Author - Jerry Paxton

New Video SITREP for Arma 3

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Prague, Czech Republic, Thursday 27th June 2013 – Providing a SITREP of development so far, Bohemia Interactive has published a brand new video for Arma 3. The latest Community Guide explores the game’s new features, provides a recap of the Arma 3 Alpha, and looks at some of the most popular community-created content. The video concludes by demonstrating the new faction, vehicles, weapons, scenarios and challenges from the just-released Arma 3 Beta.

Together with Andrew Gluck (better known as Dslyecxi) from ShackTactical, Bohemia Interactive is creating a series of videos to explain some of the basics of Arma 3. The first video presented Arma 3’s core principles, the second video explored infantry combat, while the third Community Guide provided tips on effective multiplayer teamwork. This new SITREP video records a major milestone in Arma 3’s development as the game transitions from Alpha to Beta.

Starting with the successful Arma: Cold War Assault (originally titled Operation Flashpoint*: Cold War Crisis) in 2001, Arma 3 is the latest installment in Bohemia Interactive’s award-winning tactical military shooter series for PC. The Arma 3 Beta, which aims to involve players into the game’s development, features 8 showcase missions (Infantry, Vehicles, SCUBA, Helicopter, Combined Arms, Supports, Night, Commanding), 20 weapons and 18 vehicles, 4 multiplayer scenarios, 4 firing drill challenges, the powerful scenario editor and modding support. The Arma 3 Beta is located on Stratis (20 km²), while the final game will also feature the 270 km² Mediterranean island of Altis,

The Arma 3 Beta (34.99 EUR/29.99 GBP/44.99 USD) and the Arma 3 Digital Deluxe Edition (44.99 EUR/39.99 GBP/59.99 USD) are available for purchase from Steam and Store.bistudio.com (both include a Steam version of the full retail game upon release). The price of each edition will increase once the full and final game becomes available.

*Operation Flashpoint™ is a registered trademark of Codemasters Software Company.

Arma 3 – Community Guide: SITREP I

Nvidia Shield Delayed One Month

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According to this post today, Nvidia has announced that their Shield gaming device will be delayed for one month.

Official Post

We’re grateful for all the enthusiasm that’s been expressed for SHIELD, our new portable gaming device. And we’re eager to get it into your hands. But we won’t do that until it’s fully up to the exacting standards that NVIDIA’s known for. And some final quality-assurance testing has just turned up a mechanical issue that we’re not happy with. So, while we announced last week that SHIELD will go on sale this Thursday, we’ve taken the hard decision to delay shipping until next month. The issue relates to a third-party mechanical component, and we’re working around the clock with the supplier to get it up to our expectations. We apologize to those who have preordered SHIELDs and to all those who are waiting for them to go on sale. But we want every SHIELD to be just right. We’ll let you know when we have an exact shipping date in July. We think it will be worth the wait.

Wargame: AirLand Battle Review (PC)

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Eugen Systems and Focus Home Interactive are at it again, bringing gamers a very tactical real-time strategy title in their Wargame: AirLand Battle. The sequel to Wargame: European Escalation, the new game brings some welcome additions and gameplay enhancements, not to mention a slew of modern military platforms with which to wage war. Casual gamers and those folks who thought that the Command and Conquer games were difficult need to take note: Wargame AirLand Battle will, without a doubt, be the most difficult military real-time strategy title you have every played. You will lose. A lot. With that out in the open, let’s talk about the excruciatingly-fun ride that is Wargame: AirLand Battle!

A military wargamer’s dream, Wargame: AirLand Battle puts players in command of about 800 units from 12 countries. Each unit has strengths and weaknesses, which you will have to know in order to make best use of your forces. One of the big additions to Wargame: AirLand Battle is fixed wing aircraft. While helicopters were included in the original game, there were no fixed wing platforms to be found. Now, players can order up F-14 Tomcats, A-10 Warthogs, SU-25 Frogfoots and a lot more. The unit types are all-encompassing, with some designated simply to re-supply your other units, to troops, to vehicles, and more. Eugen Systems has done an excellent job of bringing variety to the game.

One interesting change that made a particular type of unit a lot more useful is with infantry. Infantry seems a lot more capable of defending an area now and, once dug in, can be a real pain to clear out. Also, helicopters feel a bit more ineffective thanks to the inclusion of fixed wing aircraft. However, do not make the mistake of leaving them behind as they are still very capable of taking out enemy units.

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The dynamic campaign map

For new players, there is a set of tutorial missions. However, even with these I felt the game became overwhelming very quickly once a skirmish actually began. You need to put in the time to learn the units and the command system in order to succeed.

The terrain is varied and far improved over its predecessor and your units will have to utilize every nook and cranny to their advantage as cover and concealment is as important as ever. This brings us to the graphical part of the review. Wargame: AirLand Battle is beautiful and, to its detriment, can be “too” good looking. I sometimes got distracted by just how detailed and pretty the area of operations is when I should have been focusing on my unit locations.

There is a very cool dynamic campaign mode which promises lots of replayability. However, it is currently a bit limited in scope due to there only being one location for it right now. The idea is very solid, however, and I can’t wait to see what Eugen Systems will do with this mode in the future. The one thing I would have liked to see in this game is a turn-based option. I have always enjoyed a good, turn-based wargame and utilizing the very beautiful world and units of Wargame: AirLand Battle would have been awesome.

Overall, Wargame: AirLand Battle is a very difficult game to get a handle on playing. Once you feel comfortable with the game, however, you will find yourself immersed in one of the most intense and realistic real-time strategy titles ever to grace your computer monitors!

[easyreview title=”Wargame: AirLand Battle Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]
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Knott’s Halloween Haunt 2013 Press Conference Announced

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Looks like Knott’s Berry Farm will be hosting a special press conference on July 10th, 2013. The event will go over what the park has in store for patrons this October when they present their 41st Knott’s Berry Farm Halloween Haunt. We will be their to cover the event and bring you all the ghoulish details.

Official Event Info

The twisted minds behind the infamous Knott’s Scary Farm are ready to unveil their plans for the 41st annual Halloween Haunt. Pulling back the curtain, the press conference will announce ghastly details of new mazes, shows, and other horrifying surprises. This event also offers the opportunity for one-on-one interviews with key Haunt Makers. Members of the press will also be treated to a special appearance by Haunt’s legendary, Elvira – Mistress of the Dark.

Knott’s Halloween Haunt offers wall-to-wall terror and is the largest and longest running Halloween event in the world with a total of 13 mazes, seven shows, four scare zones and over 1,000 monsters.

According to the Orange County Register, “Knott’s Halloween Haunt has grown to be the largest, most creative and most attended Halloween attraction in the world.”

Psych Panel and Screening Coming to Comic-Con

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LOS ANGELES – June 26, 2013 – USA Network, the #1 network in all of basic cable, is giving PSYCH-­‐Os what they want: more PSYCH episodes! Due to the extraordinary popularity of the show, the network has ordered two additional episodes for the eighth season, and, for the first time ever, fans will have the opportunity to vote for one they want to see appear on-­‐air. The results will be announced when PSYCH makes its fifth annual return to San Diego’s Comic Con® on July 18.

Fans can start making their voices heard on Wednesday, June 26, via http://www.usanetwork.com/contet/psych-­‐episode-­‐vote, and cast their vote for one of the following storylines:

  • TELETHON -­‐ In a classic “whodunit?” case with a PSYCH twist, Shawn and Gus investigate a murder that Shawn is convinced was committed by the beloved host of Santa Barbara’s annual Children’s Hospital Telethon. There’s only one problem – the host was seen by hundreds of thousands of people on live television during the exact time the murder occurred elsewhere. Can Shawn steal the show, poke a hole in this rock-­‐solid alibi, and prove the host did it? Or will Shawn fail in front of his biggest audience yet?
  • DREAM THERAPY -­‐ From acclaimed director James Roday (“Mr. Yin Presents…”, “Heeeeere’s Lassie”), comes a new vision in terror: “Nightmare on State Street!” In the episode, an exhausted Gus enters dream therapy to understand the cause of his recent night terrors. But after this, nothing is ever again what it seems… He soon realizes that in dreams, no one can hear you scream!
  • FOOD TRUCK -­‐ When the well-­‐known owner of a beloved Santa Barbara food truck is mysteriously murdered, Shawn and Gus, fans of delicious flavor, are determined to solve the crime as only they can. They go undercover as proprietors of the PSYCH Naptime Food Truck, and soon discover that the high-­‐profit world of Santa Barbara’s mobile food business is cutthroat, insular and a place of many secrets – many of them worth killing for.The results will be announced in San Diego where PSYCH kicks off two days of activations starting on July 17 with an exclusive midnight screening of the highly anticipated “PSYCH: The Musical,” a two-­‐hour special episode airing this winter on USA. The following day, the network will host a characteristically hilarious PSYCH panel during Comic-­‐Con with the winning storyline revealed by the cast.
Hosted at the Reading Cinema in the Gaslamp district, the advanced screening festivities will begin the afternoon of Wednesday, July 17, and will continue with a not-­‐to-­‐be-­‐missed late-­‐ night party. Fans at the event will have an exclusive opportunity to download a track from the musical, made available as part of a partnership with Shazam. The event will be free and open to the public on a first-­‐come, first-­‐served basis. Psych fans can register here to attend: http://www.usanetwork.com/content/psych-­‐the-­‐musical.

On Thursday, July 18, the Comic-­‐Con panel will be moderated by cult hero Cary Elwes (The Princess Bride), who will be guest starring in PSYCH, once again, as Despereaux this coming season. Panelists include James Roday, Dulé Hill, Corbin Bernsen, Maggie Lawson and Timothy Omundson, along with Kirsten Nelson. Also joining the panel are creator and executive producer Steve Franks, and executive producers Chris Henze and Kelly Kulchak. The panel is open to all registered Comic-­‐Con guests.

Endless Space: Disharmony Launch Trailer

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Haarlem, The Netherlands – June 26, 2013 – Amplitude Studios is excited to announce that its first expansion pack ‘Disharmony’ for the popular 4X space-strategy hit Endless Space is available on Steam today. Disharmony follows the release of four free add-ons that have extended gameplay since the game’s original inception in summer 2012.

“I’m very excited to get this into the players’ hands,” says Romain de Waubert, Creative Director. “We’ve put a lot of effort into addressing the parts of the game and gameplay that either we or the community thought could be improved. We’ve come a long way already with the four free add-ons, and the expansion pack is the icing on the Endless cake.”

As previously promised, Amplitude will reward its loyal players the ‘Sheredyn Faction,’ ‘Endless Hero,’ and ‘Automaton ship models.’ These free items will unlock to all players upon the release of the Disharmony expansion pack.

Trailer

LIMBO Coming to App Store

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COPENHAGEN, Denmark – June 26, 2013 – We are proud to announce that the dedicated team here at Playdead has now completed LIMBO for the iPad, iPhone and iPod Touch.

The release of LIMBO into its largest market to date, follows the news that LIMBO has already sold over 3 million copies across Playstation 3, Xbox 360, Steam, Mac App Store and Playstation Vita.

We have worked very hard to bring LIMBO to as many devices as possible; rethinking the controls and performing extensive optimizations to ensure an amazing touch-based experience across iPad 2 (and higher), iPad Mini, iPhone 4S (and higher) and the latest generation of iPod Touch.

LIMBO will be available worldwide on the App Store Wednesday, July 3rd, in your timezone, at $4.99.