March 15, 2018 – Geralt was trained at the elite School of the Wolf and is considered one of the deadliest monster slayers. He possesses superhuman reflexes and strength, as well as superior sword fighting skills. Players who choose to fight as Geralt will utilize the witcher’s signature fighting style — a combination of swordplay, ability-enhancing potions, and combat magic.
Doug Cockle — the English voice of Geralt of Rivia — returns in SOULCALIBUR VI to reprise the role. Gamers will also be able to fight in Kaer Morhen — home keep of the School of the Wolf. Accompanying players in battle will be “ Hunt or be Hunted” — an iconic composition from The Witcher 3: Wild Hunt soundtrack.
“SOULCALIBUR is well known in the fighting games genre for including iconic guest characters. When we were approached with the idea of doing a crossover, we thought our community would really enjoy playing as the witcher,” said Marcin Momot, Community Lead at CD PROJEKT RED. “We’ve collaborated with BANDAI NAMCO artists to faithfully recreate Geralt, and shared original Witcher 3 assets like Geralt’s model, animations, and weapons. I think BANDAI NAMCO did an outstanding job of capturing all the details and introducing The Witcher to SOULCALIBUR in a way fans of both series will enjoy.”
“All SOULCALIBUR characters have strong convictions and complex backgrounds and this is why it is a great honor for the whole SOULCALIBUR team to welcome Geralt as the guest character in SOULCALIBUR VI.” said SOULCALIBUR producer, Motohiro Okubo. “Thanks to the great cooperation with CD PROJEKT RED, we’ve been able to fully integrate Geralt’s fighting style and appearance. We can’t wait for SOULCALIBUR fans around the world to welcome Geralt to the stage of History.”
SOULCALIBUR VI, featuring Geralt of Rivia and the training grounds of Kaer Morhen stage, will launch this year on PlayStation®4, Xbox One and PC Digital via STEAM®.
March 15, 2018 – Portalarium and Travian Games have released two new videos showing off the cooperative gameplay and the deep, intricate fantasy world of Richard Garriott’s upcoming multiplayer RPG Shroud of the Avatar: Forsaken Virtues. The game is set to launch globally on March 27, 2018.
A free trial, offering players a comprehensive first look, is now available via direct download from the game’s official website.
As a fantasy multiplayer RPG, Shroud of the Avatar blends together many of the key features that made the Ultima series popular. This includes wide-reaching freedom to explore a living, breathing fantasy world enriched by a player-driven crafting and economic system and an advancement path where players are confronted with ethical choices based on Virtues. The game features an engaging storyline written in collaboration with celebrated fantasy author Tracy Hickman (Dragonlance).
Players will benefit from the incorporation of several MMO gameplay features, combining to comprise a unique, shared online experience set within a persistent world. They can opt to play solo or with friends, owning their own houses or even entire towns, and sign up and cooperate within various in-game guilds.
STOCKHOLM — Mar. 15, 2018 — Paradox Interactive, a publisher of games for audiences across all known worlds, today released Surviving Mars, a management-strategy game that challenges players to plan, build, and maintain a colony on the red planet. Created by Haemimont Games, the developers of several entries in the Tropico series and of Victor Vran, Surviving Mars tasks players with developing sustainable infrastructure on Mars, sending forth a brave team of colonists, and helping their population survive – and thrive. The game is now available on the Xbox One, the PlayStation®4 console, and on Linux, MacOS, and Windows PCs, starting at a suggested retail price of $39.99 on all platforms.
Paradox and Haemimont invite the bravest and brightest of humanity to accept the challenge and achieve their dreams. The possibilities can be seen in a new trailer for Surviving Mars here:
Players of Surviving Mars will begin with the very first rovers and supply drops to the construction of suitable habitats for brave settlers from Earth, followed by maintaining a safe and satisfying life for their colonists. The game includes:
Build a Sustainable Future on Mars: Building on a planet not fit for human life challenges you to build a smart, functional colony. Planning isn’t about traffic jams; it’s about basic necessities of life. There’s never a good time for your air supply to have a power failure!
Individually simulated colonists: Each colonist is a unique individual with problems and strengths that influence other colonists. Things can get “interesting” if your chief scientist develops alcoholism after one too many long nights in the lab. Create societies that value science over everything else, or attempt to engineer utopia among the stars.
Exploration of Mars’ secrets: Inspired by the classic sci-fi of Asimov and Clarke, Surviving Mars holds many secrets. During each playthrough, players may encounter one of Mars’ individually crafted mysteries. Will those floating entities bring your colony great fortune, or terrible ruin?
Future-ready features: Surviving Mars includes native 4K support on both the Xbox One X and the PlayStation®4 Pro.
Full Mod Support: Built-in modding tools allow community creators to truly customize the red planet; day-one mods include a creator-led mission sponsor – The Yogscast!
March 15, 2018 – Piranha Games has unleashed almost three entire minutes of brand new, eye-popping footage for the upcoming MechWarrior 5: Mercenaries (PC, December 2018).
A lengthy peek at the latest state of development since December, the March video development showcase reveals an intricate new level of graphical detail in several new biomes and shows off new particle effects, damage physics and TONS OF FREAKING LASERS.
The first standalone single-player MechWarrior title in development for PC in nearly 15 years, MechWarrior 5: Mercenaries will feature intense PvE ‘Mech combat in an immersive, career-based Mercenary campaign driven by player choice. The title will also feature extensive modding via Steam Workshop and a co-op mode.
Featuring an advancing timeline starting in the year 3015, players will adopt the role of a green MechWarrior mercenary thrust into combat as the Third Succession War continues to fracture the Inner Sphere; the vast region of colonized space surrounding Earth. Victory, prestige, and profit will not only require skill on the battlefield, but in the maintenance and enhancement of your BattleMechs.
Stay up to date at www.mw5mercs.com or on Twitter @PiranhaGames.
Thursday, March 15th, 2018 — Gaijin Entertainment today announced the release of major Update 1.77 ‘Advancing Storm’ for its vehicular combat MMOG War Thunder. “Advancing Storm” introduces the PC and console versions of War Thunder to Gaijin’s new and improved Dagor 5.0 engine, capable of near photo realistic environments and vehicles. The update also introduces nearly two dozen new vehicles, including five next generation tanks on Rank VI: the M1 Abrams, Challenger 1, Leopard 2K, T-64B and AMX-30B2 Brenus.
Among the graphical improvements introduced with Dagor Engine 5.0 are technologies like Global Illumination (GI) and Contact Shadows. Together with photorealistic weather effects, volumetric fog and smoke, War Thunder is now visually more much more life-like and detailed. Also new is Temporal Anti-Aliasing (Variance Clipping TAA), an anti-aliasing algorithm that greatly reduces the visible “noise” on distant vegetation, smooths the appearance of objects, and adds more details to surfaces. Furthermore, the creation of landscapes was improved, also with the addition of visible reliefs via displacement mapping, resulting in much more visually diverse environments. Roads, for example, now have potholes, ruts and may show puddles of slush, water or mud – with the latter depending on the current weather and type of terrain. These landscape changes are visible to players on all graphics settings.
Accompanying the visual improvements is a complete redesign of in-game sound effects. Each shot effect is now created from several layers of sounds that correspond to peak and residual effects. Thus, experienced tankers are now able to determine the caliber of the cannon that fired the shot, even from distance. The effects themselves received additional details, so players can now hear the sound of cases dropping as they fire, or the working loading mechanisms of their cannons. Aircraft sounds are more vibrant and powerful. Further improvements are also planned for future updates.
Several next generation main battle tanks of the 1970s and 1980s now reinforce the arsenal of War Thunder on Rank VI: the U.S. M1 Abrams, British Challenger 1, German Leopard 2K, Soviet T-64B and French AMX-30B2 Brenus. All of them boast powerful weapons, armor, high speed, and mobility. Noteworthy here is the special cannon of the T-64B that allows it to fire ‘Cobra’ guided anti-tank missiles and the AMX-30B2 Brenus’ powerful reactive armor. Some of the vehicles introduced with Update 1.77 are still in service today.
German pilots can look forward to the heavy Heinkel He 177 A-5 Greif bomber, which was created by a War Thunder player under the Revenue Share Partner Program. You can follow up on the He 177’s creation process on War Thunder Live: http://live.warthunder.com
Update 1.77 ‘Advancing Storm’ features plenty of other graphical improvements, vehicles and changes. Read more on the official War Thunder website: http://www.warthunder.com
Read more about specific Dagor 5.0 improvements here:
CHICAGO, ILLINOIS (MARCH 15, 2018) — Award-winning online game developer and publisher Wargaming brings the luck of the Irish to players of World of Tanks on PlayStation®4, Xbox One and Xbox 360 this month. World of Tanks Console is one of the most popular free-to-play games, featuring team-based massively multiplayer online action dedicated to armored warfare in the mid-20th century. Beginning March 16, 2018, a new series of in-game events, new content and special missions will release for World of Tanks across consoles to celebrate St. Patrick’s Day and the March Madness college basketball tournament season.
To kick off Wargaming’s March celebration, this St. Patrick’s Day players can look forward to the very special The Luck of the Irish Op. The Op will run over the weekend from March 16 – 18, 2018, and unlocks the opportunity for commanders to earn free War Chests packed with a random selection of treasure and goodies for every ten battle victories they secure.
World of Tanks’ latest Premium Hero also comes from the Emerald Isle. Available until April 2, the Banshee Comet is an Irish soldier that puts an interesting and unique spin on a true fan favorite. Taking its name from a mythological creature found in Irish folklore, the Banshee Comet combines incredible mobility, devastating impact power and pinpoint precision. Early adopters can benefit from an exclusive Op included with all Banshee Comet bundles, which gives a 25% boost to Crew XP earnings to every tank while active.
On the competitive front, eight nations will battle it out online in the Tank Madness tournament, featuring single eliminations and team-based competitions each and every weekend throughout March. Czechoslovakia takes on China in a David vs. Goliath showdown from March 16 – 18, with Sweden duking it out with the United States of America in the final bracket from March 23 – 25. Players can join the fray every weekend for the chance to earn Silver currency, Premium time and access to additional special Ops. And for commanders who can’t get enough of Tank Madness, the Final IV tournament awaits at the end of the month and lasts from March 30 – April 1. This special competition pits the victors from each bracket in March against each other. Commanders who back the winning team can look forward to flying the flag for that nation, with a Hero Flag tank available as the ultimate prize.
And last but not least, warriors from the east will join the World of Tanks store later this month. Mighty Chinese vehicles — the WZ-120-1G FT and WZ-111 — take the battlefield by storm starting March 20. The WZ-120-1G FT boasts high speed and heavy armour, for players looking for high agility and defensiveness in battle. The WZ-111 follows as a fast and furious heavyweight, rocking an almighty weapon that’s primed for maximum damage in the thick of battle. These tanks are available together in a Mega bundle, or separately in Ultimate, Loaded and Base bundles, and will wage war until April 9.
World of Tanks on console is one of the most successful Free-to-Play titles globally with more than 14 million players across the PlayStation and Xbox platforms. It continuously raises the bar in terms of quality and content by adding new seasonal game modes, campaigns, operations, and of course, maps and tanks to the game. The recently released War Stories extension of World of Tanks offers more than 12+ hours of single-player and co-op battles for console gamers, in addition to the game’s famously captivating and highly-tactical online 15-vs-15 competitive PVP modes — Standard Battle, Encounter, Assault and Team Destruction.
STOCKHOLM – Mar. 14, 2018 – Paradox Interactive and Harebrained Schemes today released the next installment in their behind-the-scenes BATTLETECH video series.
In BATTLETECH, players take the role of the commander of a mercenary company. This new video details the systems that helps commanders stay afloat, and perhaps prosper, at the edge of civilized space. Jordan Weisman (creator of BattleTech), Mitch Gitelman (Studio Manager) and Mike McCain (Game Director) walk through everything from taking missions, managing your crew, upgrading `Mechs, and getting the money that pays for it all.
BATTLETECH, the first modern turn-based, tactical combat game set within the MechWarrior universe, will launch this April on Steam for Windows PC and Mac, with Linux to be added post-release.
The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. From their starfaring base of operations, players command a mercenary outfit of `Mechs and the MechWarriors who pilot them, struggling to stay afloat as they are drawn into a brutal interstellar civil war.
March 14, 2018 — Six Foot and independent developer YAGER have released a new update today forDreadnought, the class-based spaceship action game available now for free on the PlayStation®4 computer entertainment system. This latest update brings a whole new way to play by adding custom matches to the game. Custom matches allow players to set up private game lobbies, tweak settings like map and game mode, and invite friends to play with or against them. Options like filling empty slots with AI, playing matches with full-team squads, or even trying something wacky like 1 vs. 5 games are just the beginning; the team is working on additional features and options for custom matches.
Dreadnought puts players in the captain’s chair of massive capital ships on the front lines of competitive team-based battles across a variety of multiplayer game modes. There are more than 50 playable vessels to master, each customizable with an array of weapons, modules, coatings and decals. Five distinct ship classes, specializing in tactical roles like frontline assault, long-range bombardment, strategic support and more, offer captains unique powers to exploit the enemy team’s weaknesses and claim victory.
Dreadnought is also in free open beta on Windows PC. For the latest updates, visit www.dreadnought.com, and follow the game on Facebook, Twitter and Twitch.
LOS ANGELES, MARCH 14, 2018 — Jam City, a global leader in mobile entertainment, providing social gaming experiences for millions of players around the world, today announced that it has acquired the assets of Brainz, a Bogota, Colombia based mobile game developer, including the upcoming action strategy game, World War Doh. Brainz’s world-class creative team has joined Jam City and will continue to carry out the development of World War Doh.
The highly anticipated World War Doh title was awarded Apple’s “Best of 2017” in the Tech and Innovation category in Latin America, as well as the “Best In Show: Audience Choice” award at the 2017 Casual Connect USA conference. Jam City will launch World War Doh worldwide in late 2018. Terms of the acquisition were not disclosed.
World War Doh is a fast-paced strategy game in which players lead the Commander and his (not entirely willing) band of allies in real-time combat while deploying troop and spell combinations into the battlefield. The game combines humorous and engaging gameplay with high production value, memorable characters and unique social features. The acquisition marks Jam City’s continued expansion into real-time strategy game development and provides a strong platform for continued innovation in mobile entertainment.
“This is a once in a lifetime opportunity for Jam City to acquire a highly anticipated, award-winning mobile game before its worldwide launch,” said Chris DeWolfe, co-founder and CEO of Jam City. “World War Doh is an entirely new type of game for Jam City, and we’ve been blown away by how creative, entertaining and just plain fun it is. We look forward to welcoming the incredibly talented World War Doh team to Jam City and bringing the experience to gamers worldwide later this year.”
“We instantly hit it off with the Jam City team, which has been extremely supportive and truly shares our vision for World War Doh,” said Alejandro Gonzalez, General Manager of the Bogota studio. “World War Doh has been a labor of love for our team and we could not be more excited for the game to become part of Jam City’s top-ranked portfolio of hit entertainment properties. This deal proves that it is possible for Latin American talent to become part of global companies like Jam City – the future is bright!”
March 14, 2018 – When the alien menace arrived, they brought with them hordes of horrors from another world with one goal – to wipe humanity off the face of the Earth. Now, after countless battles against four-man teams of human defenders, the invaders will be making their arrival in Earthfall’s full launch on PC, Xbox One and PlayStation®4 this spring. Coming this spring from developer Holospark, Earthfall challenges four players to team up online and fight against an invading otherworldly menace. Get your friends together and join the battle, equipping yourselves with a mix of modern and futuristic weaponry, portable barricades, mobile turrets, and maybe even turn the aliens’ technology against them!
“When we launched Earthfall on Early Access, we received a great response from players,” said Russell Williams, CEO of Holospark. “Now it’s time to bring Earthfall to completion, along with making it available to Xbox One and PS4 players. We think players on all three platforms are going to be stunned by the game’s amazing 4K visuals, and will find themselves unable to tear themselves away from the cooperative sci-fi-themed gameplay.”
Earthfall, from Seattle-area developer Holospark, is a cooperative shooter for up to four players. Using team-based tactics to fortify holdouts and complete objectives, players must work together to survive. Aliens have invaded, and it’s up to players to fight back with a modern arsenal of weaponry combined with the ability to fortify locations and create choke-points with man-portable barricades and heavy turrets.
Earthfall features a complete story-mode, wherein players will uncover the reason for the invasion, and more.
Features of Earthfall Include:
Cooperative Survival For up to Four Players – Team up with friends to survive the alien infestation. Robust multiplayer support and A.I. teammates stand ready to ensure a full team at any time regardless of available players
Build Your Defenses – Strategically deploy barricades to block the enemy hordes and install turrets anywhere to create perfect alien killing zones
Multiple Campaigns – Each campaign tells a story across several missions, allowing players to dive in and experience diverse settings and mission types across the Pacific Northwest
Close Encounters of the Brutal Kind – Deadly aliens come in all shapes and sizes, from massive drones armies attacking in waves to towering behemoths spitting plasma, every experience is different, each time you play
Battle Unpredictable Enemies – Earthfall features a dynamic spawn system providing a constant set of new challenges lurking behind every corner
An Unfolding Story – Every campaign reveals new content and secrets behind the world of Earthfall and the cataclysmic alien invasion