July 15, 2019 – First there was House of 1000 Corpses. Then there was The Devil’s Rejects. Now, from writer/director Rob Zombie comes the next blood-soaked chapter in the most violent crime saga in history… 3 From Hell.
Directed and Written By
Rob Zombie
Starring
Sheri Moon Zombie, Bill Moseley, Richard Brake, Jeff Daniel Phillips, Dee Wallace, Emilio Rivera with Danny Trejo and Sid Haig
SANTA CLARA, Calif., (July 12, 2019) – Leading interactive entertainment publisher and developer BANDAI NAMCO Entertainment America Inc. today has released GOD EATER® 3 on the Nintendo Switch™. Players will be able to team-up with friends on-the-go to topple massive beasts known as Aragami in this fast-paced monster-slaying action game.
Join the God Eaters, a group of humans imbued with the unique ability to wield God Arcs, specialized weapons to take down the nearly indestructible Aragami threat that has ravaged the planet. God Arc weapons can come in a wide variety of melee and ranged type capabilities featuring swords, hammers, sickles, spears, shotguns, sniper rifles, and more. Each weapon also comes with unique transforming functions, extending their utility by providing additional attack options to deal more damage. Players can determine which weapon works best for their playstyle and hone its intricacies when taking on missions in Story Mode or online with other GOD EATER 3 players.
GOD EATER 3 incorporates new combat mechanics and customization options to create dynamic fights that change the flow of battles. After devouring an enemy, players can activate Burst Arts which change some normal attacks into special attacks. Players can also choose between several Burst Arts, as well as the specific effects of the Burst Art, to suit their play style. In addition to Burst Arts, a new Dive ability increases the speed of combat by having players race headlong towards enemies for swift attacks, keeping constant pressure on the opposition.
Players can team-up with three other God Eaters either online or through a local connection to tackle story missions together or combine forces with seven other players online to experience Assault Missions, the largest group battles ever seen in the GOD EATER franchise. Cooperating and fighting as a team will help engage the Battle Support System. By fighting next to teammates, players can unleash this new ability which shares various power-ups to help the entire team overcome tough fights and secure victory.
July 11, 2019 – Today, Capcom released a new trailer and a developer update video packed with new details for Monster Hunter World: Iceborne, the highly anticipated massive expansion to Capcom’s best-selling Monster Hunter: World. The latest footage provides an overview of the newly confirmed subspecies variation of monsters, a look at the all new gathering hub in the Seliana headquarters, plus other gameplay improvements and additions.
Subspecies monsters join the roster in Iceborne, offering extreme, twisted variations that amp up the difficulty and require master-level hunting skills to defeat. The latest trailer provides a peek at just two of the ferocious variants that await: the electrifying brute wyvern Fulgur Anjanath channels lightning instead of fire and the fanged wyvern Ebony Odogaron is more vicious than ever with a wider attack range and dragon elemental. In addition to these fearsome subspecies, the fiery Glavenus, whose distinguishable roar was teased in the previous story trailer, wields its sword-like tail to wipe out hunters with its trademark sweep attack.
As part of the cozy new Seliana home base in Hoarfrost Reach, a streamlined Gathering Hub offers a warm welcome for hunting parties with more centralized facilities and features. Built around an interactive hot spring, hunters and Palicoes can conveniently manage all the pre-hunt necessities in close proximity such as the Smithy to craft gear, resource center to manage bounties or botanical research to harvest items. “My Room” is also accessible and features new personalization options such as furniture, décor, and colors, with a post-launch update planned to allow other players to visit each other’s spaces.
Further gameplay options offer additional flexibility for multiplayer hunting parties. A series-first scaling balanced difficulty which will adapt for a two-player team if others have dropped out or if a duo sets out to tackle a quest with their Palicoes in tow. The furry sidekicks will also get upgraded gadgets and new options such as the Shieldspire Stooge, a mobile decoy that draws a monster’s attention away from the player, the Meowcano, a giant jar that shoots out fireballs at enemies, and an enhanced Vigorwasp that can revive players immediately back into battle if they faint. New Squad Cards featuring info on the respective team can be sent to invite others to join the group, similar to how Guild Cards for each hunter can be traded individually. Sub-leaders have been added for Squad teams and can share duties on recruiting and accepting team requests.
Oakland, CA — July 11, 2019 — D3PUBLISHER Inc., a leading Japanese games publisher, is excited to announce today’s global launch of EARTH DEFENSE FORCE 5 for Windows PC on Steam. To celebrate the global PC launch, D3PUBLISHER is excited to announce that EARTH DEFENSE FORCE 5 will be available for a generous discount of 20% off the usual $59.99 / €49.99 for the first week following its PC release beginning today.
Since the last EDF game in the core series, EARTH DEFENSE FORCE 4.1 The Shadow of New Despair, currently rated as overwhelmingly positive with over 3,000 user reviews and launched on PC via Steam almost three years ago, EDF has been a fan favorite on PC. With EARTH DEFENSE FORCE 5’s recent Western release on December 11th, 2018 for the PlayStation®4 computer entertainment system, it has received critical praise from reviewers and consumers alike, and currently has a MetaCritic score of 72 for PlayStation®4.
Developed by SANDLOT, EARTH DEFENSE FORCE 5 continues traditions set by the wildly popular series. Since it first launched in 2003 for the PlayStation®2 console, the EDF series has earned a reputation for its relentless third-person wave shooter gameplay with tons of enemies on-screen, its wide array of unique classes, weapons, loadout combinations, and its charming B-movie dialogue and settings with cities under siege by giant, out of the world creatures.
This focus on delivering an overwhelming scale of enemies and a sense of exhilaration continues with EARTH DEFENSE FORCE 5, featuring the most detailed enemy models featured in the series to-date with breakable limbs and body parts and more advanced AI behavior.
Packed with tons of content and high replay value, EARTH DEFENSE FORCE 5 delivers over 100 missions with five levels of difficulties to choose from for each mission. Including more than 1,000 weapons and armaments to unlock, it also offers players four unique classes to master, allowing players to approach mission goals and objectives in a variety of ways. Classes include the Ranger, a well-rounded infantry soldier, the Wing Diver, a highly mobile air unit, the Fencer, a heavy weapons unit with thick armor, and the Air Raider, a support focused class with the ability to call in various air support types like vehicles, orbital air strikes, and missile barrages. With multiple options for multiplayer, EARTH DEFENSE FORCE 5 also offers up to four-player online co-op as well as offline couch co-op, supporting up to two players via split-screen.
To stay up to date on the latest regarding EARTH DEFENSE FORCE 5, please visit the official website, official YouTube channel, and follow the EDF team on Twitter @EDF_OFFICIAL_EN.
(Phoenix, AZ – July 11, 2019) – E-Line Media is excited to introduce the voice actors for The Endless Mission, a sandbox style creation game where a rich narrative leads players through a world unlike any other. Having previously made their mark on iconic franchises like Mass Effect, Halo, Dragon Age, Assassin’s Creed, Diablo, and Fallout, the talents of Laura Bailey, Jennifer Hale, Alix Wilton Regan, Sara Amini, and Courtenay Taylor will all now be setting off on The Endless Mission later this year.
Get your first taste of The Endless Mission’s story and talented VO team:
The Endless Mission invites you to become a part of The Academy, an organization dedicated to helping the world use the technology that is around them – instead of being used by it. Explore a digital world where you have the power to fundamentally alter the framework around you, reshaping and creating as you see fit. This all happens while a colorful cast of characters stand by your side as you begin to pull back the curtain on a story that draws you behind the scenes of some of video gaming’s most iconic genres. From crafting your own spells and changing enemy behavior, to completely reshaping the surrounding landscape, The Endless Mission empowers players to rethink how games are built.
Set to arrive on Steam Early Access this summer, The Endless Mission offers up something for everyone. Want to get lost in a deep story that takes you behind the scenes of your favorite game genres? No problem. Want to begin making your own games for the world to play using The Endless Mission’s powerful creation tools? We’ve got you covered.
For more information, wishlist and follow the game on Steam, download the press kit, sign up for the newsletter, and be sure to follow the journey on Twitter and Facebook.
July 11, 2019 — Joining the cruisers in the French tech tree, a group of battleships are set sail for battle in World of Warships Blitz. The premier French battleship is the Turenne, sitting at Tier III, is researchable from Friant, the Tier III cruiser. The new additions are:
Turenne, Tier III
Courbet, Tier IV
Bretagne, Tier V
Normandie, Tier VI
Lyon, Tier VII
Gascogne, Tier VIII
Alsace, Tier IX
République, Tier X
At lower tiers, these battleships are much like those in other nations: good armor with hard-hitting guns. When progressing up the tech tree, these vessels eventually morph and become much like battle cruisers that are quite speedy. From Tier VII and up, these battleships start to really show their class; the high-tier battleships boast strong AA armament and their turrets now have 4 guns. The only downside of having more guns is that they are of a smaller caliber.
Overall, these battleships are fast and agile—a not-so-common trail for this class—which can go even faster with the Engine Accelerator skill. In addition to their pace, these French ships have pretty accurate guns, which is a perfect counter for their biggest weakness—their weak armor.
All the new French vessels are locked and loaded, eager to take to battle in World of Warships Blitz.
PARIS, FRANCE – July 11, 2019 – Today, Novaquark is excited to launch the second playable Alpha phase for its civilization-building sci-fi MMO, Dual Universe. Continuing to deliver on its roadmap promises, the Alpha 2 unleashes upon its passionate community a freighter full of new content focused on expanding the game’s player-driven economy.
See Dual Universe’s Alpha 2 in action with a video overview of its features:
In November 2018, the Alpha 1 introduced the foundations of the game’s emergent gameplay, with the ability to mine ore, reshape the world and build just about anything players can imagine. On top of the existing market tools, the release of the Alpha 2 takes the game’s economy to a whole new level, with the ability to mass-produce and barter goods. Combined with a fully editable world, this bolstered economy fuels the promise of a game in which all content is created by the players, from ships to outposts to cities and, soon, space stations.
With the introduction of this Industry gameplay, players are now able to build their own fully-functioning factories to mass-produce goods. Just like in the real world, this empowers them to build complex production lines and optimize their efficiency in order to increase their profit.
Go in-depth with Dual Universe’s Industry feature in the latest dev diary:
Industry isn’t where Alpha 2 ends, though. Dual Universe now offers an in-depth Talent system, which allows players to develop their character as they acquire new skills. Furthermore, the Virtual Projector opens up even more creation options and makes it easier than ever for players to build from a template, importing existing 3D models as holograms to act as visual support. Couple this with graphical improvements – including luscious, volumetric clouds and a revamped water system – plus much more and you have one of the biggest Dual Universe updates yet!
“Alpha 2 is a major milestone for us and one we’re really excited to get into player hands,“ said Novaquark founder and Creative Director Jean-Christophe Baillie. “I’m consistently blown away by the ingenuity of the community, so empowering them to run and expand the game’s economy will take Novaquark one step closer to creating the first Metaverse.“
The Alpha 2 release comes hot on the heels of Novaquark’s expansion into Canada with a Montreal office, and the recent news that total project funding for Dual Universe has surpassed $22.6M USD. Alpha 3 is already in the works and planned to launch later this year, with the beta planned for 2020.
The Alpha 2 of Dual Universe is available now at the reduced price of $60 USD / 60 Euros. Pledge packs and more information can be found on the game’s website.
Larkspur, Calif. – July 10, 2019– Sparks fly, cars spin-out and rivalries are formed in the first GRID gameplay trailer released by Codemasters®. As the lights turn green, cars jostle for the lead inthe long-awaitedreturn of the much-loved racing franchise, which comes toPlayStation®4 computer entertainment system and the Xbox One family of devices, including the Xbox One X, on Oct. 11, 2019.
Players who pre-order GRID or GRID: Ultimate Edition will get the Aston Martin Vantage GT4 as bonus content.
The action builds as the chasing pack bears down on the leaders to display some new race locations. From the heat of the Havana streets to the track circuit of Brands Hatch,the Race for Glory trailer showcasestheexciting, unpredictable, and dramatic racingexperience players will have when they take the wheel this October. The stunning visuals of San Francisco and Zhejiang Circuitinsert the player at the heart of the action and give a true sense of speed, asthey look for the smallest window of opportunity to take the lead either by conventional means or by slamming their rival into a wall.
The race culminates with thePontiac Firebird Modified and Chevrolet Camaro SSX Conceptgoinghead–to–headon the final corners and long straight of San Francisco.One mistake could be the difference between the sweet taste of victory or the bitter regret of what might have been. Played out to the backdrop of the anthemic ‘The Light’ by Sophie and the Giants, the trailer demonstrates both the risks and the rewards ofpushing some of the most iconic racing cars to their absolute limits.
GRID is a racing experience like no other. Taking inspiration from the original franchise, GRID is a fresh take on the genre with new content, new experiences and stories waiting to be written by you, the player. GRID is about unpredictable racing where anything can happen when the lights turn green. It’s a brand-new chapter of the GRID franchise; a game that not only resets expectations, but exceeds them.
“The response to the GRID announcement has been incredible and there is genuine excitement for us to reveal much more of the game,” said Chris Smith, GRID Game Director at Codemasters. “We set out to create an exhilarating racing experience which is like no other and the new trailer gives our fans a glimpse of what to expect. Players will encounter challenging and combative racing from all the AI drivers and this creates a living, breathing world where anything is possible and finishing positions must be earned. Whether it’s competing in the middle of the pack or going wheel-to-wheel for victory, there are no easy wins and our players will both enjoy and marvel at our most competitive GRID to date.”
July 10th, Szczecin, Poland – The world is filled with zombies. So what can someone like you do? Just sit and wait to die, right? Hmm wait… You have a car! Hop in and start getting rid of those pesky, moaning zombies. Dismember their limbs and smash their bodies through 31 missions in awesome Story Mode. Upgrade your car with anything you’ll need to survive against vicious bosses. And if that’s not enough for a meat machine like you, try Slaughter Mode, with never-ending swarms of zombies. You can also select Blood Race Mode and join a race spiced up with guns and loads of zombies.
Zombie Driver: Immortal Edition is an insane mix of cars, speed, explosions, blood, and zombies! Fight through an epic narrative campaign, or test yourself in the Slaughter and Blood Race modes. Engage huge bosses, save survivors, drive crazy vehicles such as a bulldozer, fire truck, or even a tank, and smash everything in your way. Take part in the Blood Race tournament – chase other cars and take them down without mercy on brutal racing tracks. Jump into Slaughter Mode and survive as long as possible in specially crafted arenas.
ZOMBIE DRIVER: IMMORTAL EDITION MAIN FEATURES:
Horrifyingly entertaining modes:
Story:
– Epic boss fights with enormous mutated zombies.
– Defending key targets against huge waves of zombies.
– Racing against time to rescue survivors.
– Transporting dangerous cargo.
– Spraying anti-zombie repellent around town.
– 13 different vehicles to drive, including a fire truck, a bulldozer, and even a tank.
2. Blood Race:
– Race – classic racing spiced up with guns and loads of zombies.
– Eliminator – take down as many vehicles as you can before the time runs out.
– Endurance – there’s a bomb on your car and it’s ticking. Race through checkpoints to extend your time.
3. Slaughter:
– Fight through endless waves of zombies.
– Upgrade your car on the fly.
– Kill thousands of zombies.
Nine different upgrades that can transform even an innocent taxi into a Chariot of Death.
Miniguns, flamethrowers, rocket launchers, and dual rail guns.
Vicious zombie types including even zombie dogs.
Advanced, dynamic combo system with tricks – and hordes of zombies to try it on.
All previously released DLC extensions have been incorporated into the Immortal Edition. The Apocalypse Pack, Tropical Race Rage, Burning Garden of Slaughter, and Brutal Car Skins have been included in the game as rewards for completing gameplay objectives.
Zombie Driver: Immortal Edition has been ported to the Schmetterling engine, which EXOR Studios previously used to develop X-Morph: Defense. Thanks to this upgrade the game runs super smooth on the Nintendo Switch and is graphically improved, even compared to previous console releases and the PC version of the game.
OSLO, Norway – July 10th, 2019 – Stuck in a top-secret research facility on Mars, there is literally no escape from the horror that unfolds for player-character Shane Newehart when Moons of Madness releases on PC, Playstation 4 and Xbox One this Halloween. Described as “Lovecraft in space”, the cosmic horror game was well-received during its’ showcasing at E3 earlier this year. Now developer Rock Pocket Games and publisher Funcom grant players a further glimpse into what they can expect from the highly anticipated game.
In Moons of Madness you play Shane Newehart, a technician stationed at the Invictus, a secret research base built by the Orochi group. Your low security clearance means you are completely unaware of the existence of a mysterious, intelligent signal that has been detected on the red planet. Your job is simply to keep the lights on until the transport ship Cyrano arrives bringing with it a new team to take over your duties. Soon you discover strange and unusual setbacks. Crucial systems are malfunctioning, the greenhouse is filled with a strange mist and the rest of your team have yet to return from their EVA mission. You begin seeing and hearing things that aren’t there. Visions, hallucinations – or is that even what it is? Is this real… or are you slowly descending into madness?
Moons of Madness draws upon the rich lore and mythology of Funcom’s Secret World Legends. Both games exist in the same thematic universe, but playing one is not a prerequisite to enjoy the other.
The game will be released on PC, Xbox One, and PlayStation 4 during the Halloween season 2019. For more information, please visit www.moonsofmadness.com.