Author - Jerry Paxton

Deadfall Adventures Release Date Announced

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Vienna, Austria (June 12th 2013) – Nordic Games hereby announces that the release date for Deadfall Adventures has now been confirmed as September 27thand will be available on the Xbox 360® video game and entertainment system from Microsoft and Windows PC.

The development team at The Farm 51 have been working around the clock to ensure that the game is packed full of unique gameplay. It will feature a single player campaign, multiplayer battle arenas and can now reveal it will also feature a survival cooperation mode for the most impactful, action adventure game. The first person shooter experience has been combined with puzzle solving exploration so that players can immerse themselves in the role of the adventurer Quatermain.

“This is our most ambitious game to date and we’re working very closely alongside The Farm 51 to make sure that Deadfall Adventures provides players with seamless action and puzzle-solving experience,” said Reinhard Pollice at Nordic Games. “Holding back the game’s release until September is the right decision for us to ensure that the content included offers the greatest value for players, which it certainly will.”

“Adding the new survival cooperation mode adds even more content to the game which is always going to be a bonus for players,” said Wojciech Pazdur Development Director at Farm 51. “The new mode will be both challenging and engaging and players will be able to jump straight into the game toget the best of the action.”

In the long-forgotten temple complex, the thrill of the chase awakens the true adventurer in Quatermain, as he and Agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather’s stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten.

Developed using Unreal Engine 3, Deadfall Adventures is full of spectacular jaw-dropping moments, as player’s battle natural and not-so-natural enemies across stormy deserts of Egypt to the icy depths of the Arctic and all the way to the steaming jungles of Guatemala. Assuming the role of adventurer Quatermain, players will encounter fiendish puzzles, deadly traps and stunning set pieces, making this one of the greatest adventures ever told – let alone played.

Deadfall Adventures will be released on September 27th 2013 for Windows PC and Microsoft’s Xbox 360®.

Tom Clancy’s Ghost Recon Movie in the Works

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LOS ANGELES – June 11, 2013 – Today, Ubisoft Motion Pictures, the film and television division of Ubisoft, announced that they are collaborating with Warner Bros. Pictures and Michael Bay the award-winning director of blockbusters, including “Armageddon,” “Pearl Harbor” and “Transformers” on development of a feature film based on Tom Clancy’s™ Ghost Recon.

“Having one of Hollywood’s boldest feature film directors attached to bringing Ghost Recon to the big screen is a dream come true for us,” said Jean-Julien Baronnet, chief executive officer, Ubisoft Motion Pictures. “And with Warner Bros. unmatched track record of successfully producing, marketing and distributing big movies from the industry’s top talents, we think this project has huge potential.”

Tom Clancy’s Ghost Recon is one of Ubisoft’s best-selling video game franchises, with more than 24 million copies sold. The Ghosts are untraceable soldiers who are part of the Group for Specialized Tactics, a Special Mission Unit under the direct command of the Joint Special Operations Command, the elite of the modern US Special Forces. Recent additions to the franchise include blockbuster shooter Tom Clancy’s Ghost Recon Future Soldier®, and Tom Clancy’s Ghost Recon Online®, a free-to-play online game. Also, Ubisoft recently released a live action short film called Tom Clancy’s Ghost Recon Alpha® as a complementary experience to Tom Clancy’s Ghost Recon: Future Soldier™.

Take On Mars Announced

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Prague, Czech Republic June 11th 2013 – Bohemia Interactive prepares to go up, up, and away, into the stars, with Take On Mars, the new game in the Take On series.

Take On Mars places you in the seat of a Rover Operator, allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars’ distant past.

“Explore the scarred face of another world. Journey through rocky terrain and sandy wastes, pushing your vehicles to the max in this new installment to the Take On series.”

Featuring 3 main gameplay modes, explore the unforgiving Martian terrain:

• Space Program – Explore Mars from the perspective of a science-driven Space Agency. Develop new technologies, vehicles and instruments to tackle the tasks ahead.

• Scenarios – Head straight to the surface of Mars and complete individual missions centered around various Science Missions and objectives.

• Editor – Create scenarios with complex missions, or just play around with whatever you wish in this limitless, free-form mode.

The most notable features in Take On Mars include:

• Dynamic destruction system – Break off cameras, robotic arms, even individual struts and wheels, all affecting the way the vehicle handles.

• Economy – Send missions to Mars with the budget you have available, raised by completing missions and individual tasks.

• Realistic Terrain – Explore the surface of Mars in locations based on actual satellite data from locations such as Victoria Crater.

Last, but certainly not least, Take On Mars will be heavily aimed at modability, allowing users to create and share their own custom content, including scenarios, vehicles, and locations.

Everything in the game is modifiable.

E3 2013 Day One Photoblog

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Here is our day one photo album from the 2013 Electronic Entertainment Expo in Los Angeles, CA.

Photo Gallery

GTA V Screens Along with Bundle Info

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So, if you were watching the SONY E3 presser yesterday, you no doubt saw that Rockstar Games had partnered with SONY to release a GTA V PS4 bundle (a couple, actually). Now, Rockstar Games has released some new screenshots from the game, which you can see below.

Bundle Details

Are you ready for Grand Theft Auto V? We wanted to celebrate the release of this groundbreaking game on September 17th in a big way. To mark the occasion we’re releasing a brand new PlayStation 3 Grand Theft Auto V Bundle, a custom Grand Theft Auto V Pulse – Elite Edition headset and a custom audio mode!

For $299 (MSRP), this bundle comes complete with a 500GB PlayStation 3, a Blu-ray copy of Grand Theft Auto V and a 30-day PlayStation Plus trial membership. You can pick up this awesome bundle when it hits stores on September 17th.

In addition to the bundle, we partnered with our friends over at Rockstar Games to create a custom designed Grand Theft Auto V Pulse – Elite Edition headset that features styling created specifically for Grand Theft Auto V. The custom headset design was inspired by Grand Theft Auto V’s focus on the almighty dollar. The new custom headset will be available September 17th exclusively at GameStop for $179.99 (MSRP).

Screenshots

Goodbye Deponia E3 Teaser Trailer

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Hamburg, Los Angeles, June 11th 2013. On the first day of E3 Daedalic gives their fans another breath of Deponia’s fresh air: Today the first teaser for Goodbye Deponia has been released.

Of course Deponia wouldn’t be Deponia without Rufus and his spectacular accidents. You can get a glimpse at some of them right now in the teaser:

During E3 in Los Angeles Daedalic Entertainment presents first ingame-scenes and impressions of Goodbye Deponia.

In addition to Goodbye Deponia the developer from Hamburg also introduces Blackguards, a turn-based RPG, as well as their new adventure games Memoria and 1954: Alcatraz.

The team is still open for short-term presentation appointments. Just check with the PR-Team or visit booth nr. 6509, Concourse Hall.

Titanfall Statue

As I walked into the South Hall lobby at the LA Convention Center, I was greeted by a giant replica of the Titan bodysuits seen in the upcoming Xbox One title, Titanfall. Here are a few pics I have taken this morning. Our first appointments are coming up, so I will try to get more online soon.

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The Walking Dead: 400 Days Revealed with Screens and Trailer

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SAN RAFAEL, Calif., June. 11, 2013 — Leading publisher of digital entertainment Telltale Games and Robert Kirkman, the Eisner Award-winning creator and writer of The Walking Dead for his Skybound imprint at Image Comics, announced today that the 2012 Game of the Year winning series The Walking Dead: Season One is set to receive an all-new installment as downloadable content. Available this summer, The Walking Dead: 400 Days will be available for purchase on the Xbox LIVE Marketplace for Xbox®360 video game and entertainment system from Microsoft, PlayStation®Network, as an in-app purchase for compatible iOS devices, and on PC and Mac from the Telltale Online Store and other digital outlets.

The Walking Dead: 400 Days chronicles the horrific aftermath of the undead outbreak through the eyes of five new characters as they struggle to survive the first 400 days of the apocalypse. Playable in any order, the five connected short stories are centered in and around a Georgia truck stop, where players will be thrust into horrifying situations that will test their morals and control the flow of the story through their decisions and actions.

The Walking Dead: Season One is coming to the PlayStation®Vita handheld entertainment system and will include The Walking Dead: 400 Days. Featuring hybrid touch controls unique to PS®Vita, fans can now take the apocalypse on the road and enjoy the entirety of Season One in one package.

“After the incredible response to the first season of The Walking Dead, we wanted to surprise fans with something that offers a new angle on the world they love that’s connected to Season One and the upcoming Season Two through the choices that they make,” said Dan Connors, Co-Founder and CEO of Telltale Games. “400 Days is a great piece of connective tissue for fans to sink their teeth into and we’re thrilled that it’s to be included on PlayStation Vita as part of Season One.”

To date, The Walking Dead: A Telltale Games Series has sold more than 17 million episodes worldwide, earning more than 90 Game of the Year honors from outlets including Metacritic, USA Today, Wired, Spike TV VGAs, Yahoo!, The Telegraph, Mashable, Polygon, Destructoid and GamesRadar, and was also the recipient of two BAFTA Video Games Awards for Best Story and Best Mobile Game.

The Walking Dead: 400 Days will be available for US$4.99 or equivalent as downloadable content for The Walking Dead: Season One.  The Walking Dead: 400 Days will require at least Episode One of Season One to be installed on a user’s game system in order to play.

The Walking Dead is set in the world of Robert Kirkman’s award-winning comic book series. Players experience life-changing events, meeting new characters and some familiar to fans of the comic book series, in events that foreshadow the story of Deputy Sheriff Rick Grimes. The Walking Dead offers an emotionally-charged, tailored game experience – a player’s actions and choices affect how their story plays out across the entire series.

The Walking Dead is rated ‘M’ (Mature) for Blood and Gore, Intense Violence, Sexual Themes and Strong Language by the ESRB.

For more information on the game, visit the official websiteFacebook, and follow Telltale Games on Twitter . For more information on The Walking Dead, Robert Kirkman, and all of his titles, visit www.Skybound.com and www.TheWalkingDead.com.

E3 Screenshots

E3 Trailer