Video

MechWarrior 5 Mercenaries Biome Update Teaser

March 15, 2018 – Piranha Games has unleashed almost three entire minutes of brand new, eye-popping footage for the upcoming MechWarrior 5: Mercenaries (PC, December 2018).

A lengthy peek at the latest state of development since December, the March video development showcase reveals an intricate new level of graphical detail in several new biomes and shows off new particle effects, damage physics and TONS OF FREAKING LASERS.

The first standalone single-player MechWarrior title in development for PC in nearly 15 years, MechWarrior 5: Mercenaries will feature intense PvE ‘Mech combat in an immersive, career-based Mercenary campaign driven by player choice. The title will also feature extensive modding via Steam Workshop and a co-op mode.

Featuring an advancing timeline starting in the year 3015, players will adopt the role of a green MechWarrior mercenary thrust into combat as the Third Succession War continues to fracture the Inner Sphere; the vast region of colonized space surrounding Earth. Victory, prestige, and profit will not only require skill on the battlefield, but in the maintenance and enhancement of your BattleMechs.

Stay up to date at www.mw5mercs.com or on Twitter @PiranhaGames.

War Thunder Gets Huge Update Including Graphics Overhaul

Thursday, March 15th, 2018 — Gaijin Entertainment today announced the release of major Update 1.77 ‘Advancing Storm’ for its vehicular combat MMOG War Thunder. “Advancing Storm” introduces the PC and console versions of War Thunder to Gaijin’s new and improved Dagor 5.0 engine, capable of near photo realistic environments and vehicles.  The update also introduces nearly two dozen new vehicles, including five next generation tanks on Rank VI: the M1 Abrams, Challenger 1, Leopard 2K, T-64B and AMX-30B2 Brenus.

Among the graphical improvements introduced with Dagor Engine 5.0 are technologies like Global Illumination (GI) and Contact Shadows. Together with photorealistic weather effects, volumetric fog and smoke, War Thunder is now visually more much more life-like and detailed. Also new is Temporal Anti-Aliasing (Variance Clipping TAA), an anti-aliasing algorithm that greatly reduces the visible “noise” on distant vegetation, smooths the appearance of objects, and adds more details to surfaces. Furthermore, the creation of landscapes was improved, also with the addition of visible reliefs via displacement mapping, resulting in much more visually diverse environments. Roads, for example, now have potholes, ruts and may show puddles of slush, water or mud – with the latter depending on the current weather and type of terrain. These landscape changes are visible to players on all graphics settings.

Accompanying the visual improvements is a complete redesign of in-game sound effects. Each shot effect is now created from several layers of sounds that correspond to peak and residual effects. Thus, experienced tankers are now able to determine the caliber of the cannon that fired the shot, even from distance. The effects themselves received additional details, so players can now hear the sound of cases dropping as they fire, or the working loading mechanisms of their cannons. Aircraft sounds are more vibrant and powerful. Further improvements are also planned for future updates.

Several next generation main battle tanks of the 1970s and 1980s now reinforce the arsenal of War Thunder on Rank VI: the U.S. M1 Abrams, British Challenger 1, German Leopard 2K, Soviet T-64B and French AMX-30B2 Brenus. All of them boast powerful weapons, armor, high speed, and mobility. Noteworthy here is the special cannon of the T-64B that allows it to fire ‘Cobra’ guided anti-tank missiles and the AMX-30B2 Brenus’ powerful reactive armor. Some of the vehicles introduced with Update 1.77 are still in service today.

German pilots can look forward to the heavy Heinkel He 177 A-5 Greif bomber, which was created by a War Thunder player under the Revenue Share Partner Program. You can follow up on the He 177’s creation process on War Thunder Live: http://live.warthunder.com

Update 1.77 ‘Advancing Storm’ features plenty of other graphical improvements, vehicles and changes. Read more on the official War Thunder website: http://www.warthunder.com

Read more about specific Dagor 5.0 improvements here:

World of Tanks Console Celebrates St. Patrick’s Day

CHICAGO, ILLINOIS (MARCH 15, 2018) — Award-winning online game developer and publisher Wargaming brings the luck of the Irish to players of World of Tanks on PlayStation®4, Xbox One and Xbox 360 this month. World of Tanks Console is one of the most popular free-to-play games, featuring team-based massively multiplayer online action dedicated to armored warfare in the mid-20th century. Beginning March 16, 2018, a new series of in-game events, new content and special missions will release for World of Tanks across consoles to celebrate St. Patrick’s Day and the March Madness college basketball tournament season.

To kick off Wargaming’s March celebration, this St. Patrick’s Day players can look forward to the very special The Luck of the Irish Op. The Op will run over the weekend from March 16 – 18, 2018, and unlocks the opportunity for commanders to earn free War Chests packed with a random selection of treasure and goodies for every ten battle victories they secure.

World of Tanks’ latest Premium Hero also comes from the Emerald Isle. Available until April 2, the Banshee Comet is an Irish soldier that puts an interesting and unique spin on a true fan favorite. Taking its name from a mythological creature found in Irish folklore, the Banshee Comet combines incredible mobility, devastating impact power and pinpoint precision. Early adopters can benefit from an exclusive Op included with all Banshee Comet bundles, which gives a 25% boost to Crew XP earnings to every tank while active.

On the competitive front, eight nations will battle it out online in the Tank Madness tournament, featuring single eliminations and team-based competitions each and every weekend throughout March. Czechoslovakia takes on China in a David vs. Goliath showdown from March 16 – 18, with Sweden duking it out with the United States of America in the final bracket from March 23 – 25. Players can join the fray every weekend for the chance to earn Silver currency, Premium time and access to additional special Ops. And for commanders who can’t get enough of Tank Madness, the Final IV tournament awaits at the end of the month and lasts from March 30 – April 1. This special competition pits the victors from each bracket in March against each other. Commanders who back the winning team can look forward to flying the flag for that nation, with a Hero Flag tank available as the ultimate prize.

And last but not least, warriors from the east will join the World of Tanks store later this month. Mighty Chinese vehicles — the WZ-120-1G FT and WZ-111 — take the battlefield by storm starting March 20. The WZ-120-1G FT boasts high speed and heavy armour, for players looking for high agility and defensiveness in battle. The WZ-111 follows as a fast and furious heavyweight, rocking an almighty weapon that’s primed for maximum damage in the thick of battle. These tanks are available together in a Mega bundle, or separately in Ultimate, Loaded and Base bundles, and will wage war until April 9.

World of Tanks on console is one of the most successful Free-to-Play titles globally with more than 14 million players across the PlayStation and Xbox platforms. It continuously raises the bar in terms of quality and content by adding new seasonal game modes, campaigns, operations, and of course, maps and tanks to the game. The recently released War Stories extension of World of Tanks offers more than 12+ hours of single-player and co-op battles for console gamers, in addition to the game’s famously captivating and highly-tactical online 15-vs-15 competitive PVP modes — Standard Battle, Encounter, Assault and Team Destruction.

For more details on the Luck of the Irish Op, visit:
https://console.worldoftanks.com/news/game-events/up-all-night-to-get-lucky

For more details on the Banshee Comet, visit:
https://console.worldoftanks.com/news/general-news/deep-impact

For more details on Tank Madness, visit:
https://console.worldoftanks.com/news/general-news/m-m-m-m-madness

New BATTLETECH Trailer Talks Mercenary Life

STOCKHOLM – Mar. 14, 2018 – Paradox Interactive and Harebrained Schemes today released the next installment in their behind-the-scenes BATTLETECH video series.

In BATTLETECH, players take the role of the commander of a mercenary company. This new video details the systems that helps commanders stay afloat, and perhaps prosper, at the edge of civilized space. Jordan Weisman (creator of BattleTech), Mitch Gitelman (Studio Manager) and Mike McCain (Game Director) walk through everything from taking missions, managing your crew, upgrading `Mechs, and getting the money that pays for it all.

BATTLETECH, the first modern turn-based, tactical combat game set within the MechWarrior universe, will launch this April on Steam for Windows PC and Mac, with Linux to be added post-release.

The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. From their starfaring base of operations, players command a mercenary outfit of `Mechs and the MechWarriors who pilot them, struggling to stay afloat as they are drawn into a brutal interstellar civil war.

To pre-order and get more info, please visit https://www.paradoxplaza.com/battletech.

Dreadnought Custom Match Trailer

March 14, 2018 — Six Foot and independent developer YAGER have released a new update today for Dreadnought, the class-based spaceship action game available now for free on the PlayStation®4 computer entertainment system. This latest update brings a whole new way to play by adding custom matches to the game. Custom matches allow players to set up private game lobbies, tweak settings like map and game mode, and invite friends to play with or against them. Options like filling empty slots with AI, playing matches with full-team squads, or even trying something wacky like 1 vs. 5 games are just the beginning; the team is working on additional features and options for custom matches.

To read more about custom matches, the new tactical cruiser hero ship, Akkoro, and other marketplace and quality-of-life changes in this update, check out the patch notes: https://www.greybox.com/dreadnought/en/news/new-ps4-custom-matches.

Dreadnought puts players in the captain’s chair of massive capital ships on the front lines of competitive team-based battles across a variety of multiplayer game modes. There are more than 50 playable vessels to master, each customizable with an array of weapons, modules, coatings and decals. Five distinct ship classes, specializing in tactical roles like frontline assault, long-range bombardment, strategic support and more, offer captains unique powers to exploit the enemy team’s weaknesses and claim victory.

Dreadnought is also in free open beta on Windows PC. For the latest updates, visit www.dreadnought.com, and follow the game on Facebook, Twitter and Twitch.

Jam City Acquires World War Doh Developer Brainz Team

LOS ANGELES, MARCH 14, 2018  — Jam City, a global leader in mobile entertainment, providing social gaming experiences for millions of players around the world, today announced that it has acquired the assets of Brainz, a Bogota, Colombia based mobile game developer, including the upcoming action strategy game, World War Doh. Brainz’s world-class creative team has joined Jam City and will continue to carry out the development of World War Doh.

The highly anticipated World War Doh title was awarded Apple’s “Best of 2017” in the Tech and Innovation category in Latin America, as well as the “Best In Show: Audience Choice” award at the 2017 Casual Connect USA conference. Jam City will launch World War Doh worldwide in late 2018. Terms of the acquisition were not disclosed.

World War Doh is a fast-paced strategy game in which players lead the Commander and his (not entirely willing) band of allies in real-time combat while deploying troop and spell combinations into the battlefield. The game combines humorous and engaging gameplay with high production value, memorable characters and unique social features. The acquisition marks Jam City’s continued expansion into real-time strategy game development and provides a strong platform for continued innovation in mobile entertainment.

“This is a once in a lifetime opportunity for Jam City to acquire a highly anticipated, award-winning mobile game before its worldwide launch,” said Chris DeWolfe, co-founder and CEO of Jam City. “World War Doh is an entirely new type of game for Jam City, and we’ve been blown away by how creative, entertaining and just plain fun it is. We look forward to welcoming the incredibly talented World War Doh team to Jam City and bringing the experience to gamers worldwide later this year.”

“We instantly hit it off with the Jam City team, which has been extremely supportive and truly shares our vision for World War Doh,” said Alejandro Gonzalez, General Manager of the Bogota studio. “World War Doh has been a labor of love for our team and we could not be more excited for the game to become part of Jam City’s top-ranked portfolio of hit entertainment properties. This deal proves that it is possible for Latin American talent to become part of global companies like Jam City – the future is bright!”

Earthfall – Console Announcement Trailer

March 14, 2018 – When the alien menace arrived, they brought with them hordes of horrors from another world with one goal – to wipe humanity off the face of the Earth. Now, after countless battles against four-man teams of human defenders, the invaders will be making their arrival in Earthfall’s full launch on PC, Xbox One and PlayStation®4 this spring. Coming this spring from developer Holospark, Earthfall challenges four players to team up online and fight against an invading otherworldly menace. Get your friends together and join the battle, equipping yourselves with a mix of modern and futuristic weaponry, portable barricades, mobile turrets, and maybe even turn the aliens’ technology against them!

“When we launched Earthfall on Early Access, we received a great response from players,” said Russell Williams, CEO of Holospark. “Now it’s time to bring Earthfall to completion, along with making it available to Xbox One and PS4 players. We think players on all three platforms are going to be stunned by the game’s amazing 4K visuals, and will find themselves unable to tear themselves away from the cooperative sci-fi-themed gameplay.”

Earthfall, from Seattle-area developer Holospark, is a cooperative shooter for up to four players. Using team-based tactics to fortify holdouts and complete objectives, players must work together to survive. Aliens have invaded, and it’s up to players to fight back with a modern arsenal of weaponry combined with the ability to fortify locations and create choke-points with man-portable barricades and heavy turrets.

Earthfall features a complete story-mode, wherein players will uncover the reason for the invasion, and more.

Features of Earthfall Include:

  • Cooperative Survival For up to Four Players – Team up with friends to survive the alien infestation. Robust multiplayer support and A.I. teammates stand ready to ensure a full team at any time regardless of available players
  • Build Your Defenses – Strategically deploy barricades to block the enemy hordes and install turrets anywhere to create perfect alien killing zones
  • Multiple Campaigns – Each campaign tells a story across several missions, allowing players to dive in and experience diverse settings and mission types across the Pacific Northwest
  • Close Encounters of the Brutal Kind – Deadly aliens come in all shapes and sizes, from massive drones armies attacking in waves to towering behemoths spitting plasma, every experience is different, each time you play
  • Battle Unpredictable Enemies – Earthfall features a dynamic spawn system providing a constant set of new challenges lurking behind every corner
  • An Unfolding Story – Every campaign reveals new content and secrets behind the world of Earthfall and the cataclysmic alien invasion

My Memory of Us Trailer and Launch Details

March 14, 2018 — Publisher IMGN.PRO and developer Juggler Games, bring a story to PC, PlayStation®4 and Xbox One gamers in Q3 2018. Not just any old story, but a story about real people in real events from a history that we’d sooner forget than remember; but remembering these events is the only way to pay homage to heroes and victims of the Nazi occupation of Europe.

SxSW’s Gamer’s Voice Award nominee, My Memory of Us, is a puzzle-based, side-scrolling game of hope and heroism in the face of absolute terror. It begins in The City – a place inspired by the pre-Second World War Warsaw, where a young boy and girl from two different worlds come together to be kids, free to play and enjoy life.  War breaks out, the Evil King plunders the city, and his robot-soldiers separate citizens. Some are marked for being different, forced to move from their homes and live in a place sealed off from the rest of the city by a huge wall. Times of terror, pain, and exclusion in a world where people were forced to live in two artificially detached worlds. The young boy and girl’s friendship is the bond that may allow them to stay together, even though fate wants to tear them apart.

My Memory of Uis a game dedicated to those before us, including our own family members, that were separated during WWII, but fought to overcome unimaginable horrors armed with their love and belief that one day they would be together again, in this world, or the next,” said Mikołaj Pawłowski, CEO, Juggler Games. “What makes our game stand out is that the story is told from the perspective of two innocent friends who complete each other. Each possessing their own unique abilities – she can run fast, he can sneak – but only when they work together can they overcome adversities.”

Game Features:

  • A moving story about friendship and love in dangerous times
  • Beautiful, sketch-like graphics inspired by naïve art
  • Pair mechanics: take control of two separate? characters with different skills and abilities, or control them as a pair
  • A grotesque tale mixed with bittersweet humor
  • The events shown in the game are based on actual stories from war
  • A dialogue system built around the language of symbolic pictures
  • Various logical puzzles in 2.5D
  • A story that offers deeper meaning, set in historical realities
  • SYSTEM REQUIREMENTS: Windows 10

Ghost Recon Wildlands New Assignment DLC Releases Tomorrow for Free

SAN FRANCISCO – March 13, 2018 – Today, Ubisoft announced that New Assignment, the new major free update for Tom Clancy’s Ghost Recon® Wildlands, will be available on next-gen platforms and Windows PC tomorrow, March 14th.

New Assignment continues to expand the Ghost War experience by adding three new classes and wraps up the total of six additional classes planned to be introduced within the span of the Ghost War roadmap. Available in all PvP modes, the new classes introduced in New Assignment are:

  • The Trapper: an expert shooter equipped with a semi-automatic sniper rifle with the ability to mark downed enemies and deploy remote KO-gas traps to stun and damage enemies.
  • The Guerilla: a support-class specialized in diversion tactics and equipped with a smoke-grenade launcher drone.
  • The Stalker: a sharpshooter specialized in silently dispatching her enemies thanks to her special abilities.

With 18 diverse classes to choose from, players will have more tactical options and ways to approach situations on the Ghost War battlefield than ever.

New Assignment will also introduce two new maps, “Refinery” and “Cliffside,” available for the Extraction mode exclusively, as well as a series of quality of life and gameplay updates addressing player feedback for both PvP and PvE modes. A new map-voting tool will notably allow players to vote for one of three possible Ghost War maps, each from a different game mode, at the start of every new PvP Quickplay and Ranked match.

The new maps and gameplay updates will be available free and simultaneously to all players. Season Pass and Ghost War Pass owners will immediately unlock the three new classes with an exclusive seven-day early access, while other players will be able to unlock classes with Prestige credits earned through progression or to purchase them via the in-game store. These classes round off the PvP content included in the Season Pass and Ghost War Pass offers.

For more information about the contents of New Assignment, please visit: http://ghostrecon.com/newassignment

Launched on March 7, 2017, Tom Clancy’s Ghost Recon Wildlands received substantial post-launch support during its first year with the release of two expansions, a regularly updated tactical 4v4 PvP experience, as well as several updates for the PvE campaign including special missions and limited-time challenges. Following the release of New Assignment, Ghost War Updates 5 and 6 will merge into a single update planned for early April.

“We want to thank players for their continuous support and feedback during its first year,” said Nouredine Abboud, Senior Producer. “We have much more to come and cannot wait to share more information with you!”

Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission. Tom Clancy’s Ghost Recon Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4 modes. Featuring a growing roster of classes, maps and modes, Ghost War focuses on teamwork, strategy and tense tactical engagements.

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon and join the conversation by using #GhostRecon.

For the latest about Tom Clancy’s Ghost Recon Wildlands and other Ubisoft games, please visit news.ubisoft.com.

*In collaboration with Ubisoft Annecy, Bucharest, Montpellier, Milan, Belgrade and Reflections studios.

Shadows: Awakening Gameplay Trailer

Ridgewood, NJ, March 13, 2018 – The time has come to look deep into the darkness, as Kalypso Media is excited to reveal the best look yet at upcoming RPG Shadows: Awakening with an all-new gameplay trailer. The new video shows a selection of the different playable characters that await when players take control of the Devourer later in 2018 – each offering a wealth of deadly abilities that can be combined across realms to devastating effect with the game’s unique party system.

Alongside the new trailer, Kalypso are also inviting members of the press to meet with Peter Nagy, Head of Development at Games Farm to preview the latest build of Shadows: Awakening in person at GDC 2018.