Author - Jerry Paxton

Dispatch Makes Comic-Con Debut

After spending eight episodes surviving one disaster after another, the Z-Team is finally off the clock.

Join members of the Dispatch cast as they pull back the curtain on bringing the unforgettable heroes (and anti-heroes) of Dispatch to life. Fans can expect laughs, favorite moments from the recording booth, conversations about building the game’s distinctive characters, and a celebration of the personalities that helped shape one of gaming’s most anticipated narrative adventures.

AdHoc, the award-winning studio creating the next generation of entertainment franchises through interactive storytelling, will host its first-ever live convention panel, bringing members of Dispatch’s acclaimed voice cast together for an hour off the clock with the fans. Moderated by Erin Yvette (Hades II, The Wolf Among Us), the panel will include:

  • Laura Bailey (Critical Role, The Last of Us: Part II)
  • Travis Willingham (Critical Role, Marvel’s Avengers)
  • Seán McLoughlin (Jacksepticeye) (Sonic Prime, Bendy and the Ink Machine)
  • Alanah Pearce (Cyberpunk 2077, V/H/S/Beyond)
  • Mayanna Berrin (StoryQuest, D&D: Dungeons Masters)
  • Harvey AKA THOT SQUAD (Rapper and Song Writer)
  • Matthew “Yung Gravy” Hauri (Billboard-charting Rapper)
  • Joel Haver (Filmmaker, Actor, YouTuber)
  • Lance Cantstopolis (Comedian)
  • Special virtual appearance by Charles White (MoistCr1TiKaL) (YouTube Creator, Streamer)

Dispatch: Off the Clock with the Z-Team
Friday, July 24, 4:30–5:30 PM PT
San Diego Comic-Con – San Diego Convention Center, Room 6BCF

Forensics: Crime Scene Detective Now Available

Aerosoft, Binary Impact and Alchemical Works are pleased to announce that Forensics: Crime Scene Detective is available today for PC via Steam, PlayStation 5 and Xbox Series X|S. Built around the careful work that begins after the sirens fade, Forensics: Crime Scene Detective hires players as forensic specialists; responsible for turning traces, samples, patterns, and data into facts investigators can rely on.

Developed with professional guidance and experience reports from Germany’s State Criminal Police Office Rhineland-Palatinate (LKA RLP), the game focuses on sober, logical, evidence-led investigation, taking from the real world experience of the actual forensics operations and incorporating the massive volume of player feedback received when the title reached over 80,000 demo downloads during last month’s Steam Next Fest. The title releases with strong anticipation from the community, showing hunger for a forensics title where crime scenes must be really studied, evidence collected and where conclusions must not come from behind a weapon, but stand up to scientific methodologies and thorough analysis in the lab.

GoPro Wireless Mic Complete Kit Review: Specs, Performance, and Bugs

We have all been there. You spent three hours setting up your camera. The lighting is pristine. You look like a million bucks. Then, you sit down in your editing chair, pull up the audio, and want to cry. Your voice sounds flat, thin, and buried under a layer of background static. Honestly, nothing kills a great stream or video faster than garbage sound.

Most camera setups require a massive, annoying pile of gear. You have to plug in bulky adapters, run heavy cables, and mount giant receivers to your rig. It is a massive pain for streamers who want to move around their setup, or gamers trying to show off active VR gameplay.

GoPro wants to fix this with their new GoPro Wireless Mic Complete Kit (Model AWMIC-010). At $159.99, it is a seriously aggressive move. They are throwing a dual-channel system directly at giants like DJI and Rode for nearly half the price. But does it actually hold up when you are running, gunning, or screaming at your monitor? Let’s check it out.

Light as a Feather

First, let’s talk about the actual hardware. Most clip-on mics feel like hanging a heavy plastic brick from your collar. If you wear a lightweight t-shirt, the mic sags and points straight down at the floor, which completely ruins the sound.

Here’s the thing: GoPro’s transmitters are ridiculously small. Each one weighs a measly ten grams. That is basically the weight of a couple of coins. By comparison, a DJI Mic 2 transmitter is a chunky twenty-eight grams. You can clip the GoPro mic on and literally forget it is there.

It also comes with high-strength mounting magnets. You can slide the magnet inside your shirt and stick the mic on the outside for a super clean, invisible look on camera. Honestly, it is a brilliant design for active sports, fitness streams, or just looking clean on a Twitch broadcast.

The charging case is a neat little box that extends your battery life up to twenty hours. Inside, it houses a 1500 mAh battery that can juice up your transmitters and TRS receiver twice. But the designers made a silly mistake: you cannot fit the transmitters inside the case while the furry windmuffs are attached. You have to rip them off every single time you put them away. Plus, there is no slot to store your cords. You will need to toss them in a separate pouch and hope you don’t lose them on your way to a shoot.

How the Wireless Link Works

Now, how does it actually send your voice to the camera? This is where things get interesting. The system uses two completely different wireless modes depending on your setup.

If you plug the physical USB-C or TRS receiver into your gear, it runs on a standard 2.4 GHz digital band. In this mode, you get uncompressed, high-fidelity twenty-four-bit audio at forty-eight kilohertz. It sounds incredibly rich, and the wireless range stretches up to nearly five hundred feet.

But what if you hate extra cables? Let me explain a genius feature. If you have a newer camera like the HERO13 Black, the MAX2, or the Mission 1 Pro series, you can connect the transmitters directly via Bluetooth with no receiver plugged in at all.

Normally, connecting a microphone via Bluetooth sounds awful. It is usually locked to the old HFP 1.7 standard, which chops off all your high frequencies and makes you sound like you are calling from a payphone. GoPro bypassed this by using Bluetooth profile 1.9 with Super Wideband Speech. This boosts the audio to sixteen-bit and thirty-two kilohertz.

Honestly, the difference is massive. Your voice comes through warm and clear, with plenty of detail. It sounds like you are sitting in a cozy radio booth rather than screaming into a tin can on a string.

There is a quick catch, though. If you pair directly via Bluetooth, you can only connect one microphone at a time. If you are doing a two-person interview or a co-op stream, you must plug the receiver in to run both transmitters simultaneously.

Safety Tracks and Noise Limits

Let’s talk sound quality. The capsule is omnidirectional, meaning it picks up sound evenly from all sides. It does a stellar job of capturing a natural vocal tone. The self-noise sits at twenty-six decibels, which is slightly louder than the DJI Mic 2’s twenty-one decibels, but in normal rooms, you will never notice the difference.

To handle tricky spaces, GoPro packed in two neat tricks. First, you get Dynamic Noise Reduction. It does a fantastic job of slicing through background hums like hum from a PC fan or wind.

Second, you get a Safety Track mode when using the receiver. It records a second track at six decibels lower. If you suddenly scream after losing a match, the backup track saves your audio from horrible digital clipping.

But here is a slight contradiction. GoPro built a great safety track, but they completely left out local onboard recording. Premium setups from DJI or Rode let you record uncompressed backups directly to the transmitter’s internal memory. If your wireless signal drops in a congested area, the GoPro system cannot save you, and that audio is gone forever.

The Fine Print

As great as this kit is, it has some annoying real-world quirks. First, let’s look at the pairing process. The official printed manual tells you to double-press the power button to switch the transmitter into Bluetooth mode.

Guess what? The manual is wrong.

It actually requires a rapid triple-press. If you keep trying to double-press, the light stays flashing green, and your camera will never find it. Then there is the editing headache. If you use the USB-C receiver to record two people, you might panic when you look at your camera’s screen. The meters might only show one microphone moving. Don’t worry, both are recording. The system splits them into a single stereo track, placing one person on the left and the other on the right.

When you pull this into editing software like Final Cut Pro, it imports as a single stereo container. This means one person only plays in the left headphone ear, and the other plays in the right. It sounds bizarre.

The quick fix is to change your clip configuration from “2 Stereo” to “4 Mono”. Suddenly, you get independent, centered tracks for each person, plus the camera’s ambient mics on separate channels.

And a heads-up for legacy users: if you try to use the TRS receiver with older models like the HERO10 Black through the analog Media Mod, prepare for bugs. Swapping video settings or resolutions can cause the camera to silently disable the external mic, reverting to its internal microphones. You’ll need to reboot the whole setup to get your audio back.

The Final Score

Honestly, despite the quirks, GoPro has built a highly impressive system here. For ninety-five percent of creators, gamers, and streamers, the GoPro Wireless Mic Complete Kit is a fantastic deal. You get clean, broadcast-usable audio, direct receiver-free pairing, and a feathery design that won’t ruin your shirt. If you can live with the manual’s pairing error and the minor case issues, it is a massive upgrade over built-in audio.

Overall Rating 4 out of 5 stars

Pros
  • Extremely lightweight ten-gram design
  • Excellent direct-to-camera Bluetooth audio
  • Fantastic Dynamic Noise Reduction
  • Half the price of DJI
  • Great magnetic mounting option
Cons
  • No standalone onboard recording
  • Bluetooth supports one mic only
  • Furry windmuffs block charging case

Tripwire Interactive Deploys Surprise Quality of Life Update

Developer and publisher Tripwire Interactive today announced the release of a new quality-of-life (QoL) focused update for Rising Storm 2: Vietnam, the asymmetrical, tactical FPS released on PC via Steam and the Epic Games Store in 2017 and supported with years of free content updates post-launch. Patch 1.7.0, now available to download for free, implements a variety of VOIP fixes for server connectivity, squashes bugs preventing mic muting in some instances and adds the ability to choose the audio input device from the in-engine menu. The patch also addresses an exploit that had allowed players to gain infinite ammo scenarios. For a detailed list of fixes and changes, read the official patch notes.

To celebrate the new QoL update, the game is currently available to purchase through Steam for a 90% discount off the regular price of $24.99 for the Standard Edition and $29.99 for the Digital Deluxe Edition through July 26. All available DLC is also on sale during that time to varying depths of discount. Rising Storm 2: Vietnam will ambush various upcoming summer sales with similar discounts. Be sure to visit Tripwire socials for up to the minute sales intel.

About Rising Storm 2: Vietnam

The sequel to smash-hit Rising Storm, Rising Storm 2: Vietnam brings the franchise into the era of modern weaponry of fully automatic rifles and man-portable grenade launchers. Players can engage in massive 64 player battles waging asymmetrical combat, with Southern Forces including the US and ARVN having access to aircraft and a wide array of powerful weaponry, and the NVA and VC making up the Northern Forces who offset their lack of modern firepower with guerrilla tactics, leveraging booby traps and their “home field advantage” to hide and quickly navigate the battlefield. Featuring over 20 maps, more than 50 weapons, three distinct game modes, from years of continued post-launch support including content updates and improvements, Rising Storm 2: Vietnam balances tactical realism and accessibility to deliver an approachable yet challenging first-person-shooter experience.

Expeditions: Samurai Trailer Reveals Companions

The vessel Albatros has brought your crew to Japan – a land strange to you, full of dangers and challenges, but also the opportunity to meet new allies… and maybe even new friends. If you can earn their trust, that is.

In Expeditions: Samurai, your hero will be a Flynn – but you get to choose his or hers first name, customize its appearance, and pick from one of four classes.

On your journey, you’ll meet a colorful cast of eight companions: the skilled burglar Antje, who excels at stealth and has a knack for cracking open doors and locks; Johan, a relative of the late captain and just as arrogant as he is deadly with a sword; Tora-Hime, the Onna-Musha seeking her place in history or Étienne Durand, the priest who serves as the diplomatic superhero of your crew.

Each companion comes with their own story and a dedicated quest chain – earn their trust, and turn an ally into a friend… or something more. Check out the brand new companion trailer on YouTube, to learn more about the four others.

Watch the Companions Trailer on YouTube:

Expeditions: Samurai Sets Sail in August
You can start forging these bonds on August 7th, 2026, when Expeditions: Samurai sets sail into Early Access on Steam. Before launch, developer Campfire Cabal will publish a roadmap detailing what to expect at Early Access launch and which updates are coming down the line.

Wishlist the game on Steam now: https://thqn.net/es-steam

STARBITES Official Launch Trailer

NIS America, Inc. and IKINAGAMES Co., Ltd. announced today that the new RPG, STARBITES, is available now on Nintendo Switch 2. The Nintendo Switch 2 Edition upgrade pack is available for $4.99

About STARBITES

Join Lukida and her allies as they uncover the truth beneath the sands of Bitter!

Hop on your Motorbot and ride toward freedom in the brand-new RPG STARBITES! On Bitter, a desert planet ravaged by the aftermath of an interstellar war, a young salvager named Lukida seeks to escape to the stars, but a sudden attack by a giant robot sets events into motion that will change her life—and the fate of Bitter—forever.

Explore the expansive landscape of Bitter atop your Motorbot, and fight your way to victory in a turn-based battle system that’s easy to learn, and satisfying to master. Build up your party, kit out your Motorbots with powerful equipment, and head out into the deserts of Bitter! Somewhere beneath the dunes, the truth of what happened 45 years ago awaits…

Z2 Brings Star-Studded Lineup to SDCC

Z2 returns to San Diego Comic-Con with an all-star lineup of musicians, actors, authors, and creators to Booth #1529 for an unforgettable week of live interviews, appearances, and signings. This year’s featured guests include Marc Maron (WTF Podcast), Bruce Dickinson (Iron Maiden), Mike McCready (Pearl Jam), David Dastmalchian (Street Fighter, Suicide Squad), Charlie Benante (Anthrax, Pantera), Spencer Charnas (Ice Nine Kills), DANCE GAVIN DANCE, TX2, Wild Wing (The Anaheim Ducks), and much more. In addition to celebrated fan events at the booth, McCready, Dickinson, and Maron will headline featured panels celebrating their upcoming books, while Dastmalchian, Benante, Carla Harvey, the producers of …And Out Comes the Wolf, and Cage Claypool will join Z2 for special discussions about upcoming projects. In addition to signings, panel programming details and schedules can be found below:

Z2 PANEL SCHEDULE:

THURSDAY, July 23, 12:30PM – 1:30PM

Indigo Ballroom, Hilton San Diego Bayfront

FAREWELL TO SEASONS – MIKE McCREADY’S ALTERNATIVE HISTORY OF GRUNGE

As a founding member of Pearl Jam, Mad Season & Temple of the Dog, guitarist Mike McCready saw first-hand the human impact on Seattle’s music scene as Grunge exploded in the 1990s. Now, Mike is joined by co-writer Mark Sable (Unthinkable, Supergirl), artist Sebastián Piriz (Speed Racer), Z2 President Josh Bernstein, and editor-in-chief Rantz A. Hoseley to discuss the glory and the heartbreak of that era, captured in the pages of Mike’s new graphic novel FAREWELL TO SEASONS, along with the challenges of bringing a seminal moment in music history to life on the comic book page.

THURSDAY, July 23, 1:45PM – 2:45PM

Indigo Ballroom, Hilton San Diego Bayfront

BETWEEN THE PAGES OF MARC MARON’S WTF IS A PODCAST

Marc Maron’s WTF podcast established the gold standard for podcasting, as it helped define the lexicon of a new form of entertainment. In celebration of the full history of WTF, and the release of the official graphic novel history from Z2; WTF IS A PODCAST, Marc is joined by his longtime partner-in-podcasting-crime Brendan McDonald and New York Times best-selling cartoonist Brian Box Brown (André the Giant, The He-Man Effect) as Z2 President Josh Bernstein talks with them about encapsulating almost 20 years of podcast and personal history into the pages of one graphic novel.

FRIDAY, July 24, 4:30PM – 5:30PM

Room 5AB

BRUCE DICKINSON’S THE MANDRAKE PROJECT – YEAR TWO

As the war between magic and science for the control of immortality reaches a fever pitch, Iron Maiden’s Bruce Dickinson arrives in San Diego, joined by interior artist John Devilman

(werewolftarantulafrankenstein), and Z2 editor-in-chief Rantz A. Hoseley to spill all the juicy details to Ryan J. Downey (MTV News) about the revelations that have rocked Necropolis’ world in THE MANDRAKE PROJECT: YEAR TWO, as well as dropping secrets about YEAR THREE and Bruce’s upcoming new solo album, Vigor Mortis!

SATURDAY, July 25, 12:00PM – 1:00PM

Room 7AB

Z2: Where Comics and Culture Collide

Over the last five years, Z2 has firmly established itself as the publisher for graphic novels that authentically and powerfully bring the entertainment worlds of music, film and comedy to life within Comics. For this special panel, Z2 welcomes creators Cage Claypool (Frizzle Fry), Charlie Benante (Anthrax, Pantera), Carla Harvey (Lords of Acid), and David Dastmalchian (Late Night with the Devil), with Z2 editor Jasminne Saravia, to talk with Ryan J. Downey (MTV News) about establishing the Rock and Roll Standard in comics, as well as what fans can expect from Z2’s 2026 and 2027 lineup of books!

Z2 BOOTH #1529 SIGNING SCHEDULE: (ALL TIMES PST)

Thursday, July 23rd

Noon – 1pm: Lee Jennings of The Funeral Portrait
1pm – 2pm: Spencer Charnas of Ice Nine Kills
4pm – 5pm: Mike McCready of Pearl Jam with Marc Sable and Sebastián Piriz
Friday, July 24th

11am – Noon: Marc Maron, Brendan McDonald of WTF with Brian “Box Brown
Noon – 1pm: Spencer Charnas of Ice Nine Kills
1pm – 1:30pm: Lee Jennings of The Funeral Portrait
1:30pm – 2:00pm: Charlie Benante of Anthrax/Pantera and Carla Harvey of Lords of Acid
3pm – 4pm: Bruce Dickinson of Iron Maiden with artist John Devilman
Saturday, July 25th

11am – Noon: Danny Peykoff, Jamie Neese and Jason Neese the Director/Producer/Writers of …And Out Comes The Wolf
1:30pm – 2:30pm: David Dastmalchian, David Mack and Cat Staggs
3:00pm – 4:00pm: Charlie Benante of Anthrax/Pantera and Carla Harvey of Lords of Acid
Sunday, July 26th

1pm – 2pm: Dance Gavin Dance
“San Diego Comic-Con is supposed to feel larger than life, and that’s exactly what we’re bringing this year,” Josh Bernstein, President of Z2 adds, and continues, “when you have Marc Maron, Bruce Dickinson, Mike McCready and David Dastmalchian all appearing as part of your weekend, you’re not just putting together a convention schedule—you’re creating moments fans will be talking about for years to come. Everything about this year’s Con feels bigger, louder, and more ambitious than anything Z2 has done before.”

Among the highlights of Z2’s San Diego Comic-Con lineup are several major publishing premieres and exclusive releases. Fans will get their first look at Marc Maron’s WTF IS A PODCAST, Les Claypool’s Frizzle Fry, the next chapter of Bruce Dickinson’s acclaimed The Mandrake Project: YEAR TWO, and Mike McCready’s Farewell to Seasons, an alternative history of Seattle’s groundbreaking 1990s music scene. Z2 will also debut new collector’s editions of fan-favorite titles created in partnership with Ice Nine Kills and “Weird Al” Yankovic, further expanding its catalog of music-driven graphic storytelling and collectibles.

Steve Buscemi Joins FX’s Far Cry Coming to FX and Hulu

Steve Buscemi is the latest to descend into the madness of FX’s “Far Cry,” joining Rob Mac and Lizzy Caplan in the new anthology series based on Ubisoft’s global hit video game franchise, which will be available on FX and Hulu as well as Disney+ internationally. The limited series from Noah Hawley and Rob Mac will retain Far Cry®’s signature standalone storytelling format with each season set in a new setting following a new cast of characters.

Steve Buscemi has built a career out of portraying some of the most unique and unforgettable characters in recent cinema. He has starred in films like “Reservoir Dogs,” “Fargo,” “The Big Lebowski,” and “The Death of Stalin.” Buscemi’s television credits include “Boardwalk Empire” and “Miracle Workers,” Season 5 of “The Sopranos,” and numerous memorable guest appearances on shows like “30 Rock” and “Unbreakable Kimmy Schmidt.” He is an eight-time Emmy nominee, including multiple nods for “Boardwalk Empire” and for starring in and directing “The Sopranos.” He won the Emmy for best short form variety series in 2016 for “Park Bench with Steve Buscemi.” He most recently starred opposite Jenna Ortega in season 2 of the hit Netflix series “Wednesday.” He’ll co-star opposite John Malkovich and Sam Rockwell in Martin McDonagh’s feature film “Wild Horse Nine” for Searchlight this fall.

Since 2004, Far Cry has more than 100 million unique players and is one of Ubisoft’s most popular franchises. The award-winning Far Cry franchise is known for the exhilaration of the first-person shootouts, organic open world playgrounds, unique stories and memorable antagonists.

FX’s “Far Cry” is executive produced by Noah Hawley, who created FX’s Emmy-winning anthology series “Fargo” and “Alien: Earth” for television through his 26 Keys production banner, and Rob Mac, creator of “It’s Always Sunny in Philadelphia” and Executive Producer of the Emmy-winning “Welcome to Wrexham” through his production banner More Better Productions.

In addition to Mac and Hawley, the series is executive produced by Simon Emanuel, Emilia Serrano for 26 Keys, Nick Frenkel for 3 Arts, Monica Macer, Peter Calloway, John Campisi, and Gerard Guillemot, Margaret Boykin and Austin Dill for Ubisoft Film & Television. The series will be produced by FX Productions.

Buscemi is represented by UTA and The Gotham Group.

Star Trek Beams Back to San Diego for SDCC 2026

Paramount+ and CBS Studios return to San Diego for this year’s Comic-Con® International, with unforgettable fan experiences in anticipation of the new season of the hit Paramount+ original series, Star Trek: Strange New Worlds, and Star Trek’s 60th anniversary. The festivities include:

 

  • STAR TREK UNIVERSE HALL H PANEL:
    Join the cast and executive producers of the hit Paramount+ Original Series Star Trek: Strange New Worlds for an exclusive look at what’s ahead, along with a special celebration of Star Trek‘s 60th anniversary featuring legendary talent from across the franchise. Expect exclusive footage, exciting reveals, surprise appearances, and unforgettable moments as we honor six decades of boldly going where no one has gone before.Scheduled to appear from STAR TREK: STRANGE NEW WORLDS are Anson Mount, Rebecca Romijn, Ethan Peck, Christina Chong, Celia Rose Gooding, Melissa Navia, and Paul Wesley, alongside executive producers Akiva Goldsman, Henry Alonso Myers, and Alex Kurtzman.

    The franchise’s 60th anniversary celebration will also feature a special intro from Eugene Rod” Roddenberry and a panel with iconic cast members spanning the Star Trek universe, including Michael Dorn, Robert Picardo, Connor Trinneer, Cirroc Lofton, Doug Jones, Michelle Hurd, Jerry O’Connell, Christina Chong, Karim Diané, and the legendary George Takei. Saturday, July 25, 12:30 PM – 1:45 PM PT, Hall H

  • STAR TREKSTRANGE NEW WORLDS SEASON FOUR FAN SCREENING:
    Calling all Star Trek fans! Don’t miss an exciting big-screen event for Star Trek: Strange New Worlds, featuring the explosive season four premiere episode and an exclusive early screening of episode two days before it premieres on Paramount+. Guests will also enjoy surprise giveaways (while supplies last).Location: Balboa Theatre, 868 Fourth Ave, San Diego, CA 92101
    Date: Friday, July 24
    Time: 6:00 PM PT Doors Open; 7:00 PM PT Screening Begins
    RSVP: Admission is free, but RSVPs are required for entry on a reservation system: LINK HERE. Tickets are limited and will be distributed on a first come first serve basis. No badge is required for entry.
  • STAR TREK AT PARAMOUNT+ BOOTH:
    Star Trek fans can also visit the Press Play Arcade, Paramount+’s official booth on the convention floor, featuring an array of arcade-style games themed to select Paramount+ Originals, including a Star Trek: Strange New Worlds “Bridge Command Memory Game.” A SDCC badge is required for entry. Booth #3529.
  • STAR TREK AT THE PARAMOUNT+ LODGE:
    In celebration of the 60th anniversary of Star Trek and the new season of Star Trek: Strange New Worlds, the Paramount+ Lodge will include a series inspired Port Galley, featuring the original U.S.S. Enterprise model provided by the Roddenberry Estate. Located at Happy Does (340 Fifth Ave., San Diego, CA 92101) from Wednesday, July 22 – Sunday, July 26. This is not affiliated with Comic-Con.
  • STAR TREK OFFICIAL BADGES:
    Strange New Worlds is taking over the physical SDCC badges with an image of the U.S.S. Enterprise over the San Diego Convention Center (badge image seen above).The badge design will also be available in the Official SDCC Digital Souvenir Book and also featured on a limited edition t-shirt available for purchase exclusively at the Official Comic-Con Merch Shop located in the Marriott.

  • ADDITIONAL STAR TREK PANELS/ACTIVATIONS: 

    STAR TREK: THE COLLECTOR FRONTIER PANEL
    Captain, incoming transmission! Join Paramount Products & Experiences, the LEGO Group and Magic: The Gathering as we celebrate the 60th anniversary of Star Trek and the exciting products inspired by the iconic franchise. Enjoy exclusive reveals, meet the toy creators who bring these collaborations to life and win prizes! Thursday, July 23, 11-12pm, Room 5AB 

    STAR TREK: BOLDLY BUILT ACTIVATION
    Two icons: the LEGO Group and Magic: The Gathering. One epic photo op. Step into the Star Trek universe like never before — where beloved toys become the backdrop for your next great adventure. Located at Marriott Marquis (333 W Harbor Dr, San Diego, CA 92101). Open Thursday, July 23 through Sunday, July 26. 

    STAR TREK FLEET COMMAND: 60 YEARS OF STAR TREK ARCHIVES EXPERIENCE
    In celebration of Star Trek’s 60th anniversary, Star Trek Fleet Command, the beloved mobile game from Scopely, will invite fans aboard an immersive archive experience. The off-site activation commemorates six decades of Star Trek through the lens of the game, featuring official archive pieces, a Holodeck VR experience, themed photo moments, exclusive swag, interactive claw machines with Star Trek prizes, and a souvenir photo station where guests can choose their faction and take home a personalized Star Trek-themed card. Friday evening will feature a special invite-only event for the Star Trek Fleet Command community. Located at The Sinclair on G Street (643 G St, San Diego, CA 92101). This is not affiliated with Comic-Con. Open Friday, July 24 through Sunday, July 26

Black Myth: Wukong Global Concert LA Review: Epic Music, Loot Swag, and a Surprise Sequel Teaser

Can you believe it has already been two years since we first got our hands on this game? I still remember sitting at my desk, looking at the very first pre-alpha trailers. Honestly, I was skeptical. We all were, right? It looked too good to be true. The combat was incredibly smooth, and the boss designs were wild. I thought it was just a fancy tech demo. But Game Science proved us all wrong. They gave us a massive, gorgeous hit that sold over thirty million copies. And now, they are taking those epic tunes on a global tour.

I was lucky enough to snag a press seat at the North American premiere at the Peacock Theater in Los Angeles on July 7, 2026. Let me tell you, it was a night I won’t forget anytime soon.

The Real-Life Loot Box Swag Struggle

Before the music even started, the gamer instincts kicked in. When you bought your ticket, your seat tier decided what kind of loot you got at the door. There was no regular merch store inside. You couldn’t just walk up and buy a CD or a shirt. Everything was tied to your seat, which was a bit of a double-edged sword.

Here is the breakdown of the swag tiers:

  • Standard ($86 – $120): Got you a cool commemorative ticket stub, a portrait pin mystery bag, and a white brass ring mystery bag.
  • Deluxe ($128 – $149): Added a “Ma-Ma-Hu-Hu” t-shirt mystery bag.
  • Premium ($164.78 – $180): Included all of the above plus a sweet 1/12 scale collectible figure mystery bag.

Here is the thing, though. Ticketmaster did a terrible job explaining this when tickets went on sale. Lots of fans on Reddit were complaining because they bought mid-tier seats and had no idea they missed out on the premium figure bags.

And because the bags were random, the lobby turned into a chaotic trade market. I saw guys frantically trying to swap a Yin Tiger shirt for a Ma Tianba horse shirt because the sizes were random. It felt just like trading item drops in an MMO lobby!

A Beautiful Clash of East and West

Once we got past the lobby trading and sat down in the 7,100-seat theater, the real magic began. The atmosphere was electric. I was sitting next to other creators, developers, and tons of hardcore fans who knew every single boss pattern by heart.

The performance was driven by the Hollywood Film Orchestra, giving the tracks that massive, cinematic Western weight. But the real stars were the Chinese folk musicians sitting right at the front. The sound of the Guzheng zither and the percussive attack of the Pipa lute cut through the heavy brass beautifully.

And oh my god, the Dizi flute soloist! She was so happy and animated while playing. She was practically jumping on stage with her flute, and you could feel that passion radiating through the entire room.

Behind the players, a giant screen flashed gameplay clips, cinematic cutscenes, and those gorgeous animated shorts that play between chapters. Watching the claymation scene from Chapter 2 on a massive screen while the live strings swelled? Yeah, I got instant goosebumps.

The Headless Monk and a Family Legacy

Speaking of Chapter 2, we have to talk about the absolute highlight of the night. You all remember the Headless Monk who sings the Shaanxi storytelling songs while plucking his three-string Sanxian lute? He is a fan favorite for a reason.

The crowd went absolutely wild when the stage lights turned yellow for his segment. But then, a video popped up on the big screen. It was Xiong Zhuying, the original singer and composer behind the character. He explained that due to some annoying US travel visa issues, he couldn’t make it to Los Angeles. The crowd let out a collective sigh.

But then he smiled and introduced his son, who was standing on stage in his place.

The entire theater erupted with so much love! The younger Xiong raised his Sanxian, the orchestra swelled, and he absolutely crushed the performance. Honestly, it felt like the Headless Monk himself was right there in the room with us. It was a beautiful, passing-of-the-torch moment that felt incredibly raw and real.

Spooky Encores and Spilling the Tea

The main show took us chronologically through seventeen tracks, tracing our physical journey through the game. But Game Science didn’t stop there. They treated us to two incredible encores.

First, they played “Where Lies the Path Ahead?”, which is a modern take on the ending song from the classic 1986 TV show. If you have Chinese parents, they probably watched that show a million times. It was a beautiful nod to the roots of the legend.

But then came the real surprise. They played the teaser theme for the upcoming sequel, Black Myth: Zhong Kui!

We got our first glimpse of this sequel back at Gamescom in August 2025, where they revealed we would be playing as the “ghost-catching god.” Since Zhong Kui isn’t as well-known in the West as Sun Wukong, playing his dark, eerie theme live was a brilliant move. The music was heavy, creepy, and full of traditional chanting. It made me want to skip ahead in time just to play it.

The Verdict: You Need to Go

By the time the final notes of the main menu theme faded, the entire theater was on its feet for a massive standing ovation. It was a loud, beautiful celebration of gaming culture.

Honestly, the concert had such a massive impact on me that I went home, turned on my PC, and redownloaded the game the very next day. I just had to jump back into New Game Plus to hear those songs while fighting the Tiger Vanguard again.

Sure, the marketing for the LA show was almost non-existent, seriously, why did they barely advertise this and the swag collection was a bit of a mess. But the music itself was flawless. If the tour is heading to your city next, do yourself a favor and grab a ticket. Just make sure you double-check your seat tier if you want that sweet collectible figure!