have officially unveiled the MonsterVerse, an interconnected entertainment universe that unites some of the most iconic monsters in pop culture.
In 2019, the epic cinematic adventure continues with the next chapter in the Godzilla saga, as Japan’s greatest monster returns to face a rogue’s gallery of classic beasts beloved by monster fans across the world. And then in 2020, cinematic icons will collide with the long-awaited battle royale Godzilla vs. Kong.
But for fans who cannot wait that long, the MonsterVerse continues in comic book form. Today Legendary revealed the trailer for Skull Island: Birth of Kong, a new monthly series that delves deeper into the mysteries of Skull Island and the mythic origins of Kong.
Both a sequel and a prequel to the film, the story tells of a secret team of Monarch operatives returning to Skull Island to discover the truth behind Kong and the island he was born to protect. In doing so, they unlock an ancient history of monster conflict, witness the primal war between Kong and an otherworldly ecosystem of deadly new creatures, and finally reveal how this lonely god became the last of his kind. Featuring new monsters and previously unseen Skull Island locations, the book gives fans a chance to see how Kong has evolved since the events of the film.
With a dramatic narrative that paves the way for what is to come, fans will discover new revelations that point to the future of the MonsterVerse.
About Skull Island: Birth of Kong
Skull Island: The Birth of Kong, is a 4-part saga that delves deeper into the mysteries of Skull Island and the mythic origins of Kong. Written by Arvid Nelson, the first issue will be available in print and on Comixology on April 12, 2017.
Both a sequel and a prequel to the film, the series is a father/son story set against the epic backdrop of Skull Island. The story stars Houston Brooks (played by Corey Hawkins in the film) and his son Aaron Brooks — both Monarch operatives, who disagree over the threat Skull Island represents to humanity. Aaron leads a secret team of Monarch operatives back to Skull Island to discover the truth behind Kong and the island he is born to protect. In doing so, they unlock an ancient history of monster conflict, witness the primal war between Kong and an otherworldly ecosystem of deadly new creatures, and finally reveal how this lonely god became the last of his kind.
With a dramatic new narrative that paves the way for what is to come, fans will discover new revelations that point to the future of the MonsterVerse.
Swindon, UK – 7th April, 2017: Award winning indie team ‘Evil Twin Artworks’ are proud to announce today that Early Access favourite ’Man O’ War: Corsair’ is ready to set sail on the wider seas, as the Warhammer-themed title moves to full launch, 19th April, 2017. Man O’ War Corsair will be available for PC on Steam for £22.99 / €27.99 / $29.99.
“When we first launched our alpha back in April 2016, we rather optimistically said that we had about four months work left to do,” commented James Carroll, Director at Evil Twin Artworks. “We suspected we might end up doing more than that but our fantastic community has been so passionate and supportive, that we now have a much deeper and more engaging game than we ever envisaged.”
Man O’ War: Corsair now features explorable ports, new races and factions, additional gameplay modes, horrifying sea monsters and more epic battles than ever before! It’s a shining example of how a title should come through Early Access and blossom into a full gaming experience. James explains further: “When developers approach Early Access the right way, it can prove a wonderful collaboration that involves your most passionate fans without having to compromise your original development vision. We’re really glad we trusted our guts (and our community!) and took that route.”
True to form, through final launch and beyond, Evil Twin Artworks will still be asking for even more community feedback and suggestions as they continue to keep expanding Man O’ War: Corsair into the future, with a number of updates already in the works.
To celebrate the launch and to show how far the game has come, please check out the brand new Man O’ War: Corsair trailer.
April 7, 2017 – SEGA and Playsport Games today released ‘Aerodynamics’, their fourth “From the Pit Wall” video for Motorsport Manager™. The great and good of the Formula 1 grid head north to Shanghai this weekend for the 14th staging of the Chinese GP, on a track renowned for its long back straight and sweeping corners, so it makes sense that the latest in our Motorsport Manager™ “From the Pit Wall” video series covers the ins, outs, ups and overs of aerodynamics.
Courtesy of F1 driver-cum-TV analyst Karun Chandhok, find out how important the front wing is for cutting through the air and sending it purposefully back over the rest of the car, thereby maximizing the performance of the other aero parts like the floor, rear wing and even the drivers’ helmets. With speeds of over 300 km/h tempered by hairpins and other low-speed areas in Shanghai, this weekend will typify how essential it is for teams to understand how best to balance their car for maximum speed down the straights while not sacrificing too much stability in the corners.
For more information about Motorsport Manager™, log on to www.motorsportmanager.net and follow us on social media for game updates and general motorsport chat at www.twitter.com/playmotorsport & www.facebook.com/playmotorsport.