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Dead by Daylight Chapter 11 DLC Release Date

Montreal, Canada—March 19, 2019—Behaviour® invites all player to join in for the release of its eleventh chapter for its survival-horror game Dead by Daylight® on March 19. Purchasing Demise of the Faithful DLC unlocks its new Killer, the Plague, new Survivor, Jane Romero, and an exclusive item, Jane’s floral shirt.

CHAPTER 11: DEMISE OF THE FAITHFUL

The new Killer of the Chapter is the Plague. Sold to a Babylonian temple as a child, she sought the means to repel the darkness she carried inside. She found solace in sacred rituals, where she felt safe and empowered. Faithful but proud, she began to rise in status and believed she was untouchable. But when a plague began to defile her body, she confronted her gods, realizing too late that they had no impact on her fate.

The new Survivor is Jane Romero. Jane was striving to become a powerful icon, a voice that would inspire and support those in need. She fought against powerful executives to send out her message about owning up your insecurities. Her goal was to release people from the painful experiences that plagued their chances at a successful future. Adding to her success was the growing pressure from the media to fit the mold, and a difficult past that weighted on her shoulders. One evening, she was driving home after a particularly stressful live show, and feeling drained, she closed her eyes for a moment that had lasting consequences.

The chapter is now available on PC through Steam and other digital distribution channels and on PlayStation 4® and XBOX One.

The Demise of the Faithful Chapter includes:

  • 1 New Killer + Perks and Power — The Plague
  • 1 New Survivor + Perks—Jane Romero
  • 1 New Map—The Temple of Purgation
  • 1 Exclusive Item—Jane’s Floral Shirt only available as part of the DLC

Apex Legends Season 1 Begins

19th March 2019 Guildford – The Apex Games are about to get a little wilder. The inaugural season of Apex Legends™ starts today on PlayStation®4, Xbox One and PC via Origin, and it’s dropping Legends, unique rewards, and the first Battle Pass into the arena. Check out what’s coming in the Season 1 – Wild Frontier trailer here.

Wild Frontier kicks off with the arrival of Octane, an adrenaline junkie looking for a rush. He never has to slow down with his unmatched speed and self-heal, and his Launch Pad Ultimate Ability lets him take down his opponents from above. In the Legend’s own words, “By the time you see me coming, I’ll be going, and you’ll be gone.” See the man in action in his character video here, who can be unlocked via 12,000 Legends Tokens or 750 Apex Coins in the game.

The Wild Frontier Battle Pass is available now for 950 Apex Coins. Every level gained unlocks another level in the Battle Pass and the rewards that come with it. This season, players can earn over 100 items like Legend skins, Apex Coins, a legendary Havoc skin, and more. Players can also get the Battle Pass Bundle, which instantly unlocks the Battle Pass and the first 25 levels of the 100 available in Season 1, for 2,800 Apex Coins. Players who choose to purchase the Battle Pass Bundle later in the season will keep all their progress, as well as instantly unlock the rewards for the next 25 levels. To find out more, check out the Season 1 Battle Pass trailer here.

That’s not all, as players can also expect to find more surprises hiding in the shadows as the Apex Games heat up!

For more information, follow Apex Legends on Twitter or visit www.playapex.com.

Telltale’s The Walking Dead: The Final Season Last Episode Release Date

Skybound Games released today a new trailer for the upcoming last episode of TELLTALE’S THE WALKING DEAD: THE FINAL SEASON, titled TAKE US BACK. This highly anticipated ending will officially launch digitally on PC in the Epic Games Store, as well as on Nintendo Switch™, PlayStation®4 and Xbox One, on Tuesday, March 26. Physical boxed editions of THE FINAL SEASON (containing all four episodes) will also arrive for consoles on March 26 and are available to pre-order now at major retailers.

You can check out the new trailer here:

It’s time for the end. After years of fighting to survive, Clementine is now leader of a community of lost children, and they’re depending on her to get them home safe. In the aftermath of an explosive mission, fire, chaos, the living and the dead all stand in her way. Can Clementine be the savior they need? Her story comes to a dramatic and heart-wrenching climax in this final episode. The night will be over soon…

As always, stay tuned to Skybound’s website and social channels (Twitter, Facebook and Instagram) for more news about TELLTALE’S THE WALKING DEAD: THE FINAL SEASON.

I.G.I. Franchise to Return in 2021

Stockholm, Sweden March 19, 2019 – Toadman Interactive is pleased to announce that the third game in the I.G.I. franchise will be released during 2021.

The title is a tactical stealth FPS and a prequel to the previous games that will uncover the origin story of the I.G.I. organization. Toadman has started the development of the game and is now in the prototyping stage. The team is really excited to have one of the original creators on board for the development and is looking forward to being able to share more as development continues.

I.G.I. was originally released in 2000 and the first two games sold over a million units combined. The games were developed by Innerloop Studios and the first game was published by Eidos Interactive, the second by Codemasters.

”I’m so psyched to announce that the prototyping is going well and we already have a fun base game to play in the studio. Today, we are releasing a teaser showing a glimpse of our prototyping and many things will improve as we continue the development. The reason we are sending out this update is so that we can allow enthusiasts to provide ideas and feedback when we are in the early stages of development. We want to hear from you fans to make sure you get to see the most out of this game,” said Robin Flodin, CEO of Toadman Interactive.

For future updates on I.G.I., visit https://toadmaninteractive.com/IGIFAN.

Generation Zero Release Trailer

Vienna, AUSTRIA, March 18th 2019 – Generation Zero just pushed out an action-packed Release Trailer, filled with mysterious machines, teams working as one to take down threats, atmospheric environments, and more. Whether you play alone or with friends, there is a lot to explore in the vast open world. Launching on March 26th for PC, the PlayStation® 4 computer entertainment system and the Xbox® One family of devices, including the Xbox One X.

Check the video out and pre-order today: https://order.generationzero.com/#order-here

Tom Clancy’s The Division 2 Out Now

SAN FRANCISCO, CA  March 15, 2019 — Today, Ubisoft announced that Tom Clancy’s The Division 2, the second chapter of the critically acclaimed and best-selling franchise, is available now on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system and Windows PC, including Standard, Gold, Ultimate and Collector’s editions.

Led by Massive Entertainment in collaboration with seven other studios around the world*, Tom Clancy’s The Division 2 is the next evolution in the open-world online shooter RPG genre that the first game helped establish. Set seven months after a deadly virus was released in New York City, Tom Clancy’s The Division 2 brings players into a fractured and collapsing Washington D.C. The world is on the brink, its people living through the biggest crisis ever faced in human history. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington D.C. is lost, the entire nation falls. Building upon more than two years of listening to and learnings from The Division community, Tom Clancy’s The Division 2 will offer a substantial campaign that organically flows into a robust endgame, to create a cohesive and meaningful experience for all types of players, helping players emphasize their freedom to make strategic choices and hone their own approach.

After completing the main campaign, the world will be invaded by the most challenging faction players will have to face, the Black Tusks, opening up a whole new range of tools and activities as part of the game’s endgame-first philosophy.

Additionally, players can look forward to novel, unique and diverse activities long after completing the main campaign, beginning with a full year of free post-launch content that includes:

  • Tidal Basin, which releases shortly after launch, will reveal a new challenging stronghold held by the Black Tusks;
  • Operation Dark Hours, also releasing soon after launch, will be the first 8-player raid in the history of The Division;
  • Episode 1, D.C. Outskirts: Expeditions, releasing in Summer 2019, will take players to the surrounding areas of Washington to fight for the liberation of the city in two additional main missions, a new game mode to investigate the fate of a lost convoy, encountering unexpected threats along the way;
  • Episode 2: Pentagon: The Last Castle, releasing in Fall 2019, will have additional main missions, with players storming the Pentagon to unveil the secrets that hide beneath one of America’s most iconic locations;
  • Episode 3, releasing in Winter 2019 will close the first chapter of The Division 2 story and pave the way for more content to come.

For players who want to get their hands on new content as soon as possible, the Year 1 Pass will grant players the following:

  • Seven-day early access to all Year 1 Episodes narrative content;
  • Instant access to all Year 1 Specializations as they release;
  • Eight Classified Assignments revealing more about the fall of D.C.;
  • Exclusive cosmetics and additional in-game activities, such as base of operations projects and bounties.

For more information on Tom Clancy’s The Division 2, please visit: tomclancy-thedivision.ubisoft.com. For the latest news on Tom Clancy’s The Division 2 and all of Ubisoft’s games, visit Ubisoft News: news.ubisoft.com.

Crytek Unveils CRYENGINE Neon Noir Tech Demo

FRANKFURT, Germany – March 15, 2019 – Crytek has released a new video demonstrating the results of a CRYENGINE research and development project. Neon Noir shows how real-time mesh ray-traced reflections and refractions can deliver highly realistic visuals for games. The Neon Noir demo was created with the new advanced version of CRYENGINE’s Total Illumination showcasing real time ray tracing. This feature will be added to the CRYENGINE release roadmap in 2019, enabling developers around the world to build more immersive scenes, more easily, with a production-ready version of the feature.

Neon Noir follows the journey of a police drone investigating a crime scene. As the drone descends into the streets of a futuristic city, illuminated by neon lights, we see its reflection accurately displayed in the windows it passes by, or scattered across the shards of a broken mirror while it emits a red and blue lighting routine that will bounce off the different surfaces utilizing CRYENGINE’s advanced Total Illumination feature. Demonstrating further how ray tracing can deliver a lifelike environment, neon lights are reflected in the puddles below them, street lights flicker on wet surfaces, and windows reflect the scene opposite them accurately.

Neon Noir was developed on a bespoke version of CRYENGINE 5.5., and the experimental ray tracing feature based on CRYENGINE’s Total Illumination used to create the demo is both API and hardware agnostic, enabling ray tracing to run on most mainstream, contemporary AMD and NVIDIA GPUs. However, the future integration of this new CRYENGINE technology will be optimized to benefit from performance enhancements delivered by the latest generation of graphics cards and supported APIs like Vulkan and DX12.

Ray tracing is a rendering technique that simulates complex lighting behaviors. Realism is achieved by simulating the propagation of discreet fractions of energy and their interaction with surfaces. With contemporary GPUs, ray tracing has become more widely adopted by real-time applications like video games, in combination with traditionally less resource hungry rendering techniques like cube maps, utilized where applicable.

The experimental ray tracing feature simplifies and automates the rendering and content creation process to ensure that animated objects and changes in lighting are correctly reflected with a high level of detail in real-time. This eliminates the known limitation of pre-baked cube maps and local screen space reflections when creating smooth surfaces like mirrors, and allows developers to create more realistic, consistent scenes. To showcase the benefits of real time ray tracing, screen space reflections were not used in this demo.

Developers everywhere can harness the power of CRYENGINE by visiting www.cryengine.com.

Fade to Silence Release Date

Vienna/Austria, Offenburg/Germany, March 14th 2019: Fade to Silence from developer Black Forest Games will leave Early Access on PC and will be available on PlayStation® 4 computer entertainment system and the Xbox® One family of devices, including the Xbox One X on April 30th 2019. The SRP on PC will be 39,99 $ / 39,99 € , console editions will be at 49,99$ / 49,99€.