
Starting a Death Knight goes about in the typical way, the long camera leading up to a floating citadel above the Eastern Plaguelands. The first thing you see once you’re logged in is the Lich King himself. You go about getting used to the Knight’s abilities. You learn how to attach a rune on your weapon, which is basically like a mild enchant. Already you are intimidating with a full set of starting Death Knight gear and the giant two-hander.
After learning the basics of the class, you are sent down to the plaguelands to take on the Scarlet Crusade that’s held up there.
The quests are definitely in line with your character being a complete evil badass – remember you are one of the chosen by the Lich King himself. You are given several tasks, killing civilians among them until you eventually sneak your way to the Scarlet Crusades docks. You find out that they’re changing their name and heading up North for unknown reasons. Once at the docks, this was the first time I encountered a mounted weapon in the form of a giant cannon. Well, you blow them to high hell and escape narrowly on a skeletal gryphon.
Here’s where it started to blow my mind. Once I checked into the citadel, I was sent promptly back – but everything had changed!! The town I had fired upon was on fire, and our position had shifted as well as the NPC’s. We moved forward closer into the town where I was sent to infiltrate deep inside while an army of ghouls assaulted their defenses at their gates. With the new quests (which included beating people with special weapons to make them give up secrets) I started to get the feeling like something was wrong.
I’m all for mayhem, but there are a few quests that I almost didnt’ want to do – you’ll know them when you get to them. I was eventually sent back to the citadel and then back down yet again. The scenery had changed once more and I was given a skeletal dragon to assault the last remnants of the Crusade. When the dragon was low in health you had to swoop down and eat someone, the dragon swept a random guy up and I flew into the air as I was constantly bombarded by arrows and whatnot. When the dragon was done eating, the body was dropped unceremoniously. Once I was done with the destruction I was decked out in a full set of blue armor – and on a dreanei it looked plain out evil.
The final quest is tasked by the Lich King, he sends you to Light’s Hope Chapel to take on all of the bad ass Elites NPC’s there. Well it took me a minute to figure it out… it looked like the aftermath of a battle had taken place. Several other Toons were waiting around wondering what to do.
Suddenly, the entire zone reset and we were standing in formation with all of the NPC’s from the citadel along with some GIANT elites on our side. When the time came 10,000 – yes… ten thousand – ghouls, ghosts and various other things came out of the ground and we charged the Light’s Hope Chapel. You’re given a buff that basically makes you a god so you can just have fun and experience it. Kicking the crap out of everything in sight was amazing among the battle.
At the end, some really amazing stuff happens that ends with the Lich King of course showing his true colors. We ally with Light’s Hope and pledge allegience to the new ruler of the citadel.
After all of that, going to the Outlands (I was just over 58 after all of that) and grinding up through 70 had no appeal so I passed through the Portal and camped out probably never to play that character again. There were several bugs that are somewhat major mostly involving the mounted quests, but I’m assuming they’ll get ironed out.
Gameplay with the Knight reminds me of a rogue. You build up runic power to use spells, I liked the ice stuff mostly so I specced in that. During the beginning experience you are slowly (or quickly) given a few talents here and a few talents there so you can get to know stuff as you go along. I found getting used to the Knight fairly challenging, although you can bring some serious pain very quickly the defenses just aren’t there once you get more than one guy on you. This might also be partly because abilities at the level I was didn’t have much in the way of defensive power. That, and having no way to heal yourself effectively of course.
I would highly recommend that everyone do this experience even if you’re not planning on playing the character.
They were days when men were men, women were women….Ah heck, I’m just sayin’. So anyway, the Trooper MVP is like that – you have to palm it as it is a very large and robust gaming mouse. It is also fairly heavy. This can be a double-edged sword as while this makes the mouse extremely smooth to control, it also decreases overall ‘twitch-factor’ which can be important in open-field or QCB situations. For a sniper, however, this will probably be just what the doctor ordered. Especially when we talk about the rapid-fire modes!



Then it was a bit of Q&A with the dev team showing us the game. We learned that human characters will still loot mobs in the field and equip any items they wish. Items that are not wanted can be sold, traded, or broken down into their constituent components for crafting later on. Also, new items can be researched and, if you are good enough, you will gain new item blueprints to build from later on. The weapons are being custom designed by Cheyenne Mountain, based off of real-world weaponry but the P-90 will definitely be making an appearance (much to the delight of fans everywhere).
Players have a circular indicator on their screen which will tell them from what arcs they are covered by surrounding objects, etc. Enemies will also appear as blips on this display. If they are inside one of your covered arcs, you will receive a defensive bonus. If they are outside of it, then you better move your butt to some better cover! When you target an enemy you will see their cover arcs as well. If you maneuver outside of their cover, you will gain an attack bonus against them.
This feature will, hopefully, keep the Leeroy Jenkins’ charges to a minimum as without thinking through your tactics your goose is surely cooked.
The mini-games are all done on a Flash layer (though processing is still server-side so don’t get any funny ideas).
You play as Jason, and proceed on your quest to obtain the golden fleece, which is said to have the power of resurrection. On your journey, you are accompanied by the other Argonauts which include the likes of Hercules and Achilles. In addition, you will meet several more throughout the game who will join your crew. What we saw was an awesome display of brutality which reminded us, slightly, of watching the battle scenes of the movie 300.
A couple well-struck hits depending on your weapon-type should kill the standard-variety mob. A big emphasis in combat is placed on getting around armor, and in the demo I saw being played, Jason used his spear to counter-attack and take out a well-armored foe. His spear, while not the best against groups of enemies, is excellent at exploiting the ‘chinks’ in even the best armor. In addition, when Jason or his companions score a brutal hit on the enemy, they are often dispatched in the goriest of manners…hehe.
A HUGE element of the game comes from which patron god you have the most favor from. Just about everything you do in the game from conversational choices to weapons you use more than others will affect which god you gain favor in. The patron gods are Ares, Hermes, Apollo, and Athena all have different focuses. For instance, Apollo favors the player with the options of learning more defensive skills while Ares will favor the player by giving them thee option to learn more offensive skills. As such, you increase their favor by using items that reflect that. Using your mace, which is very slow but very powerful, will increase the favor of Ares. You can gain favor in whatever gods you see fit in order to customize your character’s abilities to the fullest.
