Video

Poly Fighter Reveals First Bonus Stages in New CGA Trailer

Last night, independent Montreal-based studio HeartLoop Games unveiled bonus stages for its upcoming fighting game Poly Fighter in a new trailer shown at the Canadian Game Awards in Toronto. Following the reveal, attendees at the Anime North anime convention (Toronto, May 22-24) will be able to go hands-on with an updated demo featuring the newly announced bonus stages.

The latest trailer offers players a closer look at Poly Fighter, showcasing fresh challenges, stylish arenas, and the over-the-top action that defines the game’s unique take on the fighting genre. Fans attending Anime North will be among the first to experience these additions firsthand through the newest playable demo build.

Possible One: Lunar Industries Now in Early Access

Humanity’s next great industrial revolution has left Earth. Upstairs Games has officially launched Possible One: Lunar Industries into Early Access on Steam today, challenging players to establish humanity’s first permanent lunar colony using real-world technologies, strategic planning, and large-scale industrial expansion. From managing oxygen and radiation exposure to building sprawling off-world infrastructure, every decision could determine the future of life on the Moon.

In Possible One: Lunar Industries, players assume the role of a commander tasked with building and sustaining a lunar colony in one of the harshest environments imaginable. Construct habitats, manage vital infrastructure, oversee food production, and maintain the systems needed to keep colonists alive while balancing efficiency, survival, and long-term profitability.

Survival is only the beginning. Players must transform the moon into a thriving off-world industry by extracting lunar resources, refining valuable materials, and expanding production across the lunar surface. But space is unforgiving. Radiation, isolation, low gravity, and fragile infrastructure constantly threaten the colony as players push to create a self-sustaining future for humanity beyond Earth.

Last Pirates: Die Together Demo Teaser Trailer

Last Pirates: Die Together is a chaotic, online co-op horror extraction experience for up to 4 players. Think Lethal Company meets cursed pirate islands with a touch of wacky waving arm flailing characters. Developers RetroStyle Games and Judatone want to give content creators early access to their demo BEFORE THE GENERAL PUBLIC.

Interested? Read on, buccaneer. After you watch the trailer, though… or not. Skip the trailer! That’s okay! It’s fine!

Demo Details
Platform: PC (Steam)
Creator Early Access: LIVE NOW (Get a 1-week head start before the crowds!)
Embargo: NONE – You are free to publish videos and stream right away.
Public Demo Release: May 28, 2026
Developer/Publisher: RetroStyle Games / Judatone

IMPORTANT FOR CREATORS: We are gearing up for the public Steam Demo launch on May 28th, but Creator Early Access is officially LIVE NOW! You can request keys, stream, and post content immediately with zero restrictions. Be the first to show off that booty!

Please note: This demo is a small sample of the core gameplay loop. Only the Silent Cove map is currently available, and we are actively fixing bugs and uploading updates in real-time based on creator feedback. 

Coffee Talk Tokyo Out Now On PC And Consoles

Chorus Worldwide today officially launches Coffee Talk Tokyo, the next standalone chapter in the acclaimed Coffee Talk series, now available worldwide on Steam (PC), PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2.

Developed by Chorus Worldwide and based on the beloved Coffee Talk universe created by Toge Productions, Coffee Talk Tokyo invites players back behind the counter of a late night café, this time in the neon-lit streets of modern Tokyo, where humans and supernatural beings gather to share stories, struggles, and moments of connection over carefully crafted drinks.

Building on the emotional storytelling and cozy atmosphere that defined the original games, Coffee Talk Tokyo introduces a brand new city, an all new cast of characters, expanded brewing mechanics, and new ways for players to influence relationships through conversation and choice.

Players can now serve both hot and iced drinks, create detailed latte art using stencil designs, and dive deeper into character stories through the enhanced Tomodachill social system, where hashtags, timing, and personal choices can unlock hidden conversations and alternate outcomes.

Available Now

Coffee Talk Tokyo launches today worldwide on:

  • Steam (PC)
  • PlayStation 5
  • Xbox Series X|S
  • Nintendo Switch
  • Nintendo Switch 2

Standard Edition: USD $14.99
Coffee Talk Tokyo Deluxe Edition: USD $17.99

The Deluxe Edition includes:

  • Seattle Prologue Chapter
  • 10 track City Pop soundtrack
  • Digital artbook

007 First Light Official Launch Trailer

IO Interactive, the independent video game developer and publisher behind the HITMAN franchise, and Amazon MGM Studios today debuted the launch trailer for 007 First Light, IO Interactive’s standalone, reimagined James Bond origin story. 007 First Light is set to release on May 27, 2026, on PS5, Xbox Series X|S, and PC, and in Summer 2026 on Nintendo Switch 2. Pre-orders are available now*, and players who pre-order 007 First Light will get upgraded to the 007 First Light – Deluxe Edition for free, granting a 24-hour Early Access**, as well as exclusive in-game skins and outfits.

In 007 First Light, James Bond (portrayed by Patrick Gibson) steps into the world of espionage after catching MI6’s attention, beating the odds in a precarious situation in Iceland. Bond finds an unexpected advocate in M (Priyanga Burford), who sees his ability to stay in control under pressure and backs his judgment in the field. That confidence is tested by John Greenway (Lennie James), a former 00 agent and the program’s hardline training instructor, whose disciplined, by-the-book philosophy clashes with Bond’s instinctive, improvisational style. When the rogue return of 009 becomes the 00-Programme’s first real test, Bond is set on a journey across the world, pursuing leads from the quiet Carpathian Mountains to the dangerous black market of Aleph, and into the lair of the unpredictable Bawma (Lenny Kravitz).

007 First Light puts creativity front and center through IO Interactive’s Creative Approach gameplay, following Bond across exotic but dangerous locations as he enters the world of espionage. Players can tackle objectives through stealth, direct action, or a mix of both, powered by four gameplay systems:

  • Spycraft that rewards observation: eavesdropping on key conversations, pickpocketing vital items, and uncovering environmental clues to open new pathways.
  • Bond’s Instinct gives players a versatile edge to lure enemies, bluff their way out of suspicion, or sharpen focus for precision in combat.
  • Q Branch gadgets expand tactical options for hacking, lock cutting, distractions, elimination, and quiet takedowns.
  • When stealth breaks, combat is fast and fluid, blending impactful close-quarters takedowns with ranged gunplay and an escalation that reflects Bond’s measured use of force, up to his Licence to Kill.

Replayability continues beyond the story, with Tactical Simulation (TacSim), a replay-focused mode set in an MI6 secret facility. TacSim will open with the first two missions at first, then will be fully accessible once players complete the game, to replay challenges in other levels. TacSim challenges players with modifiers in scored missions and progression-driven unlocks, encouraging experimentation, mastery, and new ways to approach each scenario.

With only 6 days to go until 007 First Light launches, players will be invited to experience Bond’s reimagined origin story and earn the number on May 27th.

007 First Light is releasing on PlayStation®5, Xbox Series X|S, on Amazon.com, as well as for PC on Steam and Epic Games Store. A Nintendo Switch 2 version will follow later this Summer 2026. 007 First Light is available in Standard, Deluxe, Collector’s, and Legacy Editions. More details can be found at https://ioi.dk/007firstlightgame.

For more information, please visit the official website: 007FirstLightGame.com

Monster Cleaning Sim KAIJU CLEANUP Reveals First Co-op Trailer

Gather your buddies for a colossal cleanup with the first-ever co-op trailer for monster cleaning sim Kaiju Cleanup. Check it out below, in footage that totally wasn’t meant to leave the lab 😉

The new trailer, revealed at the Six One Indie Showcase, also includes a first look at more of the game’s levels, including a dead tunnelling Kaiju in the remains of a ruined subway.

Tackle monstrous messes in a cleaning sim like no other, cleaning up the world’s biggest corpses as a solo cleaner or in 2-4 player online co-op.

Head into disaster zones to clear up the aftermath of devastating Kaiju attacks, carving up the remains of massive monsters, scrubbing away hazardous materials, extracting toxic innards and powerwashing dangerous detritus to leave the city clean and serene.

Work together to literally clean up slop with friends, taking KaijuCorp from a scrappy band of delinquents to Earth’s best Kaiju Cleanup firm. Complete missions to upgrade your equipment and customize your gear. Extract Kaiju innards with a meat-wrenching claw, slice and dice monster meat with your trusty laser cutter, and slurp up grisly jellies until each hazard zone is sparkling clean. Until the next Kaiju attack, obviously.

Join the cleanup crew today by adding Kaiju Cleanup to your Steam Wishlist and signing up for a future playtest. For the latest info, follow Mythwright on TikTok, Bluesky, Instagram and X, join the community on Discord, and visit mythwright.com.

SCREAMER Demo Out Now

Fasten your seatbelts, racers, because today Milestone is announcing a free demo for Screamer, its newest arcade racing game. Available on PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store, the demo offers a glimpse of Screamer’s unique blend of innovative racing mechanics and fighting action, set within a rich narrative unfolding in a dystopian world inspired by anime aesthetics and futuristic vibes: https://store.steampowered.com/app/2814990/Screamer/

Watch the demo trailer here:

Featuring contributions from international partners including Polygon Pictures and Troy Baker, the game is available with a 30% discount as part of a limited-time offer rolling out across both digital platforms and retail stores.

The demo immerses players in the first six chapters of the biggest illegal street-racing tournament ever. Organized by the enigmatic Mr. A, this underground tournament brings together five teams of fearless racers eager to settle long-standing rivalries rooted in their past. Players will immediately have access to the Downtown Run track and the Green Reapers team, former Private Military Contractors seeking to redefine their identity after recent events have shaken the team’s balance. By progressing through The Tournament, players will also unlock Lavinia from the Jupiter Stormers, along with two additional tracks: The Port and Stadium Olympus. Like Downtown Run, these are set in the near-future city of Neo Rey, just one of the four environments featured in the full game.

Beyond the main campaign, the demo also includes two of the six game modes that complete the Screamer lineup, which are also available in local split-screen. In Race mode, players can take full control and fine-tune every aspect of the gameplay, enjoying complete freedom and deep gameplay customization. In Team Races, they join forces with other characters in special races where final rankings are determined by both final position and KOs executed. The latter will be the core of the upcoming Ranked Team Races, launching on June 18 and introducing a fresh competitive layer to the Screamer online experience.

DEEP ROCK GALACTIC: ROGUE CORE Now in Early Access

Today, Ghost Ship Games and Coffee Stain Publishing have launched the highly anticipated roguelite spin-off, Deep Rock Galactic: Rogue Core, into Early Access! Available now on Steam, miners can drill into the core of Hoxxes IV either solo or as a group, exploring a darker side of the planet and its more hostile citizens.

In Rogue Core, underground mining missions to extract Expenite have lost all contact with the Company in a planet-wide Grayout. It’s up to the Reclaimers, an elite dwarven corporate security force, to race against the clock and restore order. Players must break through the electromagnetic Grayout Barrier and scavenge for tools and weapons, ultimately travelling further down to close the Rift Gate and save Hoxxes IV. But the journey might not be as easy as it sounds…

Players ready to fight to the centre of Hoxxes IV can look forward to a variety of features:

  • Five New Classes – Players can move through the stages as part of an elite security team, taking on one of five Reclaimer class types – the Guardian, Spotter, Falconer, Slicer, and Retcon – each with their own specialised capabilities.
  • Race Against The Clock – Reclaimers must work quickly to breach and secure each mine, racing against the clock while balancing mission requirements. Those looking for an extra fast-paced challenge can do so through the Gauntlet missions, which introduce a difficulty beyond anything before seen in the Deep Rock Galactic franchise.
  • Sharing The Wealth – During a run, Reclaimers will have the opportunity to upgrade their tools, weapons and abilities, some of which are pulled from a shared draw of upgrades. Other times, dwarves will need to vote on Risk Vectors – balancing upgrades with increased difficulty. Trusty robot assistant, Ellis, will also be on hand to process Expenite into valuable upgrades.
  • Rock Solid Progression – Beyond runs, Reclaimers can drive in-game progression by completing Intel tasks to unlock further Clearance Levels in the Mission Terminal. Improvements (both aesthetic and tactical) can be earned through the Enhancements, Pickaxe, and Loadout terminals, located aboard the Ramrod.
  • Fresh And Familiar Faces – As some of the deepest dig sites on Hoxxes IV, creatures new and familiar lurk in the deep, increasing the threat level of each run. As part of the recently discovered fauna, players can expect to encounter Rafkan, Shatterclaw and Core Spawn hordes spawning from the riftgate – a portal found deep within each mining site.
  • Workouts For Beer – Dwarven security professionals have the RV-09 Ramrod to decompress in between dives – a space-faring rig controlled by the AI OMEGA. But before cracking open a beer, miners must enter OMEGA’s Bar and Fitness to tackle calorie-burning challenges to earn their downtime.

“Deep Rock Galactic: Rogue Core has been a passion project for the team, and we’re glad to see that enthusiasm shared throughout the Deep Rock Galactic community,” comments Mikkel Martin Pedersen, Co-Founder of Ghost Ship Games and Game Director of Deep Rock Galactic: Rogue Core. “We’re giving miners a brand new way to interact with Hoxxes IV, and we can’t wait for them to see the Company in a completely new light.”

Sinners Officially Heading for Halloween Horror Nights House

Following an over $370 million global box office run and earning widespread acclaim from audiences and critics alike, Warner Bros. Pictures’ Sinners adds “haunted house” to its repertoire as it joins Universal Studios’ Halloween Horror Nights lineup of immersive experiences beginning Friday, August 28 at Universal Orlando Resort and Thursday, September 3 at Universal Studios Hollywood.

Since debuting in 2025, Sinners became the highest grossing original horror film, garnering a record-breaking 16 Academy-Award nominations and four Oscar® wins. Written, directed and produced by Ryan Coogler, alongside fellow Proximity Media producers Zinzi Coogler and Sev Ohanian, the film takes place in 1930s Mississippi Delta, where twin brothers Smoke and Stack return to their hometown to open a juke joint for their community. Celebration turns to panic as a troupe of unrelenting vampires crash the opening night, threatening to violently curse the guests in a brutal battle for survival.

“It’s been incredible to see audiences connect with Sinners in such a powerful way,” said Ryan Coogler, Zinzi Coogler and Sev Ohanian, producers of Sinners and founders of Proximity Media, in a joint statement. “Now, partnering with Halloween Horror Nights gives fans the chance to step even deeper into the world of the film — to feel the music, the atmosphere and the tension all around them. Watching it come to life on this scale has been really special for all of us.”

The terrifying Halloween Horror Nights house will transport guests back in time to the popular Club Juke where they will quickly realize that nothing is as it seems when nefarious, red-eyed vampires Remmick, Bert and Joan appear with their insatiable hunger. As they attempt to evade the vampires at every turn, fans will encounter some of their favorite characters lifted straight from the film, including Sammie, Mary, Annie, Pearline and Cornbread. Caught in a deadly struggle between twins Smoke and Stack and the bloodthirsty vampires, guests must survive the night – because the terror will only relent once the sun rises.

“At Halloween Horror Nights, we push the boundaries of what a live horror experience can be,” said John Murdy, Executive Producer, Halloween Horror Nights, Universal Studios Hollywood. “Just as Ryan Coogler’s Academy Award winning film, Sinners re-invented the vampire movie, we are re-inventing the haunted house and creating new ways to scare our guests that we’ve never attempted and are thrilled to bring this amazing story to life in a truly terrifying and fully immersive way.”

“The moment Sinners premiered, we knew it was an undeniable fit for Halloween Horror Nights and it’s an honor to bring this story to life,” said Mike Aiello, Senior Director of Entertainment Creative Development at Universal Orlando Resort. “It’s rare for a film to fully satisfy hardcore horror fans while also inviting new audiences into the genre—and that’s exactly what Sinners does. Its world, characters and intensity will translate into a relentless haunted house. We can’t wait for our fans to step inside and experience the horror firsthand in a way that only Halloween Horror Nights can deliver.”

With a selection of event tickets on sale now for both coasts, guests can begin planning their visits to brave Halloween Horror Nights at Universal Studios Hollywood and Universal Orlando Resort this fall.

A variety of Halloween Horror Nights ticket options for Universal Studios Hollywood are now available. This year’s event runs for a record 42 nights with 8 haunted houses, Terror Tram, multiple scare zones and more. Tickets include General Admission, the Early Access Ticket, which provides entry to select haunted houses beginning at 5:30 p.m. (subject to change), Frequent Fear Pass and Ultimate Fear Pass, which enable guests to experience the scares again and again. The Day/Night TicketAfter 2 P.M. Day/Night TicketUniversal Express Ticket and R.I.P Tour will all include access to the new “Fast & Furious: Hollywood Drift” coaster. Click here to purchase tickets and for Terms and Conditions.

At Universal Orlando, guests can purchase select tickets, upgrades and event-inclusive vacation packages as Halloween Horror Nights, The World’s Premier Halloween Event, returns for its milestone 35th year in Orlando, running 48 select nights from August 28 through November 1.The event will feature 10 all-new haunted houses, outrageous live entertainment, terrifying scare zones and street experiences – with a few haunting surprises. Products on sale now include single-night tickets; the Scream Early add-on ticket, which grants access to Universal Studios Florida, including select haunted houses, beginning at 2 p.m. (guests must have a Halloween Horror Nights admission ticket), and event extras such as Halloween Horror Nights Express Passes, the R.I.P Tour, and the Behind the Screams: Unmasking the Horror Tour. Guests can also take advantage of the Stay, Scream and Save vacation package and save up to $200. The package includes one night of Halloween Horror Nights admission, daytime theme park admission (including Universal Epic Universe), and a stay at one of Universal Orlando’s 11 themed hotels with exclusive theme park benefits including access to a dedicated Halloween Horror Nights entry gate, complimentary resort transportation, access to seasonal experiences at the hotels and more. Plus, guests can now purchase tickets to Premium Scream Night which returns for two event nights this year – August 27 and October 19. Click here to learn more.

All-new merchandise inspired by the Sinners haunted house is now available at Universal Studios Hollywood, Universal Orlando Resort and shopUniversal.com. Fans can celebrate the upcoming house in style with a limited release t-shirt and hat. Additionally, an acrylic figure inspired by the house is now available for purchase. Guests can exhibit all the house announcements proudly in a collectible infernal carnival display leading up to the opening night.

Additional event details, including new haunted houses coming to Universal Studios Hollywood and Universal Orlando Resort, will be revealed soon.

For more information and to purchase tickets to Halloween Horror Nights at Universal Studios Hollywood, visit www.UniversalStudiosHollywood.com/Halloween and at Universal Orlando, visit www.UniversalOrlando.com/Halloween.

Stern Pinball Unveils TRANSFORMERS: More Than Meets the Eye Tables

Today, Stern Pinball, Inc., the world’s largest manufacturer of pinball games, in collaboration with Hasbro, Inc., a leading games, IP and toy company, revealed and released a new adrenaline-fueled pinball experience celebrating one of the most iconic and successful entertainment franchises in the world – TRANSFORMERS.

The TRANSFORMERS franchise has captivated generations of people worldwide across toys, comics, television, film and merchandise. Now, fans can experience the legendary battle between Autobots and Decepticons like never before through immersive, action-packed pinball. TRANSFORMERS: More Than Meets the Eye by Stern Pinball is available now in Pro, Premium, and Limited Edition (LE) models.

In Stern Pinball’s TRANSFORMERS: More Than Meets the Eye, players join Optimus Prime and the Autobots in their mission to stop Megatron and the Decepticons from stealing Earth’s energy, conquering Cybertron, and dominating the universe. TRANSFORMERS: More Than Meets the Eye pushes mechanical innovation to new heights with a fully animatronic Megatron robot toy with an articulated fusion cannon that rotates and fires pinballs back at players. Soundwave’s cassette deck locks pinballs before launching them into high-intensity action while a custom sculpted Optimus Prime robot bash toy stands ready for battle, adding depth and spectacle to this world under glass that’s …MORE THAN MEETS THE EYE.

Players will experience the ultimate battle between Autobots and Deceptions, and can store Energon Cubes to power up, team up with the Dinobots, collect Transformers Tech Spec cards, and prepare for a climactic battle against Megatron. Players embark on missions inspired by major story arcs from the original 1984 TRANSFORMERS animated television series, and the machine integrates authentic video clips and story-driven missions that bring the brand’s legacy to life.

To celebrate the 40th anniversary of THE TRANSFORMERS: THE MOVIE, the game includes a special mode featuring the iconic song “The Touch” by Stan Bush, custom call-outs from legendary voice actors including Peter Cullen (Optimus Prime) and Frank Welker (Megatron and Soundwave), and original music from Knights of Unicron.

Loaded with Stern Pinball’s cutting-edge technology, TRANSFORMERS: More Than Meets the Eye seamlessly blends physical and digital gameplay. Utilizing Stern’s award-winning Insider Connected platform, the machine introduces a brand-new Cyber Coin wallet system, where players can earn Cyber Coins to unlock exclusive challenge modes. The machine also features a special challenge mode, “Prime Training,” where Autobots guide players through the art of pinball mastery, and for the first time, includes a head-to-head experience that allows two players to compete simultaneously in real time.

Limited to 750 games globally, the highly collectible Limited Edition model includes the updated Expression Lighting System™ and Speaker Expression Lighting System with TRANSFORMERS-themed game effects, a full-color mirrored backglass, full-color high-definition cabinet decals, exclusive custom pinball armor, a custom designer-autographed bottom arch, upgraded audio system, anti-reflection pinball playfield glass, shaker motor, a sequentially numbered plaque, a signed Certificate of Authenticity, and a digital Insider Connected LE owner’s badge on registration.

“The TRANSFORMERS franchise has inspired generations with its timeless battle between good and evil,” said Seth Davis, President & CEO of Stern Pinball. “With TRANSFORMERS: More Than Meets the Eye pinball, we’ve created a machine that dynamically changes before your eyes, delivers groundbreaking gameplay, legendary music, and the ultimate showdown fans have been waiting for.”

TRANSFORMERS: More Than Meets the Eye pinball is available through authorized Stern Pinball distributors and dealers around the world. Find out more and contact us for availability in your location on the game information page here. Stay up to date by following Stern Pinball on YouTube, Twitter, Instagram, Facebook, and TikTok.

Pricing and Availability:

Manufacturer’s Suggested Retail Price (“MSRP”) and Recommended Retail Price (“RRP”):

*MSRP (US) and RRP (Europe) are for sales to end-users before any applicable VAT, GST, Sales Tax, Duties, Tariffs, or other taxes and are subject to change.

Pro Edition:                                                        $US 6,999

(RRP – €6,699.00; £5,799.00)

Premium Edition:                                               $US  9,699

(RRP – €8,749.00; £7,599.00)

Limited Edition:                               $US  12,999

(RRP – €11,999.00; £10,499.00)